FakePlayers
Emulates additional players for testing purposes. Useful for testing multiplayer mods like TooManyPlayers when you don't have friends available to join your game.
CHANGELOG
Changelog
[1.1.4] - 2026-10-11
- Spawn visible idle avatars through the normal client join and level-load handshake.
- Respect the active player cap so FakePlayers can validate TooManyPlayers.
- Keep fake clients connected with heartbeats and follow host room transitions.
- Remove rejected and closed sessions through SessionManager and show their configured names.
[1.1.3] - 2026-10-11
- Use the host's fake-player settings for the lobby without changing clients' local config.
- Clean up virtual sessions when leaving a session so a new host session uses its own fake-player count.
[1.1.2] - 2026-10-11
- Fake sessions use the MIMESIS 0.3.2 login signature.
- Real players use the game's room entry checks, including player-limit mods.
- Spawn-point fallback can select an existing point when the game's first lookup returns none.