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Mods that depend on LethalNetworkAPI
A powerful all-in-one debugging and admin tool to test and explore game mechanics and functionality in Lethal Company.
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Misc
BepInEx
Client-side
Server-side
Bug Fixes
Performance
Tweaks & Quality Of Life
Last updated: a month ago
Adds random malfunctions to the ship and intends to improve the core game loop with interesting new events.
Last updated: 6 months ago
Difficulty tweaks to the weather system in Lethal Company.
Last updated: 2 months ago
[v73] Adds new moon 7510 Zeranos with an infinity Elevator similar to the Alpha version of Lethal Company with Winter and Autumn seasons and 2 new weathers!
Last updated: 11 months ago
Rewamps the ecosystem an enemies to feel more alive and interactable. Enemies will fight each other and hunt to survive.
Last updated: 6 months ago
[V81][EXPERIMENTAL]Improved AI in Lethal Company, Currently only improved AI for the masked, but other vanilla entities will get new features once masked is in a stable place.
Last updated: 5 months ago
[v73] Adds a new moon called 86 Synthesis with an elevator to enter the complex's bunker.
Last updated: 7 months ago
Unlock moons permanently or progressively reduce their costs. Adds a bunch of progression mechanics in Discovery mode. Story progression and LethalConstellations support, moon sales and more.
Last updated: 5 months ago
Rewamps the ecosystem an enemies to feel more alive and interactable. Enemies will fight each other and hunt to survive.
Last updated: a year ago
The ship (+ item dropship) will land in a different spot every time. Customisable!
Last updated: 2 years ago
[v73] Adds new moon 35 Vacuity with an Elevator, 6 Cutscenes, and changing Seasons
Last updated: 11 months ago
An RPG-style XP-based levelling and skillpoint system, with a full custom GUI to manage your points.
Last updated: a year ago
Allows the addition of custom story logs.
Last updated: 6 months ago
Allows every monster / enemy to be damageable / hitable / killable - with in game configuration menu - now with health bars
Last updated: 3 weeks ago
v81! Adding spice to the classic hide and seek game!
Last updated: 4 months ago
New quota system that scales based on player count, and gives you control over the consequences of death.
Last updated: 6 months ago
Adds a Ready Check system during the ship phase to let players make sure everyone is ready.
Last updated: 2 years ago
Adds 6 games to the terminal. No longer in development.
Last updated: 2 years ago
Assigns daily quests to the crew with credit rewards.
Last updated: 5 months ago
Small utility to organize dropped items on the ship.
Last updated: 2 years ago
Adds the ability to feed bodies to the ship's goldfish.
Last updated: 2 years ago
Protect ship with zap strikes around / Terminal tool
Last updated: 2 years ago
Allows users to configure every aspect of the quota the way they want.
Last updated: 6 days ago