AccessibilityHighlight
Meccha Chameleon accessibility mod that highlights whistled characters using a glowing light, xray chams (see through walls), or a marker box
| Last updated | 2 weeks ago |
| Total downloads | 931 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | cmdaeo-AccessibilityHighlight-1.0.0 |
| Dependants | 0 other packages depend on this package |
README
Meccha Chameleon Accessibility Highlight
An accessibility mod for Meccha Chameleon that highlights whistled/called characters.
Features
- Automatically detects whistle/call sounds and highlights the target
- Three highlight styles to choose from: glowing light, X-ray outline (chams), or marker box
- Smart debounce - spamming the whistle input won't spawn duplicate highlights
- Auto-cleanup - highlights clear themselves after a short duration
Installation
- Install UE4SS for Meccha Chameleon if you haven't already.
- Install this mod through your mod manager, or manually extract into Meccha Chameleon's
Modsfolder. - Launch the game.
Choosing a Highlight Mode
Open main.lua (inside Scripts) and edit this line near the top:
local HIGHLIGHT_MODE = "chams"
| Value | Effect |
|---|---|
| "light" | Glowing point light above the character |
| "chams" | X-ray style outline visible through walls |
| "box" | Solid marker box at the character's position |
Save and restart Meccha Chameleon to apply.
Advanced Settings
More options at the top of main.lua:
local WHISTLE_SOUND_KEYWORD = "provoaction" -- sound cue keyword to listen for
local HIGHLIGHT_DURATION_MS = 2500 -- how long the highlight lasts
local WHISTLE_DEBOUNCE_MS = 500 -- spam-prevention window
FAQ
Nothing highlights when I whistle? Check the UE4SS log for [AccessibilityHighlight] messages. If Meccha Chameleon's whistle sound asset name differs from expected, adjust WHISTLE_SOUND_KEYWORD to match.
Whistling repeatedly spawns multiple highlights? This shouldn't happen - if it does, please report it along with your UE4SS log output.
Does "chams" work through all walls? It uses the engine's custom depth/stencil rendering. Visibility through certain wall materials may vary depending on how Meccha Chameleon's specific post-process setup handles custom depth.