Beyond 150
Raises the level cap to 300, passive max ranks to 10 and skill mastery past 30, and makes Ascendancy class passives scale with rank. Everything is configurable.
By nemonline
CHANGELOG
Changelog
1.0.2
- New config
Levels.KillXpMultiplierAbove150(default 1.0) to speed up or slow down leveling above 150 - Fix: kills gave only 1 XP (and 1 mastery XP) from level 160 on. The game's "outleveled content" penalty compares against item level, which is capped at 150; the penalty now uses min(your level, 150), so level-150+ content and Endless pay full XP again
1.0.1
- README: added Mod Manager and manual installation instructions
1.0.0
- Level cap 150 -> 300 (Ascendancy 50 -> 200), still gated by primary tasks up to Ascendancy 50
- XP curve above 150 matched to monster XP growth (same kills per level as at 150)
- Max rank 10 for class, generic Ascendancy and skill tree passives (rank-1 modifiers unchanged)
- Bonus passive points for every level beyond 150
- Skill mastery cap 30 -> 40 (configurable), survives save/reload
- Ascendancy class passives scale with rank (max rank 5) for all 12 classes
- Tooltips show the current rank multiplier for class passives