Megabonk Community Patch
Community patch: leaderboard, Tony passive, Golden Shield fix, item/size cap removal, stat blacklists, fast fall, and more.
| Last updated | 5 days ago |
| Total downloads | 4858 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | turnipthebeet-Megabonk_Community_Patch-1.5.3 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_IL2CPP
BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.
Preferred version: 6.0.755README
Megabonk Community Patch
⚠ Work in Progress — Actively developed. Expect bugs and frequent updates.
Support Development
This mod takes a lot of time and effort to build and maintain. Donations are greatly appreciated and go directly toward continued development.
- Ko-fi: https://ko-fi.com/pheeesh
- PayPal: https://www.paypal.com/donate/?hosted_button_id=A27J3XGS5HDMG
Homage
Our map scanner was inspired by Aluielll's work on BonkScanner. If you appreciate where the idea came from, consider supporting him: https://www.patreon.com/cw/ALuiel
A community-driven balance and quality-of-life mod for Megabonk.
Community Leaderboard
- Replaces the Steam leaderboard with a shared community leaderboard
- Global / Friends / Personal (best run per character) tabs; weekly + lifetime modes
- Map filter (All/Forest/Desert/Graveyard) and character filter; mouse wheel scrolling with correct rank numbers
- Server rejects submissions from outdated mod versions; in-game warning banner if your mod is out of date
- Unauthorized mods detected at startup — score submission blocked and warning banner shown
- F1 menu features disable leaderboard for the run and show a warning banner
Gameplay
- Fast Fall — hold Slide while airborne to fast fall
- Full Heal — heart powerup fully heals instead of partial
- Pots — drop a random powerup instead of always health
- Greed Shrine — also grants +5% XP and +5% luck
- Microwaves — default spawn count raised to 2 (max 3)
- Cursed Sword — auto-aims the nearest enemy using holy-sword math (slope-parallel swings)
- Sucky Magnet — pulls drop chests (and placed free chests) toward you on each suck pulse
Characters
-
Starting kits — every character begins each run with built-in items (shown in character select and the unlocks menu):
Character Starts with Fox Dragonfire Oofie Spiky Shield + 2× Cactus Calcium Rollerblades + Turbo Socks + Coward's Cloak + Tactical Glasses Megachad Mirror Ogre Big Bonk Clank Grandma's Secret Tonic + Forbidden Juice Athena 2× Cactus + Quin's Mask Robinette Key + Golden Sneakers + Golden Glove Monke Overpowered Lamp + Tactical Glasses Tony Backpack + Battery Bush Fork + Forbidden Juice Birdo Feather + Eagle Claw + Tactical Glasses Noelle Ice Crystal + Ice Cube Amog Cheese + Moldy Gloves + Toxic Barrel + Snek Spaceman Echo Shard + Time Bracelet + Shattered Wisdom Bandit Joe's Dagger + Battery Ninja 2× Evasion Shroud + 2× Slippery Ring Vlad Bloody Cleaver + Unstable Transfusion Chadwell Chonkplate + Skuleg Dicehead Wrench + Beacon Roberto Ghost + Bob (Dead) + Tactical Glasses -
Stats — all characters normalized to minimum 1.2× speed, jump 10, pickup range 10. Characters with no starting shield receive +10 shield.
-
Roberto — Hoarder passive also grants +0.5% elite spawn and +0.5% elite damage per level
Weapons
- All Weapons — +10% crit chance and +20% crit damage added to upgrade pool; knockback option removed
- Bow — cooldown 0.92s → 0.45s; Bow / Revolver — +2 projectiles per level upgrade instead of +1
- Sniper — post-burst cooldown roughly halved; tighter bursts
- Scythe — attack rate roughly doubled (endCooldown 0.85s → 0.425s, burstTime 1.5s → 0.75s)
- Black Hole / Mine / Hero Sword / Poison Flask / Sword / Corrupt Sword — fire-rate increases
- Blood Magic — faster; 35% chance to apply Bloodmark
- Space Noodle — cooldown/damage rework
- Flamewalker — 2× damage and size; AoE centered on player
- Bluetooth Dagger — correctly triggers Lightning Orb stun (element fix)
- Aura weapons — +0.15 attack speed upgrade option
Tomes
- Balance Tome — rarity-scaled % to every stat per take (29 stats, including Difficulty but excluding move speed and jump height; Common 1% up to Legendary 2%). Card shows the take, hover shows the run total.
- Hoarder Tome — chest drip decays over run time (full chest early, crumbs late); live "next chest" % in the description. Descriptions fixed everywhere.
- Chaos Tome — tooltip shows running totals of granted stats. Some stats removed from the chaos/gamble/shrine pool (see Stat Toggles).
Items
- Item Caps — Anvil (max 2), Overpowered Lamp (max 2), Za Warudo (max 10, pool-removed at 50 total)
- Grandma's Secret Tonic / Spicy Meatball / Quin's Mask — size caps enforced; pool slot removed once capped
- Backpack — +2 projectiles per stack instead of +1
- Brass Knuckles — size cap removed
- Bob's Lantern — fire rate doubled; now Legendary
- Power Gloves — on-hit damage buffed ~9×
- Key — 20% chest-open chance per stack
- Green Credit Card — chest price increase reduced from 10% to 0% per card
- Cursed Doll — 50% max HP damage (was 30%), 7 curses per doll; now Legendary
- Spiky Shield — 50% armor per stack (was 10%); now Legendary
- Leeching Crystal — −0.75 regen, +100 max HP; Kevin — 50% proc chance
- Echo Shard — overflow chance rolls extra shards
- Golden Ring — +1 banish per ring; drop chance 1/128
- Golden Shield — removes reduced gold penalty on Kevin self-damage
- Clover / Skuleg — multiplicative Luck / Difficulty bonuses
Rarity & Toggle Changes
| Item | Change |
|---|---|
| Bob's Lantern | Rare → Legendary |
| Energy Core | Legendary → Rare |
| Electric Plug | Rare → Epic |
| Golden Shield | Rare → Epic |
| Spiky Shield | Epic → Legendary, now toggleable, armor per stack 10 → 50 |
| Sucky Magnet | Legendary → Epic, non-toggleable (always in pool) |
| Scarf | Legendary → Rare, non-toggleable |
| Backpack | → Common |
| Cursed Doll | → Legendary, toggleable |
| Phantom Shroud | → Rare, toggleable |
| Beer | Now toggleable |
| Medkit / Slippery Ring / Oats / Golden Glove | Now toggleable |
| Echo Shard / Brass Knuckles / Turbo Juice / Demonic Blood | Non-toggleable (always in pool) |
| Skuleg / Old Mask / Battery / Key | Non-toggleable (always in pool) |
Stat Toggles (Chaos / Gamble pool)
Curate which stats can roll from Chaos rolls, Gamble Tome, Dicehead passive, and Charge Shrines. Open the toggle menu with F3. Choices persist via config and apply live mid-run.
Level-Up
- Auto-Select Upgrade (F10) — toggle the game's built-in highest-rarity auto-pick. When ON, level-ups are chosen automatically. When OFF, you pick manually.
- Priority Sort — when the Priority List is ON, level-ups skip the offer screen and auto-pick your highest-priority item instead of the game's highest-rarity pick.
- Swap Starter Weapon (shop unlock) — your first level-up weapon pick replaces your starting weapon; the offer is guaranteed
Meta Shop Unlocks (1,000 silver each, refundable, saved)
- Extra Tome Slot — unlock a 5th tome slot, every run
- Swap Starter Weapon — first level-up weapon pick replaces your starter, every run
- Pot & Hat Gate — opt-in gating: Pot needs a level-40 weapon, Wizard Hat a level-99 tome to appear (ungated by default)
Bosses
- BOMBUS — giant Bee boss (15× scale). First appears 15 minutes into overtime (later on later stages), then every 5 minutes — multiple can be alive at once. Killable but debuff-immune with massive HP; gets faster over time and the smaller it shrinks. Drops a Corrupt chest on death.
Minimap & Map
- Custom 128px icon set with per-icon sizes, recolorable outlines (color picker with screen dropper), and toggles — all in the native Map settings tab
- Map Scanner (F4/F5) — pick map feature counts (shrines, microwaves by tier, moais, shady guys, curses) and auto-reroll runs until a map matches
Combat Scaling
- Mob HP ×2
Controls
| Key | Action |
|---|---|
| F1 | Toggle mod menu |
| F2 | Toggle damage chart (death screen) |
| F3 | Toggle Chaos/Gamble stat pool menu |
| F4 | Toggle Map Scanner window |
| F5 | Start/stop map scan |
| F6 | Toggle smart chest-skip |
| F7 | Toggle Effects opacity 0/100% |
| F8 | Toggle Level-Up Priority List menu |
| F9 | Toggle Auto-Select Upgrade (highest rarity) |
| T | Toggle game speed |
| . | Toggle powerup tracker |
| / | Toggle chest-odds tracker |
| Space (hold, airborne) | Fast fall |
All hotkeys rebindable in the native Community Patch settings tab.
Discord
Bug reports and feedback: https://discord.gg/BsqCqsX63u
Source
https://github.com/TurnipTheBeet/Megabonk---Community-Patch
AI Disclosure
This mod was developed with AI assistance (Claude by Anthropic).