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CHANGELOG
Version 1025.81.2
- Fixed lighting issues caused by mismatched Sky and Fog Profile Settings.
Version 1025.81.1
- Added a tag that disables the Universal Radar version of the contour, if you wish to use it in place of the hand-drawn one, you can remove the tag using LunarConfig!
- README Update!
Version 1025.81.0
- A v81 PATCH! However, no v81 enemies were added, because I don't think any fit that much in here!
- Toodles!
Version 1025.73.1
- NOT A v81 PATCH!
- Added charred trees to sapsucker-dense areas of the map. Enjoy the sap, sucker!!!
Version 1025.73.0
- NOT A v81 PATCH!
- Removed one of the custom outside objects.
- Adjusted placement stats for custom outside objects.
Version 1025.5.0
- Added a new light to aid in Blackout weather.
- Fixed Eclipsed fucking over the OOB fog (thank you smellji)
- Changed the water color for a nicer contrast.
Version 1025.0.1.
- Reduced bundle size from 15mb to 12mb.
Version 1025.0.0.
- Added unique outside objects.
- Spruced up moon's surface. As a result, cruising on Dreg may be a little harder, but not too hard.
Version 1024.0.0.
- README UPDATE.
Version 1.0.0.
-
README UPDATE
-
I don't fucking know man I did a lot of shit.
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Fixed blocky terrain behind ship.
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Fix floating rocks next to most common Sapsucker node.
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Fix wonky fence gate model.
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Added a closing animation to the fence.
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Added sounds to the fence.
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Implemented Terrameshing.
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Implemented UR Compatability. Works but causes issues, will be adressed in a UR update.
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Implemented custom contour map.
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Fixed sun.
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Implemented some yummy fucking off-mesh links.
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Improved Ogopogo spawns.
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Map improvement coming soon!
Version 0.9.9.
- Release