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Decompiled source of AutoWalk v0.0.4
AutoWalk.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LethalCompanyInputUtils.Api; using LethalSettings.UI; using LethalSettings.UI.Components; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("AutoWalk")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Adds a rebindable key for toggling auto walk so you can give your W-key finger a break!")] [assembly: AssemblyFileVersion("0.0.4.0")] [assembly: AssemblyInformationalVersion("0.0.4+ee5ee3d01de3825bb8f49dd8a329d70d8753dfc4")] [assembly: AssemblyProduct("AutoWalk")] [assembly: AssemblyTitle("AutoWalk")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.4.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace System.Runtime.Versioning { [AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class RequiresPreviewFeaturesAttribute : Attribute { public string? Message { get; } public string? Url { get; set; } public RequiresPreviewFeaturesAttribute() { } public RequiresPreviewFeaturesAttribute(string? message) { Message = message; } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class CallerArgumentExpressionAttribute : Attribute { public string ParameterName { get; } public CallerArgumentExpressionAttribute(string parameterName) { ParameterName = parameterName; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class CollectionBuilderAttribute : Attribute { public Type BuilderType { get; } public string MethodName { get; } public CollectionBuilderAttribute(Type builderType, string methodName) { BuilderType = builderType; MethodName = methodName; } } [AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class CompilerFeatureRequiredAttribute : Attribute { public const string RefStructs = "RefStructs"; public const string RequiredMembers = "RequiredMembers"; public string FeatureName { get; } public bool IsOptional { get; set; } public CompilerFeatureRequiredAttribute(string featureName) { FeatureName = featureName; } } [AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class InterpolatedStringHandlerArgumentAttribute : Attribute { public string[] Arguments { get; } public InterpolatedStringHandlerArgumentAttribute(string argument) { Arguments = new string[1] { argument }; } public InterpolatedStringHandlerArgumentAttribute(params string[] arguments) { Arguments = arguments; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class InterpolatedStringHandlerAttribute : Attribute { } [EditorBrowsable(EditorBrowsableState.Never)] [ExcludeFromCodeCoverage] internal static class IsExternalInit { } [AttributeUsage(AttributeTargets.Method, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class ModuleInitializerAttribute : Attribute { } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class RequiredMemberAttribute : Attribute { } [AttributeUsage(AttributeTargets.Parameter, Inherited = false)] [EditorBrowsable(EditorBrowsableState.Never)] [ExcludeFromCodeCoverage] internal sealed class RequiresLocationAttribute : Attribute { } [AttributeUsage(AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Event | AttributeTargets.Interface, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class SkipLocalsInitAttribute : Attribute { } } namespace System.Diagnostics.CodeAnalysis { [AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class ExperimentalAttribute : Attribute { public string DiagnosticId { get; } public string? UrlFormat { get; set; } public ExperimentalAttribute(string diagnosticId) { DiagnosticId = diagnosticId; } } [AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)] [ExcludeFromCodeCoverage] internal sealed class MemberNotNullAttribute : Attribute { public string[] Members { get; } public MemberNotNullAttribute(string member) { Members = new string[1] { member }; } public MemberNotNullAttribute(params string[] members) { Members = members; } } [AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)] [ExcludeFromCodeCoverage] internal sealed class MemberNotNullWhenAttribute : Attribute { public bool ReturnValue { get; } public string[] Members { get; } public MemberNotNullWhenAttribute(bool returnValue, string member) { ReturnValue = returnValue; Members = new string[1] { member }; } public MemberNotNullWhenAttribute(bool returnValue, params string[] members) { ReturnValue = returnValue; Members = members; } } [AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class SetsRequiredMembersAttribute : Attribute { } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class StringSyntaxAttribute : Attribute { public const string CompositeFormat = "CompositeFormat"; public const string DateOnlyFormat = "DateOnlyFormat"; public const string DateTimeFormat = "DateTimeFormat"; public const string EnumFormat = "EnumFormat"; public const string GuidFormat = "GuidFormat"; public const string Json = "Json"; public const string NumericFormat = "NumericFormat"; public const string Regex = "Regex"; public const string TimeOnlyFormat = "TimeOnlyFormat"; public const string TimeSpanFormat = "TimeSpanFormat"; public const string Uri = "Uri"; public const string Xml = "Xml"; public string Syntax { get; } public object?[] Arguments { get; } public StringSyntaxAttribute(string syntax) { Syntax = syntax; Arguments = new object[0]; } public StringSyntaxAttribute(string syntax, params object?[] arguments) { Syntax = syntax; Arguments = arguments; } } [AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class UnscopedRefAttribute : Attribute { } } namespace AutoWalk { internal class Keybinds : LcInputActions { [InputAction("<Keyboard>/k", ActionId = "autowalkkey", Name = "Auto Walk")] public InputAction AutoWalkKey { get; set; } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.willis.lc.autowalk", "AutoWalk", "0.0.4")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Log; internal static bool AutoWalkEnabled { get; set; } internal static Keybinds keybinds { get; private set; } = new Keybinds(); private void Awake() { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Expected O, but got Unknown //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Expected O, but got Unknown //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Expected O, but got Unknown //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "com.willis.lc.autowalk"); keybinds.AutoWalkKey.performed += AutoWalkKey_Pressed; ModSettingsConfig val = new ModSettingsConfig(); val.Name = "AutoWalk"; val.Id = "com.willis.lc.autowalk"; val.Version = "0.0.4"; val.Description = "Adds a rebindable key for toggling auto walk so you can give your W-key finger a break!"; val.MenuComponents = (MenuComponent[])(object)new MenuComponent[4] { (MenuComponent)new LabelComponent { Text = "Usage:" }, (MenuComponent)new LabelComponent { FontSize = 10f, Text = "Press the bound key (\"K\" by default) to toggle auto walking on or off.\nAuto walking will automatically disable if you manually input a walking direction." }, (MenuComponent)new LabelComponent { Text = "\nRebinding Controls:", Alignment = (TextAlignmentOptions)2049 }, (MenuComponent)new LabelComponent { FontSize = 10f, Text = "To change the key binding open the settings (in game or in main menu) and click \"Change keybinds\" and look for the item labeled \"Auto Walk\".\n\nAutoWalk does not ship with a preset binding for controllers out of the box, but the option to set a custom controller binding is there if you want it." } }; ModMenu.RegisterMod(val, true, true); } private void AutoWalkKey_Pressed(CallbackContext obj) { if ((Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null) { AutoWalkEnabled = false; } else { AutoWalkEnabled = !AutoWalkEnabled; } } } internal static class GeneratedPluginInfo { public const string Identifier = "com.willis.lc.autowalk"; public const string Name = "AutoWalk"; public const string Version = "0.0.4"; } } namespace AutoWalk.Patches { [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerB_Patch { [HarmonyTranspiler] [HarmonyPatch("Update")] internal static IEnumerable<CodeInstruction> Update(IEnumerable<CodeInstruction> instructions, ILGenerator ilGenerator) { //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(instructions); int num = list.FindIndex((CodeInstruction c) => c.opcode == OpCodes.Ldstr && (string)c.operand == "Move"); if (num == -1) { Plugin.Log.LogError((object)"Failed to find movement instruction to replace! Falling back to vanilla behaviour."); return list; } list.RemoveRange(num - 3, 7); MethodInfo methodInfo = AccessTools.Method(typeof(PlayerControllerB_Patch), "GetRealOrSimulatedMovement", (Type[])null, (Type[])null); list.Insert(num - 3, new CodeInstruction(OpCodes.Call, (object)methodInfo)); return list.AsEnumerable(); } public static Vector2 GetRealOrSimulatedMovement() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) Vector2 result = IngamePlayerSettings.Instance.playerInput.actions.FindAction("Move", false).ReadValue<Vector2>(); if (((Vector2)(ref result)).sqrMagnitude > 0.01f || !Plugin.AutoWalkEnabled) { Plugin.AutoWalkEnabled = false; return result; } return Vector2.up; } } }