turnipthebeet-Megabonk_Community_Patch icon

Megabonk Community Patch

Community patch: leaderboard, Tony passive, Golden Shield fix, item/size cap removal, stat blacklists, fast fall, and more.

Last updated 5 days ago
Total downloads 4858
Total rating 0 
Categories Mods
Dependency string turnipthebeet-Megabonk_Community_Patch-1.5.3
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_IL2CPP-6.0.755 icon
BepInEx-BepInExPack_IL2CPP

BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.

Preferred version: 6.0.755

README

Megabonk Community Patch

⚠ Work in Progress — Actively developed. Expect bugs and frequent updates.

Support Development

This mod takes a lot of time and effort to build and maintain. Donations are greatly appreciated and go directly toward continued development.

Homage

Our map scanner was inspired by Aluielll's work on BonkScanner. If you appreciate where the idea came from, consider supporting him: https://www.patreon.com/cw/ALuiel


A community-driven balance and quality-of-life mod for Megabonk.


Community Leaderboard

  • Replaces the Steam leaderboard with a shared community leaderboard
  • Global / Friends / Personal (best run per character) tabs; weekly + lifetime modes
  • Map filter (All/Forest/Desert/Graveyard) and character filter; mouse wheel scrolling with correct rank numbers
  • Server rejects submissions from outdated mod versions; in-game warning banner if your mod is out of date
  • Unauthorized mods detected at startup — score submission blocked and warning banner shown
  • F1 menu features disable leaderboard for the run and show a warning banner

Gameplay

  • Fast Fall — hold Slide while airborne to fast fall
  • Full Heal — heart powerup fully heals instead of partial
  • Pots — drop a random powerup instead of always health
  • Greed Shrine — also grants +5% XP and +5% luck
  • Microwaves — default spawn count raised to 2 (max 3)
  • Cursed Sword — auto-aims the nearest enemy using holy-sword math (slope-parallel swings)
  • Sucky Magnet — pulls drop chests (and placed free chests) toward you on each suck pulse

Characters

  • Starting kits — every character begins each run with built-in items (shown in character select and the unlocks menu):

    Character Starts with
    Fox Dragonfire
    Oofie Spiky Shield + 2× Cactus
    Calcium Rollerblades + Turbo Socks + Coward's Cloak + Tactical Glasses
    Megachad Mirror
    Ogre Big Bonk
    Clank Grandma's Secret Tonic + Forbidden Juice
    Athena 2× Cactus + Quin's Mask
    Robinette Key + Golden Sneakers + Golden Glove
    Monke Overpowered Lamp + Tactical Glasses
    Tony Backpack + Battery
    Bush Fork + Forbidden Juice
    Birdo Feather + Eagle Claw + Tactical Glasses
    Noelle Ice Crystal + Ice Cube
    Amog Cheese + Moldy Gloves + Toxic Barrel + Snek
    Spaceman Echo Shard + Time Bracelet + Shattered Wisdom
    Bandit Joe's Dagger + Battery
    Ninja 2× Evasion Shroud + 2× Slippery Ring
    Vlad Bloody Cleaver + Unstable Transfusion
    Chadwell Chonkplate + Skuleg
    Dicehead Wrench + Beacon
    Roberto Ghost + Bob (Dead) + Tactical Glasses
  • Stats — all characters normalized to minimum 1.2× speed, jump 10, pickup range 10. Characters with no starting shield receive +10 shield.

  • Roberto — Hoarder passive also grants +0.5% elite spawn and +0.5% elite damage per level


Weapons

  • All Weapons — +10% crit chance and +20% crit damage added to upgrade pool; knockback option removed
  • Bow — cooldown 0.92s → 0.45s; Bow / Revolver — +2 projectiles per level upgrade instead of +1
  • Sniper — post-burst cooldown roughly halved; tighter bursts
  • Scythe — attack rate roughly doubled (endCooldown 0.85s → 0.425s, burstTime 1.5s → 0.75s)
  • Black Hole / Mine / Hero Sword / Poison Flask / Sword / Corrupt Sword — fire-rate increases
  • Blood Magic — faster; 35% chance to apply Bloodmark
  • Space Noodle — cooldown/damage rework
  • Flamewalker — 2× damage and size; AoE centered on player
  • Bluetooth Dagger — correctly triggers Lightning Orb stun (element fix)
  • Aura weapons — +0.15 attack speed upgrade option

Tomes

  • Balance Tome — rarity-scaled % to every stat per take (29 stats, including Difficulty but excluding move speed and jump height; Common 1% up to Legendary 2%). Card shows the take, hover shows the run total.
  • Hoarder Tome — chest drip decays over run time (full chest early, crumbs late); live "next chest" % in the description. Descriptions fixed everywhere.
  • Chaos Tome — tooltip shows running totals of granted stats. Some stats removed from the chaos/gamble/shrine pool (see Stat Toggles).

Items

  • Item Caps — Anvil (max 2), Overpowered Lamp (max 2), Za Warudo (max 10, pool-removed at 50 total)
  • Grandma's Secret Tonic / Spicy Meatball / Quin's Mask — size caps enforced; pool slot removed once capped
  • Backpack — +2 projectiles per stack instead of +1
  • Brass Knuckles — size cap removed
  • Bob's Lantern — fire rate doubled; now Legendary
  • Power Gloves — on-hit damage buffed ~9×
  • Key — 20% chest-open chance per stack
  • Green Credit Card — chest price increase reduced from 10% to 0% per card
  • Cursed Doll — 50% max HP damage (was 30%), 7 curses per doll; now Legendary
  • Spiky Shield — 50% armor per stack (was 10%); now Legendary
  • Leeching Crystal — −0.75 regen, +100 max HP; Kevin — 50% proc chance
  • Echo Shard — overflow chance rolls extra shards
  • Golden Ring — +1 banish per ring; drop chance 1/128
  • Golden Shield — removes reduced gold penalty on Kevin self-damage
  • Clover / Skuleg — multiplicative Luck / Difficulty bonuses

Rarity & Toggle Changes

Item Change
Bob's Lantern Rare → Legendary
Energy Core Legendary → Rare
Electric Plug Rare → Epic
Golden Shield Rare → Epic
Spiky Shield Epic → Legendary, now toggleable, armor per stack 10 → 50
Sucky Magnet Legendary → Epic, non-toggleable (always in pool)
Scarf Legendary → Rare, non-toggleable
Backpack → Common
Cursed Doll → Legendary, toggleable
Phantom Shroud → Rare, toggleable
Beer Now toggleable
Medkit / Slippery Ring / Oats / Golden Glove Now toggleable
Echo Shard / Brass Knuckles / Turbo Juice / Demonic Blood Non-toggleable (always in pool)
Skuleg / Old Mask / Battery / Key Non-toggleable (always in pool)

Stat Toggles (Chaos / Gamble pool)

Curate which stats can roll from Chaos rolls, Gamble Tome, Dicehead passive, and Charge Shrines. Open the toggle menu with F3. Choices persist via config and apply live mid-run.


Level-Up

  • Auto-Select Upgrade (F10) — toggle the game's built-in highest-rarity auto-pick. When ON, level-ups are chosen automatically. When OFF, you pick manually.
  • Priority Sort — when the Priority List is ON, level-ups skip the offer screen and auto-pick your highest-priority item instead of the game's highest-rarity pick.
  • Swap Starter Weapon (shop unlock) — your first level-up weapon pick replaces your starting weapon; the offer is guaranteed

Meta Shop Unlocks (1,000 silver each, refundable, saved)

  • Extra Tome Slot — unlock a 5th tome slot, every run
  • Swap Starter Weapon — first level-up weapon pick replaces your starter, every run
  • Pot & Hat Gate — opt-in gating: Pot needs a level-40 weapon, Wizard Hat a level-99 tome to appear (ungated by default)

Bosses

  • BOMBUS — giant Bee boss (15× scale). First appears 15 minutes into overtime (later on later stages), then every 5 minutes — multiple can be alive at once. Killable but debuff-immune with massive HP; gets faster over time and the smaller it shrinks. Drops a Corrupt chest on death.

Minimap & Map

  • Custom 128px icon set with per-icon sizes, recolorable outlines (color picker with screen dropper), and toggles — all in the native Map settings tab
  • Map Scanner (F4/F5) — pick map feature counts (shrines, microwaves by tier, moais, shady guys, curses) and auto-reroll runs until a map matches

Combat Scaling

  • Mob HP ×2

Controls

Key Action
F1 Toggle mod menu
F2 Toggle damage chart (death screen)
F3 Toggle Chaos/Gamble stat pool menu
F4 Toggle Map Scanner window
F5 Start/stop map scan
F6 Toggle smart chest-skip
F7 Toggle Effects opacity 0/100%
F8 Toggle Level-Up Priority List menu
F9 Toggle Auto-Select Upgrade (highest rarity)
T Toggle game speed
. Toggle powerup tracker
/ Toggle chest-odds tracker
Space (hold, airborne) Fast fall

All hotkeys rebindable in the native Community Patch settings tab.


Discord

Bug reports and feedback: https://discord.gg/BsqCqsX63u


Source

https://github.com/TurnipTheBeet/Megabonk---Community-Patch


AI Disclosure

This mod was developed with AI assistance (Claude by Anthropic).