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Decompiled source of AlBaghdadiSpeaker v0.0.1
BepInEx/plugins/al-baghdadi/speakerVoice.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = "")] [assembly: AssemblyCompany("speakerVoice")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("speakerVoice")] [assembly: AssemblyTitle("speakerVoice")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace speakerVoice { [HarmonyPatch(typeof(StartOfRound))] public class PatchClass { [HarmonyPatch("Start")] [HarmonyPostfix] public static void speakerVoicePatch(ref AudioClip ___shipIntroSpeechSFX) { AudioClip shipIntroSpeechSFX = Plugin.shipIntroSpeechSFX; ___shipIntroSpeechSFX = shipIntroSpeechSFX; } } [BepInPlugin("com.sau6son.al-baghdadi", "al-baghdadi-speaker", "1.0.0")] public class Plugin : BaseUnityPlugin { private Harmony _harmony; private static Plugin Instance; internal static AudioClip shipIntroSpeechSFX; private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Expected O, but got Unknown //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Expected O, but got Unknown if ((Object)Instance == (Object)null) { Instance = this; } _harmony = new Harmony("com.sau6son.al-baghdadi"); _harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"sau6son.al-baghdadi is loading."); string location = ((BaseUnityPlugin)Instance).Info.Location; string text = "speakerVoice.dll"; string text2 = location.TrimEnd(text.ToCharArray()); string text3 = text2 + "speakerVoice-bundle"; AssetBundle val = AssetBundle.LoadFromFile(text3); if ((Object)val == (Object)null) { ((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load asset bundle!"); return; } shipIntroSpeechSFX = val.LoadAsset<AudioClip>("assets/speaker.mp3"); if ((Object)(object)shipIntroSpeechSFX == (Object)null) { ((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load the audio assets!"); return; } _harmony.PatchAll(typeof(PatchClass)); ((BaseUnityPlugin)this).Logger.LogInfo((object)"al-baghdadi-speaker plugin loaded !"); } } }