Decompiled source of StrangeObjects v1.1.1

BepInEx/plugins/StrangeObjects.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using Dissonance.Integrations.Unity_NFGO;
using GameNetcodeStuff;
using HarmonyLib;
using StrangeObjects.Patches;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("StrangeObjects")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("StrangeObjects")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e7e087a1-2426-4476-9b63-af35329e5ac2")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace StrangeObjects
{
	[BepInPlugin("Bits.StrangeObjects", "Strange Objects", "1.0.0.0")]
	public class StrangeObjectsBase : BaseUnityPlugin
	{
		private const string modGUID = "Bits.StrangeObjects";

		private const string modName = "Strange Objects";

		private const string modVersion = "1.0.0.0";

		private readonly Harmony harmony = new Harmony("Bits.StrangeObjects");

		private static StrangeObjectsBase Instance;

		internal ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("Bits.StrangeObjects");
			harmony.PatchAll(typeof(StrangeObjectsBase));
			harmony.PatchAll(typeof(PlayerControllerBPatch));
			harmony.PatchAll(typeof(SpawnScrapInLevelPatch));
			harmony.PatchAll(typeof(GrabbleObjectPatch));
			harmony.PatchAll(typeof(HUDManagerPatch));
			harmony.PatchAll(typeof(NegativeEffectPatch));
			harmony.PatchAll(typeof(ShipLeavingPatch));
			harmony.PatchAll(typeof(SyncScrapValuesPatch));
		}
	}
}
namespace StrangeObjects.Patches
{
	[HarmonyPatch(typeof(GrabbableObject))]
	internal class GrabbleObjectPatch
	{
		[HarmonyPatch("SetScrapValue")]
		[HarmonyPostfix]
		private static void SubtextPatch(int setValueTo, ref GrabbableObject __instance, ref Item ___itemProperties)
		{
			ScanNodeProperties componentInChildren = ((Component)__instance).gameObject.GetComponentInChildren<ScanNodeProperties>();
			if (!((Object)(object)componentInChildren == (Object)null) && (__instance.scrapValue >= 900 || ___itemProperties.batteryUsage >= 900f))
			{
				List<string> list = new List<string>
				{
					"Weird", "Bleak", "Grim", "Dark", "Odd", "Evil", "Dreaded", "Spooky", "Eerie", "Haunted",
					"Freak", "Cruel", "Ghastly", "Gloomy", "Creepy", "Fearful", "Vivid", "Bloody", "Cryptic", "Grave",
					"Horrid", "Wicked", "Mystic", "Sad", "Lonely", "Angry", "Company"
				};
				if (__instance.scrapValue >= 900)
				{
					___itemProperties.batteryUsage = 999f;
					GrabbableObject obj = __instance;
					obj.scrapValue -= 989;
				}
				Random random = new Random(__instance.scrapValue + __instance.itemProperties.minValue + __instance.itemProperties.maxValue + (int)__instance.itemProperties.weight);
				char c = (char)(65 + random.Next(0, 26));
				string text = random.Next(0, 10).ToString() + random.Next(0, 10);
				string text2 = list[random.Next(list.Count)];
				string[] array = componentInChildren.headerText.Split(new char[1] { ' ' });
				if (array.Length != 0 && !list.Contains(array[0]))
				{
					componentInChildren.headerText = list[random.Next(list.Count)] + " " + componentInChildren.headerText;
				}
				componentInChildren.subText = $"Value: ${__instance.scrapValue}" + " \nObject: " + c + "-" + text;
				componentInChildren.scrapValue = __instance.scrapValue;
			}
		}
	}
	[HarmonyPatch(typeof(HUDManager))]
	internal class HUDManagerPatch
	{
		[HarmonyPatch("UpdateScanNodes")]
		[HarmonyPostfix]
		private static void SubtextPatch(ref HUDManager __instance, ref TextMeshProUGUI[] ___scanElementText, ref RectTransform[] ___scanElements)
		{
			for (int i = 0; i < ___scanElements.Length; i++)
			{
				___scanElementText = ((Component)___scanElements[i]).gameObject.GetComponentsInChildren<TextMeshProUGUI>();
				if (___scanElementText.Length <= 1)
				{
					continue;
				}
				try
				{
					string[] array = ((TMP_Text)___scanElementText[1]).text.Split(new char[1] { ' ' });
					if (array.Length > 2 && array[2] == "\nObject:")
					{
						((Component)___scanElements[i]).GetComponent<Animator>().SetInteger("colorNumber", 1);
					}
				}
				catch (Exception arg)
				{
					Debug.LogError((object)$"Error in updatescanNodes C: {arg}");
				}
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class NegativeEffectPatch
	{
		[HarmonyPatch("GrabObject")]
		[HarmonyPostfix]
		private static void grabObjectPatch(ref bool ___grabInvalidated, ref GrabbableObject ___currentlyGrabbingObject, ref float ___insanityLevel, ref float ___maxSlideFriction)
		{
			if (___grabInvalidated)
			{
				return;
			}
			if (___currentlyGrabbingObject.itemProperties.batteryUsage == 999f || ___currentlyGrabbingObject.itemProperties.batteryUsage == 980f)
			{
				Random random = new Random(___currentlyGrabbingObject.scrapValue + ___currentlyGrabbingObject.itemProperties.minValue + ___currentlyGrabbingObject.itemProperties.maxValue + (int)___currentlyGrabbingObject.itemProperties.weight);
				int num = random.Next(1, 5);
				float num2 = ___maxSlideFriction;
				float num3 = -1f * (float)num;
				if (___currentlyGrabbingObject.itemProperties.batteryUsage == 980f)
				{
					___maxSlideFriction = -4f;
				}
				else if ((num3 == -1f && ___maxSlideFriction == -1f) || (num3 == -1f && ___maxSlideFriction == -100f))
				{
					___maxSlideFriction = -100f;
				}
				else if ((num3 == -1f && ___maxSlideFriction == -2f) || (num3 == -2f && ___maxSlideFriction == -1f))
				{
					___maxSlideFriction = -102f;
				}
				else if ((num3 == -2f && ___maxSlideFriction == -100f) || (num3 == -1f && ___maxSlideFriction == -102f))
				{
					___maxSlideFriction = -1002f;
				}
				else if ((num3 == -1f && ___maxSlideFriction == -3f) || (num3 == -3f && ___maxSlideFriction == -1f) || (num3 == -3f && ___maxSlideFriction == -103f))
				{
					___maxSlideFriction = -103f;
				}
				else if ((num3 == -3f && ___maxSlideFriction == -100f) || (num3 == -1f && ___maxSlideFriction == -103f))
				{
					___maxSlideFriction = -1003f;
				}
				else if ((num3 == -2f && ___maxSlideFriction == -103f) || (num3 == -1f && ___maxSlideFriction == -103f) || (num3 == -3f && ___maxSlideFriction == -103f))
				{
					___maxSlideFriction = -1003f;
				}
				else if (num3 == -2f && ___maxSlideFriction == -1003f)
				{
					___maxSlideFriction = -1023f;
				}
				else if ((num3 == -2f && ___maxSlideFriction == -3f) || (num3 == -3f && ___maxSlideFriction == -2f))
				{
					___maxSlideFriction = -203f;
				}
				else
				{
					___maxSlideFriction = num3;
				}
				if (___maxSlideFriction == -4f)
				{
					Random random2 = new Random();
					___currentlyGrabbingObject.scrapValue = random2.Next(___currentlyGrabbingObject.itemProperties.minValue, ___currentlyGrabbingObject.itemProperties.maxValue);
					___currentlyGrabbingObject.itemProperties.batteryUsage = 980f;
					___maxSlideFriction = num2;
				}
				else
				{
					___currentlyGrabbingObject.itemProperties.batteryUsage = 950f;
					___insanityLevel = 50f;
				}
			}
			___currentlyGrabbingObject.SetScrapValue(___currentlyGrabbingObject.scrapValue);
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void addNegativePatch(ref PlayerControllerB __instance, ref float ___sprintMeter, ref float ___maxSlideFriction, ref float ___drunkness, ref float ___movementSpeed)
		{
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			if (___maxSlideFriction == -1f || ___maxSlideFriction == -103f || ___maxSlideFriction == -102f)
			{
				___drunkness = 0.2f;
			}
			if (___maxSlideFriction == -100f || ___maxSlideFriction == -1002f || ___maxSlideFriction == -1003f || ___maxSlideFriction == -1023f)
			{
				___drunkness = 1f;
			}
			if (___maxSlideFriction == -2f || ___maxSlideFriction == -102f)
			{
				__instance.DamagePlayer(40, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
				if (___maxSlideFriction == -102f)
				{
					___maxSlideFriction = -1f;
				}
				else
				{
					___maxSlideFriction = 0f;
				}
			}
			if (___maxSlideFriction == -203f || ___maxSlideFriction == -1002f || ___maxSlideFriction == -1023f)
			{
				__instance.DamagePlayer(90, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
				if (___maxSlideFriction == -203f)
				{
					___maxSlideFriction = -3f;
				}
				else if (___maxSlideFriction == -1002f)
				{
					___maxSlideFriction = -100f;
				}
				else if (___maxSlideFriction == -1023f)
				{
					___maxSlideFriction = -1003f;
				}
			}
			if (___maxSlideFriction == -3f || ___maxSlideFriction == -103f || ___maxSlideFriction == -1003f)
			{
				___movementSpeed = 2.3f;
			}
		}
	}
	[HarmonyPatch(typeof(ElevatorAnimationEvents))]
	internal class ShipLeavingPatch
	{
		[HarmonyPatch("ElevatorFullyRunning")]
		[HarmonyPostfix]
		private static void adjustMaxSlideFrictionPatch(ref ElevatorAnimationEvents __instance)
		{
			if ((Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)null)
			{
				GameNetworkManager.Instance.localPlayerController.drunkness = 0f;
				GameNetworkManager.Instance.localPlayerController.movementSpeed = 4.6f;
				GameNetworkManager.Instance.localPlayerController.maxSlideFriction = 0f;
			}
		}
	}
	[HarmonyPatch(/*Could not decode attribute arguments.*/)]
	internal class SpawnScrapInLevelPatch
	{
		private static FieldInfo f_someField = AccessTools.Field(typeof(GrabbableObject), "fallTime");

		private static FieldInfo f_someField_2 = AccessTools.Field(typeof(GrabbableObject), "scrapValue");

		private static FieldInfo f_someField_3 = AccessTools.Field(typeof(GrabbableObject), "itemProperties");

		private static FieldInfo f_someField_4 = AccessTools.Field(typeof(Item), "batteryUsage");

		private static FieldInfo f_someField_5 = AccessTools.Field(typeof(RoundManager), "scrapValueMultiplier");

		private static MethodInfo m_randomChance = SymbolExtensions.GetMethodInfo((Expression<Action>)(() => randomChance()));

		private static MethodInfo m_listCount = typeof(List<int>).GetProperty("Count").GetGetMethod();

		private static MethodInfo m_listGet = typeof(List<int>).GetProperty("Item").GetGetMethod();

		private static MethodInfo m_listSet = typeof(List<int>).GetProperty("Item").GetSetMethod();

		private static MethodInfo getComponentGenericMethod = AccessTools.Method(typeof(Component), "GetComponent", new Type[0], (Type[])null);

		private static MethodInfo m_component = getComponentGenericMethod.MakeGenericMethod(typeof(GrabbableObject));

		private static int randomChance()
		{
			Random random = new Random();
			int result = 0;
			if (random.Next(0, 100) < 10)
			{
				result = 1;
			}
			return result;
		}

		private static IEnumerable<CodeInstruction> Transpiler(ILGenerator generator, IEnumerable<CodeInstruction> instructions)
		{
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Expected O, but got Unknown
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Expected O, but got Unknown
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Expected O, but got Unknown
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Expected O, but got Unknown
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Expected O, but got Unknown
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Expected O, but got Unknown
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Expected O, but got Unknown
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Expected O, but got Unknown
			//IL_0132: Unknown result type (might be due to invalid IL or missing references)
			//IL_013c: Expected O, but got Unknown
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Expected O, but got Unknown
			//IL_0168: Unknown result type (might be due to invalid IL or missing references)
			//IL_0172: Expected O, but got Unknown
			//IL_0182: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Expected O, but got Unknown
			//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Expected O, but got Unknown
			//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Expected O, but got Unknown
			//IL_0204: Unknown result type (might be due to invalid IL or missing references)
			//IL_020e: Expected O, but got Unknown
			//IL_0223: Unknown result type (might be due to invalid IL or missing references)
			//IL_022d: Expected O, but got Unknown
			//IL_023d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0247: Expected O, but got Unknown
			//IL_0253: Unknown result type (might be due to invalid IL or missing references)
			//IL_025d: Expected O, but got Unknown
			//IL_0269: Unknown result type (might be due to invalid IL or missing references)
			//IL_0273: Expected O, but got Unknown
			//IL_0283: Unknown result type (might be due to invalid IL or missing references)
			//IL_028d: Expected O, but got Unknown
			//IL_0299: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a3: Expected O, but got Unknown
			//IL_02af: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b9: Expected O, but got Unknown
			//IL_02c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cf: Expected O, but got Unknown
			//IL_02db: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e5: Expected O, but got Unknown
			//IL_02f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ff: Expected O, but got Unknown
			//IL_030b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0315: Expected O, but got Unknown
			//IL_0321: Unknown result type (might be due to invalid IL or missing references)
			//IL_032b: Expected O, but got Unknown
			//IL_033b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0345: Expected O, but got Unknown
			//IL_0351: Unknown result type (might be due to invalid IL or missing references)
			//IL_035b: Expected O, but got Unknown
			//IL_0370: Unknown result type (might be due to invalid IL or missing references)
			//IL_037a: Expected O, but got Unknown
			//IL_038a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0394: Expected O, but got Unknown
			//IL_03a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_03aa: Expected O, but got Unknown
			//IL_03b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c0: Expected O, but got Unknown
			//IL_03d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_03dc: Expected O, but got Unknown
			//IL_03ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f7: Expected O, but got Unknown
			//IL_0408: Unknown result type (might be due to invalid IL or missing references)
			//IL_0412: Expected O, but got Unknown
			List<CodeInstruction> list = instructions.ToList();
			bool flag = false;
			bool flag2 = false;
			Label label = generator.DefineLabel();
			Label label2 = generator.DefineLabel();
			for (int i = 0; i < list.Count; i++)
			{
				if (CodeInstructionExtensions.StoresField(list[i], f_someField) && !flag)
				{
					list.Insert(i + 1, new CodeInstruction(OpCodes.Nop, (object)null)
					{
						labels = new List<Label> { label }
					});
					list.Insert(i + 1, new CodeInstruction(OpCodes.Stfld, (object)f_someField_5));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Add, (object)null));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Ldc_R4, (object)0.3f));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Ldfld, (object)f_someField_5));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Ldarg_0, (object)null));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Ldarg_0, (object)null));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Beq_S, (object)label));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Ldc_I4, (object)0));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Ldloc_S, (object)5));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Stloc_S, (object)5));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Callvirt, (object)m_randomChance));
					flag = true;
				}
				if (CodeInstructionExtensions.StoresField(list[i], f_someField_2) && !flag2)
				{
					list.Insert(i + 1, new CodeInstruction(OpCodes.Nop, (object)null)
					{
						labels = new List<Label> { label2 }
					});
					list.Insert(i + 1, new CodeInstruction(OpCodes.Callvirt, (object)m_listSet));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Add, (object)null));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Ldc_I4, (object)999));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Callvirt, (object)m_listGet));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Sub, (object)null));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Ldc_I4_1, (object)null));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Callvirt, (object)m_listCount));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Ldloc_1, (object)null));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Ldloc_1, (object)null));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Sub, (object)null));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Ldc_I4_1, (object)null));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Callvirt, (object)m_listCount));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Ldloc_1, (object)null));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Ldloc_1, (object)null));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Stfld, (object)f_someField_5));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Sub, (object)null));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Ldc_R4, (object)0.3f));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Ldfld, (object)f_someField_5));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Ldarg_0, (object)null));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Ldarg_0, (object)null));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Beq_S, (object)label2));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Ldc_I4, (object)0));
					list.Insert(i + 1, new CodeInstruction(OpCodes.Ldloc_S, (object)5));
					flag2 = true;
				}
			}
			return list;
		}
	}
	[HarmonyPatch(/*Could not decode attribute arguments.*/)]
	internal class SyncScrapValuesPatch
	{
		[HarmonyPostfix]
		private static void fixScrapTotalPatch(int[] allScrapValue, ref float ___totalScrapValueInLevel)
		{
			int num = 0;
			if (allScrapValue != null)
			{
				for (int i = 0; i < allScrapValue.Length; i++)
				{
					num = ((allScrapValue[i] < 900) ? (num + allScrapValue[i]) : (num + (allScrapValue[i] - 989)));
				}
			}
			___totalScrapValueInLevel = num;
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class VoiceRefreshPatch
	{
		[HarmonyPatch("RefreshPlayerVoicePlaybackObjects")]
		[HarmonyPostfix]
		private static void addMufflePatch(ref PlayerControllerB[] ___allPlayerScripts)
		{
			if ((Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null)
			{
				return;
			}
			PlayerVoiceIngameSettings[] array = Object.FindObjectsOfType<PlayerVoiceIngameSettings>(true);
			for (int i = 0; i < ___allPlayerScripts.Length; i++)
			{
				PlayerControllerB val = ___allPlayerScripts[i];
				if (!val.isPlayerControlled && !val.isPlayerDead)
				{
					continue;
				}
				for (int j = 0; j < array.Length; j++)
				{
					if (array[j]._playerState == null)
					{
						array[j].FindPlayerIfNull();
						if (array[j]._playerState != null)
						{
						}
					}
					else if (((Behaviour)array[j]).isActiveAndEnabled && array[j]._playerState.Name == ((Component)val).gameObject.GetComponentInChildren<NfgoPlayer>().PlayerId)
					{
						val.voicePlayerState = array[j]._playerState;
						val.currentVoiceChatAudioSource = array[j].voiceAudio;
						val.currentVoiceChatIngameSettings = array[j];
						val.currentVoiceChatAudioSource.outputAudioMixerGroup = SoundManager.Instance.playerVoiceMixers[val.playerClientId];
						if (GameNetworkManager.Instance.localPlayerController.maxSlideFriction != -3f && GameNetworkManager.Instance.localPlayerController.maxSlideFriction != -103f && GameNetworkManager.Instance.localPlayerController.maxSlideFriction != -1003f)
						{
							((Component)val.currentVoiceChatAudioSource).GetComponent<AudioLowPassFilter>().lowpassResonanceQ = 1f;
							OccludeAudio component = ((Component)val.currentVoiceChatIngameSettings.voiceAudio).GetComponent<OccludeAudio>();
							component.overridingLowPass = false;
							component.lowPassOverride = 20000f;
							val.voiceMuffledByEnemy = false;
						}
						else
						{
							((Component)val.currentVoiceChatAudioSource).GetComponent<AudioLowPassFilter>().lowpassResonanceQ = 5f;
							OccludeAudio component2 = ((Component)val.currentVoiceChatIngameSettings.voiceAudio).GetComponent<OccludeAudio>();
							component2.overridingLowPass = true;
							component2.lowPassOverride = 500f;
							Debug.Log((object)$"Applied Muffle to player voice object #{j} and player object #{i}");
							val.voiceMuffledByEnemy = true;
						}
					}
				}
			}
		}
	}
}