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476 Taldor
A lush and humid moon where territorial creatures lurk
| Last updated | a month ago |
| Total downloads | 31642 |
| Total rating | 9 |
| Categories | Client-side Server-side Moons |
| Dependency string | rectorado-476_Taldor-2.0.1 |
| Dependants | 12 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Preferred version: 1.6.0AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Preferred version: 3.11.1README

"If only I knew what their plan was, what they were going to do to you, I could have done something differently."
476-Taldor is a lush and humid moon with vast freshwater marshes were territorial creatures lurk, a vanilla flavoured moon that used to hold several Taldor Industries facilities, now just a few settlements remain where the long lost relatives of former workers still live. Even with the facilities no longer working, the local fauna could kill your quota short.
476-Taldor is a 0 cost moon that aims to be an easy to mid-tier moon.
Moon details
POPULATION: Minimal, in major cities.CONDITIONS: Very Humid. Abandoned industrial complexes are scattered around several marshes, weathered by time.
FAUNA: Very humid ecosystem that encourages territorial behaviour from some aggressive lifeforms.
HISTORY: This moon was acquired and later used to hold several Taldor Industries facilities, now just a few settlements remain with the long lost relatives of former workers. What was done in these facility is unknown.
Images

Please if you want to contact me with some feedback, bugs or suggestions my discord is isma_kenji or you can join my server. You can also find this mod's thread in the Lethal Company Modding Discord server.
Disclamer
This moon has a gimmick that may break some functionalities in custom interiors. Since I am not able to test every single one of them, if you notice gamebreaking behaviour in a certain interior please let me know (It shouldn't be too common). You can disable this gimmick in the configuration.
For now the tested interiors that has it's main gameplay feature broken or some parts become hard to navigate are LC_Office and Drains. (You may want to blacklist this interior for this moon if playing with the gimmick activated)
Credits:
Kenji: ME! I've been here the whole time.
Beaniebe: Helped a LOT, gave me tons of tips and resources. They also smell fantastic.
GenericGMD: Helped bugtesting and giving feedback. He also helped me adding the config and fixing those same bugs all of that without sleeping.
s1ckboy, sniper1.1: Helped me optimize and get shit done!
Robi, xuxiaolan: Helped me with navmesh related stuffs!
Jacob: Creating JLL
IamBatby & Pacoito: Creating/Maintaining LLL



