Megamod
All-in-one Megabonk mod menu (F1) with 16 hot-toggleable features. Leaderboard uploads are hard-blocked for safety.
By Rizzotto
CHANGELOG
Changelog
[0.5.3] - 2026-05-21
Fixed
- Elite Slayer card layout. The new allowed-stats checklist no longer overlaps the cards below it when Elite Slayer is expanded.
[0.5.2] - 2026-05-18
Added
- Boss kills double random stats. Each boss kill doubles one of your stats, picked from whatever the Balance Shrine offer pool gives that moment. Optional toggle to open the Balance Shrine picker on each kill so you choose manually instead of auto-picking. Optional "only major bosses" toggle to restrict triggers to stage bosses and the final boss.
- Boss kills give random passive. Each boss kill grants a random not-yet-owned character's passive, stacked on top of your own. Once you have all of them, extra kills grant duplicates that keep stacking. Optional "only major bosses" toggle, and a "skip your own character's passive" toggle that defaults on.
- Elite Slayer allowed-stats filter. A new checklist in the Elite Slayer card lets you pick which stats elite kills can grant. Uncheck the ones you don't want.
[0.5.1] - 2026-05-06
Fixed
- Item Upgrader now has a bottom-right HUD showing the countdown to the next roll attempt and the current upgrade chance. Successful upgrades show a gold "UPGRADED!" popup with the new item's name; failed rolls show a small "MISS" popup with the rolled chance.
- Elite Slayer now shows a floating popup for each stat boost ("Elite Damage +5%"), plus a Tab/Pause overlay listing this stage's accumulated bonuses. The overlay totals reset each new stage; the underlying stat boosts stay for the rest of the run.
- Burger Stat now shows a floating popup when a Borgar pickup grants a stat ("Burger Damage +5%").
- Pumpkin Stacker now shows a popup at run start confirming the granted Pumpkin count.
- Menu layout. Slider rows with long labels expand vertically instead of overlapping the description above them. Visible on Pot Luck and Item Upgrader.
Added
- Burger Stat chance is now click-to-edit. Click the value box, type a number, press Enter. Plus / minus buttons still work.
[0.5.0] - 2026-05-06
First public release.
Added - Features (14)
- Level Uncap - removes the 10x XP-gain cap and the 9999 level ceiling
- All Weapons - 31 inventory slots, expanded level-up picker (2 weapons + 2 tomes per pick), unlocks all weapon slots from the start
- Burger Stat - Borgar pickups grant a random stat (linear stacking; configurable per-stack chance)
- Bald Forest - extra Balance shrines on Forest stages (configurable count, max 20). #1 forces +Max HP, #4 forces +XP Gain
- Tome Uncap - per-tome opt-in to bypass level caps
- Multi-Passive - auto-grant the passives of any character(s) you check at run start
- Elite Slayer - random permanent stat boost per elite kill (with multiplier slider)
- Escalating Difficulty - auto Skuleg + Old Mask feeding on a configurable ramp
- Item Hotkeys - bind keys to grant any item by name (alias-friendly:
burger,hourglass, etc.) - Item Upgrader - periodic luck-scaled chance to upgrade an inventory item one rarity tier (with chance-multiplier slider)
- One Shot - die in 1 hit (ZaWarudo still saves you)
- Pot Luck - vastly improved pot rolls (with luck-multiplier slider) plus Clover synergy
- Pumpkin Stacker - every non-pumpkin pickup also grants a Pumpkin (configurable starting count)
- Unlimited Banish - toggle infinite banishes (∞) or set a custom number per stage
Added - Menu (default F1, rebindable)
- In-game menu with per-feature cards. Toggle any feature on or off live; changes save automatically.
- Item search bar with substring + alias matching
- Click-to-edit typeable amounts (item hotkey amounts, starting pumpkins, bald-head count, banishes)
- Sliders for Elite Slayer / Item Upgrader / Pot Luck multipliers (0.1x to 2x in 0.1 steps)
- Tome and character checklists (alphabetical)
Added - Safety
- Leaderboard uploads are always disabled while this mod is loaded. The in-game upload toggle is locked off and shows a "Can't Enable with Megamod" toast if anything tries to flip it on. No telemetry, no networking, no Steam ID lookup.
- Game input is suppressed while the menu is open. Item Hotkeys also stop firing while the menu is open so typing in the search bar can't accidentally trigger a binding.
- Per-launch diagnostic status log at
BepInEx/Megamod_Status.log.