Guz
Adds Guz, a playable character who has every other character's passive at once. Unlocked from the start. His runs stay off the leaderboards and nothing is written to your save.
By GuzTeam
| Last updated | 19 hours ago |
| Total downloads | 36 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | GuzTeam-Guz-1.2.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_IL2CPP
BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.
Preferred version: 6.0.755README
Guz
A new playable character for Megabonk. Guz has the passive of every other character at the same time.
- 20 passives at once: Zap, Plague, Lock In, Flowstate, Float, Bullseye, Speed Demon, Curse, Crit Happens, Gamba, RNG Blessing, Reinforced, Flex, Shadowstep, Enduring, Warrior, Hoarder, Stonks, Quantum XP Theory and Vampire. The 21st, Monke Grip (wall climbing), is off by default because it throws him off every steep slope; a setting turns it on.
- Ready to play: he sits in the first slot of the character select screen, free and unlocked.
- His own look: custom model and portrait. Animations, sounds, base stats and starting weapon come from Megachad (all of that can be changed in the settings).
- Five skins: his own look, Super Saiyan (yellow hair), Blue, Brown, and Elite Chair Covers (a black shirt with just that written on it), all free, in the skin row like any other character's.
- Setup menu: pick which passives he has and which weapon he starts with, in game.
Setup menu
Select Guz in the character select screen and click the GUZ SETUP button at the top of the screen.
- Passives: click one to switch it on or off.
ALL ONgives him all 21,DEFAULTall but Monke Grip. He always keeps at least one. - While holding jump: whether Float glides and Hoarder hovers.
- Starting weapon: click the weapon he starts the run with.
Point at an entry to read what it does. Changes are saved and count from your next run. The button can be dragged somewhere else if it is in the way. The menu is mouse only; with a controller, use the settings below.
Safe to try, safe to remove
- Runs played as Guz are never uploaded to the leaderboards.
- Nothing about Guz is stored in the game's save files, so the mod can be removed at any time. His own rank and selection are kept in a small file next to the mod's settings.
- Kills, quests and achievements earned while playing Guz do count toward your normal progress.
Install
Use a mod manager (Thunderstore Mod Manager, r2modman or Gale) and install this package; BepInEx comes with it.
Manual install: set up BepInExPack_IL2CPP for Megabonk, then copy the contents of this package into
BepInEx\plugins\Guz\.
Settings
Start the game once, then edit BepInEx\config\mkaluzny.megabonk.guz.cfg (or use the mod manager's config editor).
Changes apply the next time the game starts. The setup menu writes StartingWeapon, Exclude, Glide, Hover
and WallClimb for you.
| Section | Key | Default | Meaning |
|---|---|---|---|
| Character | Name |
Guz |
Display name |
| Character | Description |
Text in the character select screen | |
| Character | BaseCharacter |
Megachad |
Whose animations, sounds, base stats and weapon Guz borrows |
| Character | StartingWeapon |
(empty) | Empty = the base character's weapon |
| Passives | Name |
All of the Above |
Name of the passive |
| Passives | ListNamesInDescription |
false |
List every passive in the description |
| Passives | Exclude |
(empty) | Passives to leave out, e.g. Curse |
| Passives | MoveSpeedBonus |
30 |
Percent of the passives' movement speed bonus Guz gets (Speed Demon builds up to +150%) |
| Passives | Glide |
false |
Float: hold jump in the air to glide down. The airborne damage bonus stays either way |
| Passives | Hover |
false |
Hoarder: hold jump to keep being lifted while moving upwards. The chest drops stay either way |
| Passives | WallClimb |
false |
Monke Grip: climb any wall or steep slope Guz runs into. Off = he does not get that passive at all |
| Menu | Enabled |
true |
Show the GUZ SETUP button in the character select screen |
| Menu | ButtonX / ButtonY |
0.5 / 0.012 |
Where the button sits (0 to 1 across and down the screen); dragging it sets these |
| Appearance | Portrait |
portrait.png |
Portrait image; empty = the base character's |
| Appearance | Model / ModelTexture |
guz.json / guz.png |
Guz's mesh and texture; empty = the base character's |
| Appearance | ModelUnderHat |
guz_hat.json |
The mesh without the volume of his hair, shown while he wears a hat |
| Appearance | Tint / TintColor |
false / #FFD24A |
Tint the in-game model |
With every movement passive at full strength Guz gets launched off steep slopes, which is why the speed bonus is
turned down and glide, hover and wall climbing are off by default. Set MoveSpeedBonus = 100, Glide = true,
Hover = true and WallClimb = true for the unfiltered experience.
Good to know
- Made for Megabonk 1.0.69. A game update can break the mod; the worst case is that Guz is missing from the character select screen until the mod is updated.
- Curse raises the difficulty every level. Put it in
Excludeif that is more than you asked for.