Decompiled source of LethalConfig v1.3.4

plugins/LethalConfig/LethalConfig.dll

Decompiled 2 years ago
using System;
using System.CodeDom.Compiler;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LethalConfig.AutoConfig;
using LethalConfig.ConfigItems;
using LethalConfig.ConfigItems.Options;
using LethalConfig.Mods;
using LethalConfig.MonoBehaviours;
using LethalConfig.MonoBehaviours.Components;
using LethalConfig.MonoBehaviours.Managers;
using LethalConfig.Settings;
using LethalConfig.Utils;
using Newtonsoft.Json;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyVersion("0.0.0.0")]
[CompilerGenerated]
[EditorBrowsable(EditorBrowsableState.Never)]
[GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)]
internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
{
	private struct MonoScriptData
	{
		public byte[] FilePathsData;

		public byte[] TypesData;

		public int TotalTypes;

		public int TotalFiles;

		public bool IsEditorOnly;
	}

	[MethodImpl(MethodImplOptions.AggressiveInlining)]
	private static MonoScriptData Get()
	{
		MonoScriptData result = default(MonoScriptData);
		result.FilePathsData = new byte[3641]
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			111, 111, 108, 116, 105, 112, 46, 99, 115, 0,
			0, 0, 1, 0, 0, 0, 47, 92, 65, 115,
			115, 101, 116, 115, 92, 83, 99, 114, 105, 112,
			116, 115, 92, 77, 111, 110, 111, 66, 101, 104,
			97, 118, 105, 111, 117, 114, 115, 92, 84, 111,
			111, 108, 116, 105, 112, 83, 121, 115, 116, 101,
			109, 46, 99, 115, 0, 0, 0, 1, 0, 0,
			0, 48, 92, 65, 115, 115, 101, 116, 115, 92,
			83, 99, 114, 105, 112, 116, 115, 92, 77, 111,
			110, 111, 66, 101, 104, 97, 118, 105, 111, 117,
			114, 115, 92, 84, 111, 111, 108, 116, 105, 112,
			84, 114, 105, 103, 103, 101, 114, 46, 99, 115,
			0, 0, 0, 1, 0, 0, 0, 46, 92, 65,
			115, 115, 101, 116, 115, 92, 83, 99, 114, 105,
			112, 116, 115, 92, 77, 111, 110, 111, 66, 101,
			104, 97, 118, 105, 111, 117, 114, 115, 92, 86,
			101, 114, 115, 105, 111, 110, 76, 97, 98, 101,
			108, 46, 99, 115, 0, 0, 0, 1, 0, 0,
			0, 45, 92, 65, 115, 115, 101, 116, 115, 92,
			83, 99, 114, 105, 112, 116, 115, 92, 80, 97,
			116, 99, 104, 101, 115, 92, 77, 101, 110, 117,
			77, 97, 110, 97, 103, 101, 114, 80, 97, 116,
			99, 104, 101, 115, 46, 99, 115, 0, 0, 0,
			1, 0, 0, 0, 50, 92, 65, 115, 115, 101,
			116, 115, 92, 83, 99, 114, 105, 112, 116, 115,
			92, 80, 97, 116, 99, 104, 101, 115, 92, 81,
			117, 105, 99, 107, 77, 101, 110, 117, 77, 97,
			110, 97, 103, 101, 114, 80, 97, 116, 99, 104,
			101, 115, 46, 99, 115, 0, 0, 0, 1, 0,
			0, 0, 43, 92, 65, 115, 115, 101, 116, 115,
			92, 83, 99, 114, 105, 112, 116, 115, 92, 85,
			116, 105, 108, 115, 92, 65, 115, 115, 101, 109,
			98, 108, 121, 69, 120, 116, 101, 110, 115, 105,
			111, 110, 115, 46, 99, 115, 0, 0, 0, 1,
			0, 0, 0, 31, 92, 65, 115, 115, 101, 116,
			115, 92, 83, 99, 114, 105, 112, 116, 115, 92,
			85, 116, 105, 108, 115, 92, 65, 115, 115, 101,
			116, 115, 46, 99, 115, 0, 0, 0, 1, 0,
			0, 0, 33, 92, 65, 115, 115, 101, 116, 115,
			92, 83, 99, 114, 105, 112, 116, 115, 92, 85,
			116, 105, 108, 115, 92, 76, 111, 103, 85, 116,
			105, 108, 115, 46, 99, 115, 0, 0, 0, 1,
			0, 0, 0, 35, 92, 65, 115, 115, 101, 116,
			115, 92, 83, 99, 114, 105, 112, 116, 115, 92,
			85, 116, 105, 108, 115, 92, 77, 101, 110, 117,
			115, 85, 116, 105, 108, 115, 46, 99, 115, 0,
			0, 0, 1, 0, 0, 0, 34, 92, 65, 115,
			115, 101, 116, 115, 92, 83, 99, 114, 105, 112,
			116, 115, 92, 85, 116, 105, 108, 115, 92, 80,
			97, 116, 104, 85, 116, 105, 108, 115, 46, 99,
			115
		};
		result.TypesData = new byte[3298]
		{
			0, 0, 0, 0, 43, 76, 101, 116, 104, 97,
			108, 67, 111, 110, 102, 105, 103, 46, 65, 117,
			116, 111, 67, 111, 110, 102, 105, 103, 124, 65,
			117, 116, 111, 67, 111, 110, 102, 105, 103, 71,
			101, 110, 101, 114, 97, 116, 111, 114, 0, 0,
			0, 0, 58, 76, 101, 116, 104, 97, 108, 67,
			111, 110, 102, 105, 103, 46, 65, 117, 116, 111,
			67, 111, 110, 102, 105, 103, 46, 65, 117, 116,
			111, 67, 111, 110, 102, 105, 103, 71, 101, 110,
			101, 114, 97, 116, 111, 114, 124, 65, 117, 116,
			111, 67, 111, 110, 102, 105, 103, 73, 116, 101,
			109, 0, 0, 0, 0, 39, 76, 101, 116, 104,
			97, 108, 67, 111, 110, 102, 105, 103, 46, 65,
			117, 116, 111, 67, 111, 110, 102, 105, 103, 124,
			67, 111, 110, 102, 105, 103, 69, 110, 116, 114,
			121, 80, 97, 116, 104, 0, 0, 0, 0, 39,
			76, 101, 116, 104, 97, 108, 67, 111, 110, 102,
			105, 103, 46, 67, 111, 110, 102, 105, 103, 73,
			116, 101, 109, 115, 124, 66, 97, 115, 101, 67,
			111, 110, 102, 105, 103, 73, 116, 101, 109, 0,
			0, 0, 0, 44, 76, 101, 116, 104, 97, 108,
			67, 111, 110, 102, 105, 103, 46, 67, 111, 110,
			102, 105, 103, 73, 116, 101, 109, 115, 124, 66,
			97, 115, 101, 86, 97, 108, 117, 101, 67, 111,
			110, 102, 105, 103, 73, 116, 101, 109, 0, 0,
			0, 0, 47, 76, 101, 116, 104, 97, 108, 67,
			111, 110, 102, 105, 103, 46, 67, 111, 110, 102,
			105, 103, 73, 116, 101, 109, 115, 124, 66, 111,
			111, 108, 67, 104, 101, 99, 107, 66, 111, 120,
			67, 111, 110, 102, 105, 103, 73, 116, 101, 109,
			0, 0, 0, 0, 47, 76, 101, 116, 104, 97,
			108, 67, 111, 110, 102, 105, 103, 46, 67, 111,
			110, 102, 105, 103, 73, 116, 101, 109, 115, 124,
			69, 110, 117, 109, 68, 114, 111, 112, 68, 111,
			119, 110, 67, 111, 110, 102, 105, 103, 73, 116,
			101, 109, 0, 0, 0, 0, 50, 76, 101, 116,
			104, 97, 108, 67, 111, 110, 102, 105, 103, 46,
			67, 111, 110, 102, 105, 103, 73, 116, 101, 109,
			115, 124, 70, 108, 111, 97, 116, 73, 110, 112,
			117, 116, 70, 105, 101, 108, 100, 67, 111, 110,
			102, 105, 103, 73, 116, 101, 109, 0, 0, 0,
			0, 46, 76, 101, 116, 104, 97, 108, 67, 111,
			110, 102, 105, 103, 46, 67, 111, 110, 102, 105,
			103, 73, 116, 101, 109, 115, 124, 70, 108, 111,
			97, 116, 83, 108, 105, 100, 101, 114, 67, 111,
			110, 102, 105, 103, 73, 116, 101, 109, 0, 0,
			0, 0, 50, 76, 101, 116, 104, 97, 108, 67,
			111, 110, 102, 105, 103, 46, 67, 111, 110, 102,
			105, 103, 73, 116, 101, 109, 115, 124, 70, 108,
			111, 97, 116, 83, 116, 101, 112, 83, 108, 105,
			100, 101, 114, 67, 111, 110, 102, 105, 103, 73,
			116, 101, 109, 0, 0, 0, 0, 48, 76, 101,
			116, 104, 97, 108, 67, 111, 110, 102, 105, 103,
			46, 67, 111, 110, 102, 105, 103, 73, 116, 101,
			109, 115, 124, 71, 101, 110, 101, 114, 105, 99,
			66, 117, 116, 116, 111, 110, 67, 111, 110, 102,
			105, 103, 73, 116, 101, 109, 0, 0, 0, 0,
			48, 76, 101, 116, 104, 97, 108, 67, 111, 110,
			102, 105, 103, 46, 67, 111, 110, 102, 105, 103,
			73, 116, 101, 109, 115, 124, 73, 110, 116, 73,
			110, 112, 117, 116, 70, 105, 101, 108, 100, 67,
			111, 110, 102, 105, 103, 73, 116, 101, 109, 0,
			0, 0, 0, 44, 76, 101, 116, 104, 97, 108,
			67, 111, 110, 102, 105, 103, 46, 67, 111, 110,
			102, 105, 103, 73, 116, 101, 109, 115, 124, 73,
			110, 116, 83, 108, 105, 100, 101, 114, 67, 111,
			110, 102, 105, 103, 73, 116, 101, 109, 0, 0,
			0, 0, 44, 76, 101, 116, 104, 97, 108, 67,
			111, 110, 102, 105, 103, 46, 67, 111, 110, 102,
			105, 103, 73, 116, 101, 109, 115, 46, 79, 112,
			116, 105, 111, 110, 115, 124, 66, 97, 115, 101,
			79, 112, 116, 105, 111, 110, 115, 0, 0, 0,
			0, 49, 76, 101, 116, 104, 97, 108, 67, 111,
			110, 102, 105, 103, 46, 67, 111, 110, 102, 105,
			103, 73, 116, 101, 109, 115, 46, 79, 112, 116,
			105, 111, 110, 115, 124, 66, 97, 115, 101, 82,
			97, 110, 103, 101, 79, 112, 116, 105, 111, 110,
			115, 0, 0, 0, 0, 52, 76, 101, 116, 104,
			97, 108, 67, 111, 110, 102, 105, 103, 46, 67,
			111, 110, 102, 105, 103, 73, 116, 101, 109, 115,
			46, 79, 112, 116, 105, 111, 110, 115, 124, 66,
			111, 111, 108, 67, 104, 101, 99, 107, 66, 111,
			120, 79, 112, 116, 105, 111, 110, 115, 0, 0,
			0, 0, 48, 76, 101, 116, 104, 97, 108, 67,
			111, 110, 102, 105, 103, 46, 67, 111, 110, 102,
			105, 103, 73, 116, 101, 109, 115, 46, 79, 112,
			116, 105, 111, 110, 115, 124, 67, 97, 110, 77,
			111, 100, 105, 102, 121, 82, 101, 115, 117, 108,
			116, 0, 0, 0, 0, 52, 76, 101, 116, 104,
			97, 108, 67, 111, 110, 102, 105, 103, 46, 67,
			111, 110, 102, 105, 103, 73, 116, 101, 109, 115,
			46, 79, 112, 116, 105, 111, 110, 115, 124, 69,
			110, 117, 109, 68, 114, 111, 112, 68, 111, 119,
			110, 79, 112, 116, 105, 111, 110, 115, 0, 0,
			0, 0, 55, 76, 101, 116, 104, 97, 108, 67,
			111, 110, 102, 105, 103, 46, 67, 111, 110, 102,
			105, 103, 73, 116, 101, 109, 115, 46, 79, 112,
			116, 105, 111, 110, 115, 124, 70, 108, 111, 97,
			116, 73, 110, 112, 117, 116, 70, 105, 101, 108,
			100, 79, 112, 116, 105, 111, 110, 115, 0, 0,
			0, 0, 51, 76, 101, 116, 104, 97, 108, 67,
			111, 110, 102, 105, 103, 46, 67, 111, 110, 102,
			105, 103, 73, 116, 101, 109, 115, 46, 79, 112,
			116, 105, 111, 110, 115, 124, 70, 108, 111, 97,
			116, 83, 108, 105, 100, 101, 114, 79, 112, 116,
			105, 111, 110, 115, 0, 0, 0, 0, 55, 76,
			101, 116, 104, 97, 108, 67, 111, 110, 102, 105,
			103, 46, 67, 111, 110, 102, 105, 103, 73, 116,
			101, 109, 115, 46, 79, 112, 116, 105, 111, 110,
			115, 124, 70, 108, 111, 97, 116, 83, 116, 101,
			112, 83, 108, 105, 100, 101, 114, 79, 112, 116,
			105, 111, 110, 115, 0, 0, 0, 0, 53, 76,
			101, 116, 104, 97, 108, 67, 111, 110, 102, 105,
			103, 46, 67, 111, 110, 102, 105, 103, 73, 116,
			101, 109, 115, 46, 79, 112, 116, 105, 111, 110,
			115, 124, 71, 101, 110, 101, 114, 105, 99, 66,
			117, 116, 116, 111, 110, 79, 112, 116, 105, 111,
			110, 115, 0, 0, 0, 0, 53, 76, 101, 116,
			104, 97, 108, 67, 111, 110, 102, 105, 103, 46,
			67, 111, 110, 102, 105, 103, 73, 116, 101, 109,
			115, 46, 79, 112, 116, 105, 111, 110, 115, 124,
			73, 110, 116, 73, 110, 112, 117, 116, 70, 105,
			101, 108, 100, 79, 112, 116, 105, 111, 110, 115,
			0, 0, 0, 0, 49, 76, 101, 116, 104, 97,
			108, 67, 111, 110, 102, 105, 103, 46, 67, 111,
			110, 102, 105, 103, 73, 116, 101, 109, 115, 46,
			79, 112, 116, 105, 111, 110, 115, 124, 73, 110,
			116, 83, 108, 105, 100, 101, 114, 79, 112, 116,
			105, 111, 110, 115, 0, 0, 0, 0, 54, 76,
			101, 116, 104, 97, 108, 67, 111, 110, 102, 105,
			103, 46, 67, 111, 110, 102, 105, 103, 73, 116,
			101, 109, 115, 46, 79, 112, 116, 105, 111, 110,
			115, 124, 84, 101, 120, 116, 73, 110, 112, 117,
			116, 70, 105, 101, 108, 100, 79, 112, 116, 105,
			111, 110, 115, 0, 0, 0, 0, 49, 76, 101,
			116, 104, 97, 108, 67, 111, 110, 102, 105, 103,
			46, 67, 111, 110, 102, 105, 103, 73, 116, 101,
			109, 115, 124, 84, 101, 120, 116, 73, 110, 112,
			117, 116, 70, 105, 101, 108, 100, 67, 111, 110,
			102, 105, 103, 73, 116, 101, 109, 0, 0, 0,
			0, 32, 76, 101, 116, 104, 97, 108, 67, 111,
			110, 102, 105, 103, 124, 76, 101, 116, 104, 97,
			108, 67, 111, 110, 102, 105, 103, 77, 97, 110,
			97, 103, 101, 114, 0, 0, 0, 0, 23, 76,
			101, 116, 104, 97, 108, 67, 111, 110, 102, 105,
			103, 124, 80, 108, 117, 103, 105, 110, 73, 110,
			102, 111, 0, 0, 0, 0, 31, 76, 101, 116,
			104, 97, 108, 67, 111, 110, 102, 105, 103, 124,
			76, 101, 116, 104, 97, 108, 67, 111, 110, 102,
			105, 103, 80, 108, 117, 103, 105, 110, 0, 0,
			0, 0, 21, 76, 101, 116, 104, 97, 108, 67,
			111, 110, 102, 105, 103, 46, 77, 111, 100, 115,
			124, 77, 111, 100, 0, 0, 0, 0, 25, 76,
			101, 116, 104, 97, 108, 67, 111, 110, 102, 105,
			103, 46, 77, 111, 100, 115, 124, 77, 111, 100,
			73, 110, 102, 111, 0, 0, 0, 0, 38, 76,
			101, 116, 104, 97, 108, 67, 111, 110, 102, 105,
			103, 46, 77, 111, 100, 115, 124, 84, 104, 117,
			110, 100, 101, 114, 115, 116, 111, 114, 101, 77,
			97, 110, 105, 102, 101, 115, 116, 0, 0, 0,
			0, 61, 76, 101, 116, 104, 97, 108, 67, 111,
			110, 102, 105, 103, 46, 77, 111, 110, 111, 66,
			101, 104, 97, 118, 105, 111, 117, 114, 115, 46,
			67, 111, 109, 112, 111, 110, 101, 110, 116, 115,
			124, 66, 111, 111, 108, 67, 104, 101, 99, 107,
			66, 111, 120, 67, 111, 110, 116, 114, 111, 108,
			108, 101, 114, 0, 0, 0, 0, 61, 76, 101,
			116, 104, 97, 108, 67, 111, 110, 102, 105, 103,
			46, 77, 111, 110, 111, 66, 101, 104, 97, 118,
			105, 111, 117, 114, 115, 46, 67, 111, 109, 112,
			111, 110, 101, 110, 116, 115, 124, 69, 110, 117,
			109, 68, 114, 111, 112, 68, 111, 119, 110, 67,
			111, 110, 116, 114, 111, 108, 108, 101, 114, 0,
			0, 0, 0, 64, 76, 101, 116, 104, 97, 108,
			67, 111, 110, 102, 105, 103, 46, 77, 111, 110,
			111, 66, 101, 104, 97, 118, 105, 111, 117, 114,
			115, 46, 67, 111, 109, 112, 111, 110, 101, 110,
			116, 115, 124, 70, 108, 111, 97, 116, 73, 110,
			112, 117, 116, 70, 105, 101, 108, 100, 67, 111,
			110, 116, 114, 111, 108, 108, 101, 114, 0, 0,
			0, 0, 60, 76, 101, 116, 104, 97, 108, 67,
			111, 110, 102, 105, 103, 46, 77, 111, 110, 111,
			66, 101, 104, 97, 118, 105, 111, 117, 114, 115,
			46, 67, 111, 109, 112, 111, 110, 101, 110, 116,
			115, 124, 70, 108, 111, 97, 116, 83, 108, 105,
			100, 101, 114, 67, 111, 110, 116, 114, 111, 108,
			108, 101, 114, 0, 0, 0, 0, 64, 76, 101,
			116, 104, 97, 108, 67, 111, 110, 102, 105, 103,
			46, 77, 111, 110, 111, 66, 101, 104, 97, 118,
			105, 111, 117, 114, 115, 46, 67, 111, 109, 112,
			111, 110, 101, 110, 116, 115, 124, 70, 108, 111,
			97, 116, 83, 116, 101, 112, 83, 108, 105, 100,
			101, 114, 67, 111, 110, 116, 114, 111, 108, 108,
			101, 114, 0, 0, 0, 0, 62, 76, 101, 116,
			104, 97, 108, 67, 111, 110, 102, 105, 103, 46,
			77, 111, 110, 111, 66, 101, 104, 97, 118, 105,
			111, 117, 114, 115, 46, 67, 111, 109, 112, 111,
			110, 101, 110, 116, 115, 124, 71, 101, 110, 101,
			114, 105, 99, 66, 117, 116, 116, 111, 110, 67,
			111, 110, 116, 114, 111, 108, 108, 101, 114, 0,
			0, 0, 0, 62, 76, 101, 116, 104, 97, 108,
			67, 111, 110, 102, 105, 103, 46, 77, 111, 110,
			111, 66, 101, 104, 97, 118, 105, 111, 117, 114,
			115, 46, 67, 111, 109, 112, 111, 110, 101, 110,
			116, 115, 124, 73, 110, 116, 73, 110, 112, 117,
			116, 70, 105, 101, 108, 100, 67, 111, 110, 116,
			114, 111, 108, 108, 101, 114, 0, 0, 0, 0,
			58, 76, 101, 116, 104, 97, 108, 67, 111, 110,
			102, 105, 103, 46, 77, 111, 110, 111, 66, 101,
			104, 97, 118, 105, 111, 117, 114, 115, 46, 67,
			111, 109, 112, 111, 110, 101, 110, 116, 115, 124,
			73, 110, 116, 83, 108, 105, 100, 101, 114, 67,
			111, 110, 116, 114, 111, 108, 108, 101, 114, 1,
			0, 0, 0, 58, 76, 101, 116, 104, 97, 108,
			67, 111, 110, 102, 105, 103, 46, 77, 111, 110,
			111, 66, 101, 104, 97, 118, 105, 111, 117, 114,
			115, 46, 67, 111, 109, 112, 111, 110, 101, 110,
			116, 115, 124, 77, 111, 100, 67, 111, 110, 102,
			105, 103, 67, 111, 110, 116, 114, 111, 108, 108,
			101, 114, 1, 0, 0, 0, 58, 76, 101, 116,
			104, 97, 108, 67, 111, 110, 102, 105, 103, 46,
			77, 111, 110, 111, 66, 101, 104, 97, 118, 105,
			111, 117, 114, 115, 46, 67, 111, 109, 112, 111,
			110, 101, 110, 116, 115, 124, 77, 111, 100, 67,
			111, 110, 102, 105, 103, 67, 111, 110, 116, 114,
			111, 108, 108, 101, 114, 0, 0, 0, 0, 63,
			76, 101, 116, 104, 97, 108, 67, 111, 110, 102,
			105, 103, 46, 77, 111, 110, 111, 66, 101, 104,
			97, 118, 105, 111, 117, 114, 115, 46, 67, 111,
			109, 112, 111, 110, 101, 110, 116, 115, 124, 84,
			101, 120, 116, 73, 110, 112, 117, 116, 70, 105,
			101, 108, 100, 67, 111, 110, 116, 114, 111, 108,
			108, 101, 114, 0, 0, 0, 0, 41, 76, 101,
			116, 104, 97, 108, 67, 111, 110, 102, 105, 103,
			46, 77, 111, 110, 111, 66, 101, 104, 97, 118,
			105, 111, 117, 114, 115, 124, 67, 111, 110, 102,
			105, 103, 73, 110, 102, 111, 66, 111, 120, 0,
			0, 0, 0, 38, 76, 101, 116, 104, 97, 108,
			67, 111, 110, 102, 105, 103, 46, 77, 111, 110,
			111, 66, 101, 104, 97, 118, 105, 111, 117, 114,
			115, 124, 67, 111, 110, 102, 105, 103, 76, 105,
			115, 116, 0, 0, 0, 0, 38, 76, 101, 116,
			104, 97, 108, 67, 111, 110, 102, 105, 103, 46,
			77, 111, 110, 111, 66, 101, 104, 97, 118, 105,
			111, 117, 114, 115, 124, 67, 111, 110, 102, 105,
			103, 77, 101, 110, 117, 0, 0, 0, 0, 50,
			76, 101, 116, 104, 97, 108, 67, 111, 110, 102,
			105, 103, 46, 77, 111, 110, 111, 66, 101, 104,
			97, 118, 105, 111, 117, 114, 115, 124, 67, 111,
			110, 102, 105, 103, 77, 101, 110, 117, 78, 111,
			116, 105, 102, 105, 99, 97, 116, 105, 111, 110,
			0, 0, 0, 0, 42, 76, 101, 116, 104, 97,
			108, 67, 111, 110, 102, 105, 103, 46, 77, 111,
			110, 111, 66, 101, 104, 97, 118, 105, 111, 117,
			114, 115, 124, 68, 101, 115, 99, 114, 105, 112,
			116, 105, 111, 110, 66, 111, 120, 0, 0, 0,
			0, 59, 76, 101, 116, 104, 97, 108, 67, 111,
			110, 102, 105, 103, 46, 77, 111, 110, 111, 66,
			101, 104, 97, 118, 105, 111, 117, 114, 115, 46,
			77, 97, 110, 97, 103, 101, 114, 115, 124, 67,
			111, 110, 102, 105, 103, 77, 101, 110, 117, 65,
			117, 100, 105, 111, 77, 97, 110, 97, 103, 101,
			114, 0, 0, 0, 0, 54, 76, 101, 116, 104,
			97, 108, 67, 111, 110, 102, 105, 103, 46, 77,
			111, 110, 111, 66, 101, 104, 97, 118, 105, 111,
			117, 114, 115, 46, 77, 97, 110, 97, 103, 101,
			114, 115, 124, 67, 111, 110, 102, 105, 103, 77,
			101, 110, 117, 77, 97, 110, 97, 103, 101, 114,
			0, 0, 0, 0, 38, 76, 101, 116, 104, 97,
			108, 67, 111, 110, 102, 105, 103, 46, 77, 111,
			110, 111, 66, 101, 104, 97, 118, 105, 111, 117,
			114, 115, 124, 77, 111, 100, 73, 110, 102, 111,
			66, 111, 120, 0, 0, 0, 0, 35, 76, 101,
			116, 104, 97, 108, 67, 111, 110, 102, 105, 103,
			46, 77, 111, 110, 111, 66, 101, 104, 97, 118,
			105, 111, 117, 114, 115, 124, 77, 111, 100, 76,
			105, 115, 116, 0, 0, 0, 0, 39, 76, 101,
			116, 104, 97, 108, 67, 111, 110, 102, 105, 103,
			46, 77, 111, 110, 111, 66, 101, 104, 97, 118,
			105, 111, 117, 114, 115, 124, 77, 111, 100, 76,
			105, 115, 116, 73, 116, 101, 109, 0, 0, 0,
			0, 41, 76, 101, 116, 104, 97, 108, 67, 111,
			110, 102, 105, 103, 46, 77, 111, 110, 111, 66,
			101, 104, 97, 118, 105, 111, 117, 114, 115, 124,
			83, 101, 99, 116, 105, 111, 110, 72, 101, 97,
			100, 101, 114, 0, 0, 0, 0, 35, 76, 101,
			116, 104, 97, 108, 67, 111, 110, 102, 105, 103,
			46, 77, 111, 110, 111, 66, 101, 104, 97, 118,
			105, 111, 117, 114, 115, 124, 84, 111, 111, 108,
			116, 105, 112, 0, 0, 0, 0, 41, 76, 101,
			116, 104, 97, 108, 67, 111, 110, 102, 105, 103,
			46, 77, 111, 110, 111, 66, 101, 104, 97, 118,
			105, 111, 117, 114, 115, 124, 84, 111, 111, 108,
			116, 105, 112, 83, 121, 115, 116, 101, 109, 0,
			0, 0, 0, 42, 76, 101, 116, 104, 97, 108,
			67, 111, 110, 102, 105, 103, 46, 77, 111, 110,
			111, 66, 101, 104, 97, 118, 105, 111, 117, 114,
			115, 124, 84, 111, 111, 108, 116, 105, 112, 84,
			114, 105, 103, 103, 101, 114, 0, 0, 0, 0,
			40, 76, 101, 116, 104, 97, 108, 67, 111, 110,
			102, 105, 103, 46, 77, 111, 110, 111, 66, 101,
			104, 97, 118, 105, 111, 117, 114, 115, 124, 86,
			101, 114, 115, 105, 111, 110, 76, 97, 98, 101,
			108, 0, 0, 0, 0, 39, 76, 101, 116, 104,
			97, 108, 67, 111, 110, 102, 105, 103, 46, 80,
			97, 116, 99, 104, 101, 115, 124, 77, 101, 110,
			117, 77, 97, 110, 97, 103, 101, 114, 80, 97,
			116, 99, 104, 101, 115, 0, 0, 0, 0, 44,
			76, 101, 116, 104, 97, 108, 67, 111, 110, 102,
			105, 103, 46, 80, 97, 116, 99, 104, 101, 115,
			124, 81, 117, 105, 99, 107, 77, 101, 110, 117,
			77, 97, 110, 97, 103, 101, 114, 80, 97, 116,
			99, 104, 101, 115, 0, 0, 0, 0, 37, 76,
			101, 116, 104, 97, 108, 67, 111, 110, 102, 105,
			103, 46, 85, 116, 105, 108, 115, 124, 65, 115,
			115, 101, 109, 98, 108, 121, 69, 120, 116, 101,
			110, 115, 105, 111, 110, 115, 0, 0, 0, 0,
			25, 76, 101, 116, 104, 97, 108, 67, 111, 110,
			102, 105, 103, 46, 85, 116, 105, 108, 115, 124,
			65, 115, 115, 101, 116, 115, 0, 0, 0, 0,
			27, 76, 101, 116, 104, 97, 108, 67, 111, 110,
			102, 105, 103, 46, 85, 116, 105, 108, 115, 124,
			76, 111, 103, 85, 116, 105, 108, 115, 0, 0,
			0, 0, 32, 76, 101, 116, 104, 97, 108, 67,
			111, 110, 102, 105, 103, 46, 83, 101, 116, 116,
			105, 110, 103, 115, 124, 77, 101, 110, 117, 115,
			85, 116, 105, 108, 115, 0, 0, 0, 0, 28,
			76, 101, 116, 104, 97, 108, 67, 111, 110, 102,
			105, 103, 46, 85, 116, 105, 108, 115, 124, 80,
			97, 116, 104, 85, 116, 105, 108, 115
		};
		result.TotalFiles = 61;
		result.TotalTypes = 65;
		result.IsEditorOnly = false;
		return result;
	}
}
namespace LethalConfig
{
	public static class LethalConfigManager
	{
		private static bool hasGeneratedMissingConfigs = false;

		internal static Dictionary<string, Mod> Mods { get; private set; } = new Dictionary<string, Mod>();


		private static Dictionary<Mod, Assembly> ModToAssemblyMap { get; set; } = new Dictionary<Mod, Assembly>();


		internal static void AutoGenerateMissingConfigsIfNeeded()
		{
			if (hasGeneratedMissingConfigs)
			{
				return;
			}
			Mod[] second = Mods.Values.ToArray();
			IEnumerable<BaseConfigItem> existingConfigsFlat = Mods.SelectMany((KeyValuePair<string, Mod> kv) => kv.Value.configItems);
			AutoConfigGenerator.AutoConfigItem[] array = AutoConfigGenerator.AutoGenerateConfigs();
			Dictionary<Mod, IEnumerable<BaseConfigItem>> dictionary = (from c in array
				group c.ConfigItem by ModForAssembly(c.Assembly) into kv
				where kv.Key != null
				select kv).SelectMany((IGrouping<Mod, BaseConfigItem> kv) => from c in kv.Select(delegate(BaseConfigItem c)
				{
					c.Owner = kv.Key;
					return c;
				})
				where !kv.Key.entriesToSkipAutoGen.Any((ConfigEntryPath path) => path.Matches(c))
				where existingConfigsFlat.FirstOrDefault((BaseConfigItem ec) => c.IsSameConfig(ec)) == null
				group c by c.Owner).ToDictionary((IGrouping<Mod, BaseConfigItem> kv) => kv.Key, (IGrouping<Mod, BaseConfigItem> kv) => kv.Select((BaseConfigItem c) => c));
			Mod[] array2 = dictionary.Keys.Except(second).ToArray();
			Mod[] array3 = array2;
			foreach (Mod obj in array3)
			{
				obj.IsAutoGenerated = true;
				obj.modInfo.Description += "\n*This mod entry was automatically generated as it does not use LethalConfig directly.";
			}
			foreach (KeyValuePair<Mod, IEnumerable<BaseConfigItem>> item in dictionary)
			{
				Assembly valueOrDefault = ModToAssemblyMap.GetValueOrDefault(item.Key);
				if (!(valueOrDefault != null))
				{
					continue;
				}
				foreach (BaseConfigItem item2 in item.Value)
				{
					AddConfigItemForAssembly(item2, valueOrDefault);
				}
			}
			LogUtils.LogInfo($"Generated {array2.Count()} mod entries.");
			LogUtils.LogInfo($"Generated {array.Length} configs, of which {dictionary.SelectMany((KeyValuePair<Mod, IEnumerable<BaseConfigItem>> kv) => kv.Value).Count()} were missing and registered.");
			hasGeneratedMissingConfigs = true;
		}

		public static void AddConfigItem(BaseConfigItem configItem)
		{
			if (AddConfigItemForAssembly(configItem, Assembly.GetCallingAssembly()))
			{
				LogUtils.LogInfo($"Registered config \"{configItem}\"");
			}
		}

		private static bool AddConfigItemForAssembly(BaseConfigItem configItem, Assembly assembly)
		{
			Mod mod = ModForAssembly(assembly);
			if (mod == null)
			{
				LogUtils.LogWarning("Mod for assembly not found.");
				return false;
			}
			configItem.Owner = mod;
			if (mod.configItems.Where((BaseConfigItem c) => c.IsSameConfig(configItem)).Count() > 0)
			{
				LogUtils.LogWarning($"Ignoring duplicated config \"{configItem}\"");
				return false;
			}
			mod.AddConfigItem(configItem);
			return true;
		}

		private static Mod ModForAssembly(Assembly assembly)
		{
			if (assembly.TryGetModInfo(out var modInfo))
			{
				if (Mods.TryGetValue(modInfo.GUID, out var value))
				{
					return value;
				}
				Mod mod = new Mod(modInfo);
				Mods.Add(modInfo.GUID, mod);
				ModToAssemblyMap.Add(mod, assembly);
				return mod;
			}
			return null;
		}

		public static void SetModIcon(Sprite sprite)
		{
			if (!((Object)(object)sprite == (Object)null))
			{
				Mod mod = ModForAssembly(Assembly.GetCallingAssembly());
				if (mod != null)
				{
					mod.modInfo.Icon = sprite;
				}
			}
		}

		public static void SetModDescription(string description)
		{
			if (description != null)
			{
				Mod mod = ModForAssembly(Assembly.GetCallingAssembly());
				if (mod != null)
				{
					mod.modInfo.Description = description;
				}
			}
		}

		public static void SkipAutoGenFor(string configSection)
		{
			ModForAssembly(Assembly.GetCallingAssembly())?.entriesToSkipAutoGen.Add(new ConfigEntryPath(configSection, "*"));
		}

		public static void SkipAutoGenFor(ConfigEntryBase configEntryBase)
		{
			ModForAssembly(Assembly.GetCallingAssembly())?.entriesToSkipAutoGen.Add(new ConfigEntryPath(configEntryBase.Definition.Section, configEntryBase.Definition.Key));
		}

		public static void SkipAutoGen()
		{
			ModForAssembly(Assembly.GetCallingAssembly())?.entriesToSkipAutoGen.Add(new ConfigEntryPath("*", "*"));
		}
	}
	internal static class PluginInfo
	{
		public const string Guid = "ainavt.lc.lethalconfig";

		public const string Name = "LethalConfig";

		public const string Version = "1.3.4";
	}
	[BepInPlugin("ainavt.lc.lethalconfig", "LethalConfig", "1.3.4")]
	internal class LethalConfigPlugin : BaseUnityPlugin
	{
		private enum TestEnum
		{
			None,
			First,
			Second
		}

		private static LethalConfigPlugin instance;

		private static Harmony harmony;

		private void Awake()
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			if ((Object)(object)instance == (Object)null)
			{
				instance = this;
			}
			LogUtils.Init("ainavt.lc.lethalconfig");
			Assets.Init();
			harmony = new Harmony("ainavt.lc.lethalconfig");
			harmony.PatchAll();
			CreateExampleConfigs();
			LogUtils.LogInfo("LethalConfig loaded!");
		}

		private void CreateExampleConfigs()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Expected O, but got Unknown
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Expected O, but got Unknown
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Expected O, but got Unknown
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Expected O, but got Unknown
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Expected O, but got Unknown
			ConfigEntry<int> configEntry = ((BaseUnityPlugin)this).Config.Bind<int>("Example", "Int Slider", 30, new ConfigDescription("This is an integer slider. You can also type a value in the input field to the right of the slider.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>()));
			ConfigEntry<float> configEntry2 = ((BaseUnityPlugin)this).Config.Bind<float>("Example", "Float Slider", 0f, new ConfigDescription("This is a float slider. You can also type a value in the input field to the right of the slider.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(-1f, 1f), Array.Empty<object>()));
			ConfigEntry<float> configEntry3 = ((BaseUnityPlugin)this).Config.Bind<float>("Example", "Float Step Slider", 0f, new ConfigDescription("This is a float step slider. It set values in increments. You can also type a value in the input field to the right of the slider.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(-1f, 1f), Array.Empty<object>()));
			ConfigEntry<bool> configEntry4 = ((BaseUnityPlugin)this).Config.Bind<bool>("Example", "Bool Checkbox", false, new ConfigDescription("This is a bool checkbox.", (AcceptableValueBase)null, Array.Empty<object>()));
			ConfigEntry<TestEnum> configEntry5 = ((BaseUnityPlugin)this).Config.Bind<TestEnum>("Example", "Enum Dropdown", TestEnum.None, new ConfigDescription("This is a enum dropdown.", (AcceptableValueBase)null, Array.Empty<object>()));
			ConfigEntry<string> configEntry6 = ((BaseUnityPlugin)this).Config.Bind<string>("Example", "Text Input", "Example", "This is a text input field. It can have a limit of characters too.");
			ConfigEntry<int> configEntry7 = ((BaseUnityPlugin)this).Config.Bind<int>("Example", "Int Input", 50, "This is an integer input field.");
			ConfigEntry<float> configEntry8 = ((BaseUnityPlugin)this).Config.Bind<float>("Example", "Float Input", 0.5f, "This is a float input field.");
			LethalConfigManager.AddConfigItem(new IntSliderConfigItem(configEntry, requiresRestart: false));
			LethalConfigManager.AddConfigItem(new FloatSliderConfigItem(configEntry2, requiresRestart: false));
			LethalConfigManager.AddConfigItem(new FloatStepSliderConfigItem(configEntry3, new FloatStepSliderOptions
			{
				Step = 0.1f,
				RequiresRestart = false,
				Min = -1f,
				Max = 1f
			}));
			LethalConfigManager.AddConfigItem(new BoolCheckBoxConfigItem(configEntry4, requiresRestart: false));
			LethalConfigManager.AddConfigItem(new EnumDropDownConfigItem<TestEnum>(configEntry5, requiresRestart: false));
			LethalConfigManager.AddConfigItem(new TextInputFieldConfigItem(configEntry6, requiresRestart: false));
			LethalConfigManager.AddConfigItem(new GenericButtonConfigItem("Example", "Button", "This is a test button with a callback", "Open", delegate
			{
				ConfigMenuManager.Instance?.DisplayNotification("Buttons can be used to open custom menus or other things.", "OK");
			}));
			LethalConfigManager.AddConfigItem(new IntInputFieldConfigItem(configEntry7, new IntInputFieldOptions
			{
				Max = 150
			}));
			LethalConfigManager.AddConfigItem(new FloatInputFieldConfigItem(configEntry8, new FloatInputFieldOptions
			{
				Max = 2.5f
			}));
		}
	}
}
namespace LethalConfig.Settings
{
	internal static class MenusUtils
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static UnityAction <>9__0_0;

			public static UnityAction <>9__0_1;

			public static Func<Button, GameObject> <>9__0_2;

			public static Func<GameObject, RectTransform> <>9__0_4;

			public static Func<RectTransform, float> <>9__0_5;

			public static Func<float, float, float> <>9__0_6;

			internal void <InjectMenu>b__0_0()
			{
				ConfigMenuManager.Instance.ShowConfigMenu();
			}

			internal void <InjectMenu>b__0_1()
			{
				ConfigMenuManager.Instance.menuAudio.PlayConfirmSFX();
			}

			internal GameObject <InjectMenu>b__0_2(Button b)
			{
				return ((Component)b).gameObject;
			}

			internal RectTransform <InjectMenu>b__0_4(GameObject b)
			{
				Transform transform = b.transform;
				return (RectTransform)(object)((transform is RectTransform) ? transform : null);
			}

			internal float <InjectMenu>b__0_5(RectTransform t)
			{
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				return t.anchoredPosition.y;
			}

			internal float <InjectMenu>b__0_6(float y1, float y2)
			{
				return Mathf.Abs(y2 - y1);
			}
		}

		internal static void InjectMenu(Transform parentTransform, Transform mainButtonsTransform, GameObject quitButton)
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Expected O, but got Unknown
			//IL_012c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Expected O, but got Unknown
			//IL_0160: Unknown result type (might be due to invalid IL or missing references)
			//IL_0165: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Expected O, but got Unknown
			//IL_0272: Unknown result type (might be due to invalid IL or missing references)
			//IL_027d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0282: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c6: Unknown result type (might be due to invalid IL or missing references)
			GameObject obj = Object.Instantiate<GameObject>(Assets.ConfigMenuManagerPrefab);
			obj.transform.SetParent(parentTransform);
			obj.transform.localPosition = Vector3.zero;
			GameObject obj2 = Object.Instantiate<GameObject>(Assets.ConfigMenuPrefab);
			obj2.transform.SetParent(parentTransform, false);
			obj2.transform.localPosition = Vector3.zero;
			obj2.transform.localScale = Vector3.one;
			obj2.transform.localRotation = Quaternion.identity;
			obj2.SetActive(false);
			GameObject obj3 = Object.Instantiate<GameObject>(Assets.ConfigMenuNotificationPrefab);
			obj3.transform.SetParent(parentTransform, false);
			obj3.transform.localPosition = Vector3.zero;
			obj3.transform.localScale = Vector3.one;
			obj3.transform.localRotation = Quaternion.identity;
			obj3.SetActive(false);
			GameObject clonedButton = Object.Instantiate<GameObject>(quitButton, mainButtonsTransform);
			((UnityEventBase)clonedButton.GetComponent<Button>().onClick).RemoveAllListeners();
			clonedButton.GetComponent<Button>().onClick = new ButtonClickedEvent();
			ButtonClickedEvent onClick = clonedButton.GetComponent<Button>().onClick;
			object obj4 = <>c.<>9__0_0;
			if (obj4 == null)
			{
				UnityAction val = delegate
				{
					ConfigMenuManager.Instance.ShowConfigMenu();
				};
				<>c.<>9__0_0 = val;
				obj4 = (object)val;
			}
			((UnityEvent)onClick).AddListener((UnityAction)obj4);
			ButtonClickedEvent onClick2 = clonedButton.GetComponent<Button>().onClick;
			object obj5 = <>c.<>9__0_1;
			if (obj5 == null)
			{
				UnityAction val2 = delegate
				{
					ConfigMenuManager.Instance.menuAudio.PlayConfirmSFX();
				};
				<>c.<>9__0_1 = val2;
				obj5 = (object)val2;
			}
			((UnityEvent)onClick2).AddListener((UnityAction)obj5);
			((TMP_Text)clonedButton.GetComponentInChildren<TextMeshProUGUI>()).text = "> LethalConfig";
			IEnumerable<GameObject> source = from b in ((Component)mainButtonsTransform).GetComponentsInChildren<Button>()
				select ((Component)b).gameObject;
			IEnumerable<float> enumerable = from t in source.Where((GameObject b) => (Object)(object)b != (Object)(object)clonedButton).Select(delegate(GameObject b)
				{
					Transform transform = b.transform;
					return (RectTransform)(object)((transform is RectTransform) ? transform : null);
				})
				select t.anchoredPosition.y;
			float num = enumerable.Zip(enumerable.Skip(1), (float y1, float y2) => Mathf.Abs(y2 - y1)).Min();
			foreach (GameObject item in source.Where((GameObject g) => (Object)(object)g != (Object)(object)quitButton))
			{
				RectTransform component = item.GetComponent<RectTransform>();
				component.anchoredPosition += new Vector2(0f, num);
			}
			clonedButton.GetComponent<RectTransform>().anchoredPosition = quitButton.GetComponent<RectTransform>().anchoredPosition + new Vector2(0f, num);
		}
	}
}
namespace LethalConfig.Utils
{
	internal static class AssemblyExtensions
	{
		internal static bool TryGetModInfo(this Assembly assembly, out ModInfo modInfo)
		{
			modInfo = new ModInfo();
			BepInPlugin val = assembly.FindPluginAttribute();
			if (val == null)
			{
				return false;
			}
			modInfo.Name = val.Name;
			modInfo.GUID = val.GUID;
			modInfo.Version = val.Version.ToString();
			return true;
		}

		internal static BepInPlugin FindPluginAttribute(this Assembly assembly)
		{
			Type[] array;
			try
			{
				array = assembly.GetTypes();
			}
			catch (ReflectionTypeLoadException ex)
			{
				array = ex.Types.Where((Type t) => t != null).ToArray();
			}
			Type[] array2 = array;
			for (int i = 0; i < array2.Length; i++)
			{
				BepInPlugin customAttribute = ((MemberInfo)array2[i]).GetCustomAttribute<BepInPlugin>();
				if (customAttribute != null)
				{
					return customAttribute;
				}
			}
			return null;
		}
	}
	internal static class Assets
	{
		private static AssetBundle assetBundle;

		internal static GameObject ConfigMenuManagerPrefab;

		internal static GameObject ConfigMenuNotificationPrefab;

		internal static GameObject ConfigMenuPrefab;

		internal static GameObject ModListItemPrefab;

		internal static GameObject SectionHeaderPrefab;

		internal static GameObject IntSliderPrefab;

		internal static GameObject FloatSliderPrefab;

		internal static GameObject FloatStepSliderPrefab;

		internal static GameObject BoolCheckBoxPrefab;

		internal static GameObject EnumDropDownPrefab;

		internal static GameObject TextInputFieldPrefab;

		internal static GameObject IntInputFieldPrefab;

		internal static GameObject FloatInputFieldPrefab;

		internal static GameObject GenericButtonPrefab;

		internal static Sprite DefaultModIcon;

		internal static Sprite LethalConfigModIcon;

		internal static void Init()
		{
			assetBundle = AssetBundle.LoadFromFile(PathUtils.PathForResourceInAssembly("ainavt_lethalconfig"));
			if ((Object)(object)assetBundle == (Object)null)
			{
				LogUtils.LogError("Failed to load LethalConfig bundle.");
				return;
			}
			LoadAsset<GameObject>("prefabs/ConfigMenuManager.prefab", out ConfigMenuManagerPrefab);
			LoadAsset<GameObject>("prefabs/ConfigMenuNotification.prefab", out ConfigMenuNotificationPrefab);
			LoadAsset<GameObject>("prefabs/ConfigMenu.prefab", out ConfigMenuPrefab);
			LoadAsset<GameObject>("prefabs/ModListItem.prefab", out ModListItemPrefab);
			LoadAsset<GameObject>("prefabs/components/SectionHeader.prefab", out SectionHeaderPrefab);
			LoadAsset<GameObject>("prefabs/components/IntSliderItem.prefab", out IntSliderPrefab);
			LoadAsset<GameObject>("prefabs/components/FloatSliderItem.prefab", out FloatSliderPrefab);
			LoadAsset<GameObject>("prefabs/components/FloatStepSliderItem.prefab", out FloatStepSliderPrefab);
			LoadAsset<GameObject>("prefabs/components/BoolCheckBoxItem.prefab", out BoolCheckBoxPrefab);
			LoadAsset<GameObject>("prefabs/components/EnumDropDownItem.prefab", out EnumDropDownPrefab);
			LoadAsset<GameObject>("prefabs/components/TextInputFieldItem.prefab", out TextInputFieldPrefab);
			LoadAsset<GameObject>("prefabs/components/IntInputFieldItem.prefab", out IntInputFieldPrefab);
			LoadAsset<GameObject>("prefabs/components/FloatInputFieldItem.prefab", out FloatInputFieldPrefab);
			LoadAsset<GameObject>("prefabs/components/GenericButtonItem.prefab", out GenericButtonPrefab);
			LoadAsset<Sprite>("sprite/unknown-icon.png", out DefaultModIcon);
			LoadAsset<Sprite>("icon.png", out LethalConfigModIcon);
			LogUtils.LogInfo("Finished loading assets.");
		}

		private static void LoadAsset<T>(string assetName, out T asset) where T : Object
		{
			string text = "Assets/" + assetName;
			asset = assetBundle.LoadAsset<T>(text);
			if ((Object)(object)asset == (Object)null)
			{
				LogUtils.LogError("Failed to load asset (" + text + ")");
			}
		}
	}
	internal static class LogUtils
	{
		private static Dictionary<Assembly, ManualLogSource> logSources = new Dictionary<Assembly, ManualLogSource>();

		public static void Init(string pluginGuid)
		{
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			if (!logSources.ContainsKey(callingAssembly))
			{
				logSources.Add(callingAssembly, Logger.CreateLogSource(pluginGuid));
			}
		}

		public static void LogInfo(string message)
		{
			logSources[Assembly.GetCallingAssembly()].LogInfo((object)message);
		}

		public static void LogWarning(string message)
		{
			logSources[Assembly.GetCallingAssembly()].LogWarning((object)message);
		}

		public static void LogError(string message)
		{
			logSources[Assembly.GetCallingAssembly()].LogError((object)message);
		}

		public static void LogFatal(string message)
		{
			logSources[Assembly.GetCallingAssembly()].LogFatal((object)message);
		}
	}
	internal static class PathUtils
	{
		public static string PathForResourceInAssembly(string resourceName, Assembly assembly = null)
		{
			return Path.Combine(Path.GetDirectoryName((assembly ?? Assembly.GetCallingAssembly()).Location), resourceName);
		}
	}
}
namespace LethalConfig.Patches
{
	[HarmonyPatch(typeof(MenuManager))]
	internal class MenuManagerPatches
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void StartPostFix(MenuManager __instance)
		{
			((MonoBehaviour)__instance).StartCoroutine(DelayedMainMenuInjection());
		}

		private static IEnumerator DelayedMainMenuInjection()
		{
			yield return (object)new WaitForSeconds(0f);
			InjectToMainMenu();
		}

		private static void InjectToMainMenu()
		{
			LogUtils.LogInfo("Injecting mod config menu into main menu...");
			GameObject val = GameObject.Find("MenuContainer");
			Transform val2 = ((val != null) ? val.transform.Find("MainButtons") : null);
			object obj;
			if (val2 == null)
			{
				obj = null;
			}
			else
			{
				Transform obj2 = val2.Find("QuitButton");
				obj = ((obj2 != null) ? ((Component)obj2).gameObject : null);
			}
			GameObject val3 = (GameObject)obj;
			if (!((Object)(object)val == (Object)null) && !((Object)(object)val2 == (Object)null) && !((Object)(object)val3 == (Object)null))
			{
				MenusUtils.InjectMenu(val.transform, val2, val3);
			}
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager))]
	internal class QuickMenuManagerPatches
	{
		[HarmonyPatch("CloseQuickMenuPanels")]
		[HarmonyPostfix]
		public static void CloseQuickMenuPanelsPostFix(QuickMenuManager __instance)
		{
			ConfigMenu componentInChildren = ((Component)__instance.menuContainer.transform).GetComponentInChildren<ConfigMenu>(true);
			ConfigMenuNotification componentInChildren2 = ((Component)__instance.menuContainer.transform).GetComponentInChildren<ConfigMenuNotification>(true);
			componentInChildren?.Close(animated: false);
			componentInChildren2?.Close(animated: false);
		}

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void StartPostFix(QuickMenuManager __instance)
		{
			LogUtils.LogInfo("Injecting mod config menu into quick menu...");
			GameObject menuContainer = __instance.menuContainer;
			Transform val = ((menuContainer != null) ? menuContainer.transform.Find("MainButtons") : null);
			GameObject val2 = ((val != null) ? ((Component)val.Find("Quit")).gameObject : null);
			if (!((Object)(object)menuContainer == (Object)null) && !((Object)(object)val == (Object)null) && !((Object)(object)val2 == (Object)null))
			{
				MenusUtils.InjectMenu(menuContainer.transform, val, val2);
			}
		}
	}
}
namespace LethalConfig.MonoBehaviours
{
	internal class ConfigInfoBox : MonoBehaviour
	{
		public TextMeshProUGUI configInfoText;

		public void SetConfigInfo(string configInfo)
		{
			((TMP_Text)configInfoText).text = configInfo;
		}
	}
	internal class ConfigList : MonoBehaviour
	{
		public GameObject listContainerObject;

		public DescriptionBox descriptionBox;

		internal void LoadConfigsForMod(Mod mod)
		{
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			ClearConfigList();
			foreach (IGrouping<string, BaseConfigItem> item in from c in mod.configItems
				group c by c.Section)
			{
				GameObject obj = Object.Instantiate<GameObject>(Assets.SectionHeaderPrefab);
				obj.GetComponent<SectionHeader>().SetSectionName(item.Key);
				obj.transform.SetParent(listContainerObject.transform);
				obj.transform.localPosition = Vector3.zero;
				obj.transform.localScale = Vector3.one;
				obj.transform.localRotation = Quaternion.identity;
				foreach (BaseConfigItem item2 in item)
				{
					GameObject val = item2.CreateGameObjectForConfig();
					ModConfigController controller = val.GetComponent<ModConfigController>();
					if (!controller.SetConfigItem(item2))
					{
						Object.DestroyImmediate((Object)(object)val.gameObject);
						return;
					}
					val.transform.SetParent(listContainerObject.transform);
					val.transform.localPosition = Vector3.zero;
					val.transform.localScale = Vector3.one;
					val.transform.localRotation = Quaternion.identity;
					controller.OnHoverEnter += delegate
					{
						descriptionBox.ShowConfigInfo(controller.GetDescription());
						ConfigMenuManager.Instance.menuAudio.PlayHoverSFX();
					};
				}
			}
		}

		private void ClearConfigList()
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			foreach (Transform item in listContainerObject.transform)
			{
				Object.Destroy((Object)(object)((Component)item).gameObject);
			}
		}
	}
	internal class ConfigMenu : MonoBehaviour
	{
		public ConfigList configList;

		public Animator menuAnimator;

		private void Awake()
		{
			LethalConfigManager.AutoGenerateMissingConfigsIfNeeded();
		}

		public void Open()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			AnimatorStateInfo currentAnimatorStateInfo = menuAnimator.GetCurrentAnimatorStateInfo(0);
			if (!((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("ConfigMenuNormal") && !((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("ConfigMenuAppear"))
			{
				((Component)this).gameObject.SetActive(true);
				menuAnimator.SetTrigger("Open");
				((Component)this).transform.SetAsLastSibling();
			}
		}

		public void Close(bool animated = true)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			AnimatorStateInfo currentAnimatorStateInfo = menuAnimator.GetCurrentAnimatorStateInfo(0);
			if (((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("ConfigMenuClosed") || ((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("ConfigMenuDisappear"))
			{
				return;
			}
			foreach (BaseConfigItem item in LethalConfigManager.Mods.SelectMany((KeyValuePair<string, Mod> m) => m.Value.configItems))
			{
				item.CancelChanges();
			}
			UpdateAppearanceOfCurrentComponents();
			if (!animated)
			{
				((Component)this).gameObject.SetActive(false);
				menuAnimator.SetTrigger("ForceClose");
			}
			else
			{
				menuAnimator.SetTrigger("Close");
			}
		}

		public void OnCloseAnimationEnd()
		{
			((Component)this).gameObject.SetActive(false);
		}

		public void OnCancelButtonClicked()
		{
			Close();
			ConfigMenuManager.Instance.menuAudio.PlayCancelSFX();
		}

		public void OnApplyButtonClicked()
		{
			List<BaseConfigItem> list = (from c in LethalConfigManager.Mods.SelectMany((KeyValuePair<string, Mod> m) => m.Value.configItems)
				where c.HasValueChanged
				select c).ToList();
			List<BaseConfigItem> list2 = list.Where((BaseConfigItem c) => c.RequiresRestart).ToList();
			foreach (BaseConfigItem item in list)
			{
				item.ApplyChanges();
			}
			UpdateAppearanceOfCurrentComponents();
			ConfigMenuManager.Instance.menuAudio.PlayConfirmSFX();
			LogUtils.LogInfo($"Saved config values for {list.Count} items.");
			LogUtils.LogInfo($"Modified {list2.Count} item(s) that requires a restart.");
			if (list2.Count > 0)
			{
				ConfigMenuManager.Instance.DisplayNotification("Some of the modified settings may require a restart to take effect.", "OK");
			}
		}

		private void UpdateAppearanceOfCurrentComponents()
		{
			ModConfigController[] componentsInChildren = ((Component)configList).GetComponentsInChildren<ModConfigController>();
			for (int i = 0; i < componentsInChildren.Length; i++)
			{
				componentsInChildren[i].UpdateAppearance();
			}
		}
	}
	internal class ConfigMenuNotification : MonoBehaviour
	{
		public TextMeshProUGUI messageTextComponent;

		public TextMeshProUGUI buttonTextComponent;

		public Animator notificationAnimator;

		public void SetNotificationContent(string text, string button)
		{
			((TMP_Text)messageTextComponent).text = text;
			((TMP_Text)buttonTextComponent).text = "[" + button + "]";
		}

		public void Open()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			AnimatorStateInfo currentAnimatorStateInfo = notificationAnimator.GetCurrentAnimatorStateInfo(0);
			if (!((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("NotificationNormal") && !((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("NotificationAppear"))
			{
				((Component)this).gameObject.SetActive(true);
				notificationAnimator.SetTrigger("Open");
				((Component)this).transform.SetAsLastSibling();
			}
		}

		public void Close(bool animated = true)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			AnimatorStateInfo currentAnimatorStateInfo = notificationAnimator.GetCurrentAnimatorStateInfo(0);
			if (!((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("NotificationClosed") && !((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("NotificationDisappear"))
			{
				if (!animated)
				{
					((Component)this).gameObject.SetActive(false);
					notificationAnimator.SetTrigger("ForceClose");
				}
				else
				{
					notificationAnimator.SetTrigger("Close");
				}
			}
		}

		public void OnButtonClick()
		{
			Close();
			ConfigMenuManager.Instance.menuAudio.PlayConfirmSFX();
		}

		public void OnCloseAnimationEnd()
		{
			((Component)this).gameObject.SetActive(false);
		}
	}
	internal class DescriptionBox : MonoBehaviour
	{
		public ModInfoBox modInfoBox;

		public ConfigInfoBox configInfoBox;

		private void Awake()
		{
			((Component)modInfoBox).gameObject.SetActive(false);
			((Component)configInfoBox).gameObject.SetActive(false);
		}

		public void ShowConfigInfo(string configInfo)
		{
			((Component)configInfoBox).gameObject.SetActive(true);
			configInfoBox.SetConfigInfo(configInfo);
			HideModInfo();
		}

		public void HideConfigInfo()
		{
			((Component)configInfoBox).gameObject.SetActive(false);
		}

		public void ShowModInfo(Mod mod)
		{
			((Component)modInfoBox).gameObject.SetActive(true);
			modInfoBox.SetModInfo(mod);
			HideConfigInfo();
		}

		public void HideModInfo()
		{
			((Component)modInfoBox).gameObject.SetActive(false);
		}
	}
	internal class ModInfoBox : MonoBehaviour
	{
		public Image modIconImage;

		public TextMeshProUGUI modInfoText;

		public void SetModInfo(Mod mod)
		{
			modIconImage.sprite = mod.modInfo.Icon;
			_ = $"{mod.modInfo}";
			((TMP_Text)modInfoText).text = $"{mod.modInfo}";
		}
	}
	internal class ModList : MonoBehaviour
	{
		public GameObject modItemPrefab;

		public GameObject listContainerObject;

		public ConfigList configList;

		public DescriptionBox descriptionBox;

		private List<ModListItem> _items;

		private void Awake()
		{
			_items = new List<ModListItem>();
			BuildModList();
		}

		private void BuildModList()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			_items.Clear();
			foreach (Transform item in listContainerObject.transform)
			{
				Object.Destroy((Object)(object)((Component)item).gameObject);
			}
			foreach (Mod mod in from m in LethalConfigManager.Mods.Values
				orderby m.modInfo.GUID != "ainavt.lc.lethalconfig", m.IsAutoGenerated, m.modInfo.Name
				select m)
			{
				GameObject val = Object.Instantiate<GameObject>(modItemPrefab, listContainerObject.transform);
				val.transform.localScale = Vector3.one;
				val.transform.localPosition = Vector3.zero;
				val.transform.localRotation = Quaternion.identity;
				ModListItem component = val.GetComponent<ModListItem>();
				component.mod = mod;
				component.modSelected += ModSelected;
				component.OnHoverEnter += delegate
				{
					descriptionBox.ShowModInfo(mod);
					ConfigMenuManager.Instance.menuAudio.PlayHoverSFX();
				};
				component.OnHoverExit += delegate
				{
					descriptionBox.HideModInfo();
				};
				_items.Add(val.GetComponent<ModListItem>());
			}
		}

		private void ModSelected(Mod mod)
		{
			ConfigMenuManager.Instance.menuAudio.PlayConfirmSFX();
			configList.LoadConfigsForMod(mod);
			_items.First((ModListItem i) => i.mod == mod).SetSelected(selected: true);
			foreach (ModListItem item in _items.Where((ModListItem i) => i.mod != mod))
			{
				item.SetSelected(selected: false);
			}
		}
	}
	internal class ModListItem : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler
	{
		public delegate void OnHoverHandler();

		internal delegate void ModSelectedHandler(Mod mod);

		public TextMeshProUGUI textMesh;

		public GameObject selectedBorder;

		public Image modIcon;

		private Mod _mod;

		internal Mod mod
		{
			get
			{
				return _mod;
			}
			set
			{
				_mod = value;
				((TMP_Text)textMesh).text = _mod.modInfo.Name;
				modIcon.sprite = _mod.modInfo.Icon;
			}
		}

		public event OnHoverHandler OnHoverEnter;

		public event OnHoverHandler OnHoverExit;

		internal event ModSelectedHandler modSelected;

		public void OnClick()
		{
			this.modSelected(_mod);
		}

		public void SetSelected(bool selected)
		{
			selectedBorder.SetActive(selected);
		}

		public void OnPointerEnter(PointerEventData eventData)
		{
			this.OnHoverEnter?.Invoke();
		}

		public void OnPointerExit(PointerEventData eventData)
		{
			this.OnHoverExit?.Invoke();
		}

		public string GetDescription()
		{
			return _mod.modInfo.Name + "\n" + _mod.modInfo.GUID + "\n" + _mod.modInfo.Version;
		}
	}
	internal class SectionHeader : MonoBehaviour
	{
		public TextMeshProUGUI textMesh;

		public void SetSectionName(string sectionName)
		{
			((TMP_Text)textMesh).text = "[" + sectionName + "]";
		}
	}
	internal class Tooltip : MonoBehaviour
	{
		public TextMeshProUGUI textComponent;

		private RectTransform rectTransform;

		private Camera uiCamera;

		public void SetText(string text)
		{
			((TMP_Text)textComponent).text = text;
		}

		public void SetTarget(GameObject gameObject)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			((Component)this).transform.position = gameObject.transform.position;
		}
	}
	internal class TooltipSystem : MonoBehaviour
	{
		private static TooltipSystem instance;

		public Tooltip tooltip;

		private void Awake()
		{
			instance = this;
		}

		public static void Show(string content, GameObject target)
		{
			if (!((Object)(object)instance == (Object)null))
			{
				((Component)instance.tooltip).gameObject.SetActive(true);
				instance.tooltip.SetText(content);
				instance.tooltip.SetTarget(target);
			}
		}

		public static void Hide()
		{
			if (!((Object)(object)instance == (Object)null))
			{
				((Component)instance.tooltip).gameObject.SetActive(false);
			}
		}
	}
	internal class TooltipTrigger : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler
	{
		public string tooltipText;

		public void OnPointerEnter(PointerEventData eventData)
		{
			TooltipSystem.Show(tooltipText, ((Component)this).gameObject);
		}

		public void OnPointerExit(PointerEventData eventData)
		{
			TooltipSystem.Hide();
		}
	}
	internal class VersionLabel : MonoBehaviour
	{
		private void Start()
		{
			((TMP_Text)((Component)this).GetComponent<TextMeshProUGUI>()).text = "LethalConfig v1.3.4";
		}
	}
}
namespace LethalConfig.MonoBehaviours.Managers
{
	internal class ConfigMenuAudioManager : MonoBehaviour
	{
		public AudioClip confirmSFX;

		public AudioClip cancelSFX;

		public AudioClip selectSFX;

		public AudioClip hoverSFX;

		public AudioClip changeValueSFX;

		public AudioSource audioSource;

		public void PlayConfirmSFX()
		{
			audioSource.PlayOneShot(confirmSFX);
		}

		public void PlayCancelSFX()
		{
			audioSource.PlayOneShot(cancelSFX);
		}

		public void PlayHoverSFX()
		{
			audioSource.PlayOneShot(hoverSFX);
		}

		public void PlaySelectSFX()
		{
			audioSource.PlayOneShot(selectSFX);
		}

		public void PlayChangeValueSFX()
		{
			audioSource.PlayOneShot(changeValueSFX);
		}
	}
	internal class ConfigMenuManager : MonoBehaviour
	{
		public ConfigMenuAudioManager menuAudio;

		public static ConfigMenuManager Instance { get; private set; }

		private void Awake()
		{
			Instance = this;
		}

		private void OnDestroy()
		{
			Instance = null;
		}

		public void ShowConfigMenu()
		{
			Object.FindObjectOfType<ConfigMenu>(true)?.Open();
		}

		public void DisplayNotification(string message, string button)
		{
			ConfigMenuNotification configMenuNotification = Object.FindObjectOfType<ConfigMenuNotification>(true);
			if ((Object)(object)configMenuNotification == (Object)null)
			{
				LogUtils.LogWarning("Notification object not found");
				return;
			}
			configMenuNotification.SetNotificationContent(message, button);
			configMenuNotification.Open();
			EventSystem.current.SetSelectedGameObject(((Component)((Component)configMenuNotification).GetComponentInChildren<Button>()).gameObject);
		}
	}
}
namespace LethalConfig.MonoBehaviours.Components
{
	internal class BoolCheckBoxController : ModConfigController<BoolCheckBoxConfigItem, bool>
	{
		public Toggle toggleComponent;

		public override void UpdateAppearance()
		{
			base.UpdateAppearance();
			toggleComponent.SetIsOnWithoutNotify(base.ConfigItem.CurrentValue);
		}

		protected override void OnSetConfigItem()
		{
			toggleComponent.SetIsOnWithoutNotify(base.ConfigItem.CurrentValue);
			UpdateAppearance();
		}

		public void OnCheckBoxValueChanged(bool value)
		{
			base.ConfigItem.CurrentValue = value;
			UpdateAppearance();
			ConfigMenuManager.Instance.menuAudio.PlayChangeValueSFX();
		}
	}
	internal class EnumDropDownController : ModConfigController
	{
		public TMP_Dropdown dropdownComponent;

		private Type _enumType;

		private List<string> _enumNames = new List<string>();

		public override string GetDescription()
		{
			return base.GetDescription() + "\n\nDefault: " + Enum.GetName(_enumType, baseConfigItem.BoxedDefaultValue);
		}

		public override void UpdateAppearance()
		{
			base.UpdateAppearance();
			int valueWithoutNotify = _enumNames.FindIndex((string e) => e == Enum.GetName(_enumType, baseConfigItem.CurrentBoxedValue));
			dropdownComponent.SetValueWithoutNotify(valueWithoutNotify);
		}

		protected override void OnSetConfigItem()
		{
			_enumType = baseConfigItem.BaseConfigEntry.SettingType;
			_enumNames = Enum.GetNames(_enumType).ToList();
			dropdownComponent.ClearOptions();
			dropdownComponent.AddOptions(_enumNames);
			int valueWithoutNotify = _enumNames.FindIndex((string e) => e == Enum.GetName(_enumType, baseConfigItem.CurrentBoxedValue));
			dropdownComponent.SetValueWithoutNotify(valueWithoutNotify);
			UpdateAppearance();
		}

		public void OnDropDownValueChanged(int index)
		{
			baseConfigItem.CurrentBoxedValue = Enum.Parse(_enumType, _enumNames[index]);
			UpdateAppearance();
			ConfigMenuManager.Instance.menuAudio.PlayChangeValueSFX();
		}
	}
	internal class FloatInputFieldController : ModConfigController<FloatInputFieldConfigItem, float>
	{
		public TMP_InputField textInputField;

		public override string GetDescription()
		{
			string text = base.GetDescription();
			if (base.ConfigItem.MinValue != float.MinValue)
			{
				text += $"\nMin: {base.ConfigItem.MinValue:0.0#}";
			}
			if (base.ConfigItem.MaxValue != float.MaxValue)
			{
				text += $"\nMax: {base.ConfigItem.MaxValue:0.0#}";
			}
			return text;
		}

		protected override void OnSetConfigItem()
		{
			textInputField.SetTextWithoutNotify($"{base.ConfigItem.CurrentValue}");
			UpdateAppearance();
		}

		public void OnInputFieldEndEdit(string value)
		{
			if (float.TryParse(value, out var result))
			{
				base.ConfigItem.CurrentValue = Math.Clamp(result, base.ConfigItem.MinValue, base.ConfigItem.MaxValue);
			}
			UpdateAppearance();
			ConfigMenuManager.Instance.menuAudio.PlayChangeValueSFX();
		}

		public override void UpdateAppearance()
		{
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			base.UpdateAppearance();
			textInputField.SetTextWithoutNotify($"{base.ConfigItem.CurrentValue}");
			((Transform)textInputField.textComponent.rectTransform).localPosition = Vector3.zero;
		}
	}
	internal class FloatSliderController : ModConfigController<FloatSliderConfigItem, float>
	{
		public Slider sliderComponent;

		public TMP_InputField valueInputField;

		public override string GetDescription()
		{
			return $"{base.GetDescription()}\nMin: {base.ConfigItem.MinValue:0.0#}\nMax: {base.ConfigItem.MaxValue:0.0#}";
		}

		protected override void OnSetConfigItem()
		{
			sliderComponent.SetValueWithoutNotify(base.ConfigItem.CurrentValue);
			sliderComponent.maxValue = base.ConfigItem.MaxValue;
			sliderComponent.minValue = base.ConfigItem.MinValue;
			UpdateAppearance();
		}

		public void OnSliderValueChanged(float value)
		{
			base.ConfigItem.CurrentValue = value;
			UpdateAppearance();
			ConfigMenuManager.Instance.menuAudio.PlayChangeValueSFX();
		}

		public void OnInputFieldEndEdit(string value)
		{
			if (float.TryParse(value, out var result))
			{
				base.ConfigItem.CurrentValue = Math.Clamp(result, base.ConfigItem.MinValue, base.ConfigItem.MaxValue);
			}
			UpdateAppearance();
			ConfigMenuManager.Instance.menuAudio.PlayChangeValueSFX();
		}

		public override void UpdateAppearance()
		{
			base.UpdateAppearance();
			sliderComponent.SetValueWithoutNotify(base.ConfigItem.CurrentValue);
			valueInputField.SetTextWithoutNotify($"{base.ConfigItem.CurrentValue:0.0#}");
		}
	}
	internal class FloatStepSliderController : ModConfigController<FloatStepSliderConfigItem, float>
	{
		public Slider sliderComponent;

		public TMP_InputField valueInputField;

		public override string GetDescription()
		{
			return $"{base.GetDescription()}\nMin: {base.ConfigItem.MinValue:0.0#}\nMax: {base.ConfigItem.MaxValue:0.0#}";
		}

		protected override void OnSetConfigItem()
		{
			sliderComponent.SetValueWithoutNotify(base.ConfigItem.CurrentValue);
			int num = (int)MathF.Ceiling((base.ConfigItem.MaxValue - base.ConfigItem.MinValue) / MathF.Max(base.ConfigItem.Step, float.Epsilon));
			sliderComponent.maxValue = num;
			sliderComponent.minValue = 0f;
			sliderComponent.wholeNumbers = true;
			UpdateAppearance();
		}

		public void OnSliderValueChanged(float value)
		{
			base.ConfigItem.CurrentValue = MathF.Round(base.ConfigItem.MinValue + base.ConfigItem.Step * (float)(int)value, 4);
			UpdateAppearance();
			ConfigMenuManager.Instance.menuAudio.PlayChangeValueSFX();
		}

		public void OnInputFieldEndEdit(string value)
		{
			if (float.TryParse(value, out var result))
			{
				base.ConfigItem.CurrentValue = Math.Clamp(result, base.ConfigItem.MinValue, base.ConfigItem.MaxValue);
			}
			UpdateAppearance();
			ConfigMenuManager.Instance.menuAudio.PlayChangeValueSFX();
		}

		public override void UpdateAppearance()
		{
			base.UpdateAppearance();
			sliderComponent.SetValueWithoutNotify((base.ConfigItem.CurrentValue - base.ConfigItem.MinValue) / MathF.Max(base.ConfigItem.Step, float.Epsilon));
			valueInputField.SetTextWithoutNotify($"{base.ConfigItem.CurrentValue:0.0#}");
		}
	}
	internal class GenericButtonController : ModConfigController
	{
		public TextMeshProUGUI buttonTextComponent;

		private GenericButtonConfigItem ConfigItem => baseConfigItem as GenericButtonConfigItem;

		public override void UpdateAppearance()
		{
			base.UpdateAppearance();
			((TMP_Text)buttonTextComponent).text = ConfigItem?.ButtonOptions?.ButtonText ?? "Button";
		}

		protected override void OnSetConfigItem()
		{
			UpdateAppearance();
		}

		public void OnButtonClicked()
		{
			ConfigMenuManager.Instance.menuAudio.PlayConfirmSFX();
			ConfigItem?.ButtonOptions?.ButtonHandler?.Invoke();
		}
	}
	internal class IntInputFieldController : ModConfigController<IntInputFieldConfigItem, int>
	{
		public TMP_InputField textInputField;

		public override string GetDescription()
		{
			string text = base.GetDescription();
			if (base.ConfigItem.MinValue != int.MinValue)
			{
				text += $"\nMin: {base.ConfigItem.MinValue}";
			}
			if (base.ConfigItem.MaxValue != int.MaxValue)
			{
				text += $"\nMax: {base.ConfigItem.MaxValue}";
			}
			return text;
		}

		protected override void OnSetConfigItem()
		{
			textInputField.SetTextWithoutNotify($"{base.ConfigItem.CurrentValue}");
			UpdateAppearance();
		}

		public void OnInputFieldEndEdit(string value)
		{
			if (int.TryParse(value, out var result))
			{
				base.ConfigItem.CurrentValue = Math.Clamp(result, base.ConfigItem.MinValue, base.ConfigItem.MaxValue);
			}
			UpdateAppearance();
			ConfigMenuManager.Instance.menuAudio.PlayChangeValueSFX();
		}

		public override void UpdateAppearance()
		{
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			base.UpdateAppearance();
			textInputField.SetTextWithoutNotify($"{base.ConfigItem.CurrentValue}");
			((Transform)textInputField.textComponent.rectTransform).localPosition = Vector3.zero;
		}
	}
	internal class IntSliderController : ModConfigController<IntSliderConfigItem, int>
	{
		public Slider sliderComponent;

		public TMP_InputField valueInputField;

		public override string GetDescription()
		{
			return $"{base.GetDescription()}\nMin: {base.ConfigItem.MinValue}\nMax: {base.ConfigItem.MaxValue}";
		}

		protected override void OnSetConfigItem()
		{
			sliderComponent.SetValueWithoutNotify((float)base.ConfigItem.CurrentValue);
			sliderComponent.maxValue = base.ConfigItem.MaxValue;
			sliderComponent.minValue = base.ConfigItem.MinValue;
			UpdateAppearance();
		}

		public void OnSliderValueChanged(float value)
		{
			base.ConfigItem.CurrentValue = (int)value;
			UpdateAppearance();
			ConfigMenuManager.Instance.menuAudio.PlayChangeValueSFX();
		}

		public void OnInputFieldEndEdit(string value)
		{
			if (int.TryParse(value, out var result))
			{
				base.ConfigItem.CurrentValue = Math.Clamp(result, base.ConfigItem.MinValue, base.ConfigItem.MaxValue);
			}
			UpdateAppearance();
			ConfigMenuManager.Instance.menuAudio.PlayChangeValueSFX();
		}

		public override void UpdateAppearance()
		{
			base.UpdateAppearance();
			sliderComponent.SetValueWithoutNotify((float)base.ConfigItem.CurrentValue);
			valueInputField.SetTextWithoutNotify($"{base.ConfigItem.CurrentValue}");
		}
	}
	internal abstract class ModConfigController : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler
	{
		public delegate void OnHoverHandler();

		private readonly List<Selectable> _selectables = new List<Selectable>();

		protected BaseConfigItem baseConfigItem;

		protected bool isOnSetup;

		public TextMeshProUGUI nameTextComponent;

		public TooltipTrigger tooltipTrigger;

		protected CanModifyResult CanModify
		{
			get
			{
				if (baseConfigItem.Options.CanModifyCallback == null)
				{
					return true;
				}
				return baseConfigItem.Options.CanModifyCallback();
			}
		}

		public event OnHoverHandler OnHoverEnter;

		public event OnHoverHandler OnHoverExit;

		protected virtual void Awake()
		{
			((Behaviour)tooltipTrigger).enabled = false;
			if (_selectables.Count <= 0)
			{
				_selectables.AddRange(((Component)this).GetComponentsInChildren<Selectable>());
			}
		}

		public virtual bool SetConfigItem(BaseConfigItem configItem)
		{
			baseConfigItem = configItem;
			isOnSetup = true;
			OnSetConfigItem();
			isOnSetup = false;
			if (baseConfigItem.Options.CanModifyCallback != null)
			{
				tooltipTrigger.tooltipText = "<b>Modifying this entry is currently disabled:</b>\n<b>" + CanModify.Reason + "</b>";
			}
			return true;
		}

		protected abstract void OnSetConfigItem();

		public virtual void UpdateAppearance()
		{
			((TMP_Text)nameTextComponent).text = (baseConfigItem.HasValueChanged ? "* " : "") + baseConfigItem.Name;
			CanModifyResult canModify = CanModify;
			foreach (Selectable selectable in _selectables)
			{
				selectable.interactable = canModify;
			}
			((Behaviour)tooltipTrigger).enabled = !canModify;
		}

		public virtual void ResetToDefault()
		{
			ConfigMenuManager.Instance.menuAudio.PlayConfirmSFX();
			baseConfigItem.ChangeToDefault();
			UpdateAppearance();
		}

		public virtual string GetDescription()
		{
			string text = "<b>" + baseConfigItem.Name + "</b>";
			if (baseConfigItem.IsAutoGenerated)
			{
				text += "\n\n<b>*This config entry was automatically generated and may require a restart*</b>";
			}
			else if (baseConfigItem.RequiresRestart)
			{
				text += "\n\n<b>*REQUIRES RESTART*</b>";
			}
			return text + "\n\n" + baseConfigItem.Description;
		}

		public void OnPointerEnter(PointerEventData eventData)
		{
			this.OnHoverEnter?.Invoke();
		}

		public void OnPointerExit(PointerEventData eventData)
		{
			this.OnHoverExit?.Invoke();
		}
	}
	internal abstract class ModConfigController<T, V> : ModConfigController where T : BaseValueConfigItem<V>
	{
		public T ConfigItem => (T)baseConfigItem;

		public override string GetDescription()
		{
			return $"{base.GetDescription()}\n\nDefault: {ConfigItem.Defaultvalue}";
		}

		public override bool SetConfigItem(BaseConfigItem configItem)
		{
			if (!(configItem is T))
			{
				LogUtils.LogError("Expected config item of type " + typeof(T).Name + ", but got " + configItem.GetType().Name + " instead.");
				return false;
			}
			return base.SetConfigItem(configItem);
		}
	}
	internal class TextInputFieldController : ModConfigController<TextInputFieldConfigItem, string>
	{
		public TMP_InputField textInputField;

		protected override void OnSetConfigItem()
		{
			textInputField.SetTextWithoutNotify(base.ConfigItem.CurrentValue);
			UpdateAppearance();
		}

		public void OnInputFieldEndEdit(string value)
		{
			base.ConfigItem.CurrentValue = value;
			UpdateAppearance();
			ConfigMenuManager.Instance.menuAudio.PlayChangeValueSFX();
		}

		public override void UpdateAppearance()
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			base.UpdateAppearance();
			textInputField.SetTextWithoutNotify(base.ConfigItem.CurrentValue);
			((Transform)textInputField.textComponent.rectTransform).localPosition = Vector3.zero;
		}
	}
}
namespace LethalConfig.Mods
{
	internal class Mod
	{
		public ModInfo modInfo;

		public bool IsAutoGenerated;

		public List<BaseConfigItem> configItems;

		public List<ConfigEntryPath> entriesToSkipAutoGen;

		internal Mod(ModInfo modInfo)
		{
			configItems = new List<BaseConfigItem>();
			entriesToSkipAutoGen = new List<ConfigEntryPath>();
			this.modInfo = modInfo;
			TryResolveIconAndDesc();
		}

		internal void TryResolveIconAndDesc()
		{
			if (modInfo.TryGetPluginInfo(out var pluginInfo))
			{
				string text = Path.GetFullPath(pluginInfo.Location);
				DirectoryInfo parent = Directory.GetParent(text);
				while (parent != null && !string.Equals(parent.Name, "plugins", StringComparison.OrdinalIgnoreCase))
				{
					text = parent.FullName;
					parent = Directory.GetParent(text);
				}
				if (!text.EndsWith(".dll"))
				{
					string iconPath = Directory.EnumerateFiles(text, "icon.png", SearchOption.AllDirectories).FirstOrDefault();
					LoadIcon(iconPath);
					string manifestPath = Directory.EnumerateFiles(text, "manifest.json", SearchOption.AllDirectories).FirstOrDefault();
					LoadDesc(manifestPath);
				}
			}
		}

		private void LoadIcon(string iconPath)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Expected O, but got Unknown
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (iconPath != null)
				{
					Texture2D val = new Texture2D(256, 256);
					if (ImageConversion.LoadImage(val, File.ReadAllBytes(iconPath)))
					{
						modInfo.Icon = Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0.5f, 0.5f), 100f);
					}
				}
			}
			catch
			{
			}
		}

		private void LoadDesc(string manifestPath)
		{
			try
			{
				if (manifestPath != null)
				{
					ThunderstoreManifest thunderstoreManifest = JsonConvert.DeserializeObject<ThunderstoreManifest>(File.ReadAllText(manifestPath));
					if (thunderstoreManifest != null)
					{
						modInfo.Description = thunderstoreManifest.Description;
					}
				}
			}
			catch
			{
			}
		}

		internal void AddConfigItem(BaseConfigItem item)
		{
			configItems.Add(item);
		}
	}
	internal class ModInfo
	{
		internal string Name { get; set; }

		internal string GUID { get; set; }

		internal string Version { get; set; }

		internal string Description { get; set; } = "";


		internal Sprite Icon { get; set; } = Assets.DefaultModIcon;


		public override string ToString()
		{
			return "<b>" + Name + "</b>\n" + GUID + "\nv" + Version + "\n\n" + Description;
		}

		public bool TryGetPluginInfo(out PluginInfo pluginInfo)
		{
			return Chainloader.PluginInfos.TryGetValue(GUID, out pluginInfo);
		}
	}
	internal class ThunderstoreManifest
	{
		[JsonProperty("name")]
		public string Name { get; set; }

		[JsonProperty("version_number")]
		public string VersionNumber { get; set; }

		[JsonProperty("website_url")]
		public string WebsiteURL { get; set; }

		[JsonProperty("description")]
		public string Description { get; set; }

		[JsonProperty("dependencies")]
		public IList<string> Dependencies { get; set; }
	}
}
namespace LethalConfig.ConfigItems
{
	public abstract class BaseConfigItem
	{
		internal ConfigEntryBase BaseConfigEntry { get; private set; }

		internal BaseOptions Options { get; }

		internal bool RequiresRestart => Options.RequiresRestart;

		internal Mod Owner { get; set; }

		internal bool IsAutoGenerated { get; set; }

		private string UnderlyingSection
		{
			get
			{
				ConfigEntryBase baseConfigEntry = BaseConfigEntry;
				return ((baseConfigEntry != null) ? baseConfigEntry.Definition.Section : null) ?? string.Empty;
			}
		}

		private string UnderlyingName
		{
			get
			{
				ConfigEntryBase baseConfigEntry = BaseConfigEntry;
				return ((baseConfigEntry != null) ? baseConfigEntry.Definition.Key : null) ?? string.Empty;
			}
		}

		private string UnderlyingDescription
		{
			get
			{
				ConfigEntryBase baseConfigEntry = BaseConfigEntry;
				return ((baseConfigEntry != null) ? baseConfigEntry.Description.Description : null) ?? string.Empty;
			}
		}

		internal string Section => Options.Section ?? UnderlyingSection;

		internal string Name => Options.Name ?? UnderlyingName;

		internal string Description => Options.Description ?? UnderlyingDescription;

		internal object CurrentBoxedValue { get; set; }

		internal object OriginalBoxedValue
		{
			get
			{
				ConfigEntryBase baseConfigEntry = BaseConfigEntry;
				if (baseConfigEntry == null)
				{
					return null;
				}
				return baseConfigEntry.BoxedValue;
			}
		}

		internal object BoxedDefaultValue
		{
			get
			{
				ConfigEntryBase baseConfigEntry = BaseConfigEntry;
				if (baseConfigEntry == null)
				{
					return null;
				}
				return baseConfigEntry.DefaultValue;
			}
		}

		internal bool HasValueChanged
		{
			get
			{
				object currentBoxedValue = CurrentBoxedValue;
				if (currentBoxedValue == null)
				{
					return false;
				}
				return !currentBoxedValue.Equals(OriginalBoxedValue);
			}
		}

		internal abstract GameObject CreateGameObjectForConfig();

		internal void ApplyChanges()
		{
			if (BaseConfigEntry != null)
			{
				BaseConfigEntry.BoxedValue = CurrentBoxedValue;
			}
		}

		internal void CancelChanges()
		{
			CurrentBoxedValue = OriginalBoxedValue;
		}

		internal void ChangeToDefault()
		{
			CurrentBoxedValue = BoxedDefaultValue;
		}

		internal BaseConfigItem(BaseOptions options)
			: this(null, options)
		{
		}

		internal BaseConfigItem(ConfigEntryBase configEntry, BaseOptions options)
		{
			BaseConfigEntry = configEntry;
			Options = options;
			CurrentBoxedValue = OriginalBoxedValue;
		}

		internal bool IsSameConfig(BaseConfigItem configItem)
		{
			bool num = configItem.UnderlyingSection == UnderlyingSection;
			bool flag = configItem.UnderlyingName == UnderlyingName;
			bool flag2 = configItem.Owner.modInfo.GUID == Owner.modInfo.GUID;
			return num && flag && flag2;
		}
	}
	public abstract class BaseValueConfigItem<T> : BaseConfigItem
	{
		internal ConfigEntry<T> ConfigEntry => (ConfigEntry<T>)(object)base.BaseConfigEntry;

		internal T CurrentValue
		{
			get
			{
				return (T)base.CurrentBoxedValue;
			}
			set
			{
				base.CurrentBoxedValue = value;
			}
		}

		internal T OriginalValue => ConfigEntry.Value;

		internal T Defaultvalue => (T)((ConfigEntryBase)ConfigEntry).DefaultValue;

		internal BaseValueConfigItem(ConfigEntry<T> configEntry, BaseOptions options)
			: base((ConfigEntryBase)(object)configEntry, options)
		{
			CurrentValue = OriginalValue;
		}

		public override string ToString()
		{
			return base.Owner.modInfo.Name + "/" + ((ConfigEntryBase)ConfigEntry).Definition.Section + "/" + ((ConfigEntryBase)ConfigEntry).Definition.Key;
		}
	}
	public class BoolCheckBoxConfigItem : BaseValueConfigItem<bool>
	{
		public BoolCheckBoxConfigItem(ConfigEntry<bool> configEntry)
			: this(configEntry, requiresRestart: true)
		{
		}

		public BoolCheckBoxConfigItem(ConfigEntry<bool> configEntry, bool requiresRestart)
			: this(configEntry, new BoolCheckBoxOptions
			{
				RequiresRestart = requiresRestart
			})
		{
		}

		public BoolCheckBoxConfigItem(ConfigEntry<bool> configEntry, BoolCheckBoxOptions options)
			: base(configEntry, (BaseOptions)options)
		{
		}

		internal override GameObject CreateGameObjectForConfig()
		{
			return Object.Instantiate<GameObject>(Assets.BoolCheckBoxPrefab);
		}
	}
	public class EnumDropDownConfigItem<T> : BaseValueConfigItem<T> where T : Enum
	{
		public EnumDropDownConfigItem(ConfigEntry<T> configEntry)
			: this(configEntry, requiresRestart: true)
		{
		}

		public EnumDropDownConfigItem(ConfigEntry<T> configEntry, bool requiresRestart)
			: this(configEntry, new EnumDropDownOptions
			{
				RequiresRestart = requiresRestart
			})
		{
		}

		public EnumDropDownConfigItem(ConfigEntry<T> configEntry, EnumDropDownOptions options)
			: base(configEntry, (BaseOptions)options)
		{
		}

		internal override GameObject CreateGameObjectForConfig()
		{
			return Object.Instantiate<GameObject>(Assets.EnumDropDownPrefab);
		}
	}
	public sealed class FloatInputFieldConfigItem : BaseValueConfigItem<float>
	{
		internal float MaxValue { get; private set; }

		internal float MinValue { get; private set; }

		public FloatInputFieldConfigItem(ConfigEntry<float> configEntry)
			: this(configEntry, requiresRestart: true)
		{
		}

		public FloatInputFieldConfigItem(ConfigEntry<float> configEntry, bool requiresRestart)
			: this(configEntry, GetDefaultOptions(configEntry, requiresRestart))
		{
		}

		public FloatInputFieldConfigItem(ConfigEntry<float> configEntry, FloatInputFieldOptions options)
			: base(configEntry, (BaseOptions)options)
		{
			AcceptableValueBase acceptableValues = ((ConfigEntryBase)configEntry).Description.AcceptableValues;
			MinValue = (options.IsMinSet ? options.Min : ((acceptableValues as AcceptableValueRange<float>)?.MinValue ?? 0f));
			MaxValue = (options.IsMaxSet ? options.Max : ((acceptableValues as AcceptableValueRange<float>)?.MaxValue ?? 1f));
		}

		internal override GameObject CreateGameObjectForConfig()
		{
			return Object.Instantiate<GameObject>(Assets.FloatInputFieldPrefab);
		}

		private static FloatInputFieldOptions GetDefaultOptions(ConfigEntry<float> configEntry, bool requiresRestart = true)
		{
			AcceptableValueBase acceptableValues = ((ConfigEntryBase)configEntry).Description.AcceptableValues;
			return new FloatInputFieldOptions
			{
				Min = ((acceptableValues as AcceptableValueRange<float>)?.MinValue ?? float.MinValue),
				Max = ((acceptableValues as AcceptableValueRange<float>)?.MaxValue ?? float.MaxValue),
				RequiresRestart = requiresRestart
			};
		}
	}
	public sealed class FloatSliderConfigItem : BaseValueConfigItem<float>
	{
		internal float MaxValue { get; private set; }

		internal float MinValue { get; private set; }

		public FloatSliderConfigItem(ConfigEntry<float> configEntry)
			: this(configEntry, requiresRestart: true)
		{
		}

		public FloatSliderConfigItem(ConfigEntry<float> configEntry, bool requiresRestart)
			: this(configEntry, GetDefaultOptions(configEntry, requiresRestart))
		{
		}

		public FloatSliderConfigItem(ConfigEntry<float> configEntry, FloatSliderOptions options)
			: base(configEntry, (BaseOptions)options)
		{
			AcceptableValueBase acceptableValues = ((ConfigEntryBase)configEntry).Description.AcceptableValues;
			MinValue = (options.IsMinSet ? options.Min : ((acceptableValues as AcceptableValueRange<float>)?.MinValue ?? 0f));
			MaxValue = (options.IsMaxSet ? options.Max : ((acceptableValues as AcceptableValueRange<float>)?.MaxValue ?? 1f));
		}

		internal override GameObject CreateGameObjectForConfig()
		{
			return Object.Instantiate<GameObject>(Assets.FloatSliderPrefab);
		}

		private static FloatSliderOptions GetDefaultOptions(ConfigEntry<float> configEntry, bool requiresRestart = true)
		{
			AcceptableValueBase acceptableValues = ((ConfigEntryBase)configEntry).Description.AcceptableValues;
			return new FloatSliderOptions
			{
				Min = ((acceptableValues as AcceptableValueRange<float>)?.MinValue ?? 0f),
				Max = ((acceptableValues as AcceptableValueRange<float>)?.MaxValue ?? 1f),
				RequiresRestart = requiresRestart
			};
		}
	}
	public sealed class FloatStepSliderConfigItem : BaseValueConfigItem<float>
	{
		internal float MaxValue { get; private set; }

		internal float MinValue { get; private set; }

		internal float Step { get; private set; }

		public FloatStepSliderConfigItem(ConfigEntry<float> configEntry)
			: this(configEntry, requiresRestart: true)
		{
		}

		public FloatStepSliderConfigItem(ConfigEntry<float> configEntry, bool requiresRestart)
			: this(configEntry, GetDefaultOptions(configEntry, requiresRestart))
		{
		}

		public FloatStepSliderConfigItem(ConfigEntry<float> configEntry, FloatStepSliderOptions options)
			: base(configEntry, (BaseOptions)options)
		{
			AcceptableValueBase acceptableValues = ((ConfigEntryBase)configEntry).Description.AcceptableValues;
			MinValue = (options.IsMinSet ? options.Min : ((acceptableValues as AcceptableValueRange<float>)?.MinValue ?? 0f));
			MaxValue = (options.IsMaxSet ? options.Max : ((acceptableValues as AcceptableValueRange<float>)?.MaxValue ?? 1f));
			Step = options.Step;
		}

		internal override GameObject CreateGameObjectForConfig()
		{
			return Object.Instantiate<GameObject>(Assets.FloatStepSliderPrefab);
		}

		private static FloatStepSliderOptions GetDefaultOptions(ConfigEntry<float> configEntry, bool requiresRestart = true)
		{
			AcceptableValueBase acceptableValues = ((ConfigEntryBase)configEntry).Description.AcceptableValues;
			return new FloatStepSliderOptions
			{
				Min = ((acceptableValues as AcceptableValueRange<float>)?.MinValue ?? 0f),
				Max = ((acceptableValues as AcceptableValueRange<float>)?.MaxValue ?? 1f),
				Step = 0.1f,
				RequiresRestart = requiresRestart
			};
		}
	}
	public class GenericButtonConfigItem : BaseConfigItem
	{
		public GenericButtonOptions ButtonOptions => base.Options as GenericButtonOptions;

		public GenericButtonConfigItem(string section, string name, string description, string buttonText, GenericButtonOptions.GenericButtonHandler buttonHandler)
			: base(new GenericButtonOptions
			{
				Section = section,
				Name = name,
				Description = description,
				ButtonText = buttonText,
				ButtonHandler = buttonHandler,
				RequiresRestart = false
			})
		{
		}

		internal override GameObject CreateGameObjectForConfig()
		{
			return Object.Instantiate<GameObject>(Assets.GenericButtonPrefab);
		}
	}
	public sealed class IntInputFieldConfigItem : BaseValueConfigItem<int>
	{
		internal int MaxValue { get; private set; }

		internal int MinValue { get; private set; }

		public IntInputFieldConfigItem(ConfigEntry<int> configEntry)
			: this(configEntry, requiresRestart: true)
		{
		}

		public IntInputFieldConfigItem(ConfigEntry<int> configEntry, bool requiresRestart)
			: this(configEntry, GetDefaultOptions(configEntry, requiresRestart))
		{
		}

		public IntInputFieldConfigItem(ConfigEntry<int> configEntry, IntInputFieldOptions options)
			: base(configEntry, (BaseOptions)options)
		{
			AcceptableValueBase acceptableValues = ((ConfigEntryBase)configEntry).Description.AcceptableValues;
			MinValue = (options.IsMinSet ? options.Min : ((acceptableValues as AcceptableValueRange<int>)?.MinValue ?? 0));
			MaxValue = (options.IsMaxSet ? options.Max : ((acceptableValues as AcceptableValueRange<int>)?.MaxValue ?? 100));
		}

		internal override GameObject CreateGameObjectForConfig()
		{
			return Object.Instantiate<GameObject>(Assets.IntInputFieldPrefab);
		}

		private static IntInputFieldOptions GetDefaultOptions(ConfigEntry<int> configEntry, bool requiresRestart = true)
		{
			AcceptableValueBase acceptableValues = ((ConfigEntryBase)configEntry).Description.AcceptableValues;
			return new IntInputFieldOptions
			{
				Min = ((acceptableValues as AcceptableValueRange<int>)?.MinValue ?? int.MinValue),
				Max = ((acceptableValues as AcceptableValueRange<int>)?.MaxValue ?? int.MaxValue),
				RequiresRestart = requiresRestart
			};
		}
	}
	public sealed class IntSliderConfigItem : BaseValueConfigItem<int>
	{
		internal int MaxValue { get; private set; }

		internal int MinValue { get; private set; }

		public IntSliderConfigItem(ConfigEntry<int> configEntry)
			: this(configEntry, requiresRestart: true)
		{
		}

		public IntSliderConfigItem(ConfigEntry<int> configEntry, bool requiresRestart)
			: this(configEntry, GetDefaultOptions(configEntry, requiresRestart))
		{
		}

		public IntSliderConfigItem(ConfigEntry<int> configEntry, IntSliderOptions options)
			: base(configEntry, (BaseOptions)options)
		{
			AcceptableValueBase acceptableValues = ((ConfigEntryBase)configEntry).Description.AcceptableValues;
			MinValue = (options.IsMinSet ? options.Min : ((acceptableValues as AcceptableValueRange<int>)?.MinValue ?? 0));
			MaxValue = (options.IsMaxSet ? options.Max : ((acceptableValues as AcceptableValueRange<int>)?.MaxValue ?? 100));
		}

		internal override GameObject CreateGameObjectForConfig()
		{
			return Object.Instantiate<GameObject>(A