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| Date uploaded | 2 weeks ago |
| Version | 1.5.0 |
| Download link | seechela-First_Person_View-1.5.0.zip |
| Downloads | 3518 |
| Dependency string | seechela-First_Person_View-1.5.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
First-Person View
Makes you see your own body in first person and the camera more immerisve.
Features
- Renders players body in first person
- Camera moves according to players body
- Held items in third-person arms mode will start to dither when they get too close to the screen or cover most of it
- Compatible with MoreCompany, TooManyEmotes, LethalPhones, Extended Cosmetics Addon and CruiserImproved
Configuration
- Enable MoreCompany Compatibility - show your MoreCompany cosmetics in first person when MoreCompany is installed
- Enable TooManyEmotes Compatibility - Keep the camera on your head during a TooManyEmotes first-person emote when TooManyEmotes is installed.
- Enable LethalPhones Compatibility - Makes arms visible while using phone when LethalPhones is installed.
- Enable CruiserImproved Compatibility - Allows lean and seat boost to work when CruiserImproved is installed.
- Show Hat - false by default, may make some cosmetics clip into the camera
- Show Chest, Show Hip, Show Right Lower Arm, Show Left Shin, Show Right Shin - toggle per slot
- Show Cosmetics - true by default, show your cosmetics in first person. Turn off if another mod replaces your player model and cosmetics sit wrong on it; a cosmetic that replaces the body itself stays visible
- Hide Cosmetics - comma separated cosmetic ids to hide in first person. For cosmetics that go into the camera too much
- Installed Cosmetic Ids - every cosmetic id you have installed, generates automatically
- Fade mode:
- Dither (default): Held item will start to dither when it is close to or filling the players camera
- Off: Disables dithering
- Item Dither:
- Vanilla: Held item will dither for vanilla hands mode
- Third Person (default): Held item will dither for third person hands mode
- Hand offset Z - Vanilla first-person arms offset
- Hands Mode:
- Vanilla (default): First-person arms [ recommended ]
- Third Person: Body own arms
- Disable Head Bob - true by default, mostly reduceds the camera from following the up/down head bob when walking, running and jumping, and removes the up/down from the idle breathing animation while standing still
- Stick Camera To Head In Animations - true by default, puts the camera on your head during interact animations like the ship lever, item charging and chairs, the way vanilla does
- Hide Body In Cruiser - false by default, hides first person body and its cosmetics while seated in vehicle
- Vanilla Arms While Sprinting / Crouching / Jumping / Walking / Emoting / Near Wall - each true by default, shows the vanilla first-person arms with their matching animation when hands are empty; disable any of them individually to keep the third-person body arms instead.
Credits
- Developed by seeya
License
Distributed under the GPL v3 License.
💖 Support
If you enjoy my work, consider supporting me. Donations are optional but greatly appreciated.
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.5.0] - 2026-08-21
Added
- Optional global config shared across all profiles
ShowCosmeticsoption to hide all your cosmetics in first person. Made when another mod replaces your player model and cosmetics don't fit itHideCosmeticsoption to hide chosen cosmetic ids in first person for cosmetics that are in the viewInstalledCosmeticIdsautomatically generated list of every cosmetic id installedHideBodyInCruiseroption to hide first person body while seated in a vehicle and use the vanilla first person arms instead- Compatibility with Extended Cosmetics Addon
Fixed
- Neck sometimes being seen when looking down
- Camera sinking
- Body not visible on cameras because of another mods
- Multiple other stuff
Changed
DisableIdleHeadBobmerged intoDisableHeadBob- Look down forward eye push now starts at steeper look down angle
- Removed extra forward eye push while on ladders
- Optimization stuff
[1.4.1] - 2026-07-27
Added
StickCameraToHeadInAnimationsoption to make camera sit on your head during interact animations like the ship lever, item charging and chairs, the way vanilla doesDisableIdleHeadBoboption to remove up and down movements from the idle breathing animation while standing still
[1.4.0] - 2026-07-25
Added
- MoreCompany hat cosmetics are now visible in cameras and TooManyEmotes camera
Fixed
- Seeing your own neck after climbing out of Cruiser or the Hauler
Changed
- Looking down camera push was tweaked to be less forwarded but enough to not see the neck
- Looking down push while holding an two-handed items now only applies to shovel type swing
[1.3.3] - 2026-07-24
Fixed
- Cruiser camera with CameraOverhaul fix
Changed
- Camera is no longer pushed forward all the time while seated in the Cruiser, it eases forward only as you look down.
[1.3.2] - 2026-07-23
Fixed
- Eye level being too low and head appearing inside the body
[1.3.1] - 2026-07-17
Fixed
- Body not rendering when another mod changes player LoD levels
[1.3.0] - 2026-07-12
Added
- CruiserImproved compatibility
Changed
- Camera no longer always pushed forward, it now eases forward only as you look down to prevent seeing neck
Fixed
- Camera being sometimes behind the neck
- Held items floating away from hand right after being picked up
[1.2.0] - 2026-07-03
Added
- LethalPhones compatibility
Fixed
- Seated look clamp not clearing properly when leaving special interactions.
[1.1.0] - 2026-07-02
Changed
- Split Vanilla Arms While Moving into separate toggles
- Improved camera forward pushing
- Improved wall collide
Fixed
- Motion blur on vanilla arms
- Players body not rendering in cameras
- Neck and shoulder holes visible when arms are hidden
[1.0.2] - 2026-06-26
Changed
- Improved performance during vehicle ignition animations (#3).
Fixed
- Cruiser key position during ignition and removal
Added
- Vanilla Arms While Moving option; default to true
[1.0.1] - 2026-06-25
Fixed
- On crouch eyes being little too high
Added
- Disable head bobbing option (misterbubb)
[1.0.0] - 2026-06-24
- Initial release!