Decompiled source of Propoganda v1.0.0

Propoganda.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Propoganda")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Adds propoganda to the game")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Propoganda")]
[assembly: AssemblyTitle("Propoganda")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
internal class Posters
{
	private static Random Random = new Random();

	private static ManualLogSource Logger;

	private static List<string> PropogandaFiles;

	public static void Init(ManualLogSource logger, List<string> propogandaFiles)
	{
		Logger = logger;
		PropogandaFiles = propogandaFiles;
	}

	[HarmonyPatch(typeof(StartOfRound), "Start")]
	[HarmonyPostfix]
	private static void StartPatch()
	{
		Logger.LogInfo((object)"Patching Start in StartOfRound");
		UpdateMaterials();
	}

	[HarmonyPatch(typeof(RoundManager), "GenerateNewLevelClientRpc")]
	[HarmonyPostfix]
	private static void GenerateNewLevelClientRpcPatch(int randomSeed)
	{
		Logger.LogInfo((object)"Patching GenerateNewLevelClientRpc in RoundManager");
		UpdateMaterials();
	}

	private static void UpdateMaterials()
	{
		Logger.LogInfo((object)"Patching the textures");
		Material[] materials = ((Renderer)GameObject.Find("HangarShip/Plane.001").GetComponent<MeshRenderer>()).materials;
		UpdateTexture(materials[0]);
	}

	private static void UpdateTexture(Material material)
	{
		//IL_002a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0030: Expected O, but got Unknown
		if (PropogandaFiles.Count != 0)
		{
			int index = Random.Next(PropogandaFiles.Count);
			Texture2D val = new Texture2D(2, 2);
			Logger.LogInfo((object)("Patching " + ((Object)material).name + " with " + PropogandaFiles[index]));
			ImageConversion.LoadImage(val, File.ReadAllBytes(PropogandaFiles[index]));
			material.mainTexture = (Texture)(object)val;
		}
	}
}
namespace Propoganda
{
	[BepInPlugin("me.santio.propoganda", "Propoganda", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string PLUGIN_GUID = "me.santio.propoganda";

		public const string PLUGIN_NAME = "Propoganda";

		public const string PLUGIN_VERSION = "1.0.0";

		public static readonly Harmony Harmony = new Harmony("me.santio.propoganda");

		public static readonly List<string> PropogandaFiles = new List<string>();

		public static string PropogandaDir = GetPath();

		private static string GetPath()
		{
			string fullName = Directory.GetParent(Paths.BepInExRootPath).FullName;
			DirectoryInfo[] directories = Directory.GetParent(fullName).GetDirectories("propoganda");
			if (directories.Length == 0)
			{
				Directory.CreateDirectory(Path.Combine(fullName, "propoganda"));
				return Path.Combine(fullName, "propoganda");
			}
			return directories[0].FullName;
		}

		private void Awake()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Propoganda is loaded!");
			List<string> list = Directory.GetFiles(PropogandaDir).ToList();
			foreach (string item in list)
			{
				PropogandaFiles.Add(item);
			}
			Posters.Init(((BaseUnityPlugin)this).Logger, PropogandaFiles);
			Harmony.PatchAll(typeof(Posters));
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "Propoganda";

		public const string PLUGIN_NAME = "Propoganda";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}