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Decompiled source of Propoganda v1.0.0
Propoganda.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Propoganda")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Adds propoganda to the game")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Propoganda")] [assembly: AssemblyTitle("Propoganda")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } internal class Posters { private static Random Random = new Random(); private static ManualLogSource Logger; private static List<string> PropogandaFiles; public static void Init(ManualLogSource logger, List<string> propogandaFiles) { Logger = logger; PropogandaFiles = propogandaFiles; } [HarmonyPatch(typeof(StartOfRound), "Start")] [HarmonyPostfix] private static void StartPatch() { Logger.LogInfo((object)"Patching Start in StartOfRound"); UpdateMaterials(); } [HarmonyPatch(typeof(RoundManager), "GenerateNewLevelClientRpc")] [HarmonyPostfix] private static void GenerateNewLevelClientRpcPatch(int randomSeed) { Logger.LogInfo((object)"Patching GenerateNewLevelClientRpc in RoundManager"); UpdateMaterials(); } private static void UpdateMaterials() { Logger.LogInfo((object)"Patching the textures"); Material[] materials = ((Renderer)GameObject.Find("HangarShip/Plane.001").GetComponent<MeshRenderer>()).materials; UpdateTexture(materials[0]); } private static void UpdateTexture(Material material) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown if (PropogandaFiles.Count != 0) { int index = Random.Next(PropogandaFiles.Count); Texture2D val = new Texture2D(2, 2); Logger.LogInfo((object)("Patching " + ((Object)material).name + " with " + PropogandaFiles[index])); ImageConversion.LoadImage(val, File.ReadAllBytes(PropogandaFiles[index])); material.mainTexture = (Texture)(object)val; } } } namespace Propoganda { [BepInPlugin("me.santio.propoganda", "Propoganda", "1.0.0")] public class Plugin : BaseUnityPlugin { public const string PLUGIN_GUID = "me.santio.propoganda"; public const string PLUGIN_NAME = "Propoganda"; public const string PLUGIN_VERSION = "1.0.0"; public static readonly Harmony Harmony = new Harmony("me.santio.propoganda"); public static readonly List<string> PropogandaFiles = new List<string>(); public static string PropogandaDir = GetPath(); private static string GetPath() { string fullName = Directory.GetParent(Paths.BepInExRootPath).FullName; DirectoryInfo[] directories = Directory.GetParent(fullName).GetDirectories("propoganda"); if (directories.Length == 0) { Directory.CreateDirectory(Path.Combine(fullName, "propoganda")); return Path.Combine(fullName, "propoganda"); } return directories[0].FullName; } private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Propoganda is loaded!"); List<string> list = Directory.GetFiles(PropogandaDir).ToList(); foreach (string item in list) { PropogandaFiles.Add(item); } Posters.Init(((BaseUnityPlugin)this).Logger, PropogandaFiles); Harmony.PatchAll(typeof(Posters)); } } public static class PluginInfo { public const string PLUGIN_GUID = "Propoganda"; public const string PLUGIN_NAME = "Propoganda"; public const string PLUGIN_VERSION = "1.0.0"; } }