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KenjiLib
The tiniest collection of scripts I'll use in my projects
CHANGELOG
0.7.1
-
Updated KDestroyAroundShip
- Now has a bool (active by default) for the deletion area to be active (to account for the new additions)
- Added "Destroy Around Main Entrance" and "Destroy Around Fire exits" as options, if active it will destroy the gameobject in a radius around the ones active.
-
Updated KLightsEvent
- Added a call to activate the oldbirds.
0.7.0
- Added 3 new scripts: KRunOnUpdate, KWeatherExtras and KHealingArea
- Updated KHudMessaged: Now you can call "displaySlimeOnFace" to display the Gunkfish's goop on the screen for 10 seconds
- Cleaned the code a lil and tweaked some of the logging.
- Now a config will generate for you to select the level of logging.
0.4.0
- Added 2 new scripts: KHudMessages and KHelmetCondensation
0.2.1
-
Added a new stuff to KLightsEvent
- Trigger JLL Appy Event: If true, it'll trigger any associated event(s) from the JLL Appy Event (JLL needs to be present for this to work)
- If the permanent power off is already active (From a vanilla apparatus pull or this script) it'll skip the PermanentPowerOff or AppyEvent routines.
- Now the AppyEvent should work like the vanilla apparatus pull (Wake up oldbirds/spawn extra enemies)
0.2.0
- Added a new script: KLightsEvent
- Updated scripts so they have tooltips explaining what it does, and some minimal logging.
- Updated KDestroyAroundShip to now include a useful wireframe gizmo to see what's the area.
0.1.0
- First Release