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SourceBhop
Source-style bunnyhopping and air strafing with uncapped momentum, quicker takeoff, and a speedometer. Required for all lobby players.
By timmyGdaman
| Last updated | 2 weeks ago |
| Total downloads | 164 |
| Total rating | 0 |
| Categories | BepInEx Client-side Server-side Tweaks & Quality Of Life AI Generated |
| Dependency string | timmyGdaman-SourceBhop-0.3.9 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Source Bhop
Source-style bunnyhopping and air strafing for Lethal Company. Build speed with well-timed strafes and hops without a total horizontal speed cap. Fast look turns with a matching side strafe carry momentum into the turn. A corner speedometer shows your current horizontal speed.
How to use
Install with Thunderstore Mod Manager and launch with Start Modded. Hold Jump to hop again when you land. Every player in the lobby must have Source Bhop installed. The mod registers a network prefab so the game's connection check rejects mixed lobbies. Movement changes still apply to each player's own character.
The mod shortens the wait between jump input and upward movement from 0.15 to 0.02 seconds by default. It charges half the normal jump stamina cost: 0.04 instead of 0.08. Auto-hop waits for the game's landing and fall-damage checks before starting another jump.
Settings
After the first launch, edit BepInEx/config/Tim.SourceBhop.cfg in your profile:
| Setting | Default | Effect |
|---|---|---|
Enabled |
true |
Enable the movement changes. |
AutoHop |
true |
Hold Jump to hop on landing. |
ShowSpeedometer |
true |
Show the horizontal speed display. |
Corner |
TopRight |
Move the display to any screen corner. |
GroundAcceleration |
10 |
Ground steering strength. |
AirAcceleration |
10 |
Air strafe acceleration. |
GroundFriction |
6 |
Speed loss while grounded without a queued jump; queued hops carrying extra speed use air steering. |
StopSpeed |
2 |
Minimum speed used for ground friction. |
AirWishSpeedFraction |
0.3 |
Directional air acceleration limit; total speed is uncapped. |
AirTurnAssistDegreesPerSecond |
720 |
Maximum extra rotation of airborne momentum during a matching fast look turn; set to 0 to disable. |
TakeoffDelaySeconds |
0.02 |
Wait before upward movement, in seconds. |
StaminaCostMultiplier |
0.5 |
Multiplier on the normal 0.08 jump cost. |
ShowStatus |
false |
Show local-player status for troubleshooting. |
LogFallDamage |
false |
Log landing and fall-damage events for troubleshooting. |
LogAirStrafe |
false |
Log air-strafe directions and velocities for troubleshooting. |
This is a client-side BepInEx plugin. Other movement overhaul mods that patch player movement may conflict with it. The sharp-turn speed preservation and look-turn assist are deliberate adjustments to the Source acceleration rule.