Decompiled source of TramRadio v1.0.0
TramRadio.dll
Decompiled 33 minutes agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security.Cryptography; using System.Text; using System.Threading; using System.Threading.Tasks; using MelonLoader; using MelonLoader.Utils; using Microsoft.CodeAnalysis; using NLayer; using TramRadio; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: MelonInfo(typeof(Mod), "TramRadio", "1.0.0", "jasonSTTH", null)] [assembly: MelonGame("ReLUGames", "MIMESIS")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("TramRadio")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("TramRadio")] [assembly: AssemblyTitle("TramRadio")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace TramRadio { internal static class GameBridge { private static readonly Dictionary<string, Type> Types = new Dictionary<string, Type>(); internal static object? Hub => Member(TypeNamed("Hub"), "s"); internal static Component? Main { get { object? obj = Member(Member(Hub, "pdata"), "main"); return (Component?)((obj is Component) ? obj : null); } } internal static Type? TypeNamed(string name) { if (Types.TryGetValue(name, out Type value)) { return value; } Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); for (int i = 0; i < assemblies.Length; i++) { Type type = assemblies[i].GetType(name, throwOnError: false); if (type != null) { Types[name] = type; return type; } } return null; } internal static object? Member(object? obj, string name) { if (obj == null) { return null; } Type type = (obj as Type) ?? obj.GetType(); object obj2 = ((obj is Type) ? null : obj); while (type != null) { FieldInfo field = type.GetField(name, BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); if (field != null) { return field.GetValue(obj2); } PropertyInfo property = type.GetProperty(name, BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); if (property != null && property.GetIndexParameters().Length == 0) { return property.GetValue(obj2, null); } type = type.BaseType; } return null; } internal static Transform? FindConsole() { Component main = Main; if ((Object)(object)main != (Object)null && IsPlayScene(main)) { object? obj = Member(main, "tramConsole"); Component val = (Component)((obj is Component) ? obj : null); if ((Object)(object)val != (Object)null && val.gameObject.activeInHierarchy) { return val.transform; } } Type type = TypeNamed("GameMainBase"); if (type == null || !typeof(Object).IsAssignableFrom(type)) { return null; } Object[] array = Object.FindObjectsByType(type, (FindObjectsSortMode)0); foreach (Object obj2 in array) { Component val2 = (Component)(object)((obj2 is Component) ? obj2 : null); if (val2 != null && IsPlayScene(val2)) { object? obj3 = Member(val2, "tramConsole"); Component val3 = (Component)((obj3 is Component) ? obj3 : null); if ((Object)(object)val3 != (Object)null && val3.gameObject.activeInHierarchy) { return val3.transform; } } } return null; } internal static bool? LocalIndoor(ulong steamId) { if ((Object)(object)Main == (Object)null) { return null; } if (((object)Main).GetType().Name != "GamePlayScene") { return false; } object obj = Member(Member(Hub, "vworld"), "_sessionManager"); bool? result = Read(Member(obj, "_hostSessionContext")); if (result.HasValue) { return result; } object obj2 = Member(obj, "m_Contexts"); if ((Member(obj2, "Values") ?? obj2) is IEnumerable enumerable) { foreach (object item in enumerable) { bool? result2 = Read(Member(item, "Value") ?? item); if (result2.HasValue) { return result2; } } } return null; bool? Read(object? context) { object obj3 = Member(context, "SteamID"); if (obj3 == null || steamId == 0L || Convert.ToUInt64(obj3) != steamId) { return null; } return Member(Member(context, "_vPlayer"), "IsIndoor") as bool?; } } private static bool IsPlayScene(Component c) { string name = ((object)c).GetType().Name; if (!(name == "GamePlayScene") && !(name == "InTramWaitingScene")) { return name == "MaintenanceScene"; } return true; } } internal sealed class LobbyBridge { internal const string Key = "artem.tramradio.v1"; internal ulong LobbyId; internal ulong OwnerId; internal ulong SelfId; internal bool Available; private object? lobby; private MethodInfo? getData; private MethodInfo? setData; private MethodInfo? getOwner; private MethodInfo? getSelf; private MethodInfo? getTime; private MethodInfo? deleteData; private uint lastSecond; private float secondSeen; private double clock; internal bool InLobby => LobbyId != 0; internal bool IsOwner { get { if (InLobby && OwnerId != 0L) { return OwnerId == SelfId; } return false; } } internal double Now => clock; private static MethodInfo? Method(string type, string name, int count) { Type type2 = GameBridge.TypeNamed(type); if (type2 == null) { return null; } MethodInfo[] methods = type2.GetMethods(BindingFlags.Static | BindingFlags.Public); foreach (MethodInfo methodInfo in methods) { if (methodInfo.Name == name && methodInfo.GetParameters().Length == count) { return methodInfo; } } return null; } internal void Refresh() { if (getData == null) { getData = Method("Steamworks.SteamMatchmaking", "GetLobbyData", 2); setData = Method("Steamworks.SteamMatchmaking", "SetLobbyData", 3); getOwner = Method("Steamworks.SteamMatchmaking", "GetLobbyOwner", 1); deleteData = Method("Steamworks.SteamMatchmaking", "DeleteLobbyData", 2); getSelf = Method("Steamworks.SteamUser", "GetSteamID", 0); getTime = Method("Steamworks.SteamUtils", "GetServerRealTime", 0); } Available = getData != null && setData != null && getOwner != null && getSelf != null && getTime != null; object obj = GameBridge.Member(GameBridge.Hub, "steamInviteDispatcher"); lobby = GameBridge.Member(obj, "joinedLobbyID"); LobbyId = Id(lobby); OwnerId = 0uL; SelfId = (Available ? Id(getSelf.Invoke(null, null)) : 0); if (Available && InLobby) { OwnerId = Id(getOwner.Invoke(null, new object[1] { lobby })); SelfId = Id(getSelf.Invoke(null, null)); uint num = Convert.ToUInt32(getTime.Invoke(null, null)); if (num != lastSecond) { lastSecond = num; secondSeen = Time.realtimeSinceStartup; } clock = (double)num + Math.Min(0.999, Math.Max(0f, Time.realtimeSinceStartup - secondSeen)); } else { clock = Time.realtimeSinceStartup; } } private static ulong Id(object? id) { object obj = GameBridge.Member(id, "m_SteamID"); if (obj != null) { return Convert.ToUInt64(obj); } return 0uL; } internal string Read() { if (!InLobby || !Available) { return ""; } return (getData.Invoke(null, new object[2] { lobby, "artem.tramradio.v1" }) as string) ?? ""; } internal bool Publish(RadioState state) { if (IsOwner && Available) { return (bool)setData.Invoke(null, new object[3] { lobby, "artem.tramradio.v1", state.Encode() }); } return false; } internal void Clear() { if (IsOwner && deleteData != null) { deleteData.Invoke(null, new object[2] { lobby, "artem.tramradio.v1" }); } } } internal static class Keys { private static bool legacy = true; internal unsafe static bool Down(KeyCode key) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Invalid comparison between Unknown and I4 //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Invalid comparison between Unknown and I4 if (legacy) { try { return Input.GetKeyDown(key); } catch (InvalidOperationException) { legacy = false; } } object obj = GameBridge.TypeNamed("UnityEngine.InputSystem.Keyboard")?.GetProperty("current", BindingFlags.Static | BindingFlags.Public)?.GetValue(null, null); if (obj == null) { return false; } string name = ((object)(*(KeyCode*)(&key))/*cast due to .constrained prefix*/).ToString().ToLowerInvariant() + "Key"; if ((int)key == 45) { name = "minusKey"; } if ((int)key == 61) { name = "equalsKey"; } object obj2 = GameBridge.Member(GameBridge.Member(obj, name), "wasPressedThisFrame"); bool flag = default(bool); int num; if (obj2 is bool) { flag = (bool)obj2; num = 1; } else { num = 0; } return (byte)((uint)num & (flag ? 1u : 0u)) != 0; } } public sealed class Mod : MelonMod { private readonly Settings settings = new Settings(); private readonly LobbyBridge lobby = new LobbyBridge(); private readonly RadioModel model = new RadioModel(); private RadioState state = new RadioState(); private List<Track> tracks = new List<Track>(); private readonly HashSet<string> failed = new HashSet<string>(StringComparer.Ordinal); private Task<ScanResult>? scan; private string musicPath = ""; private string legacyMusicPath = ""; private string configPath = ""; private string status = "Starting..."; private string loadedHash = ""; private string loadingHash = ""; private string missingHash = ""; private string lastReceived = ""; private UnityWebRequest? request; private Task<PcmAudio>? mp3Task; private CancellationTokenSource? mp3Cancel; private UnityWebRequestAsyncOperation? operation; private AudioClip? clip; private Transform? anchor; private AudioListener? listener; private float nextScanAnchor; private float nextNetwork; private float nextPublish; private float nextSeek; private float requestStarted; private float nextError; private ulong previousLobby; private ulong previousOwner; private bool initialized; private bool quit; private bool localOnly; private bool wasPlaying; private bool startedClip; private int index = -1; private bool? indoors; private bool warnedIndoor; private bool pendingHostStart; private bool CanControl { get { if (lobby.InLobby) { if (lobby.Available) { return lobby.IsOwner; } return false; } return localOnly; } } public override void OnInitializeMelon() { try { string fullName = Directory.GetParent(Application.dataPath).FullName; string location = ((MelonBase)this).MelonAssembly.Location; if (string.IsNullOrWhiteSpace(location)) { location = typeof(Mod).Assembly.Location; } if (string.IsNullOrWhiteSpace(location)) { throw new IOException("Cannot locate TramRadio.dll. Import the ZIP with r2modman."); } musicPath = Path.GetDirectoryName(Path.GetFullPath(location)); legacyMusicPath = Path.Combine(fullName, "Music"); configPath = Path.Combine(MelonEnvironment.UserDataDirectory, "TramRadio", "config.ini"); settings.Read(configPath); NewState(); Scan(); initialized = true; ((MelonBase)this).LoggerInstance.Msg("TramRadio 1.0.0 | Music beside DLL: " + musicPath); ((MelonBase)this).LoggerInstance.Msg("Optional Music subfolder; legacy fallback: " + legacyMusicPath); ((MelonBase)this).LoggerInstance.Msg("F6 play/pause, F7 next, F8 previous, F9 rescan, F10 HUD, -/= personal volume. Host controls near tram."); } catch (Exception ex) { ((MelonBase)this).LoggerInstance.Error("Initialization failed: " + ex); } } private void NewState() { //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) state = new RadioState { Owner = lobby.OwnerId, Stamp = lobby.Now, X = settings.X, Y = settings.Y, Z = settings.Z, Yaw = settings.Yaw }; if ((Object)(object)anchor != (Object)null && CanControl && settings.AutoBench && Placement.TryBench(anchor, out Vector3 local, out float yaw, out string _)) { state.X = local.x; state.Y = local.y; state.Z = local.z; state.Yaw = yaw; } } private void Scan() { if (scan == null) { int max = settings.MaxFileMB; string folder = musicPath; string legacy = legacyMusicPath; scan = Task.Run(() => MusicLibrary.ScanPackage(folder, legacy, max)); status = "Scanning Music..."; } } private void CompleteScan() { if (scan == null || !scan.IsCompleted) { return; } Task<ScanResult> task = scan; scan = null; if (task.IsFaulted) { Message("Cannot read Music: " + task.Exception.GetBaseException().Message); return; } tracks = task.Result.Tracks; foreach (string warning in task.Result.Warnings) { ((MelonBase)this).LoggerInstance.Warning(warning); } failed.Clear(); missingHash = ""; index = tracks.FindIndex((Track t) => t.Hash == state.Hash); status = tracks.Count + " track(s). F6 to play."; ((MelonBase)this).LoggerInstance.Msg(status); if (CanControl && state.Hash != "" && index < 0) { state.Hash = ""; state.Title = ""; state.Playing = false; state.Position = 0.0; state.Revision++; ReleaseClip(); PublishSoon(); } } public override void OnUpdate() { if (!initialized || quit) { return; } try { Tick(); } catch (Exception ex) { if (Time.realtimeSinceStartup >= nextError) { nextError = Time.realtimeSinceStartup + 10f; ((MelonBase)this).LoggerInstance.Error(ex.ToString()); status = "Error: see MelonLoader/Latest.log"; } } } private void Tick() { //IL_02f3: Unknown result type (might be due to invalid IL or missing references) //IL_0308: Unknown result type (might be due to invalid IL or missing references) //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) float realtimeSinceStartup = Time.realtimeSinceStartup; CompleteScan(); if (realtimeSinceStartup >= nextNetwork) { nextNetwork = realtimeSinceStartup + 0.25f; UpdateNetwork(); indoors = GameBridge.LocalIndoor(lobby.SelfId); if (!indoors.HasValue && (Object)(object)GameBridge.Main != (Object)null && !warnedIndoor) { warnedIndoor = true; ((MelonBase)this).LoggerInstance.Warning("Indoor state unavailable: local audio muted until player state is ready."); } } if (realtimeSinceStartup >= nextScanAnchor) { nextScanAnchor = realtimeSinceStartup + 1f; Transform val = GameBridge.FindConsole(); if ((Object)(object)val != (Object)(object)anchor || ((Object)(object)val != (Object)null && ((Object)(object)model.Root == (Object)null || (Object)(object)model.Source == (Object)null))) { model.Dispose(); anchor = val; startedClip = false; wasPlaying = false; if ((Object)(object)anchor != (Object)null) { if (CanControl && settings.AutoBench) { if (Placement.TryBench(anchor, out Vector3 local, out float yaw, out string name)) { state.X = local.x; state.Y = local.y; state.Z = local.z; state.Yaw = yaw; state.Revision++; PublishSoon(); ((MelonBase)this).LoggerInstance.Msg("Bench placement: " + name); } else { ((MelonBase)this).LoggerInstance.Warning("Bench mesh not found; using console offset. F4 can place the radio manually."); } } model.Create(anchor); model.Place(state); if ((Object)(object)clip != (Object)null && loadedHash == state.Hash) { model.Source.clip = clip; } ((MelonBase)this).LoggerInstance.Msg("Radio attached to: " + Hierarchy(anchor)); } } if ((Object)(object)listener == (Object)null || !((Behaviour)listener).isActiveAndEnabled) { listener = ((IEnumerable<AudioListener>)Object.FindObjectsByType<AudioListener>((FindObjectsSortMode)0)).FirstOrDefault((Func<AudioListener, bool>)((AudioListener x) => ((Behaviour)x).isActiveAndEnabled)); } } HandleKeys(); PollDecode(); if ((Object)(object)anchor != (Object)null && (Object)(object)model.Source != (Object)null) { model.Place(state); EnsureTrack(); PlayTick(); float distance = (((Object)(object)listener != (Object)null) ? Vector3.Distance(((Component)listener).transform.position, model.Root.transform.position) : 0f); model.UpdateAcoustics(listener, indoors, settings.Volume * RadioState.DistanceGain(distance, settings.NearDistance, settings.MaxDistance)); model.Light(model.Source.isPlaying); } else if ((Object)(object)model.Source != (Object)null) { model.Source.Stop(); } if (lobby.IsOwner && realtimeSinceStartup >= nextPublish) { nextPublish = realtimeSinceStartup + 2f; if (!lobby.Publish(state)) { status = "Steam sync write failed; check connection"; } } } private void UpdateNetwork() { try { lobby.Refresh(); } catch (Exception ex) { if (Time.realtimeSinceStartup >= nextError) { nextError = Time.realtimeSinceStartup + 15f; ((MelonBase)this).LoggerInstance.Warning("Steam bridge: " + ex.GetBaseException().Message); } lobby.Available = false; status = "Steam unavailable; playback paused"; state.Playing = false; if ((Object)(object)model.Source != (Object)null) { model.Source.Pause(); } return; } localOnly = !lobby.InLobby; if (previousLobby != lobby.LobbyId || previousOwner != lobby.OwnerId) { previousLobby = lobby.LobbyId; previousOwner = lobby.OwnerId; ReleaseClip(); NewState(); index = -1; lastReceived = ""; missingHash = ""; failed.Clear(); PublishSoon(); status = (lobby.IsOwner ? "Host ready. F6 near tram." : (lobby.InLobby ? "Waiting for host radio..." : "Local mode (no Steam lobby)")); } if (!lobby.InLobby || lobby.IsOwner) { return; } string text = lobby.Read(); if (text == "") { if (lastReceived != "") { ReleaseClip(); NewState(); lastReceived = ""; } status = "Waiting for host with TramRadio"; } else { if (text == lastReceived) { return; } if (!RadioState.TryDecode(text, lobby.OwnerId, out RadioState value)) { status = "Host radio data incompatible"; } else if (!(state.Token == value.Token) || value.Revision >= state.Revision) { bool num = state.Token != value.Token; bool flag = state.Hash != value.Hash; if (num || flag) { ReleaseClip(); missingHash = ""; } state = value; lastReceived = text; if (num || flag) { status = state.Title; } } } } private void HandleKeys() { //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_0143: Unknown result type (might be due to invalid IL or missing references) if (Keys.Down((KeyCode)291)) { settings.ShowHud = !settings.ShowHud; SaveSettings(); } if (Keys.Down((KeyCode)290)) { Scan(); } if (Keys.Down((KeyCode)45)) { settings.Volume = Mathf.Max(0f, settings.Volume - 0.05f); SaveSettings(); } if (Keys.Down((KeyCode)61)) { settings.Volume = Mathf.Min(1f, settings.Volume + 0.05f); SaveSettings(); } bool num = Keys.Down((KeyCode)287); bool flag = Keys.Down((KeyCode)288); bool flag2 = Keys.Down((KeyCode)289); bool flag3 = Keys.Down((KeyCode)285); if (!num && !flag && !flag2 && !flag3) { return; } if ((Object)(object)anchor == (Object)null || (Object)(object)model.Root == (Object)null) { Message("Tram console not found yet. Enter a playable tram scene."); return; } if (!CanControl) { Message("Only the Steam lobby owner controls playback."); return; } if ((Object)(object)listener == (Object)null || Vector3.Distance(((Component)listener).transform.position, anchor.position) > settings.ControlDistance) { Message("Come closer to the tram console (" + settings.ControlDistance + " m)."); return; } if (flag3) { PlaceInFront(); return; } if (scan != null) { Message("Music is still being scanned."); return; } if (tracks.Count == 0) { Message("Add MP3 beside TramRadio.dll inside the ZIP, then reimport it with the game closed."); return; } if (flag || flag2) { Select((!flag2) ? 1 : (-1)); return; } if (state.Hash == "" || failed.Contains(state.Hash)) { Select(1); return; } if (loadedHash != state.Hash) { pendingHostStart = !pendingHostStart; status = (pendingHostStart ? ("Will play after loading: " + state.Title) : ("Loading paused: " + state.Title)); return; } if (state.Playing && (Object)(object)model.Source != (Object)null && (Object)(object)model.Source.clip != (Object)null) { state.Position = model.Source.time; state.Stamp = lobby.Now; } state.SetPlaying(!state.Playing, lobby.Now); if (state.Playing && (Object)(object)clip != (Object)null && state.Position >= (double)clip.length - 0.05) { state.Position = 0.0; } status = (state.Playing ? state.Title : ("Paused: " + state.Title)); PublishSoon(); } private void Select(int delta) { if (tracks.Count == 0) { return; } for (int i = 0; i < tracks.Count; i++) { index = MusicLibrary.NextIndex(index, delta, tracks.Count); if (!failed.Contains(tracks[index].Hash)) { Track track = tracks[index]; ReleaseClip(); state.Hash = track.Hash; state.Title = track.Title; state.Position = 0.0; state.Stamp = lobby.Now; state.Playing = false; state.Revision++; pendingHostStart = true; missingHash = ""; status = "Loading: " + track.Title; PublishSoon(); return; } } state.Playing = false; pendingHostStart = false; state.Revision++; Message("No playable tracks. Fix files and press F9."); PublishSoon(); } private void EnsureTrack() { //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_01f5: Unknown result type (might be due to invalid IL or missing references) //IL_0218: Unknown result type (might be due to invalid IL or missing references) if (state.Hash == "") { if ((Object)(object)clip != (Object)null || request != null) { ReleaseClip(); } } else { if (loadedHash == state.Hash || loadingHash == state.Hash || failed.Contains(state.Hash) || missingHash == state.Hash) { return; } Track track = tracks.FirstOrDefault((Track t) => t.Hash == state.Hash); if (track != null) { try { string text = Path.GetExtension(track.Path).ToLowerInvariant(); AudioType val = (AudioType)((text == ".wav") ? 20 : ((text == ".ogg") ? 14 : 13)); if (text == ".mp3") { mp3Cancel = new CancellationTokenSource(); CancellationToken token = mp3Cancel.Token; loadingHash = state.Hash; mp3Task = Task.Run(() => Mp3Decoder.Decode(track.Path, token), token); mp3Task.ContinueWith(delegate(Task<PcmAudio> t) { _ = t.Exception; }, TaskContinuationOptions.OnlyOnFaulted); } else { request = UnityWebRequestMultimedia.GetAudioClip(new Uri(Path.GetFullPath(track.Path)).AbsoluteUri, val); request.timeout = 60; ((DownloadHandlerAudioClip)request.downloadHandler).streamAudio = false; loadingHash = state.Hash; requestStarted = Time.realtimeSinceStartup; operation = request.SendWebRequest(); } return; } catch (Exception ex) { DecodeFailed(ex.Message); return; } } if (scan == null) { missingHash = state.Hash; Message("Missing matching file: " + state.Title + ". Import the same ZIP as the host (game closed)."); } } } private void PollDecode() { //IL_01e0: Unknown result type (might be due to invalid IL or missing references) //IL_01e6: Invalid comparison between Unknown and I4 if (mp3Task != null) { if (!mp3Task.IsCompleted) { return; } Task<PcmAudio> task = mp3Task; mp3Task = null; mp3Cancel?.Dispose(); mp3Cancel = null; if (!task.IsFaulted && !task.IsCanceled) { try { PcmAudio result = task.Result; clip = AudioClip.Create(state.Title, result.Samples.Length, 1, result.Rate, false); if (!clip.SetData(result.Samples, 0)) { throw new IOException("Unity rejected PCM samples"); } loadedHash = loadingHash; loadingHash = ""; if ((Object)(object)model.Source != (Object)null) { model.Source.clip = clip; } if (CanControl && pendingHostStart) { state.Position = 0.0; state.Stamp = lobby.Now; state.Playing = true; state.Revision++; pendingHostStart = false; PublishSoon(); } startedClip = false; wasPlaying = false; status = state.Title; return; } catch (Exception ex) { DecodeFailed(ex.Message); return; } } DecodeFailed(task.Exception?.GetBaseException().Message ?? "Cancelled"); } else { if (request == null) { return; } if (Time.realtimeSinceStartup - requestStarted > 65f) { DecodeFailed("Decode timeout"); } else { if (operation == null || !((AsyncOperation)operation).isDone) { return; } try { if ((int)request.result != 1) { DecodeFailed(request.error); return; } AudioClip content = DownloadHandlerAudioClip.GetContent(request); if ((Object)(object)content == (Object)null || content.length < 0.1f) { DecodeFailed("Empty audio clip"); return; } if (content.length > 1800f || (long)content.samples * (long)content.channels * 4 > 536870912) { Object.Destroy((Object)(object)content); DecodeFailed("Track exceeds 30 minutes or 512 MB decoded"); return; } clip = content; loadedHash = loadingHash; ((Object)clip).name = state.Title; request.Dispose(); request = null; operation = null; loadingHash = ""; if ((Object)(object)model.Source != (Object)null) { model.Source.clip = clip; } if (CanControl && pendingHostStart) { state.Position = 0.0; state.Stamp = lobby.Now; state.Playing = true; state.Revision++; pendingHostStart = false; PublishSoon(); } startedClip = false; wasPlaying = false; status = state.Title; } catch (Exception ex2) { DecodeFailed(ex2.Message); } } } } private void DecodeFailed(string reason) { string item = ((loadingHash.Length != 0) ? loadingHash : state.Hash); failed.Add(item); ReleaseClip(); Message("Cannot decode " + state.Title + ": " + reason); if (CanControl) { Select(1); } } private void PlayTick() { AudioSource source = model.Source; if ((Object)(object)source == (Object)null || (Object)(object)clip == (Object)null || loadedHash != state.Hash) { return; } if ((Object)(object)source.clip != (Object)(object)clip) { source.clip = clip; startedClip = false; } double num = state.Expected(lobby.Now); if (CanControl && startedClip && wasPlaying && state.Playing) { if (!AudioListener.pause && !source.isPlaying) { Select(1); return; } num = source.time; } if (state.Playing && num >= (double)clip.length) { if (CanControl) { Select(1); return; } source.Stop(); wasPlaying = false; } else if (!state.Playing) { if (source.isPlaying) { source.Pause(); } wasPlaying = false; } else if (!startedClip || !wasPlaying) { source.time = (float)Math.Min(num, Math.Max(0.0, (double)clip.length - 0.05)); source.Play(); startedClip = true; wasPlaying = true; nextSeek = Time.realtimeSinceStartup + 3f; } else { if (!(Time.realtimeSinceStartup >= nextSeek)) { return; } nextSeek = Time.realtimeSinceStartup + 3f; if (CanControl) { if (!AudioListener.pause && !source.isPlaying) { Select(1); return; } state.Position = source.time; state.Stamp = lobby.Now; state.Revision++; PublishSoon(); } else if (!AudioListener.pause && Math.Abs((double)source.time - num) > 1.5) { source.time = (float)Math.Min(num, (double)clip.length - 0.05); if (!source.isPlaying) { source.Play(); } } } } private void PlaceInFront() { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) Camera main = Camera.main; if ((Object)(object)main == (Object)null || (Object)(object)anchor == (Object)null) { Message("Active camera not found"); return; } Vector3 val = anchor.InverseTransformPoint(((Component)main).transform.position + ((Component)main).transform.forward * 0.8f - Vector3.up * 0.25f); if (!(Mathf.Max(new float[3] { Mathf.Abs(val.x), Mathf.Abs(val.y), Mathf.Abs(val.z) }) > 10f)) { Vector3 val2 = anchor.InverseTransformDirection(((Component)main).transform.forward); state.X = (settings.X = val.x); state.Y = (settings.Y = val.y); state.Z = (settings.Z = val.z); state.Yaw = (settings.Yaw = Mathf.Atan2(val2.x, val2.z) * 57.29578f); settings.AutoBench = false; state.Revision++; SaveSettings(); PublishSoon(); Message("Radio position saved (relative to tram console)"); } } private void PublishSoon() { nextPublish = 0f; } private void SaveSettings() { try { settings.Save(configPath); } catch (Exception ex) { ((MelonBase)this).LoggerInstance.Warning("Settings not saved: " + ex.Message); } } private void Message(string text) { status = text; ((MelonBase)this).LoggerInstance.Msg(text); } private static string Hierarchy(Transform t) { string text = ((Object)t).name; while ((Object)(object)t.parent != (Object)null) { t = t.parent; text = ((Object)t).name + "/" + text; } return text; } private void ReleaseClip() { pendingHostStart = false; mp3Cancel?.Cancel(); mp3Cancel?.Dispose(); mp3Cancel = null; mp3Task = null; if (request != null) { request.Abort(); request.Dispose(); request = null; } operation = null; loadingHash = ""; if ((Object)(object)model.Source != (Object)null) { model.Source.Stop(); model.Source.clip = null; } if ((Object)(object)clip != (Object)null) { Object.Destroy((Object)(object)clip); } clip = null; loadedHash = ""; startedClip = (wasPlaying = false); } public override void OnGUI() { //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Expected O, but got Unknown //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Unknown result type (might be due to invalid IL or missing references) if (initialized && settings.ShowHud && (!((Object)(object)anchor == (Object)null) || lobby.InLobby)) { string text = ((!lobby.InLobby) ? "LOCAL" : (lobby.IsOwner ? "HOST" : "SYNC")); string text2 = (state.Playing ? "PLAY" : "PAUSE") + " | " + text + " | " + Math.Round(settings.Volume * 100f) + "%"; GUI.Box(new Rect(14f, 14f, 490f, 133f), "TRAM RADIO / " + text2); GUIStyle val = new GUIStyle(GUI.skin.label) { wordWrap = true, richText = false }; GUI.Label(new Rect(26f, 42f, 463f, 46f), ((Object)(object)anchor == (Object)null) ? "Waiting for tram console. Enter a playable tram scene. See Latest.log if this persists." : status, val); GUI.Label(new Rect(26f, 89f, 463f, 24f), "F6 Play/Pause F7 Next F8 Prev F9 Scan", val); GUI.Label(new Rect(26f, 113f, 463f, 24f), "F10 Hide -/= Volume F4 Place radio (host near tram)", val); } } public override void OnDeinitializeMelon() { quit = true; try { lobby.Clear(); } catch { } ReleaseClip(); model.Dispose(); } } internal sealed class PcmAudio { internal float[] Samples = Array.Empty<float>(); internal int Rate; } internal static class Mp3Decoder { internal static PcmAudio Decode(string path, CancellationToken cancellation) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown using FileStream fileStream = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read); MpegFile val = new MpegFile((Stream)fileStream); try { if (val.Channels < 1 || val.Channels > 2 || val.SampleRate <= 0) { throw new IOException("Invalid MP3 format"); } List<float> list = new List<float>(); float[] array = new float[8192]; int num; while ((num = val.ReadSamples(array, 0, array.Length)) > 0) { cancellation.ThrowIfCancellationRequested(); if (list.Count + num / val.Channels > 67108864 || (double)list.Count / (double)val.SampleRate > 1800.0) { throw new IOException("MP3 exceeds 30 minutes or 256 MiB mono PCM"); } for (int i = 0; i + val.Channels <= num; i += val.Channels) { float num2 = ((val.Channels == 1) ? array[i] : ((array[i] + array[i + 1]) * 0.5f)); list.Add((float.IsNaN(num2) || float.IsInfinity(num2)) ? 0f : Math.Max(-1f, Math.Min(1f, num2))); } } if (list.Count < val.SampleRate / 10) { throw new IOException("MP3 has no playable samples"); } return new PcmAudio { Samples = list.ToArray(), Rate = val.SampleRate }; } finally { ((IDisposable)val)?.Dispose(); } } } internal sealed class Track { internal string Path = ""; internal string Hash = ""; internal string Title => System.IO.Path.GetFileNameWithoutExtension(Path); } internal sealed class ScanResult { internal readonly List<Track> Tracks = new List<Track>(); internal readonly List<string> Warnings = new List<string>(); } internal static class MusicLibrary { internal static ScanResult ScanPackage(string modDirectory, string legacyDirectory, int maxMegabytes) { ScanResult scanResult = new ScanResult(); HashSet<string> hashSet = new HashSet<string>(StringComparer.Ordinal); string[] array = new string[2] { modDirectory, Path.Combine(modDirectory, "Music") }; foreach (string text in array) { if (!Directory.Exists(text)) { continue; } try { ScanResult scanResult2 = Scan(text, maxMegabytes); scanResult.Warnings.AddRange(scanResult2.Warnings); foreach (Track track in scanResult2.Tracks) { if (hashSet.Add(track.Hash)) { scanResult.Tracks.Add(track); } } } catch (Exception ex) when (ex is IOException || ex is UnauthorizedAccessException) { scanResult.Warnings.Add("Cannot scan " + text + ": " + ex.Message); } } if (scanResult.Tracks.Count == 0 && Directory.Exists(legacyDirectory)) { try { ScanResult scanResult3 = Scan(legacyDirectory, maxMegabytes); scanResult.Tracks.AddRange(scanResult3.Tracks); scanResult.Warnings.AddRange(scanResult3.Warnings); } catch (Exception ex2) when (ex2 is IOException || ex2 is UnauthorizedAccessException) { scanResult.Warnings.Add("Cannot scan legacy Music: " + ex2.Message); } } scanResult.Tracks.Sort((Track a, Track b) => StringComparer.OrdinalIgnoreCase.Compare(a.Title, b.Title)); return scanResult; } internal static ScanResult Scan(string directory, int maxMegabytes) { ScanResult scanResult = new ScanResult(); HashSet<string> hashSet = new HashSet<string>(StringComparer.Ordinal); Directory.CreateDirectory(directory); foreach (string item in Directory.GetFiles(directory).OrderBy<string, string>((string p) => p, StringComparer.OrdinalIgnoreCase)) { string text = Path.GetExtension(item).ToLowerInvariant(); if (text != ".mp3" && text != ".ogg" && text != ".wav") { continue; } try { FileInfo fileInfo = new FileInfo(item); if (fileInfo.Length == 0L || fileInfo.Length > (long)maxMegabytes * 1024L * 1024) { scanResult.Warnings.Add("Skipped empty/oversized file: " + fileInfo.Name); continue; } using FileStream inputStream = new FileStream(item, FileMode.Open, FileAccess.Read, FileShare.Read); using SHA256 sHA = SHA256.Create(); string text2 = BitConverter.ToString(sHA.ComputeHash(inputStream)).Replace("-", "").ToLowerInvariant(); if (hashSet.Add(text2)) { scanResult.Tracks.Add(new Track { Path = item, Hash = text2 }); } } catch (Exception ex) when (ex is IOException || ex is UnauthorizedAccessException) { scanResult.Warnings.Add(Path.GetFileName(item) + ": " + ex.Message); } } return scanResult; } internal static int NextIndex(int current, int delta, int count) { if (count > 0) { if (current >= 0) { return ((current + delta) % count + count) % count; } if (delta >= 0) { return 0; } return count - 1; } return -1; } } internal static class Placement { internal static bool TryBench(Transform console, out Vector3 local, out float yaw, out string name) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Unknown result type (might be due to invalid IL or missing references) //IL_030b: Unknown result type (might be due to invalid IL or missing references) //IL_030d: Unknown result type (might be due to invalid IL or missing references) //IL_0317: Unknown result type (might be due to invalid IL or missing references) //IL_031c: Unknown result type (might be due to invalid IL or missing references) //IL_0321: Unknown result type (might be due to invalid IL or missing references) //IL_0326: Unknown result type (might be due to invalid IL or missing references) //IL_0330: Unknown result type (might be due to invalid IL or missing references) //IL_033f: Unknown result type (might be due to invalid IL or missing references) //IL_034e: Unknown result type (might be due to invalid IL or missing references) //IL_01b1: Unknown result type (might be due to invalid IL or missing references) //IL_01d3: Unknown result type (might be due to invalid IL or missing references) //IL_01f5: Unknown result type (might be due to invalid IL or missing references) //IL_022d: Unknown result type (might be due to invalid IL or missing references) //IL_0242: Unknown result type (might be due to invalid IL or missing references) //IL_0244: Unknown result type (might be due to invalid IL or missing references) //IL_024b: Unknown result type (might be due to invalid IL or missing references) //IL_0217: Unknown result type (might be due to invalid IL or missing references) //IL_0386: Unknown result type (might be due to invalid IL or missing references) //IL_038b: Unknown result type (might be due to invalid IL or missing references) //IL_038d: Unknown result type (might be due to invalid IL or missing references) //IL_0392: Unknown result type (might be due to invalid IL or missing references) //IL_03a1: Unknown result type (might be due to invalid IL or missing references) //IL_03a3: Unknown result type (might be due to invalid IL or missing references) //IL_03a8: Unknown result type (might be due to invalid IL or missing references) //IL_03ae: Unknown result type (might be due to invalid IL or missing references) //IL_03b0: Unknown result type (might be due to invalid IL or missing references) //IL_03b6: Unknown result type (might be due to invalid IL or missing references) //IL_03be: Unknown result type (might be due to invalid IL or missing references) //IL_0271: Unknown result type (might be due to invalid IL or missing references) //IL_0276: Unknown result type (might be due to invalid IL or missing references) //IL_027a: Unknown result type (might be due to invalid IL or missing references) //IL_028d: Unknown result type (might be due to invalid IL or missing references) //IL_0299: Unknown result type (might be due to invalid IL or missing references) //IL_02b2: Unknown result type (might be due to invalid IL or missing references) //IL_02b7: Unknown result type (might be due to invalid IL or missing references) //IL_02bb: Unknown result type (might be due to invalid IL or missing references) //IL_02c6: Unknown result type (might be due to invalid IL or missing references) //IL_02d6: Unknown result type (might be due to invalid IL or missing references) //IL_02e4: Unknown result type (might be due to invalid IL or missing references) //IL_02e9: Unknown result type (might be due to invalid IL or missing references) local = Vector3.zero; yaw = 0f; name = ""; float num = float.MaxValue; Renderer[] array = Object.FindObjectsByType<Renderer>((FindObjectsSortMode)0); Vector3 point = default(Vector3); foreach (Renderer val in array) { if (!val.enabled || !((Component)val).gameObject.activeInHierarchy) { continue; } string text = ((Object)val).name.ToLowerInvariant(); if ((Object)(object)((Component)val).transform.parent != (Object)null) { text = text + " " + ((Object)((Component)val).transform.parent).name.ToLowerInvariant(); } if (!text.Contains("bench") && !text.Contains("seat") && !text.Contains("cushion")) { continue; } Bounds bounds = val.bounds; float num2 = Vector3.Distance(console.position, ((Bounds)(ref bounds)).center); if (num2 > 10f || ((Bounds)(ref bounds)).size.x > 8f || ((Bounds)(ref bounds)).size.z > 8f || Math.Max(((Bounds)(ref bounds)).size.x, ((Bounds)(ref bounds)).size.z) < 0.7f || Math.Min(((Bounds)(ref bounds)).size.x, ((Bounds)(ref bounds)).size.z) < 0.22f) { continue; } ((Vector3)(ref point))..ctor(((Bounds)(ref bounds)).center.x, ((Bounds)(ref bounds)).max.y, ((Bounds)(ref bounds)).center.z); float num3 = float.MaxValue; for (int j = 0; j < 5; j++) { Vector3 center = ((Bounds)(ref bounds)).center; if (j == 1) { center.x += ((Bounds)(ref bounds)).extents.x * 0.45f; } if (j == 2) { center.x -= ((Bounds)(ref bounds)).extents.x * 0.45f; } if (j == 3) { center.z += ((Bounds)(ref bounds)).extents.z * 0.45f; } if (j == 4) { center.z -= ((Bounds)(ref bounds)).extents.z * 0.45f; } center.y = ((Bounds)(ref bounds)).max.y + 0.15f; RaycastHit[] array2 = Physics.RaycastAll(center, Vector3.down, ((Bounds)(ref bounds)).size.y + 0.3f, -5, (QueryTriggerInteraction)1); for (int k = 0; k < array2.Length; k++) { RaycastHit val2 = array2[k]; if (!(((RaycastHit)(ref val2)).normal.y < 0.8f) && !(((RaycastHit)(ref val2)).point.y < ((Bounds)(ref bounds)).min.y + 0.05f)) { Bounds bounds2 = ((RaycastHit)(ref val2)).collider.bounds; if (((Bounds)(ref bounds2)).Intersects(bounds) && ((RaycastHit)(ref val2)).point.y < num3) { num3 = ((RaycastHit)(ref val2)).point.y; point = ((RaycastHit)(ref val2)).point; } } } } Vector3 val3 = console.InverseTransformPoint(point + Vector3.up * 0.17f); if (!(Mathf.Max(new float[3] { Mathf.Abs(val3.x), Mathf.Abs(val3.y), Mathf.Abs(val3.z) }) > 10f)) { float num4 = num2 + (float)(text.Contains("cushion") ? (-2) : 0); if (!(num4 >= num)) { Vector3 val4 = console.position - point; val4.y = 0f; val4 = console.InverseTransformDirection(val4); num = num4; local = val3; yaw = Mathf.Atan2(0f - val4.x, 0f - val4.z) * 57.29578f; name = ((Object)val).name; } } } return num < float.MaxValue; } } internal sealed class RadioState { internal string Token = Guid.NewGuid().ToString("N"); internal long Revision; internal ulong Owner; internal string Hash = ""; internal string Title = ""; internal bool Playing; internal double Position; internal double Stamp; internal float X = 0.65f; internal float Y = 0.3f; internal float Z = 0.1f; internal float Yaw; internal double Expected(double now) { return Math.Max(0.0, Position + (Playing ? Math.Max(0.0, now - Stamp) : 0.0)); } internal void SetPlaying(bool value, double now) { Position = Expected(now); Stamp = now; Playing = value; Revision++; } internal string Encode() { string s = ((Title.Length > 180) ? Title.Substring(0, 180) : Title); return string.Join("|", "1", Owner.ToString(CultureInfo.InvariantCulture), Token, Revision.ToString(CultureInfo.InvariantCulture), Hash, Playing ? "1" : "0", F(Position), F(Stamp), Convert.ToBase64String(Encoding.UTF8.GetBytes(s)), F(X), F(Y), F(Z), F(Yaw)); } private static string F(double value) { return value.ToString("R", CultureInfo.InvariantCulture); } internal static bool TryDecode(string raw, ulong owner, out RadioState? value) { value = null; if (string.IsNullOrEmpty(raw) || raw.Length > 2048) { return false; } string[] array = raw.Split('|'); if (array.Length != 13 || array[0] != "1" || !ulong.TryParse(array[1], out var result) || result != owner || result == 0L || !Guid.TryParseExact(array[2], "N", out var _) || !long.TryParse(array[3], out var result3) || result3 < 0 || (array[4].Length != 0 && !IsHash(array[4])) || (array[5] != "0" && array[5] != "1")) { return false; } double[] array2 = new double[6]; int[] array3 = new int[6] { 6, 7, 9, 10, 11, 12 }; for (int i = 0; i < array3.Length; i++) { if (!double.TryParse(array[array3[i]], NumberStyles.Float, CultureInfo.InvariantCulture, out array2[i]) || double.IsNaN(array2[i]) || double.IsInfinity(array2[i])) { return false; } } if (array2[0] < 0.0 || array2[0] > 86400.0 || array2[1] < 0.0 || array2[1] > 4294967295.0 || Math.Abs(array2[2]) > 10.0 || Math.Abs(array2[3]) > 10.0 || Math.Abs(array2[4]) > 10.0 || Math.Abs(array2[5]) > 360.0) { return false; } string text; try { text = Encoding.UTF8.GetString(Convert.FromBase64String(array[8])); } catch (FormatException) { return false; } if (text.Length > 180 || (array[5] == "1" && array[4].Length == 0)) { return false; } value = new RadioState { Owner = result, Token = array[2], Revision = result3, Hash = array[4], Playing = (array[5] == "1"), Position = array2[0], Stamp = array2[1], Title = text, X = (float)array2[2], Y = (float)array2[3], Z = (float)array2[4], Yaw = (float)array2[5] }; return true; } private static bool IsHash(string s) { if (s.Length != 64) { return false; } foreach (char c in s) { if ((c < '0' || c > '9') && (c < 'a' || c > 'f')) { return false; } } return true; } internal static float DistanceGain(float distance, float near, float far) { if (distance <= near) { return 1f; } if (distance >= far) { return 0f; } float num = (distance - near) / (far - near); return (1f - num) * (1f - num); } } internal sealed class RadioModel : IDisposable { internal GameObject? Root; internal AudioSource? Source; private readonly List<Material> materials = new List<Material>(); private Material? screen; private float gain; internal void UpdateAcoustics(AudioListener? listener, bool? indoor, float baseVolume) { //IL_0028: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)Root == (Object)null) && !((Object)(object)Source == (Object)null)) { ((Component)Source).transform.localPosition = Vector3.zero; if ((Object)(object)listener == (Object)null || indoor != false) { gain = 0f; Source.volume = 0f; } else { gain = Mathf.Lerp(gain, baseVolume, 1f - Mathf.Exp((0f - Time.unscaledDeltaTime) * 5f)); Source.volume = gain; } } } internal void Create(Transform anchor) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_01c2: Unknown result type (might be due to invalid IL or missing references) //IL_01e6: Unknown result type (might be due to invalid IL or missing references) //IL_01fa: Unknown result type (might be due to invalid IL or missing references) //IL_0219: Unknown result type (might be due to invalid IL or missing references) //IL_023d: Unknown result type (might be due to invalid IL or missing references) //IL_0251: Unknown result type (might be due to invalid IL or missing references) //IL_0281: Unknown result type (might be due to invalid IL or missing references) //IL_0295: Unknown result type (might be due to invalid IL or missing references) //IL_02cb: Unknown result type (might be due to invalid IL or missing references) //IL_02df: Unknown result type (might be due to invalid IL or missing references) //IL_02fb: Unknown result type (might be due to invalid IL or missing references) //IL_0302: Expected O, but got Unknown Dispose(); Root = new GameObject("TramRadio_Magnetola"); Root.transform.SetParent(anchor, false); Vector3 lossyScale = anchor.lossyScale; Root.transform.localScale = new Vector3(SafeInverse(lossyScale.x), SafeInverse(lossyScale.y), SafeInverse(lossyScale.z)); Material material = Mat(new Color(0.09f, 0.105f, 0.12f)); Material material2 = Mat(new Color(0.3f, 0.33f, 0.35f)); Material material3 = Mat(new Color(0.025f, 0.03f, 0.035f)); screen = Mat(new Color(0.05f, 0.35f, 0.23f)); Part("Body", (PrimitiveType)3, Vector3.zero, new Vector3(0.72f, 0.32f, 0.21f), material); Part("TopHandle", (PrimitiveType)3, new Vector3(0f, 0.245f, 0f), new Vector3(0.37f, 0.035f, 0.045f), material2); for (int i = -1; i <= 1; i += 2) { Part("HandleSupport", (PrimitiveType)3, new Vector3((float)i * 0.17f, 0.2f, 0f), new Vector3(0.035f, 0.085f, 0.045f), material2); Part("SpeakerRim", (PrimitiveType)2, new Vector3((float)i * 0.235f, 0f, -0.111f), new Vector3(0.235f, 0.012f, 0.235f), material2).transform.localRotation = Quaternion.Euler(90f, 0f, 0f); Part("Speaker", (PrimitiveType)2, new Vector3((float)i * 0.235f, 0f, -0.127f), new Vector3(0.19f, 0.01f, 0.19f), material3).transform.localRotation = Quaternion.Euler(90f, 0f, 0f); Part("SpeakerCap", (PrimitiveType)0, new Vector3((float)i * 0.235f, 0f, -0.141f), new Vector3(0.07f, 0.07f, 0.025f), material2); } Part("Display", (PrimitiveType)3, new Vector3(0f, 0.065f, -0.113f), new Vector3(0.15f, 0.06f, 0.012f), screen); for (int j = 0; j < 4; j++) { Part("Button", (PrimitiveType)3, new Vector3(-0.06f + 0.04f * (float)j, -0.04f, -0.12f), new Vector3(0.026f, 0.035f, 0.025f), material2); } GameObject val = new GameObject("TramRadio_Emitter"); val.transform.SetParent(Root.transform, false); Source = val.AddComponent<AudioSource>(); gain = 0f; Source.playOnAwake = false; Source.loop = false; Source.spatialBlend = 1f; Source.spread = 0f; Source.dopplerLevel = 0f; Source.priority = 0; Source.minDistance = 1f; Source.maxDistance = 1000000f; Source.rolloffMode = (AudioRolloffMode)2; Source.SetCustomCurve((AudioSourceCurveType)0, AnimationCurve.Linear(0f, 1f, 1f, 1f)); Source.reverbZoneMix = 0f; Source.bypassReverbZones = true; Source.ignoreListenerPause = false; Source.ignoreListenerVolume = false; } private static float SafeInverse(float s) { if (!(Math.Abs(s) < 0.0001f)) { return 1f / Math.Abs(s); } return 1f; } internal void Place(RadioState state) { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)Root == (Object)null)) { Root.transform.localPosition = new Vector3(state.X, state.Y, state.Z); Root.transform.localRotation = Quaternion.Euler(0f, state.Yaw, 0f); } } internal void Light(bool playing) { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)screen == (Object)null)) { Color val = (playing ? new Color(0.08f, 0.8f, 0.45f) : new Color(0.08f, 0.2f, 0.15f)); if (screen.HasProperty("_BaseColor")) { screen.SetColor("_BaseColor", val); } if (screen.HasProperty("_Color")) { screen.SetColor("_Color", val); } } } private Material Mat(Color color) { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Expected O, but got Unknown //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Expected O, but got Unknown //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) Shader val = Shader.Find("Universal Render Pipeline/Lit") ?? Shader.Find("Standard") ?? Shader.Find("Unlit/Color"); Material val2; if ((Object)(object)val != (Object)null) { val2 = new Material(val); } else { Renderer componentInChildren = ((Component)Root.transform.parent).GetComponentInChildren<Renderer>(); if ((Object)(object)componentInChildren == (Object)null || (Object)(object)componentInChildren.sharedMaterial == (Object)null) { throw new InvalidOperationException("No usable shader for radio model"); } val2 = new Material(componentInChildren.sharedMaterial); } if (val2.HasProperty("_BaseColor")) { val2.SetColor("_BaseColor", color); } if (val2.HasProperty("_Color")) { val2.SetColor("_Color", color); } if (val2.HasProperty("_BaseMap")) { val2.SetTexture("_BaseMap", (Texture)null); } if (val2.HasProperty("_MainTex")) { val2.SetTexture("_MainTex", (Texture)null); } materials.Add(val2); return val2; } private GameObject Part(string name, PrimitiveType primitive, Vector3 p, Vector3 size, Material material) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) GameObject obj = GameObject.CreatePrimitive(primitive); ((Object)obj).name = name; obj.transform.SetParent(Root.transform, false); obj.transform.localPosition = p; obj.transform.localScale = size; Collider component = obj.GetComponent<Collider>(); if ((Object)(object)component != (Object)null) { component.enabled = false; Object.Destroy((Object)(object)component); } obj.GetComponent<Renderer>().sharedMaterial = material; return obj; } public void Dispose() { if ((Object)(object)Source != (Object)null) { Source.Stop(); Source.clip = null; } if ((Object)(object)Root != (Object)null) { Object.Destroy((Object)(object)Root); } foreach (Material material in materials) { if ((Object)(object)material != (Object)null) { Object.Destroy((Object)(object)material); } } materials.Clear(); Root = null; Source = null; screen = null; } } internal sealed class Settings { internal float Volume = 0.8f; internal float NearDistance = 6f; internal float MaxDistance = 100f; internal float ControlDistance = 5f; internal float X = 0.65f; internal float Y = 0.3f; internal float Z = 0.1f; internal float Yaw; internal int MaxFileMB = 128; internal bool ShowHud = true; internal bool AutoBench = true; internal void Read(string path) { if (!File.Exists(path)) { Save(path); return; } Dictionary<string, string> dictionary = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase); string[] array = File.ReadAllLines(path); for (int i = 0; i < array.Length; i++) { string text = array[i].Trim(); if (!text.StartsWith("#") && text.Length != 0) { int num = text.IndexOf('='); if (num > 0) { dictionary[text.Substring(0, num).Trim()] = text.Substring(num + 1).Trim(); } } } Volume = ReadFloat(dictionary, "Volume", Volume, 0f, 1f); NearDistance = ReadFloat(dictionary, "NearDistance", NearDistance, 1f, 30f); MaxDistance = ReadFloat(dictionary, "MaxDistance", MaxDistance, NearDistance + 1f, 500f); if (dictionary.TryGetValue("AutoBench", out var value) && bool.TryParse(value, out var result)) { AutoBench = result; } ControlDistance = ReadFloat(dictionary, "ControlDistance", ControlDistance, 2f, 20f); X = ReadFloat(dictionary, "X", X, -10f, 10f); Y = ReadFloat(dictionary, "Y", Y, -10f, 10f); Z = ReadFloat(dictionary, "Z", Z, -10f, 10f); Yaw = ReadFloat(dictionary, "Yaw", Yaw, -360f, 360f); MaxFileMB = (int)ReadFloat(dictionary, "MaxFileMB", MaxFileMB, 1f, 256f); if (dictionary.TryGetValue("ShowHud", out var value2) && bool.TryParse(value2, out var result2)) { ShowHud = result2; } } private static float ReadFloat(Dictionary<string, string> d, string key, float fallback, float min, float max) { if (!d.TryGetValue(key, out string value) || !float.TryParse(value, NumberStyles.Float, CultureInfo.InvariantCulture, out var result) || float.IsNaN(result) || float.IsInfinity(result)) { return fallback; } return Math.Max(min, Math.Min(max, result)); } internal void Save(string path) { Directory.CreateDirectory(Path.GetDirectoryName(path)); string[] contents = new string[13] { "# TramRadio 1.0.0. Edit while the game is closed. Decimal separator: dot.", "# Volume is personal; placement is shared by the lobby owner.", "AutoBench=" + AutoBench, "Volume=" + F(Volume), "NearDistance=" + F(NearDistance), "MaxDistance=" + F(MaxDistance), "ControlDistance=" + F(ControlDistance), "MaxFileMB=" + MaxFileMB, "ShowHud=" + ShowHud, "X=" + F(X), "Y=" + F(Y), "Z=" + F(Z), "Yaw=" + F(Yaw) }; File.WriteAllLines(path, contents); } private static string F(float f) { return f.ToString("R", CultureInfo.InvariantCulture); } } }
UserLibs/NLayer.dll
Decompiled 33 minutes ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Threading; using System.Threading.Tasks; using NLayer.Decoder; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("Mark Heath, Andrew Ward")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Fully Managed MPEG 1 & 2 Decoder for Layers 1, 2, & 3")] [assembly: AssemblyFileVersion("1.16.0.0")] [assembly: AssemblyInformationalVersion("1.16.0+c88b0d8abfa15c1e506106931ea8410170dc6326")] [assembly: AssemblyProduct("NLayer")] [assembly: AssemblyTitle("NLayer")] [assembly: AssemblyVersion("1.16.0.0")] namespace NLayer { public enum MpegVersion { Unknown = 0, Version1 = 10, Version2 = 20, Version25 = 25 } public enum MpegLayer { Unknown, LayerI, LayerII, LayerIII } public enum MpegChannelMode { Stereo, JointStereo, DualChannel, Mono } public enum StereoMode { Both, LeftOnly, RightOnly, DownmixToMono } public interface IMpegFrame { int SampleRate { get; } int SampleRateIndex { get; } int FrameLength { get; } int BitRate { get; } MpegVersion Version { get; } MpegLayer Layer { get; } MpegChannelMode ChannelMode { get; } int ChannelModeExtension { get; } int SampleCount { get; } int BitRateIndex { get; } bool IsCopyrighted { get; } bool HasCrc { get; } bool IsCorrupted { get; } void Reset(); int ReadBits(int bitCount); } public class MpegFile : IDisposable { private Stream _stream; private bool _closeStream; private bool _eofFound; private MpegStreamReader _reader; private MpegFrameDecoder _decoder; private object _seekLock = new object(); private long _position; private float[] _readBuf = new float[2304]; private int _readBufLen; private int _readBufOfs; public int SampleRate => _reader.SampleRate; public int Channels => _reader.Channels; public bool CanSeek => _reader.CanSeek; public long Length => _reader.SampleCount * _reader.Channels * 4; public TimeSpan Duration { get { long sampleCount = _reader.SampleCount; if (sampleCount == -1) { return TimeSpan.Zero; } return TimeSpan.FromSeconds((double)sampleCount / (double)_reader.SampleRate); } } public long Position { get { return _position; } set { if (!_reader.CanSeek) { throw new InvalidOperationException("Cannot Seek!"); } if (value < 0) { throw new ArgumentOutOfRangeException("value"); } long num = value / 4 / _reader.Channels; int num2 = 0; if (num >= _reader.FirstFrameSampleCount) { num2 = _reader.FirstFrameSampleCount; num -= num2; } lock (_seekLock) { long num3 = _reader.SeekTo(num); if (num3 == -1) { throw new ArgumentOutOfRangeException("value"); } _decoder.Reset(); if (num2 != 0) { _decoder.DecodeFrame(_reader.NextFrame(), _readBuf, 0); num3 += num2; } _position = num3 * 4 * _reader.Channels; _eofFound = false; _readBufOfs = (_readBufLen = 0); } } } public TimeSpan Time { get { return TimeSpan.FromSeconds((double)_position / 4.0 / (double)_reader.Channels / (double)_reader.SampleRate); } set { Position = (long)(value.TotalSeconds * (double)_reader.SampleRate * (double)_reader.Channels * 4.0); } } public StereoMode StereoMode { get { return _decoder.StereoMode; } set { _decoder.StereoMode = value; } } public MpegFile(string fileName) { Init(File.Open(fileName, FileMode.Open, FileAccess.Read, FileShare.Read), closeStream: true); } public MpegFile(Stream stream) { Init(stream, closeStream: false); } private void Init(Stream stream, bool closeStream) { _stream = stream; _closeStream = closeStream; _reader = new MpegStreamReader(_stream); _decoder = new MpegFrameDecoder(); } public void Dispose() { if (_closeStream) { _stream.Dispose(); _closeStream = false; } } public void SetEQ(float[] eq) { _decoder.SetEQ(eq); } public int ReadSamples(byte[] buffer, int index, int count) { if (index < 0 || index + count > buffer.Length) { throw new ArgumentOutOfRangeException("index"); } count -= count % 4; return ReadSamplesImpl(buffer, index, count, 32); } public int ReadSamples(float[] buffer, int index, int count) { if (index < 0 || index + count > buffer.Length) { throw new ArgumentOutOfRangeException("index"); } return ReadSamplesImpl(buffer, index * 4, count * 4, 32) / 4; } public int ReadSamplesInt16(byte[] buffer, int index, int count) { if (index < 0 || index + count > buffer.Length * 2) { throw new ArgumentOutOfRangeException("index"); } return ReadSamplesImpl(buffer, index, count, 16) * 2 / 4; } public int ReadSamplesInt8(byte[] buffer, int index, int count) { if (index < 0 || index + count > buffer.Length * 4) { throw new ArgumentOutOfRangeException("index"); } return ReadSamplesImpl(buffer, index, count, 8) / 4; } private int ReadSamplesImpl(Array buffer, int index, int count, int bitDepth) { int num = 0; lock (_seekLock) { while (count > 0) { if (_readBufLen > _readBufOfs) { int num2 = _readBufLen - _readBufOfs; if (num2 > count) { num2 = count; } if (bitDepth == 32) { Buffer.BlockCopy(_readBuf, _readBufOfs, buffer, index, num2); } else { for (int i = 0; i < num2 / 4; i++) { switch (bitDepth) { case 8: buffer.SetValue((byte)Math.Round(127.5f * _readBuf[_readBufOfs / 4 + i] + 127.5f), index / 4 + i); break; case 16: { int num3 = (int)Math.Round(32767.5f * _readBuf[_readBufOfs / 4 + i] - 0.5f); if (num3 < 0) { num3 += 65536; } buffer.SetValue((byte)(num3 % 256), 2 * (index / 4 + i)); buffer.SetValue((byte)(num3 / 256), 2 * (index / 4 + i) + 1); break; } } } } num += num2; count -= num2; index += num2; _position += num2; _readBufOfs += num2; if (_readBufOfs == _readBufLen) { _readBufLen = 0; } } if (_readBufLen != 0) { continue; } if (_eofFound) { break; } MpegFrame mpegFrame = _reader.NextFrame(); if (mpegFrame == null) { _eofFound = true; break; } try { _readBufLen = _decoder.DecodeFrame(mpegFrame, _readBuf, 0) * 4; _readBufOfs = 0; } catch (InvalidDataException) { _decoder.Reset(); _readBufOfs = (_readBufLen = 0); } catch (EndOfStreamException) { _eofFound = true; break; } finally { mpegFrame.ClearBuffer(); } } } return num; } } public class MpegFrameDecoder { private LayerIDecoder _layerIDecoder; private LayerIIDecoder _layerIIDecoder; private LayerIIIDecoder _layerIIIDecoder; private float[] _eqFactors; private float[] _ch0; private float[] _ch1; public StereoMode StereoMode { get; set; } public MpegFrameDecoder() { _ch0 = new float[1152]; _ch1 = new float[1152]; } public void SetEQ(float[] eq) { if (eq != null) { float[] array = new float[32]; for (int i = 0; i < eq.Length; i++) { array[i] = (float)Math.Pow(2.0, eq[i] / 6f); } _eqFactors = array; } else { _eqFactors = null; } } public int DecodeFrame(IMpegFrame frame, byte[] dest, int destOffset) { if (frame == null) { throw new ArgumentNullException("frame"); } if (dest == null) { throw new ArgumentNullException("dest"); } if (destOffset % 4 != 0) { throw new ArgumentException("Must be an even multiple of 4", "destOffset"); } if ((dest.Length - destOffset) / 4 < ((frame.ChannelMode == MpegChannelMode.Mono) ? 1 : 2) * frame.SampleCount) { throw new ArgumentException("Buffer not large enough! Must be big enough to hold the frame's entire output. This is up to 9,216 bytes.", "dest"); } return DecodeFrameImpl(frame, dest, destOffset / 4) * 4; } public int DecodeFrame(IMpegFrame frame, float[] dest, int destOffset) { if (frame == null) { throw new ArgumentNullException("frame"); } if (dest == null) { throw new ArgumentNullException("dest"); } if (dest.Length - destOffset < ((frame.ChannelMode == MpegChannelMode.Mono) ? 1 : 2) * frame.SampleCount) { throw new ArgumentException("Buffer not large enough! Must be big enough to hold the frame's entire output. This is up to 2,304 elements.", "dest"); } return DecodeFrameImpl(frame, dest, destOffset); } private int DecodeFrameImpl(IMpegFrame frame, Array dest, int destOffset) { frame.Reset(); LayerDecoderBase layerDecoderBase = null; switch (frame.Layer) { case MpegLayer.LayerI: if (_layerIDecoder == null) { _layerIDecoder = new LayerIDecoder(); } layerDecoderBase = _layerIDecoder; break; case MpegLayer.LayerII: if (_layerIIDecoder == null) { _layerIIDecoder = new LayerIIDecoder(); } layerDecoderBase = _layerIIDecoder; break; case MpegLayer.LayerIII: if (_layerIIIDecoder == null) { _layerIIIDecoder = new LayerIIIDecoder(); } layerDecoderBase = _layerIIIDecoder; break; } if (layerDecoderBase != null) { layerDecoderBase.SetEQ(_eqFactors); layerDecoderBase.StereoMode = StereoMode; int num = layerDecoderBase.DecodeFrame(frame, _ch0, _ch1); if (frame.ChannelMode == MpegChannelMode.Mono) { Buffer.BlockCopy(_ch0, 0, dest, destOffset * 4, num * 4); } else { for (int i = 0; i < num; i++) { Buffer.BlockCopy(_ch0, i * 4, dest, destOffset * 4, 4); destOffset++; Buffer.BlockCopy(_ch1, i * 4, dest, destOffset * 4, 4); destOffset++; } num *= 2; } return num; } return 0; } public void Reset() { if (_layerIDecoder != null) { _layerIDecoder.ResetForSeek(); } if (_layerIIDecoder != null) { _layerIIDecoder.ResetForSeek(); } if (_layerIIIDecoder != null) { _layerIIIDecoder.ResetForSeek(); } } } } namespace NLayer.Decoder { internal class BitReservoir { private byte[] _buf = new byte[8192]; private int _start; private int _end = -1; private int _bitsLeft; private long _bitsRead; public int BitsAvailable { get { if (_bitsLeft > 0) { return (_end + _buf.Length - _start) % _buf.Length * 8 + _bitsLeft; } return 0; } } public long BitsRead => _bitsRead; private static int GetSlots(IMpegFrame frame) { int num = frame.FrameLength - 4; if (frame.HasCrc) { num -= 2; } if (frame.Version == MpegVersion.Version1 && frame.ChannelMode != MpegChannelMode.Mono) { return num - 32; } if (frame.Version > MpegVersion.Version1 && frame.ChannelMode == MpegChannelMode.Mono) { return num - 9; } return num - 17; } public bool AddBits(IMpegFrame frame, int overlap) { int end = _end; int num = GetSlots(frame); while (--num >= 0) { int num2 = frame.ReadBits(8); if (num2 == -1) { throw new InvalidDataException("Frame did not have enough bytes!"); } _buf[++_end] = (byte)num2; if (_end == _buf.Length - 1) { _end = -1; } } _bitsLeft = 8; if (end == -1) { return overlap == 0; } if ((end + 1 - _start + _buf.Length) % _buf.Length >= overlap) { _start = (end + 1 - overlap + _buf.Length) % _buf.Length; return true; } _start = end + overlap; return false; } public int GetBits(int count) { int readCount; int result = TryPeekBits(count, out readCount); if (readCount < count) { throw new InvalidDataException("Reservoir did not have enough bytes!"); } SkipBits(count); return result; } public int Get1Bit() { if (_bitsLeft == 0) { throw new InvalidDataException("Reservoir did not have enough bytes!"); } _bitsLeft--; _bitsRead++; int result = (_buf[_start] >> _bitsLeft) & 1; if (_bitsLeft == 0 && (_start = (_start + 1) % _buf.Length) != _end + 1) { _bitsLeft = 8; } return result; } public int TryPeekBits(int count, out int readCount) { if (count < 0 || count > 32) { throw new ArgumentOutOfRangeException("count", "Must return between 0 and 32 bits!"); } if (_bitsLeft == 0 || count == 0) { readCount = 0; return 0; } int num = _buf[_start]; if (count < _bitsLeft) { num >>= _bitsLeft - count; num &= (1 << count) - 1; readCount = count; return num; } num &= (1 << _bitsLeft) - 1; count -= _bitsLeft; readCount = _bitsLeft; int num2 = _start; while (count > 0 && (num2 = (num2 + 1) % _buf.Length) != _end + 1) { int num3 = Math.Min(count, 8); num <<= num3; num |= _buf[num2] >> (8 - num3) % 8; count -= num3; readCount += num3; } return num; } public void SkipBits(int count) { if (count > 0) { if (count > BitsAvailable) { throw new ArgumentOutOfRangeException("count"); } int num = 8 - _bitsLeft + count; _start = (num / 8 + _start) % _buf.Length; _bitsLeft = 8 - num % 8; _bitsRead += count; } } public void RewindBits(int count) { _bitsLeft += count; _bitsRead -= count; while (_bitsLeft > 8) { _start--; _bitsLeft -= 8; } while (_start < 0) { _start += _buf.Length; } } public void FlushBits() { if (_bitsLeft < 8) { SkipBits(_bitsLeft); } } public void Reset() { _start = 0; _end = -1; _bitsLeft = 0; } } internal abstract class FrameBase { private static int _totalAllocation; private MpegStreamReader _reader; private byte[] _savedBuffer; internal static int TotalAllocation => Interlocked.CompareExchange(ref _totalAllocation, 0, 0); internal long Offset { get; private set; } internal int Length { get; set; } internal bool Validate(long offset, MpegStreamReader reader) { Offset = offset; _reader = reader; int num = Validate(); if (num > 0) { Length = num; return true; } return false; } protected int Read(int offset, byte[] buffer) { return Read(offset, buffer, 0, buffer.Length); } protected int Read(int offset, byte[] buffer, int index, int count) { if (_savedBuffer != null) { if (index < 0 || index + count > buffer.Length) { return 0; } if (offset < 0 || offset >= _savedBuffer.Length) { return 0; } if (offset + count > _savedBuffer.Length) { count = _savedBuffer.Length - index; } Array.Copy(_savedBuffer, offset, buffer, index, count); return count; } return _reader.Read(Offset + offset, buffer, index, count); } protected int ReadByte(int offset) { if (_savedBuffer != null) { if (offset < 0) { throw new ArgumentOutOfRangeException(); } if (offset >= _savedBuffer.Length) { return -1; } return _savedBuffer[offset]; } return _reader.ReadByte(Offset + offset); } protected abstract int Validate(); internal void SaveBuffer() { _savedBuffer = new byte[Length]; _reader.Read(Offset, _savedBuffer, 0, Length); Interlocked.Add(ref _totalAllocation, Length); } internal void ClearBuffer() { Interlocked.Add(ref _totalAllocation, -Length); _savedBuffer = null; } internal virtual void Parse() { } } internal class Huffman { private class HuffmanListNode { internal byte Value; internal int Length; internal int Bits; internal int Mask; internal HuffmanListNode Next; } private static readonly byte[][,] _codeTables; private static readonly float[] _floatLookup; private static HuffmanListNode[] _llCache; private static int[] _llCacheMaxBits; private static readonly int[] LIN_BITS; static Huffman() { _codeTables = new byte[17][,] { new byte[7, 2] { { 2, 1 }, { 0, 0 }, { 2, 1 }, { 0, 16 }, { 2, 1 }, { 0, 1 }, { 0, 17 } }, new byte[17, 2] { { 2, 1 }, { 0, 0 }, { 4, 1 }, { 2, 1 }, { 0, 16 }, { 0, 1 }, { 2, 1 }, { 0, 17 }, { 4, 1 }, { 2, 1 }, { 0, 32 }, { 0, 33 }, { 2, 1 }, { 0, 18 }, { 2, 1 }, { 0, 2 }, { 0, 34 } }, new byte[17, 2] { { 4, 1 }, { 2, 1 }, { 0, 0 }, { 0, 1 }, { 2, 1 }, { 0, 17 }, { 2, 1 }, { 0, 16 }, { 4, 1 }, { 2, 1 }, { 0, 32 }, { 0, 33 }, { 2, 1 }, { 0, 18 }, { 2, 1 }, { 0, 2 }, { 0, 34 } }, new byte[31, 2] { { 2, 1 }, { 0, 0 }, { 4, 1 }, { 2, 1 }, { 0, 16 }, { 0, 1 }, { 2, 1 }, { 0, 17 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 32 }, { 0, 2 }, { 2, 1 }, { 0, 33 }, { 0, 18 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 34 }, { 0, 48 }, { 2, 1 }, { 0, 3 }, { 0, 19 }, { 2, 1 }, { 0, 49 }, { 2, 1 }, { 0, 50 }, { 2, 1 }, { 0, 35 }, { 0, 51 } }, new byte[31, 2] { { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 0 }, { 0, 16 }, { 0, 17 }, { 6, 1 }, { 2, 1 }, { 0, 1 }, { 2, 1 }, { 0, 32 }, { 0, 33 }, { 6, 1 }, { 2, 1 }, { 0, 18 }, { 2, 1 }, { 0, 2 }, { 0, 34 }, { 4, 1 }, { 2, 1 }, { 0, 49 }, { 0, 19 }, { 4, 1 }, { 2, 1 }, { 0, 48 }, { 0, 50 }, { 2, 1 }, { 0, 35 }, { 2, 1 }, { 0, 3 }, { 0, 51 } }, new byte[71, 2] { { 2, 1 }, { 0, 0 }, { 4, 1 }, { 2, 1 }, { 0, 16 }, { 0, 1 }, { 8, 1 }, { 2, 1 }, { 0, 17 }, { 4, 1 }, { 2, 1 }, { 0, 32 }, { 0, 2 }, { 0, 33 }, { 18, 1 }, { 6, 1 }, { 2, 1 }, { 0, 18 }, { 2, 1 }, { 0, 34 }, { 0, 48 }, { 4, 1 }, { 2, 1 }, { 0, 49 }, { 0, 19 }, { 4, 1 }, { 2, 1 }, { 0, 3 }, { 0, 50 }, { 2, 1 }, { 0, 35 }, { 0, 4 }, { 10, 1 }, { 4, 1 }, { 2, 1 }, { 0, 64 }, { 0, 65 }, { 2, 1 }, { 0, 20 }, { 2, 1 }, { 0, 66 }, { 0, 36 }, { 12, 1 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 51 }, { 0, 67 }, { 0, 80 }, { 4, 1 }, { 2, 1 }, { 0, 52 }, { 0, 5 }, { 0, 81 }, { 6, 1 }, { 2, 1 }, { 0, 21 }, { 2, 1 }, { 0, 82 }, { 0, 37 }, { 4, 1 }, { 2, 1 }, { 0, 68 }, { 0, 53 }, { 4, 1 }, { 2, 1 }, { 0, 83 }, { 0, 84 }, { 2, 1 }, { 0, 69 }, { 0, 85 } }, new byte[71, 2] { { 6, 1 }, { 2, 1 }, { 0, 0 }, { 2, 1 }, { 0, 16 }, { 0, 1 }, { 2, 1 }, { 0, 17 }, { 4, 1 }, { 2, 1 }, { 0, 33 }, { 0, 18 }, { 14, 1 }, { 4, 1 }, { 2, 1 }, { 0, 32 }, { 0, 2 }, { 2, 1 }, { 0, 34 }, { 4, 1 }, { 2, 1 }, { 0, 48 }, { 0, 3 }, { 2, 1 }, { 0, 49 }, { 0, 19 }, { 14, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 50 }, { 0, 35 }, { 2, 1 }, { 0, 64 }, { 0, 4 }, { 2, 1 }, { 0, 65 }, { 2, 1 }, { 0, 20 }, { 0, 66 }, { 12, 1 }, { 6, 1 }, { 2, 1 }, { 0, 36 }, { 2, 1 }, { 0, 51 }, { 0, 80 }, { 4, 1 }, { 2, 1 }, { 0, 67 }, { 0, 52 }, { 0, 81 }, { 6, 1 }, { 2, 1 }, { 0, 21 }, { 2, 1 }, { 0, 5 }, { 0, 82 }, { 6, 1 }, { 2, 1 }, { 0, 37 }, { 2, 1 }, { 0, 68 }, { 0, 53 }, { 2, 1 }, { 0, 83 }, { 2, 1 }, { 0, 69 }, { 2, 1 }, { 0, 84 }, { 0, 85 } }, new byte[71, 2] { { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 0 }, { 0, 16 }, { 2, 1 }, { 0, 1 }, { 0, 17 }, { 10, 1 }, { 4, 1 }, { 2, 1 }, { 0, 32 }, { 0, 33 }, { 2, 1 }, { 0, 18 }, { 2, 1 }, { 0, 2 }, { 0, 34 }, { 12, 1 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 48 }, { 0, 3 }, { 0, 49 }, { 2, 1 }, { 0, 19 }, { 2, 1 }, { 0, 50 }, { 0, 35 }, { 12, 1 }, { 4, 1 }, { 2, 1 }, { 0, 65 }, { 0, 20 }, { 4, 1 }, { 2, 1 }, { 0, 64 }, { 0, 51 }, { 2, 1 }, { 0, 66 }, { 0, 36 }, { 10, 1 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 4 }, { 0, 80 }, { 0, 67 }, { 2, 1 }, { 0, 52 }, { 0, 81 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 21 }, { 0, 82 }, { 2, 1 }, { 0, 37 }, { 0, 68 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 5 }, { 0, 84 }, { 0, 83 }, { 2, 1 }, { 0, 53 }, { 2, 1 }, { 0, 69 }, { 0, 85 } }, new byte[127, 2] { { 2, 1 }, { 0, 0 }, { 4, 1 }, { 2, 1 }, { 0, 16 }, { 0, 1 }, { 10, 1 }, { 2, 1 }, { 0, 17 }, { 4, 1 }, { 2, 1 }, { 0, 32 }, { 0, 2 }, { 2, 1 }, { 0, 33 }, { 0, 18 }, { 28, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 34 }, { 0, 48 }, { 2, 1 }, { 0, 49 }, { 0, 19 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 3 }, { 0, 50 }, { 2, 1 }, { 0, 35 }, { 0, 64 }, { 4, 1 }, { 2, 1 }, { 0, 65 }, { 0, 20 }, { 4, 1 }, { 2, 1 }, { 0, 4 }, { 0, 51 }, { 2, 1 }, { 0, 66 }, { 0, 36 }, { 28, 1 }, { 10, 1 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 80 }, { 0, 5 }, { 0, 96 }, { 2, 1 }, { 0, 97 }, { 0, 22 }, { 12, 1 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 67 }, { 0, 52 }, { 0, 81 }, { 2, 1 }, { 0, 21 }, { 2, 1 }, { 0, 82 }, { 0, 37 }, { 4, 1 }, { 2, 1 }, { 0, 38 }, { 0, 54 }, { 0, 113 }, { 20, 1 }, { 8, 1 }, { 2, 1 }, { 0, 23 }, { 4, 1 }, { 2, 1 }, { 0, 68 }, { 0, 83 }, { 0, 6 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 53 }, { 0, 69 }, { 0, 98 }, { 2, 1 }, { 0, 112 }, { 2, 1 }, { 0, 7 }, { 0, 100 }, { 14, 1 }, { 4, 1 }, { 2, 1 }, { 0, 114 }, { 0, 39 }, { 6, 1 }, { 2, 1 }, { 0, 99 }, { 2, 1 }, { 0, 84 }, { 0, 85 }, { 2, 1 }, { 0, 70 }, { 0, 115 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 55 }, { 0, 101 }, { 2, 1 }, { 0, 86 }, { 0, 116 }, { 6, 1 }, { 2, 1 }, { 0, 71 }, { 2, 1 }, { 0, 102 }, { 0, 117 }, { 4, 1 }, { 2, 1 }, { 0, 87 }, { 0, 118 }, { 2, 1 }, { 0, 103 }, { 0, 119 } }, new byte[127, 2] { { 6, 1 }, { 2, 1 }, { 0, 0 }, { 2, 1 }, { 0, 16 }, { 0, 1 }, { 8, 1 }, { 2, 1 }, { 0, 17 }, { 4, 1 }, { 2, 1 }, { 0, 32 }, { 0, 2 }, { 0, 18 }, { 24, 1 }, { 8, 1 }, { 2, 1 }, { 0, 33 }, { 2, 1 }, { 0, 34 }, { 2, 1 }, { 0, 48 }, { 0, 3 }, { 4, 1 }, { 2, 1 }, { 0, 49 }, { 0, 19 }, { 4, 1 }, { 2, 1 }, { 0, 50 }, { 0, 35 }, { 4, 1 }, { 2, 1 }, { 0, 64 }, { 0, 4 }, { 2, 1 }, { 0, 65 }, { 0, 20 }, { 30, 1 }, { 16, 1 }, { 10, 1 }, { 4, 1 }, { 2, 1 }, { 0, 66 }, { 0, 36 }, { 4, 1 }, { 2, 1 }, { 0, 51 }, { 0, 67 }, { 0, 80 }, { 4, 1 }, { 2, 1 }, { 0, 52 }, { 0, 81 }, { 0, 97 }, { 6, 1 }, { 2, 1 }, { 0, 22 }, { 2, 1 }, { 0, 6 }, { 0, 38 }, { 2, 1 }, { 0, 98 }, { 2, 1 }, { 0, 21 }, { 2, 1 }, { 0, 5 }, { 0, 82 }, { 16, 1 }, { 10, 1 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 37 }, { 0, 68 }, { 0, 96 }, { 2, 1 }, { 0, 99 }, { 0, 54 }, { 4, 1 }, { 2, 1 }, { 0, 112 }, { 0, 23 }, { 0, 113 }, { 16, 1 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 7 }, { 0, 100 }, { 0, 114 }, { 2, 1 }, { 0, 39 }, { 4, 1 }, { 2, 1 }, { 0, 83 }, { 0, 53 }, { 2, 1 }, { 0, 84 }, { 0, 69 }, { 10, 1 }, { 4, 1 }, { 2, 1 }, { 0, 70 }, { 0, 115 }, { 2, 1 }, { 0, 55 }, { 2, 1 }, { 0, 101 }, { 0, 86 }, { 10, 1 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 85 }, { 0, 87 }, { 0, 116 }, { 2, 1 }, { 0, 71 }, { 0, 102 }, { 4, 1 }, { 2, 1 }, { 0, 117 }, { 0, 118 }, { 2, 1 }, { 0, 103 }, { 0, 119 } }, new byte[127, 2] { { 12, 1 }, { 4, 1 }, { 2, 1 }, { 0, 16 }, { 0, 1 }, { 2, 1 }, { 0, 17 }, { 2, 1 }, { 0, 0 }, { 2, 1 }, { 0, 32 }, { 0, 2 }, { 16, 1 }, { 4, 1 }, { 2, 1 }, { 0, 33 }, { 0, 18 }, { 4, 1 }, { 2, 1 }, { 0, 34 }, { 0, 49 }, { 2, 1 }, { 0, 19 }, { 2, 1 }, { 0, 48 }, { 2, 1 }, { 0, 3 }, { 0, 64 }, { 26, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 50 }, { 0, 35 }, { 2, 1 }, { 0, 65 }, { 0, 51 }, { 10, 1 }, { 4, 1 }, { 2, 1 }, { 0, 20 }, { 0, 66 }, { 2, 1 }, { 0, 36 }, { 2, 1 }, { 0, 4 }, { 0, 80 }, { 4, 1 }, { 2, 1 }, { 0, 67 }, { 0, 52 }, { 2, 1 }, { 0, 81 }, { 0, 21 }, { 28, 1 }, { 14, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 82 }, { 0, 37 }, { 2, 1 }, { 0, 83 }, { 0, 53 }, { 4, 1 }, { 2, 1 }, { 0, 96 }, { 0, 22 }, { 0, 97 }, { 4, 1 }, { 2, 1 }, { 0, 98 }, { 0, 38 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 5 }, { 0, 6 }, { 0, 68 }, { 2, 1 }, { 0, 84 }, { 0, 69 }, { 18, 1 }, { 10, 1 }, { 4, 1 }, { 2, 1 }, { 0, 99 }, { 0, 54 }, { 4, 1 }, { 2, 1 }, { 0, 112 }, { 0, 7 }, { 0, 113 }, { 4, 1 }, { 2, 1 }, { 0, 23 }, { 0, 100 }, { 2, 1 }, { 0, 70 }, { 0, 114 }, { 10, 1 }, { 6, 1 }, { 2, 1 }, { 0, 39 }, { 2, 1 }, { 0, 85 }, { 0, 115 }, { 2, 1 }, { 0, 55 }, { 0, 86 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 101 }, { 0, 116 }, { 2, 1 }, { 0, 71 }, { 0, 102 }, { 4, 1 }, { 2, 1 }, { 0, 117 }, { 0, 87 }, { 2, 1 }, { 0, 118 }, { 2, 1 }, { 0, 103 }, { 0, 119 } }, new byte[511, 2] { { 2, 1 }, { 0, 0 }, { 6, 1 }, { 2, 1 }, { 0, 16 }, { 2, 1 }, { 0, 1 }, { 0, 17 }, { 28, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 32 }, { 0, 2 }, { 2, 1 }, { 0, 33 }, { 0, 18 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 34 }, { 0, 48 }, { 2, 1 }, { 0, 3 }, { 0, 49 }, { 6, 1 }, { 2, 1 }, { 0, 19 }, { 2, 1 }, { 0, 50 }, { 0, 35 }, { 4, 1 }, { 2, 1 }, { 0, 64 }, { 0, 4 }, { 0, 65 }, { 70, 1 }, { 28, 1 }, { 14, 1 }, { 6, 1 }, { 2, 1 }, { 0, 20 }, { 2, 1 }, { 0, 51 }, { 0, 66 }, { 4, 1 }, { 2, 1 }, { 0, 36 }, { 0, 80 }, { 2, 1 }, { 0, 67 }, { 0, 52 }, { 4, 1 }, { 2, 1 }, { 0, 81 }, { 0, 21 }, { 4, 1 }, { 2, 1 }, { 0, 5 }, { 0, 82 }, { 2, 1 }, { 0, 37 }, { 2, 1 }, { 0, 68 }, { 0, 83 }, { 14, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 96 }, { 0, 6 }, { 2, 1 }, { 0, 97 }, { 0, 22 }, { 4, 1 }, { 2, 1 }, { 0, 128 }, { 0, 8 }, { 0, 129 }, { 16, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 53 }, { 0, 98 }, { 2, 1 }, { 0, 38 }, { 0, 84 }, { 4, 1 }, { 2, 1 }, { 0, 69 }, { 0, 99 }, { 2, 1 }, { 0, 54 }, { 0, 112 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 7 }, { 0, 85 }, { 0, 113 }, { 2, 1 }, { 0, 23 }, { 2, 1 }, { 0, 39 }, { 0, 55 }, { 72, 1 }, { 24, 1 }, { 12, 1 }, { 4, 1 }, { 2, 1 }, { 0, 24 }, { 0, 130 }, { 2, 1 }, { 0, 40 }, { 4, 1 }, { 2, 1 }, { 0, 100 }, { 0, 70 }, { 0, 114 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 132 }, { 0, 72 }, { 2, 1 }, { 0, 144 }, { 0, 9 }, { 2, 1 }, { 0, 145 }, { 0, 25 }, { 24, 1 }, { 14, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 115 }, { 0, 101 }, { 2, 1 }, { 0, 86 }, { 0, 116 }, { 4, 1 }, { 2, 1 }, { 0, 71 }, { 0, 102 }, { 0, 131 }, { 6, 1 }, { 2, 1 }, { 0, 56 }, { 2, 1 }, { 0, 117 }, { 0, 87 }, { 2, 1 }, { 0, 146 }, { 0, 41 }, { 14, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 103 }, { 0, 133 }, { 2, 1 }, { 0, 88 }, { 0, 57 }, { 2, 1 }, { 0, 147 }, { 2, 1 }, { 0, 73 }, { 0, 134 }, { 6, 1 }, { 2, 1 }, { 0, 160 }, { 2, 1 }, { 0, 104 }, { 0, 10 }, { 2, 1 }, { 0, 161 }, { 0, 26 }, { 68, 1 }, { 24, 1 }, { 12, 1 }, { 4, 1 }, { 2, 1 }, { 0, 162 }, { 0, 42 }, { 4, 1 }, { 2, 1 }, { 0, 149 }, { 0, 89 }, { 2, 1 }, { 0, 163 }, { 0, 58 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 74 }, { 0, 150 }, { 2, 1 }, { 0, 176 }, { 0, 11 }, { 2, 1 }, { 0, 177 }, { 0, 27 }, { 20, 1 }, { 8, 1 }, { 2, 1 }, { 0, 178 }, { 4, 1 }, { 2, 1 }, { 0, 118 }, { 0, 119 }, { 0, 148 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 135 }, { 0, 120 }, { 0, 164 }, { 4, 1 }, { 2, 1 }, { 0, 105 }, { 0, 165 }, { 0, 43 }, { 12, 1 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 90 }, { 0, 136 }, { 0, 179 }, { 2, 1 }, { 0, 59 }, { 2, 1 }, { 0, 121 }, { 0, 166 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 106 }, { 0, 180 }, { 0, 192 }, { 4, 1 }, { 2, 1 }, { 0, 12 }, { 0, 152 }, { 0, 193 }, { 60, 1 }, { 22, 1 }, { 10, 1 }, { 6, 1 }, { 2, 1 }, { 0, 28 }, { 2, 1 }, { 0, 137 }, { 0, 181 }, { 2, 1 }, { 0, 91 }, { 0, 194 }, { 4, 1 }, { 2, 1 }, { 0, 44 }, { 0, 60 }, { 4, 1 }, { 2, 1 }, { 0, 182 }, { 0, 107 }, { 2, 1 }, { 0, 196 }, { 0, 76 }, { 16, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 168 }, { 0, 138 }, { 2, 1 }, { 0, 208 }, { 0, 13 }, { 2, 1 }, { 0, 209 }, { 2, 1 }, { 0, 75 }, { 2, 1 }, { 0, 151 }, { 0, 167 }, { 12, 1 }, { 6, 1 }, { 2, 1 }, { 0, 195 }, { 2, 1 }, { 0, 122 }, { 0, 153 }, { 4, 1 }, { 2, 1 }, { 0, 197 }, { 0, 92 }, { 0, 183 }, { 4, 1 }, { 2, 1 }, { 0, 29 }, { 0, 210 }, { 2, 1 }, { 0, 45 }, { 2, 1 }, { 0, 123 }, { 0, 211 }, { 52, 1 }, { 28, 1 }, { 12, 1 }, { 4, 1 }, { 2, 1 }, { 0, 61 }, { 0, 198 }, { 4, 1 }, { 2, 1 }, { 0, 108 }, { 0, 169 }, { 2, 1 }, { 0, 154 }, { 0, 212 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 184 }, { 0, 139 }, { 2, 1 }, { 0, 77 }, { 0, 199 }, { 4, 1 }, { 2, 1 }, { 0, 124 }, { 0, 213 }, { 2, 1 }, { 0, 93 }, { 0, 224 }, { 10, 1 }, { 4, 1 }, { 2, 1 }, { 0, 225 }, { 0, 30 }, { 4, 1 }, { 2, 1 }, { 0, 14 }, { 0, 46 }, { 0, 226 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 227 }, { 0, 109 }, { 2, 1 }, { 0, 140 }, { 0, 228 }, { 4, 1 }, { 2, 1 }, { 0, 229 }, { 0, 186 }, { 0, 240 }, { 38, 1 }, { 16, 1 }, { 4, 1 }, { 2, 1 }, { 0, 241 }, { 0, 31 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 170 }, { 0, 155 }, { 0, 185 }, { 2, 1 }, { 0, 62 }, { 2, 1 }, { 0, 214 }, { 0, 200 }, { 12, 1 }, { 6, 1 }, { 2, 1 }, { 0, 78 }, { 2, 1 }, { 0, 215 }, { 0, 125 }, { 2, 1 }, { 0, 171 }, { 2, 1 }, { 0, 94 }, { 0, 201 }, { 6, 1 }, { 2, 1 }, { 0, 15 }, { 2, 1 }, { 0, 156 }, { 0, 110 }, { 2, 1 }, { 0, 242 }, { 0, 47 }, { 32, 1 }, { 16, 1 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 216 }, { 0, 141 }, { 0, 63 }, { 6, 1 }, { 2, 1 }, { 0, 243 }, { 2, 1 }, { 0, 230 }, { 0, 202 }, { 2, 1 }, { 0, 244 }, { 0, 79 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 187 }, { 0, 172 }, { 2, 1 }, { 0, 231 }, { 0, 245 }, { 4, 1 }, { 2, 1 }, { 0, 217 }, { 0, 157 }, { 2, 1 }, { 0, 95 }, { 0, 232 }, { 30, 1 }, { 12, 1 }, { 6, 1 }, { 2, 1 }, { 0, 111 }, { 2, 1 }, { 0, 246 }, { 0, 203 }, { 4, 1 }, { 2, 1 }, { 0, 188 }, { 0, 173 }, { 0, 218 }, { 8, 1 }, { 2, 1 }, { 0, 247 }, { 4, 1 }, { 2, 1 }, { 0, 126 }, { 0, 127 }, { 0, 142 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 158 }, { 0, 174 }, { 0, 204 }, { 2, 1 }, { 0, 248 }, { 0, 143 }, { 18, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 219 }, { 0, 189 }, { 2, 1 }, { 0, 234 }, { 0, 249 }, { 4, 1 }, { 2, 1 }, { 0, 159 }, { 0, 235 }, { 2, 1 }, { 0, 190 }, { 2, 1 }, { 0, 205 }, { 0, 250 }, { 14, 1 }, { 4, 1 }, { 2, 1 }, { 0, 221 }, { 0, 236 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 233 }, { 0, 175 }, { 0, 220 }, { 2, 1 }, { 0, 206 }, { 0, 251 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 191 }, { 0, 222 }, { 2, 1 }, { 0, 207 }, { 0, 238 }, { 4, 1 }, { 2, 1 }, { 0, 223 }, { 0, 239 }, { 2, 1 }, { 0, 255 }, { 2, 1 }, { 0, 237 }, { 2, 1 }, { 0, 253 }, { 2, 1 }, { 0, 252 }, { 0, 254 } }, new byte[511, 2] { { 16, 1 }, { 6, 1 }, { 2, 1 }, { 0, 0 }, { 2, 1 }, { 0, 16 }, { 0, 1 }, { 2, 1 }, { 0, 17 }, { 4, 1 }, { 2, 1 }, { 0, 32 }, { 0, 2 }, { 2, 1 }, { 0, 33 }, { 0, 18 }, { 50, 1 }, { 16, 1 }, { 6, 1 }, { 2, 1 }, { 0, 34 }, { 2, 1 }, { 0, 48 }, { 0, 49 }, { 6, 1 }, { 2, 1 }, { 0, 19 }, { 2, 1 }, { 0, 3 }, { 0, 64 }, { 2, 1 }, { 0, 50 }, { 0, 35 }, { 14, 1 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 4 }, { 0, 20 }, { 0, 65 }, { 4, 1 }, { 2, 1 }, { 0, 51 }, { 0, 66 }, { 2, 1 }, { 0, 36 }, { 0, 67 }, { 10, 1 }, { 6, 1 }, { 2, 1 }, { 0, 52 }, { 2, 1 }, { 0, 80 }, { 0, 5 }, { 2, 1 }, { 0, 81 }, { 0, 21 }, { 4, 1 }, { 2, 1 }, { 0, 82 }, { 0, 37 }, { 4, 1 }, { 2, 1 }, { 0, 68 }, { 0, 83 }, { 0, 97 }, { 90, 1 }, { 36, 1 }, { 18, 1 }, { 10, 1 }, { 6, 1 }, { 2, 1 }, { 0, 53 }, { 2, 1 }, { 0, 96 }, { 0, 6 }, { 2, 1 }, { 0, 22 }, { 0, 98 }, { 4, 1 }, { 2, 1 }, { 0, 38 }, { 0, 84 }, { 2, 1 }, { 0, 69 }, { 0, 99 }, { 10, 1 }, { 6, 1 }, { 2, 1 }, { 0, 54 }, { 2, 1 }, { 0, 112 }, { 0, 7 }, { 2, 1 }, { 0, 113 }, { 0, 85 }, { 4, 1 }, { 2, 1 }, { 0, 23 }, { 0, 100 }, { 2, 1 }, { 0, 114 }, { 0, 39 }, { 24, 1 }, { 16, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 70 }, { 0, 115 }, { 2, 1 }, { 0, 55 }, { 0, 101 }, { 4, 1 }, { 2, 1 }, { 0, 86 }, { 0, 128 }, { 2, 1 }, { 0, 8 }, { 0, 116 }, { 4, 1 }, { 2, 1 }, { 0, 129 }, { 0, 24 }, { 2, 1 }, { 0, 130 }, { 0, 40 }, { 16, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 71 }, { 0, 102 }, { 2, 1 }, { 0, 131 }, { 0, 56 }, { 4, 1 }, { 2, 1 }, { 0, 117 }, { 0, 87 }, { 2, 1 }, { 0, 132 }, { 0, 72 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 144 }, { 0, 25 }, { 0, 145 }, { 4, 1 }, { 2, 1 }, { 0, 146 }, { 0, 118 }, { 2, 1 }, { 0, 103 }, { 0, 41 }, { 92, 1 }, { 36, 1 }, { 18, 1 }, { 10, 1 }, { 4, 1 }, { 2, 1 }, { 0, 133 }, { 0, 88 }, { 4, 1 }, { 2, 1 }, { 0, 9 }, { 0, 119 }, { 0, 147 }, { 4, 1 }, { 2, 1 }, { 0, 57 }, { 0, 148 }, { 2, 1 }, { 0, 73 }, { 0, 134 }, { 10, 1 }, { 6, 1 }, { 2, 1 }, { 0, 104 }, { 2, 1 }, { 0, 160 }, { 0, 10 }, { 2, 1 }, { 0, 161 }, { 0, 26 }, { 4, 1 }, { 2, 1 }, { 0, 162 }, { 0, 42 }, { 2, 1 }, { 0, 149 }, { 0, 89 }, { 26, 1 }, { 14, 1 }, { 6, 1 }, { 2, 1 }, { 0, 163 }, { 2, 1 }, { 0, 58 }, { 0, 135 }, { 4, 1 }, { 2, 1 }, { 0, 120 }, { 0, 164 }, { 2, 1 }, { 0, 74 }, { 0, 150 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 105 }, { 0, 176 }, { 0, 177 }, { 4, 1 }, { 2, 1 }, { 0, 27 }, { 0, 165 }, { 0, 178 }, { 14, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 90 }, { 0, 43 }, { 2, 1 }, { 0, 136 }, { 0, 151 }, { 2, 1 }, { 0, 179 }, { 2, 1 }, { 0, 121 }, { 0, 59 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 106 }, { 0, 180 }, { 2, 1 }, { 0, 75 }, { 0, 193 }, { 4, 1 }, { 2, 1 }, { 0, 152 }, { 0, 137 }, { 2, 1 }, { 0, 28 }, { 0, 181 }, { 80, 1 }, { 34, 1 }, { 16, 1 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 91 }, { 0, 44 }, { 0, 194 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 11 }, { 0, 192 }, { 0, 166 }, { 2, 1 }, { 0, 167 }, { 0, 122 }, { 10, 1 }, { 4, 1 }, { 2, 1 }, { 0, 195 }, { 0, 60 }, { 4, 1 }, { 2, 1 }, { 0, 12 }, { 0, 153 }, { 0, 182 }, { 4, 1 }, { 2, 1 }, { 0, 107 }, { 0, 196 }, { 2, 1 }, { 0, 76 }, { 0, 168 }, { 20, 1 }, { 10, 1 }, { 4, 1 }, { 2, 1 }, { 0, 138 }, { 0, 197 }, { 4, 1 }, { 2, 1 }, { 0, 208 }, { 0, 92 }, { 0, 209 }, { 4, 1 }, { 2, 1 }, { 0, 183 }, { 0, 123 }, { 2, 1 }, { 0, 29 }, { 2, 1 }, { 0, 13 }, { 0, 45 }, { 12, 1 }, { 4, 1 }, { 2, 1 }, { 0, 210 }, { 0, 211 }, { 4, 1 }, { 2, 1 }, { 0, 61 }, { 0, 198 }, { 2, 1 }, { 0, 108 }, { 0, 169 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 154 }, { 0, 184 }, { 0, 212 }, { 4, 1 }, { 2, 1 }, { 0, 139 }, { 0, 77 }, { 2, 1 }, { 0, 199 }, { 0, 124 }, { 68, 1 }, { 34, 1 }, { 18, 1 }, { 10, 1 }, { 4, 1 }, { 2, 1 }, { 0, 213 }, { 0, 93 }, { 4, 1 }, { 2, 1 }, { 0, 224 }, { 0, 14 }, { 0, 225 }, { 4, 1 }, { 2, 1 }, { 0, 30 }, { 0, 226 }, { 2, 1 }, { 0, 170 }, { 0, 46 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 185 }, { 0, 155 }, { 2, 1 }, { 0, 227 }, { 0, 214 }, { 4, 1 }, { 2, 1 }, { 0, 109 }, { 0, 62 }, { 2, 1 }, { 0, 200 }, { 0, 140 }, { 16, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 228 }, { 0, 78 }, { 2, 1 }, { 0, 215 }, { 0, 125 }, { 4, 1 }, { 2, 1 }, { 0, 229 }, { 0, 186 }, { 2, 1 }, { 0, 171 }, { 0, 94 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 201 }, { 0, 156 }, { 2, 1 }, { 0, 241 }, { 0, 31 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 240 }, { 0, 110 }, { 0, 242 }, { 2, 1 }, { 0, 47 }, { 0, 230 }, { 38, 1 }, { 18, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 216 }, { 0, 243 }, { 2, 1 }, { 0, 63 }, { 0, 244 }, { 6, 1 }, { 2, 1 }, { 0, 79 }, { 2, 1 }, { 0, 141 }, { 0, 217 }, { 2, 1 }, { 0, 187 }, { 0, 202 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 172 }, { 0, 231 }, { 2, 1 }, { 0, 126 }, { 0, 245 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 157 }, { 0, 95 }, { 2, 1 }, { 0, 232 }, { 0, 142 }, { 2, 1 }, { 0, 246 }, { 0, 203 }, { 34, 1 }, { 18, 1 }, { 10, 1 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 15 }, { 0, 174 }, { 0, 111 }, { 2, 1 }, { 0, 188 }, { 0, 218 }, { 4, 1 }, { 2, 1 }, { 0, 173 }, { 0, 247 }, { 2, 1 }, { 0, 127 }, { 0, 233 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 158 }, { 0, 204 }, { 2, 1 }, { 0, 248 }, { 0, 143 }, { 4, 1 }, { 2, 1 }, { 0, 219 }, { 0, 189 }, { 2, 1 }, { 0, 234 }, { 0, 249 }, { 16, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 159 }, { 0, 220 }, { 2, 1 }, { 0, 205 }, { 0, 235 }, { 4, 1 }, { 2, 1 }, { 0, 190 }, { 0, 250 }, { 2, 1 }, { 0, 175 }, { 0, 221 }, { 14, 1 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 236 }, { 0, 206 }, { 0, 251 }, { 4, 1 }, { 2, 1 }, { 0, 191 }, { 0, 237 }, { 2, 1 }, { 0, 222 }, { 0, 252 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 207 }, { 0, 253 }, { 0, 238 }, { 4, 1 }, { 2, 1 }, { 0, 223 }, { 0, 254 }, { 2, 1 }, { 0, 239 }, { 0, 255 } }, new byte[511, 2] { { 2, 1 }, { 0, 0 }, { 6, 1 }, { 2, 1 }, { 0, 16 }, { 2, 1 }, { 0, 1 }, { 0, 17 }, { 42, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 32 }, { 0, 2 }, { 2, 1 }, { 0, 33 }, { 0, 18 }, { 10, 1 }, { 6, 1 }, { 2, 1 }, { 0, 34 }, { 2, 1 }, { 0, 48 }, { 0, 3 }, { 2, 1 }, { 0, 49 }, { 0, 19 }, { 10, 1 }, { 4, 1 }, { 2, 1 }, { 0, 50 }, { 0, 35 }, { 4, 1 }, { 2, 1 }, { 0, 64 }, { 0, 4 }, { 0, 65 }, { 6, 1 }, { 2, 1 }, { 0, 20 }, { 2, 1 }, { 0, 51 }, { 0, 66 }, { 4, 1 }, { 2, 1 }, { 0, 36 }, { 0, 80 }, { 2, 1 }, { 0, 67 }, { 0, 52 }, { 138, 1 }, { 40, 1 }, { 16, 1 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 5 }, { 0, 21 }, { 0, 81 }, { 4, 1 }, { 2, 1 }, { 0, 82 }, { 0, 37 }, { 4, 1 }, { 2, 1 }, { 0, 68 }, { 0, 53 }, { 0, 83 }, { 10, 1 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 96 }, { 0, 6 }, { 0, 97 }, { 2, 1 }, { 0, 22 }, { 0, 98 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 38 }, { 0, 84 }, { 2, 1 }, { 0, 69 }, { 0, 99 }, { 4, 1 }, { 2, 1 }, { 0, 54 }, { 0, 112 }, { 0, 113 }, { 40, 1 }, { 18, 1 }, { 8, 1 }, { 2, 1 }, { 0, 23 }, { 2, 1 }, { 0, 7 }, { 2, 1 }, { 0, 85 }, { 0, 100 }, { 4, 1 }, { 2, 1 }, { 0, 114 }, { 0, 39 }, { 4, 1 }, { 2, 1 }, { 0, 70 }, { 0, 101 }, { 0, 115 }, { 10, 1 }, { 6, 1 }, { 2, 1 }, { 0, 55 }, { 2, 1 }, { 0, 86 }, { 0, 8 }, { 2, 1 }, { 0, 128 }, { 0, 129 }, { 6, 1 }, { 2, 1 }, { 0, 24 }, { 2, 1 }, { 0, 116 }, { 0, 71 }, { 2, 1 }, { 0, 130 }, { 2, 1 }, { 0, 40 }, { 0, 102 }, { 24, 1 }, { 14, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 131 }, { 0, 56 }, { 2, 1 }, { 0, 117 }, { 0, 132 }, { 4, 1 }, { 2, 1 }, { 0, 72 }, { 0, 144 }, { 0, 145 }, { 6, 1 }, { 2, 1 }, { 0, 25 }, { 2, 1 }, { 0, 9 }, { 0, 118 }, { 2, 1 }, { 0, 146 }, { 0, 41 }, { 14, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 133 }, { 0, 88 }, { 2, 1 }, { 0, 147 }, { 0, 57 }, { 4, 1 }, { 2, 1 }, { 0, 160 }, { 0, 10 }, { 0, 26 }, { 8, 1 }, { 2, 1 }, { 0, 162 }, { 2, 1 }, { 0, 103 }, { 2, 1 }, { 0, 87 }, { 0, 73 }, { 6, 1 }, { 2, 1 }, { 0, 148 }, { 2, 1 }, { 0, 119 }, { 0, 134 }, { 2, 1 }, { 0, 161 }, { 2, 1 }, { 0, 104 }, { 0, 149 }, { 220, 1 }, { 126, 1 }, { 50, 1 }, { 26, 1 }, { 12, 1 }, { 6, 1 }, { 2, 1 }, { 0, 42 }, { 2, 1 }, { 0, 89 }, { 0, 58 }, { 2, 1 }, { 0, 163 }, { 2, 1 }, { 0, 135 }, { 0, 120 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 164 }, { 0, 74 }, { 2, 1 }, { 0, 150 }, { 0, 105 }, { 4, 1 }, { 2, 1 }, { 0, 176 }, { 0, 11 }, { 0, 177 }, { 10, 1 }, { 4, 1 }, { 2, 1 }, { 0, 27 }, { 0, 178 }, { 2, 1 }, { 0, 43 }, { 2, 1 }, { 0, 165 }, { 0, 90 }, { 6, 1 }, { 2, 1 }, { 0, 179 }, { 2, 1 }, { 0, 166 }, { 0, 106 }, { 4, 1 }, { 2, 1 }, { 0, 180 }, { 0, 75 }, { 2, 1 }, { 0, 12 }, { 0, 193 }, { 30, 1 }, { 14, 1 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 181 }, { 0, 194 }, { 0, 44 }, { 4, 1 }, { 2, 1 }, { 0, 167 }, { 0, 195 }, { 2, 1 }, { 0, 107 }, { 0, 196 }, { 8, 1 }, { 2, 1 }, { 0, 29 }, { 4, 1 }, { 2, 1 }, { 0, 136 }, { 0, 151 }, { 0, 59 }, { 4, 1 }, { 2, 1 }, { 0, 209 }, { 0, 210 }, { 2, 1 }, { 0, 45 }, { 0, 211 }, { 18, 1 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 30 }, { 0, 46 }, { 0, 226 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 121 }, { 0, 152 }, { 0, 192 }, { 2, 1 }, { 0, 28 }, { 2, 1 }, { 0, 137 }, { 0, 91 }, { 14, 1 }, { 6, 1 }, { 2, 1 }, { 0, 60 }, { 2, 1 }, { 0, 122 }, { 0, 182 }, { 4, 1 }, { 2, 1 }, { 0, 76 }, { 0, 153 }, { 2, 1 }, { 0, 168 }, { 0, 138 }, { 6, 1 }, { 2, 1 }, { 0, 13 }, { 2, 1 }, { 0, 197 }, { 0, 92 }, { 4, 1 }, { 2, 1 }, { 0, 61 }, { 0, 198 }, { 2, 1 }, { 0, 108 }, { 0, 154 }, { 88, 1 }, { 86, 1 }, { 36, 1 }, { 16, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 139 }, { 0, 77 }, { 2, 1 }, { 0, 199 }, { 0, 124 }, { 4, 1 }, { 2, 1 }, { 0, 213 }, { 0, 93 }, { 2, 1 }, { 0, 224 }, { 0, 14 }, { 8, 1 }, { 2, 1 }, { 0, 227 }, { 4, 1 }, { 2, 1 }, { 0, 208 }, { 0, 183 }, { 0, 123 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 169 }, { 0, 184 }, { 0, 212 }, { 2, 1 }, { 0, 225 }, { 2, 1 }, { 0, 170 }, { 0, 185 }, { 24, 1 }, { 10, 1 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 155 }, { 0, 214 }, { 0, 109 }, { 2, 1 }, { 0, 62 }, { 0, 200 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 140 }, { 0, 228 }, { 0, 78 }, { 4, 1 }, { 2, 1 }, { 0, 215 }, { 0, 229 }, { 2, 1 }, { 0, 186 }, { 0, 171 }, { 12, 1 }, { 4, 1 }, { 2, 1 }, { 0, 156 }, { 0, 230 }, { 4, 1 }, { 2, 1 }, { 0, 110 }, { 0, 216 }, { 2, 1 }, { 0, 141 }, { 0, 187 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 231 }, { 0, 157 }, { 2, 1 }, { 0, 232 }, { 0, 142 }, { 4, 1 }, { 2, 1 }, { 0, 203 }, { 0, 188 }, { 0, 158 }, { 0, 241 }, { 2, 1 }, { 0, 31 }, { 2, 1 }, { 0, 15 }, { 0, 47 }, { 66, 1 }, { 56, 1 }, { 2, 1 }, { 0, 242 }, { 52, 1 }, { 50, 1 }, { 20, 1 }, { 8, 1 }, { 2, 1 }, { 0, 189 }, { 2, 1 }, { 0, 94 }, { 2, 1 }, { 0, 125 }, { 0, 201 }, { 6, 1 }, { 2, 1 }, { 0, 202 }, { 2, 1 }, { 0, 172 }, { 0, 126 }, { 4, 1 }, { 2, 1 }, { 0, 218 }, { 0, 173 }, { 0, 204 }, { 10, 1 }, { 6, 1 }, { 2, 1 }, { 0, 174 }, { 2, 1 }, { 0, 219 }, { 0, 220 }, { 2, 1 }, { 0, 205 }, { 0, 190 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 235 }, { 0, 237 }, { 0, 238 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 217 }, { 0, 234 }, { 0, 233 }, { 2, 1 }, { 0, 222 }, { 4, 1 }, { 2, 1 }, { 0, 221 }, { 0, 236 }, { 0, 206 }, { 0, 63 }, { 0, 240 }, { 4, 1 }, { 2, 1 }, { 0, 243 }, { 0, 244 }, { 2, 1 }, { 0, 79 }, { 2, 1 }, { 0, 245 }, { 0, 95 }, { 10, 1 }, { 2, 1 }, { 0, 255 }, { 4, 1 }, { 2, 1 }, { 0, 246 }, { 0, 111 }, { 2, 1 }, { 0, 247 }, { 0, 127 }, { 12, 1 }, { 6, 1 }, { 2, 1 }, { 0, 143 }, { 2, 1 }, { 0, 248 }, { 0, 249 }, { 4, 1 }, { 2, 1 }, { 0, 159 }, { 0, 250 }, { 0, 175 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 251 }, { 0, 191 }, { 2, 1 }, { 0, 252 }, { 0, 207 }, { 4, 1 }, { 2, 1 }, { 0, 253 }, { 0, 223 }, { 2, 1 }, { 0, 254 }, { 0, 239 } }, new byte[512, 2] { { 60, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 0 }, { 0, 16 }, { 2, 1 }, { 0, 1 }, { 0, 17 }, { 14, 1 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 32 }, { 0, 2 }, { 0, 33 }, { 2, 1 }, { 0, 18 }, { 2, 1 }, { 0, 34 }, { 2, 1 }, { 0, 48 }, { 0, 3 }, { 14, 1 }, { 4, 1 }, { 2, 1 }, { 0, 49 }, { 0, 19 }, { 4, 1 }, { 2, 1 }, { 0, 50 }, { 0, 35 }, { 4, 1 }, { 2, 1 }, { 0, 64 }, { 0, 4 }, { 0, 65 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 20 }, { 0, 51 }, { 2, 1 }, { 0, 66 }, { 0, 36 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 67 }, { 0, 52 }, { 0, 81 }, { 6, 1 }, { 4, 1 }, { 2, 1 }, { 0, 80 }, { 0, 5 }, { 0, 21 }, { 2, 1 }, { 0, 82 }, { 0, 37 }, { 250, 1 }, { 98, 1 }, { 34, 1 }, { 18, 1 }, { 10, 1 }, { 4, 1 }, { 2, 1 }, { 0, 68 }, { 0, 83 }, { 2, 1 }, { 0, 53 }, { 2, 1 }, { 0, 96 }, { 0, 6 }, { 4, 1 }, { 2, 1 }, { 0, 97 }, { 0, 22 }, { 2, 1 }, { 0, 98 }, { 0, 38 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 84 }, { 0, 69 }, { 2, 1 }, { 0, 99 }, { 0, 54 }, { 4, 1 }, { 2, 1 }, { 0, 113 }, { 0, 85 }, { 2, 1 }, { 0, 100 }, { 0, 70 }, { 32, 1 }, { 14, 1 }, { 6, 1 }, { 2, 1 }, { 0, 114 }, { 2, 1 }, { 0, 39 }, { 0, 55 }, { 2, 1 }, { 0, 115 }, { 4, 1 }, { 2, 1 }, { 0, 112 }, { 0, 7 }, { 0, 23 }, { 10, 1 }, { 4, 1 }, { 2, 1 }, { 0, 101 }, { 0, 86 }, { 4, 1 }, { 2, 1 }, { 0, 128 }, { 0, 8 }, { 0, 129 }, { 4, 1 }, { 2, 1 }, { 0, 116 }, { 0, 71 }, { 2, 1 }, { 0, 24 }, { 0, 130 }, { 16, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 40 }, { 0, 102 }, { 2, 1 }, { 0, 131 }, { 0, 56 }, { 4, 1 }, { 2, 1 }, { 0, 117 }, { 0, 87 }, { 2, 1 }, { 0, 132 }, { 0, 72 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 145 }, { 0, 25 }, { 2, 1 }, { 0, 146 }, { 0, 118 }, { 4, 1 }, { 2, 1 }, { 0, 103 }, { 0, 41 }, { 2, 1 }, { 0, 133 }, { 0, 88 }, { 92, 1 }, { 34, 1 }, { 16, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 147 }, { 0, 57 }, { 2, 1 }, { 0, 148 }, { 0, 73 }, { 4, 1 }, { 2, 1 }, { 0, 119 }, { 0, 134 }, { 2, 1 }, { 0, 104 }, { 0, 161 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 162 }, { 0, 42 }, { 2, 1 }, { 0, 149 }, { 0, 89 }, { 4, 1 }, { 2, 1 }, { 0, 163 }, { 0, 58 }, { 2, 1 }, { 0, 135 }, { 2, 1 }, { 0, 120 }, { 0, 74 }, { 22, 1 }, { 12, 1 }, { 4, 1 }, { 2, 1 }, { 0, 164 }, { 0, 150 }, { 4, 1 }, { 2, 1 }, { 0, 105 }, { 0, 177 }, { 2, 1 }, { 0, 27 }, { 0, 165 }, { 6, 1 }, { 2, 1 }, { 0, 178 }, { 2, 1 }, { 0, 90 }, { 0, 43 }, { 2, 1 }, { 0, 136 }, { 0, 179 }, { 16, 1 }, { 10, 1 }, { 6, 1 }, { 2, 1 }, { 0, 144 }, { 2, 1 }, { 0, 9 }, { 0, 160 }, { 2, 1 }, { 0, 151 }, { 0, 121 }, { 4, 1 }, { 2, 1 }, { 0, 166 }, { 0, 106 }, { 0, 180 }, { 12, 1 }, { 6, 1 }, { 2, 1 }, { 0, 26 }, { 2, 1 }, { 0, 10 }, { 0, 176 }, { 2, 1 }, { 0, 59 }, { 2, 1 }, { 0, 11 }, { 0, 192 }, { 4, 1 }, { 2, 1 }, { 0, 75 }, { 0, 193 }, { 2, 1 }, { 0, 152 }, { 0, 137 }, { 67, 1 }, { 34, 1 }, { 16, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 28 }, { 0, 181 }, { 2, 1 }, { 0, 91 }, { 0, 194 }, { 4, 1 }, { 2, 1 }, { 0, 44 }, { 0, 167 }, { 2, 1 }, { 0, 122 }, { 0, 195 }, { 10, 1 }, { 6, 1 }, { 2, 1 }, { 0, 60 }, { 2, 1 }, { 0, 12 }, { 0, 208 }, { 2, 1 }, { 0, 182 }, { 0, 107 }, { 4, 1 }, { 2, 1 }, { 0, 196 }, { 0, 76 }, { 2, 1 }, { 0, 153 }, { 0, 168 }, { 16, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 138 }, { 0, 197 }, { 2, 1 }, { 0, 92 }, { 0, 209 }, { 4, 1 }, { 2, 1 }, { 0, 183 }, { 0, 123 }, { 2, 1 }, { 0, 29 }, { 0, 210 }, { 9, 1 }, { 4, 1 }, { 2, 1 }, { 0, 45 }, { 0, 211 }, { 2, 1 }, { 0, 61 }, { 0, 198 }, { 85, 250 }, { 4, 1 }, { 2, 1 }, { 0, 108 }, { 0, 169 }, { 2, 1 }, { 0, 154 }, { 0, 212 }, { 32, 1 }, { 16, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 184 }, { 0, 139 }, { 2, 1 }, { 0, 77 }, { 0, 199 }, { 4, 1 }, { 2, 1 }, { 0, 124 }, { 0, 213 }, { 2, 1 }, { 0, 93 }, { 0, 225 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 30 }, { 0, 226 }, { 2, 1 }, { 0, 170 }, { 0, 185 }, { 4, 1 }, { 2, 1 }, { 0, 155 }, { 0, 227 }, { 2, 1 }, { 0, 214 }, { 0, 109 }, { 20, 1 }, { 10, 1 }, { 6, 1 }, { 2, 1 }, { 0, 62 }, { 2, 1 }, { 0, 46 }, { 0, 78 }, { 2, 1 }, { 0, 200 }, { 0, 140 }, { 4, 1 }, { 2, 1 }, { 0, 228 }, { 0, 215 }, { 4, 1 }, { 2, 1 }, { 0, 125 }, { 0, 171 }, { 0, 229 }, { 10, 1 }, { 4, 1 }, { 2, 1 }, { 0, 186 }, { 0, 94 }, { 2, 1 }, { 0, 201 }, { 2, 1 }, { 0, 156 }, { 0, 110 }, { 8, 1 }, { 2, 1 }, { 0, 230 }, { 2, 1 }, { 0, 13 }, { 2, 1 }, { 0, 224 }, { 0, 14 }, { 4, 1 }, { 2, 1 }, { 0, 216 }, { 0, 141 }, { 2, 1 }, { 0, 187 }, { 0, 202 }, { 74, 1 }, { 2, 1 }, { 0, 255 }, { 64, 1 }, { 58, 1 }, { 32, 1 }, { 16, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 172 }, { 0, 231 }, { 2, 1 }, { 0, 126 }, { 0, 217 }, { 4, 1 }, { 2, 1 }, { 0, 157 }, { 0, 232 }, { 2, 1 }, { 0, 142 }, { 0, 203 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 188 }, { 0, 218 }, { 2, 1 }, { 0, 173 }, { 0, 233 }, { 4, 1 }, { 2, 1 }, { 0, 158 }, { 0, 204 }, { 2, 1 }, { 0, 219 }, { 0, 189 }, { 16, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 234 }, { 0, 174 }, { 2, 1 }, { 0, 220 }, { 0, 205 }, { 4, 1 }, { 2, 1 }, { 0, 235 }, { 0, 190 }, { 2, 1 }, { 0, 221 }, { 0, 236 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 206 }, { 0, 237 }, { 2, 1 }, { 0, 222 }, { 0, 238 }, { 0, 15 }, { 4, 1 }, { 2, 1 }, { 0, 240 }, { 0, 31 }, { 0, 241 }, { 4, 1 }, { 2, 1 }, { 0, 242 }, { 0, 47 }, { 2, 1 }, { 0, 243 }, { 0, 63 }, { 18, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 244 }, { 0, 79 }, { 2, 1 }, { 0, 245 }, { 0, 95 }, { 4, 1 }, { 2, 1 }, { 0, 246 }, { 0, 111 }, { 2, 1 }, { 0, 247 }, { 2, 1 }, { 0, 127 }, { 0, 143 }, { 10, 1 }, { 4, 1 }, { 2, 1 }, { 0, 248 }, { 0, 249 }, { 4, 1 }, { 2, 1 }, { 0, 159 }, { 0, 175 }, { 0, 250 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 251 }, { 0, 191 }, { 2, 1 }, { 0, 252 }, { 0, 207 }, { 4, 1 }, { 2, 1 }, { 0, 253 }, { 0, 223 }, { 2, 1 }, { 0, 254 }, { 0, 239 } }, new byte[31, 2] { { 2, 1 }, { 0, 0 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 8 }, { 0, 4 }, { 2, 1 }, { 0, 1 }, { 0, 2 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 12 }, { 0, 10 }, { 2, 1 }, { 0, 3 }, { 0, 6 }, { 6, 1 }, { 2, 1 }, { 0, 9 }, { 2, 1 }, { 0, 5 }, { 0, 7 }, { 4, 1 }, { 2, 1 }, { 0, 14 }, { 0, 13 }, { 2, 1 }, { 0, 15 }, { 0, 11 } }, new byte[31, 2] { { 16, 1 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 0 }, { 0, 1 }, { 2, 1 }, { 0, 2 }, { 0, 3 }, { 4, 1 }, { 2, 1 }, { 0, 4 }, { 0, 5 }, { 2, 1 }, { 0, 6 }, { 0, 7 }, { 8, 1 }, { 4, 1 }, { 2, 1 }, { 0, 8 }, { 0, 9 }, { 2, 1 }, { 0, 10 }, { 0, 11 }, { 4, 1 }, { 2, 1 }, { 0, 12 }, { 0, 13 }, { 2, 1 }, { 0, 14 }, { 0, 15 } } }; _llCache = new HuffmanListNode[_codeTables.Length]; _llCacheMaxBits = new int[_codeTables.Length]; LIN_BITS = new int[32] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 6, 8, 10, 13, 4, 5, 6, 7, 8, 9, 11, 13 }; _floatLookup = new float[8207]; for (int i = 0; i < 8207; i++) { _floatLookup[i] = (float)Math.Pow(i, 1.3333333333333333); } } internal static void Decode(BitReservoir br, int table, out float x, out float y) { if (table == 0 || table == 4 || table == 14) { x = (y = 0f); return; } byte num = DecodeSymbol(br, table); int num2 = num >> 4; int num3 = num & 0xF; int num4 = LIN_BITS[table]; if (num4 > 0 && num2 == 15) { num2 += br.GetBits(num4); } if (num2 != 0 && br.Get1Bit() != 0) { x = 0f - _floatLookup[num2]; } else { x = _floatLookup[num2]; } if (num4 > 0 && num3 == 15) { num3 += br.GetBits(num4); } if (num3 != 0 && br.Get1Bit() != 0) { y = 0f - _floatLookup[num3]; } else { y = _floatLookup[num3]; } } internal static void Decode(BitReservoir br, int table, out float x, out float y, out float v, out float w) { byte num = DecodeSymbol(br, table); v = (w = (x = (y = 0f))); if ((num & 8u) != 0) { if (br.Get1Bit() == 1) { v = 0f - _floatLookup[1]; } else { v = _floatLookup[1]; } } if ((num & 4u) != 0) { if (br.Get1Bit() == 1) { w = 0f - _floatLookup[1]; } else { w = _floatLookup[1]; } } if ((num & 2u) != 0) { if (br.Get1Bit() == 1) { x = 0f - _floatLookup[1]; } else { x = _floatLookup[1]; } } if (((uint)num & (true ? 1u : 0u)) != 0) { if (br.Get1Bit() == 1) { y = 0f - _floatLookup[1]; } else { y = _floatLookup[1]; } } } private static byte DecodeSymbol(BitReservoir br, int table) { int maxBits; HuffmanListNode huffmanListNode = GetNode(table, out maxBits); int readCount; int num = br.TryPeekBits(maxBits, out readCount); if (readCount < maxBits) { num <<= maxBits - readCount; } while (huffmanListNode != null && huffmanListNode.Length <= readCount) { if ((num & huffmanListNode.Mask) == huffmanListNode.Bits) { br.SkipBits(huffmanListNode.Length); break; } huffmanListNode = huffmanListNode.Next; } if (huffmanListNode != null && huffmanListNode.Length <= readCount) { return huffmanListNode.Value; } return 0; } private static HuffmanListNode GetNode(int table, out int maxBits) { int num = table; if (num > 16) { num = ((num > 31) ? (num - 17) : ((num < 24) ? 13 : 14)); } else { if (num > 13) { num--; } if (num > 3) { num--; } num--; } if (_llCache[num] == null) { _llCache[num] = InitTable(_codeTables[num], out maxBits); _llCacheMaxBits[num] = maxBits; } else { maxBits = _llCacheMaxBits[num]; } return _llCache[num]; } private static HuffmanListNode InitTable(byte[,] tree, out int maxBits) { List<byte> list = new List<byte>(); List<int> list2 = new List<int>(); List<int> list3 = new List<int>(); int length = tree.GetLength(0); for (int i = 0; i < length; i++) { if (tree[i, 0] == 0) { int num = 0; int item = 0; int num2 = i; do { num2 = FindPreviousNode(tree, num2, out var bit); num |= bit << item++; } while (num2 > 0); list.Add(tree[i, 1]); list2.Add(item); list3.Add(num); } } return BuildLinkedList(list, list2, list3, out maxBits); } private static int FindPreviousNode(byte[,] tree, int idx, out int bit) { for (int num = idx - 1; num >= 0; num--) { if (tree[num, 0] != 0) { for (int i = 0; i < 2; i++) { if (num + tree[num, i] != idx) { continue; } if (tree[num, i] >= 250) { int result = FindPreviousNode(tree, num, out bit); if (bit != i) { throw new InvalidOperationException(); } return result; } bit = i; return num; } } } throw new InvalidOperationException(); } private static HuffmanListNode BuildLinkedList(List<byte> values, List<int> lengthList, List<int> codeList, out int maxBits) { HuffmanListNode[] array = new HuffmanListNode[lengthList.Count]; maxBits = lengthList.Max(); for (int j = 0; j < array.Length; j++) { int num = maxBits - lengthList[j]; array[j] = new HuffmanListNode { Value = values[j], Length = lengthList[j], Bits = codeList[j] << num, Mask = (1 << lengthList[j]) - 1 << num }; } Array.Sort(array, (HuffmanListNode i1, HuffmanListNode i2) => i1.Length - i2.Length); for (int k = 1; k < array.Length && array[k].Length < 99999; k++) { array[k - 1].Next = array[k]; } return array[0]; } } internal class ID3Frame : FrameBase { private int _version; internal int Version { get { if (_version == 0) { return 1; } return _version; } } internal static ID3Frame TrySync(uint syncMark) { if ((syncMark & 0xFFFFFF00u) == 1229206272) { return new ID3Frame { _version = 2 }; } if ((syncMark & 0xFFFFFF00u) == 1413564160) { if ((syncMark & 0xFF) == 43) { return new ID3Frame { _version = 1 }; } return new ID3Frame { _version = 0 }; } return null; } private ID3Frame() { } protected override int Validate() { switch (_version) { case 2: { byte[] array = new byte[7]; if (Read(3, array) == 7) { byte b; switch (array[0]) { case 2: b = 63; break; case 3: b = 31; break; case 4: b = 15; break; default: return -1; } int num = (array[3] << 21) | (array[4] << 14) | (array[5] << 7) | array[6]; if (((array[2] & b) | (array[3] & 0x80) | (array[4] & 0x80) | (array[5] & 0x80) | (array[6] & 0x80)) == 0 && array[1] != byte.MaxValue) { return num + 10; } } break; } case 1: return 355; case 0: return 128; } return -1; } internal override void Parse() { switch (_version) { case 2: ParseV2(); break; case 1: ParseV1Enh(); break; case 0: ParseV1(3); break; } } private void ParseV1(int offset) { } private void ParseV1Enh() { ParseV1(230); } private void ParseV2() { } internal void Merge(ID3Frame newFrame) { } } internal abstract class LayerDecoderBase { protected const int SBLIMIT = 32; private const float INV_SQRT_2 = 0.70710677f; private static float[] DEWINDOW_TABLE = new float[512] { 0f, -1.5259E-05f, -1.5259E-05f, -1.5259E-05f, -1.5259E-05f, -1.5259E-05f, -1.5259E-05f, -3.0518E-05f, -3.0518E-05f, -3.0518E-05f, -3.0518E-05f, -4.5776E-05f, -4.5776E-05f, -6.1035E-05f, -6.1035E-05f, -7.6294E-05f, -7.6294E-05f, -9.1553E-05f, -0.000106812f, -0.000106812f, -0.00012207f, -0.000137329f, -0.000152588f, -0.000167847f, -0.000198364f, -0.000213623f, -0.000244141f, -0.000259399f, -0.000289917f, -0.000320435f, -0.000366211f, -0.000396729f, -0.000442505f, -0.000473022f, -0.000534058f, -0.000579834f, -0.00062561f, -0.000686646f, -0.000747681f, -0.000808716f, -0.00088501f, -0.000961304f, -0.001037598f, -0.001113892f, -0.001205444f, -0.001296997f, -0.00138855f, -0.001480103f, -0.001586914f, -0.001693726f, -0.001785278f, -0.001907349f, -0.00201416f, -0.002120972f, -0.002243042f, -0.002349854f, -0.002456665f, -0.002578735f, -0.002685547f, -0.002792358f, -0.00289917f, -0.002990723f, -0.003082275f, -0.003173828f, 0.003250122f, 0.003326416f, 0.003387451f, 0.003433228f, 0.003463745f, 0.003479004f, 0.003479004f, 0.003463745f, 0.003417969f, 0.003372192f, 0.00328064f, 0.003173828f, 0.003051758f, 0.002883911f, 0.002700806f, 0.002487183f, 0.002227783f, 0.001937866f, 0.001617432f, 0.001266479f, 0.000869751f, 0.000442505f, -3.0518E-05f, -0.000549316f, -0.001098633f, -0.001693726f, -0.002334595f, -0.003005981f, -0.003723145f, -0.004486084f, -0.0052948f, -0.006118774f, -0.007003784f, -0.007919312f, -0.008865356f, -0.009841919f, -0.010848999f, -0.011886597f, -0.012939453f, -0.014022827f, -0.01512146f, -0.016235352f, -0.017349243f, -0.018463135f, -0.019577026f, -0.020690918f, -0.02178955f, -0.022857666f, -0.023910522f, -0.024932861f, -0.025909424f, -0.02684021f, -0.02772522f, -0.028533936f, -0.029281616f, -0.029937744f, -0.030532837f, -0.03100586f, -0.03138733f, -0.031661987f, -0.031814575f, -0.031845093f, -0.03173828f, -0.03147888f, 0.031082153f, 0.030517578f, 0.029785156f, 0.028884888f, 0.027801514f, 0.026535034f, 0.02508545f, 0.023422241f, 0.021575928f, 0.01953125f, 0.01725769f, 0.014801025f, 0.012115479f, 0.009231567f, 0.006134033f, 0.002822876f, -0.000686646f, -0.004394531f, -0.00831604f, -0.012420654f, -0.016708374f, -0.0211792f, -0.025817871f, -0.03060913f, -0.03555298f, -0.040634155f, -0.045837402f, -0.051132202f, -0.056533813f, -0.06199646f, -0.06752014f, -0.07305908f, -0.07862854f, -0.08418274f, -0.08970642f, -0.09516907f, -0.10054016f, -0.1058197f, -0.110946655f, -0.11592102f, -0.12069702f, -0.1252594f, -0.12956238f, -0.1335907f, -0.13729858f, -0.14067078f, -0.14367676f, -0.1462555f, -0.14842224f, -0.15011597f, -0.15130615f, -0.15196228f, -0.15206909f, -0.15159607f, -0.15049744f, -0.1487732f, -0.1463623f, -0.14326477f, -0.13945007f, -0.1348877f, -0.12957764f, -0.12347412f, -0.11657715f, -0.1088562f, 0.10031128f, 0.090927124f, 0.08068848f, 0.06959534f, 0.057617188f, 0.044784546f, 0.031082153f, 0.01651001f, 0.001068115f, -0.015228271f, -0.03237915f, -0.050354004f, -0.06916809f, -0.088775635f, -0.10916138f, -0.13031006f, -0.15220642f, -0.17478943f, -0.19805908f, -0.22198486f, -0.24650574f, -0.2715912f, -0.2972107f, -0.32331848f, -0.34986877f, -0.37680054f, -0.40408325f, -0.43165588f, -0.45947266f, -0.48747253f, -0.51560974f, -0.54382324f, -0.57203674f, -0.6002197f, -0.6282959f, -0.6562195f, -0.6839142f, -0.71131897f, -0.7383728f, -0.7650299f, -0.791214f, -0.816864f, -0.84194946f, -0.8663635f, -0.89009094f, -0.9130554f, -0.9351959f, -0.95648193f, -0.9768524f, -0.99624634f, -1.0146179f, -1.0319366f, -1.0481567f, -1.0632172f, -1.0771179f, -1.0897827f, -1.1012115f, -1.1113739f, -1.120224f, -1.1277466f, -1.1339264f, -1.1387634f, -1.1422119f, -1.1442871f, 1.144989f, 1.1442871f, 1.1422119f, 1.1387634f, 1.1339264f, 1.1277466f, 1.120224f, 1.1113739f, 1.1012115f, 1.0897827f, 1.0771179f, 1.0632172f, 1.0481567f, 1.0319366f, 1.0146179f, 0.99624634f, 0.9768524f, 0.95648193f, 0.9351959f, 0.9130554f, 0.89009094f, 0.8663635f, 0.84194946f, 0.816864f, 0.791214f, 0.7650299f, 0.7383728f, 0.71131897f, 0.6839142f, 0.6562195f, 0.6282959f, 0.6002197f, 0.57203674f, 0.54382324f, 0.51560974f, 0.48747253f, 0.45947266f, 0.43165588f, 0.40408325f, 0.37680054f, 0.34986877f, 0.32331848f, 0.2972107f, 0.2715912f, 0.24650574f, 0.22198486f, 0.19805908f, 0.17478943f, 0.15220642f, 0.13031006f, 0.10916138f, 0.088775635f, 0.06916809f, 0.050354004f, 0.03237915f, 0.015228271f, -0.001068115f, -0.01651001f, -0.031082153f, -0.044784546f, -0.057617188f, -0.06959534f, -0.08068848f, -0.090927124f, 0.10031128f, 0.1088562f, 0.11657715f, 0.12347412f, 0.12957764f, 0.1348877f, 0.13945007f, 0.14326477f, 0.1463623f, 0.1487732f, 0.15049744f, 0.15159607f, 0.15206909f, 0.15196228f, 0.15130615f, 0.15011597f, 0.14842224f, 0.1462555f, 0.14367676f, 0.14067078f, 0.13729858f, 0.1335907f, 0.12956238f, 0.1252594f, 0.12069702f, 0.11592102f, 0.110946655f, 0.1058197f, 0.10054016f, 0.09516907f, 0.08970642f, 0.08418274f, 0.07862854f, 0.07305908f, 0.06752014f, 0.06199646f, 0.056533813f, 0.051132202f, 0.045837402f, 0.040634155f, 0.03555298f, 0.03060913f, 0.025817871f, 0.0211792f, 0.016708374f, 0.012420654f, 0.00831604f, 0.004394531f, 0.000686646f, -0.002822876f, -0.006134033f, -0.009231567f, -0.012115479f, -0.014801025f, -0.01725769f, -0.01953125f, -0.021575928f, -0.023422241f, -0.02508545f, -0.026535034f, -0.027801514f, -0.028884888f, -0.029785156f, -0.030517578f, 0.031082153f, 0.03147888f, 0.03173828f, 0.031845093f, 0.031814575f, 0.031661987f, 0.03138733f, 0.03100586f, 0.030532837f, 0.029937744f, 0.029281616f, 0.028533936f, 0.02772522f, 0.02684021f, 0.025909424f, 0.024932861f, 0.023910522f, 0.022857666f, 0.02178955f, 0.020690918f, 0.019577026f, 0.018463135f, 0.017349243f, 0.016235352f, 0.01512146f, 0.014022827f, 0.012939453f, 0.011886597f, 0.010848999f, 0.009841919f, 0.008865356f, 0.007919312f, 0.007003784f, 0.006118774f, 0.0052948f, 0.004486084f, 0.003723145f, 0.003005981f, 0.002334595f, 0.001693726f, 0.001098633f, 0.000549316f, 3.0518E-05f, -0.000442505f, -0.000869751f, -0.001266479f, -0.001617432f, -0.001937866f, -0.002227783f, -0.002487183f, -0.002700806f, -0.002883911f, -0.003051758f, -0.003173828f, -0.00328064f, -0.003372192f, -0.003417969f, -0.003463745f, -0.003479004f, -0.003479004f, -0.003463745f, -0.003433228f, -0.003387451f, -0.003326416f, 0.003250122f, 0.003173828f, 0.003082275f, 0.002990723f, 0.00289917f, 0.002792358f, 0.002685547f, 0.002578735f, 0.002456665f, 0.002349854f, 0.002243042f, 0.002120972f, 0.00201416f, 0.001907349f, 0.001785278f, 0.001693726f, 0.001586914f, 0.001480103f, 0.00138855f, 0.001296997f, 0.001205444f, 0.001113892f, 0.001037598f, 0.000961304f, 0.00088501f, 0.000808716f, 0.000747681f, 0.000686646f, 0.00062561f, 0.000579834f, 0.000534058f, 0.000473022f, 0.000442505f, 0.000396729f, 0.000366211f, 0.000320435f, 0.000289917f, 0.000259399f, 0.000244141f, 0.000213623f, 0.000198364f, 0.000167847f, 0.000152588f, 0.000137329f, 0.00012207f, 0.000106812f, 0.000106812f, 9.1553E-05f, 7.6294E-05f, 7.6294E-05f, 6.1035E-05f, 6.1035E-05f, 4.5776E-05f, 4.5776E-05f, 3.0518E-05f, 3.0518E-05f, 3.0518E-05f, 3.0518E-05f, 1.5259E-05f, 1.5259E-05f, 1.5259E-05f, 1.5259E-05f, 1.5259E-05f, 1.5259E-05f }; private static float[] SYNTH_COS64_TABLE = new float[31] { 0.500603f, 0.5024193f, 0.50547093f, 0.5097956f, 0.5154473f, 0.5224986f, 0.5310426f, 0.5411961f, 0.5531039f, 0.56694406f, 0.582935f, 0.6013449f, 0.6225041f, 0.6468218f, 0.6748083f, 0.70710677f, 0.7445363f, 0.7881546f, 0.8393496f, 0.8999762f, 0.9725682f, 1.0606776f, 1.1694399f, 1.306563f, 1.4841646f, 1.7224472f, 2.057781f, 2.5629156f, 3.4076085f, 5.1011486f, 10.190008f }; private List<float[]> _synBuf = new List<float[]>(2); private List<int> _bufOffset = new List<int>(2); private float[] _eq; private float[] ippuv = new float[512]; private float[] ei32 = new float[16]; private float[] eo32 = new float[16]; private float[] oi32 = new float[16]; private float[] oo32 = new float[16]; private float[] ei16 = new float[8]; private float[] eo16 = new float[8]; private float[] oi16 = new float[8]; private float[] oo16 = new float[8]; private float[] ei8 = new float[4]; private float[] tmp8 = new float[6]; private float[] oi8 = new float[4]; private float[] oo8 = new float[4]; internal StereoMode StereoMode { get; set; } internal LayerDecoderBase() { StereoMode = StereoMode.Both; } internal abstract int DecodeFrame(IMpegFrame frame, float[] ch0, float[] ch1); internal void SetEQ(float[] eq) { if (eq == null || eq.Length == 32) { _eq = eq; } } internal virtual void ResetForSeek() { _synBuf.Clear(); _bufOffset.Clear(); } protected void InversePolyPhase(int channel, float[] data) { GetBufAndOffset(channel, out var synBuf, out var k); if (_eq != null) { for (int i = 0; i < 32; i++) { data[i] *= _eq[i]; } } DCT32(data, synBuf, k); BuildUVec(ippuv, synBuf, k); DewindowOutput(ippuv, data); } private void GetBufAndOffset(int channel, out float[] synBuf, out int k) { while (_synBuf.Count <= channel) { _synBuf.Add(new float[1024]); } while (_bufOffset.Count <= channel) { _bufOffset.Add(0); } synBuf = _synBuf[channel]; k = _bufOffset[channel]; k = (k - 32) & 0x1FF; _bufOffset[channel] = k; } private void DCT32(float[] _in, float[] _out, int k) { for (int i = 0; i < 16; i++) { ei32[i] = _in[i] + _in[31 - i]; oi32[i] = (_in[i] - _in[31 - i]) * SYNTH_COS64_TABLE[2 * i]; } DCT16(ei32, eo32); DCT16(oi32, oo32); for (int i = 0; i < 15; i++) { _out[2 * i + k] = eo32[i]; _out[2 * i + 1 + k] = oo32[i] + oo32[i + 1]; } _out[30 + k] = eo32[15]; _out[31 + k] = oo32[15]; } private void DCT16(float[] _in, float[] _out) { float num = _in[0]; float num2 = _in[15]; ei16[0] = num + num2; oi16[0] = (num - num2) * SYNTH_COS64_TABLE[1]; num = _in[1]; num2 = _in[14]; ei16[1] = num + num2; oi16[1] = (num - num2) * SYNTH_COS64_TABLE[5]; num = _in[2]; num2 = _in[13]; ei16[2] = num + num2; oi16[2] = (num - num2) * SYNTH_COS64_TABLE[9]; num = _in[3]; num2 = _in[12]; ei16[3] = num + num2; oi16[3] = (num - num2) * SYNTH_COS64_TABLE[13]; num = _in[4]; num2 = _in[11]; ei16[4] = num + num2; oi16[4] = (num - num2) * SYNTH_COS64_TABLE[17]; num = _in[5]; num2 = _in[10]; ei16[5] = num + num2; oi16[5] = (num - num2) * SYNTH_COS64_TABLE[21]; num = _in[6]; num2 = _in[9]; ei16[6] = num + num2; oi16[6] = (num - num2) * SYNTH_COS64_TABLE[25]; num = _in[7]; num2 = _in[8]; ei16[7] = num + num2; oi16[7] = (num - num2) * SYNTH_COS64_TABLE[29]; DCT8(ei16, eo16); DCT8(oi16, oo16); _out[0] = eo16[0]; _out[1] = oo16[0] + oo16[1]; _out[2] = eo16[1]; _out[3] = oo16[1] + oo16[2]; _out[4] = eo16[2]; _out[5] = oo16[2] + oo16[3]; _out[6] = eo16[3]; _out[7] = oo16[3] + oo16[4]; _out[8] = eo16[4]; _out[9] = oo16[4] + oo16[5]; _out[10] = eo16[5]; _out[11] = oo16[5] + oo16[6]; _out[12] = eo16[6]; _out[13] = oo16[6] + oo16[7]; _out[14] = eo16[7]; _out[15] = oo16[7]; } private void DCT8(float[] _in, float[] _out) { ei8[0] = _in[0] + _in[7]; ei8[1] = _in[3] + _in[4]; ei8[2] = _in[1] + _in[6]; ei8[3] = _in[2] + _in[5]; tmp8[0] = ei8[0] + ei8[1]; tmp8[1] = ei8[2] + ei8[3]; tmp8[2] = (ei8[0] - ei8[1]) * SYNTH_COS64_TABLE[7]; tmp8[3] = (ei8[2] - ei8[3]) * SYNTH_COS64_TABLE[23]; tmp8[4] = (tmp8[2] - tmp8[3]) * 0.70710677f; _out[0] = tmp8[0] + tmp8[1]; _out[2] = tmp8[2] + tmp8[3] + tmp8[4]; _out[4] = (tmp8[0] - tmp8[1]) * 0.70710677f; _out[6] = tmp8[4]; oi8[0] = (_in[0] - _in[7]) * SYNTH_COS64_TABLE[3]; oi8[1] = (_in[1] - _in[6]) * SYNTH_COS64_TABLE[11]; oi8[2] = (_in[2] - _in[5]) * SYNTH_COS64_TABLE[19]; oi8[3] = (_in[3] - _in[4]) * SYNTH_COS64_TABLE[27]; tmp8[0] = oi8[0] + oi8[3]; tmp8[1] = oi8[1] + oi8[2]; tmp8[2] = (oi8[0] - oi8[3]) * SYNTH_COS64_TABLE[7]; tmp8[3] = (oi8[1] - oi8[2]) * SYNTH_COS64_TABLE[23]; tmp8[4] = tmp8[2] + tmp8[3]; tmp8[5] = (tmp8[2] - tmp8[3]) * 0.70710677f; oo8[0] = tmp8[0] + tmp8[1]; oo8[1] = tmp8[4] + tmp8[5]; oo8[2] = (tmp8[0] - tmp8[1]) * 0.70710677f; oo8[3] = tmp8[5]; _out[1] = oo8[0] + oo8[1]; _out[3] = oo8[1] + oo8[2]; _out[5] = oo8[2] + oo8[3]; _out[7] = oo8[3]; } private void BuildUVec(float[] u_vec, float[] cur_synbuf, int k) { int num = 0; for (int i = 0; i < 8; i++) { for (int j = 0; j < 16; j++) { u_vec[num + j] = cur_synbuf[k + j + 16]; u_vec[num + j + 17] = 0f - cur_synbuf[k + 31 - j]; } k = (k + 32) & 0x1FF; for (int j = 0; j < 16; j++) { u_vec[num + j + 32] = 0f - cur_synbuf[k + 16 - j]; u_vec[num + j + 48] = 0f - cur_synbuf[k + j]; } u_vec[num + 16] = 0f; k = (k + 32) & 0x1FF; num += 64; } } private void DewindowOutput(float[] u_vec, float[] samples) { for (int i = 0; i < 512; i++) { u_vec[i] *= DEWINDOW_TABLE[i]; } for (int j = 0; j < 32; j++) { float num = u_vec[j]; num += u_vec[j + 32]; num += u_vec[j + 64]; num += u_vec[j + 96]; num += u_vec[j + 128]; num += u_vec[j + 160]; num += u_vec[j + 192]; num += u_vec[j + 224]; num += u_vec[j + 256]; num += u_vec[j + 288]; num += u_vec[j + 320]; num += u_vec[j + 352]; num += u_vec[j + 384]; num += u_vec[j + 416]; num += u_vec[j + 448]; num += u_vec[j + 480]; u_vec[j] = num; } for (int k = 0; k < 32; k++) { samples[k] = u_vec[k]; } } } internal class LayerIDecoder : LayerIIDecoderBase { private static readonly int[] _rateTable = new int[32]; private static readonly int[][] _allocLookupTable = new int[1][] { new int[17] { 4, 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 } }; internal static bool GetCRC(MpegFrame frame, ref uint crc) { return LayerIIDecoderBase.GetCRC(frame, _rateTable, _allocLookupTable, readScfsiBits: false, ref crc); } internal LayerIDecoder() : base(_allocLookupTable, 1) { } protected override int[] GetRateTable(IMpegFrame frame) { return _rateTable; } protected override void ReadScaleFactorSelection(IMpegFrame frame, int[][] scfsi, int channels) { } } internal class LayerIIDecoder : LayerIIDecoderBase { private static readonly int[][] _rateLookupTable = new int[5][] { new int[27] { 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0 }, new int[30] { 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0 }, new int[8] { 4, 4, 5, 5, 5, 5, 5, 5 }, new int[12] { 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 }, new int[30] { 6, 6, 6, 6, 5, 5, 5, 5, 5, 5, 5, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7 } }; private static readonly int[][] _allocLookupTable = new int[8][] { new int[5] { 2, 0, -5, -7, 16 }, new int[9] { 3, 0, -5, -7, 3, -10, 4, 5, 16 }, new int[17] { 4, 0, -5, -7, 3, -10, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16 }, new int[17] { 4, 0, -5, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 }, new int[17] { 4, 0, -5, -7, -10, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 }, new int[9] { 3, 0, -5, -7, -10, 4, 5, 6, 9 }, new int[17] { 4, 0, -5, -7, 3, -10, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 }, new int[5] { 2, 0, -5, -7, 3 } }; internal static bool GetCRC(MpegFrame frame, ref uint crc) { return LayerIIDecoderBase.GetCRC(frame, SelectTable(frame), _allocLookupTable, readScfsiBits: true, ref crc); } private static int[] SelectTable(IMpegFrame frame) { int num = frame.BitRate / ((frame.ChannelMode == MpegChannelMode.Mono) ? 1 : 2) / 1000; if (frame.Version == MpegVersion.Version1) { if ((num >= 56 && num <= 80) || (frame.SampleRate == 48000 && num >= 56)) { return _rateLookupTable[0]; } if (frame.SampleRate != 48000 && num >= 96) { return _rateLookupTable[1]; } if (frame.SampleRate != 32000 && num <= 48) { return _rateLookupTable[2]; } return _rateLookupTable[3]; } return _rateLookupTable[4]; } internal LayerIIDecoder() : base(_allocLookupTable, 3) { } protected override int[] GetRateTable(IMpegFrame frame) { return SelectTable(frame); } protected override void ReadScaleFactorSelection(IMpegFrame frame, int[][] scfsi, int channels) { for (int i = 0; i < 30; i++) { for (int j = 0; j < channels; j++) { if (scfsi[j][i] == 2) { scfsi[j][i] = frame.ReadBits(2); } } } } } internal abstract class LayerIIDecoderBase : LayerDecoderBase { protected const int SSLIMIT = 12; private static readonly float[] _groupedC = new float[5] { 0f, 0f, 1.3333334f, 1.6f, 1.7777778f }; private static readonly float[] _groupedD = new float[5] { 0f, 0f, -0.5f, -0.5f, -0.5f }; private static readonly float[] _C = new float[17] { 0f, 0f, 1.3333334f, 1.1428572f, 1.0666667f, 1.032258f, 1.0158731f, 1.007874f, 1.0039216f, 1.0019569f, 1.0009775f, 1.0004885f, 1.0002443f, 1.0001221f, 1.000061f, 1.0000305f, 1.0000153f }; private static readonly float[] _D = new float[17] { 0f, 0f, -0.5f, -0.75f, -0.875f, -0.9375f, -31f / 32f, -63f / 64f, -127f / 128f, -0.99609375f, -0.9980469f, -0.99902344f, -0.9995117f, -0.99975586f, -0.9998779f, -0.99993896f, -0.9999695f }; private static readonly float[] _denormalMultiplier = new float[64] { 2f, 1.587401f, 1.2599211f, 1f, 0.7937005f, 0.62996054f, 0.5f, 0.39685026f, 0.31498027f, 0.25f, 0.19842513f, 0.15749013f, 0.125f, 0.099212565f, 0.07874507f, 0.0625f, 0.049606282f, 0.039372534f, 1f / 32f, 0.024803141f, 0.019686267f, 1f / 64f, 0.012401571f, 0.009843133f, 1f / 128f, 0.0062007853f, 0.0049215667f, 0.00390625f, 0.0031003926f, 0.0024607833f, 0.001953125f, 0.0015501963f, 0.0012303917f, 0.0009765625f, 0.00077509816f, 0.00061519584f, 0.00048828125f, 0.00038754908f, 0.00030759792f, 0.00024414062f, 0.00019377454f, 0.00015379896f, 0.00012207031f, 9.688727E-05f, 7.689948E-05f, 6.1035156E-05f, 4.8443635E-05f, 3.844974E-05f, 3.0517578E-05f, 2.4221818E-05f, 1.922487E-05f, 1.5258789E-05f, 1.2110909E-05f, 9.612435E-06f, 7.6293945E-06f, 6.0554544E-06f, 4.8062175E-06f, 3.8146973E-06f, 3.0277272E-06f, 2.4031087E-06f, 1.9073486E-06f, 1.5138636E-06f, 1.2015544E-06f, 9.536743E-07f }; private int _channels; private int _jsbound; private int _granuleCount; private int[][] _allocLookupTable; private int[][] _scfsi; private int[][] _samples; private int[][][] _scalefac; private float[] _polyPhaseBuf; private int[][] _allocation; protected static bool GetCRC(MpegFrame frame, int[] rateTable, int[][] allocLookupTable, bool readScfsiBits, ref uint crc) { int num = 0; int num2 = rateTable.Length; int num3 = num2; if (frame.ChannelMode == MpegChannelMode.JointStereo) { num3 = frame.ChannelModeExtension * 4 + 4; } int num4 = ((frame.ChannelMode == MpegChannelMode.Mono) ? 1 : 2); int i; for (i = 0; i < num3; i++) { int num5 = allocLookupTable[rateTable[i]][0]; for (int j = 0; j < num4; j++) { int num6 = frame.ReadBits(num5); if (num6 > 0) { num += 2; } MpegFrame.UpdateCRC(num6, num5, ref crc); } } for (; i < num2; i++) { int num7 = allocLookupTable[rateTable[i]][0]; int num8 = frame.ReadBits(num7); if (num8 > 0) { num += num4 * 2; } MpegFrame.UpdateCRC(num8, num7, ref crc); } if (readScfsiBits) { while (num >= 2) { MpegFrame.UpdateCRC(frame.ReadBits(2), 2, ref crc); num -= 2; } } return true; } protected LayerIIDecoderBase(int[][] allocLookupTable, int granuleCount) { _allocLookupTable = allocLookupTable; _granuleCount = granuleCount; _allocation = new int[2][] { new int[32], new int[32] }; _scfsi = new int[2][] { new int[32], new int[32] }; _samples = new int[2][] { new int[384 * _granuleCount], new int[384 * _granuleCount] }; _scalefac = new int[2][][] { new int[3][], new int[3][] }; for (int i = 0; i < 3; i++) { _scalefac[0][i] = new int[32]; _scalefac[1][i] = new int[32]; } _polyPhaseBuf = new float[32]; } internal override int DecodeFrame(IMpegFrame frame, float[] ch0, float[] ch1) { InitFrame(frame); int[] rateTable = GetRateTable(frame); ReadAllocation(frame, rateTable); for (int i = 0; i < _scfsi[0].Length; i++) { _scfsi[0][i] = ((_allocation[0][i] != 0) ? 2 : (-1)); _scfsi[1][i] = ((_allocation[1][i] != 0) ? 2 : (-1)); } ReadScaleFactorSelection(frame, _scfsi, _channels); ReadScaleFactors(frame); ReadSamples(frame); return DecodeSamples(ch0, ch1); } private void InitFrame(IMpegFrame frame) { switch (frame.ChannelMode) { case MpegChannelMode.Mono: _channels = 1; _jsbound = 32; break; case MpegChannelMode.JointStereo: _channels = 2; _jsbound = frame.ChannelModeExtension * 4 + 4; break; default: _channels = 2; _jsbound = 32; break; } } protected abstract int[] GetRateTable(IMpegFrame frame); private void ReadAllocation(IMpegFrame frame, int[] rateTable) { int num = rateTable.Length; if (_jsbound > num) { _jsbound = num; } Array.Clear(_allocation[0], 0, 32); Array.Clear(_allocation[1], 0, 32); int i; for (i = 0; i < _jsbound; i++) { int[] array = _allocLookupTable[rateTable[i]]; int bitCount = array[0]; for (int j = 0; j < _channels; j++) { _allocation[j][i] = array[frame.ReadBits(bitCount) + 1]; } } for (; i < num; i++) { int[] array2 = _allocLookupTable[rateTable[i]]; _allocation[0][i] = (_allocation[1][i] = array2[frame.ReadBits(array2[0]) + 1]); } } protected abstract void ReadScaleFactorSelection(IMpegFrame frame, int[][] scfsi, int channels); private void ReadScaleFactors(IMpegFrame frame) { for (int i = 0; i < 32; i++) { for (int j = 0; j < _channels; j++) { switch (_scfsi[j][i]) { case 0: _scalefac[j][0][i] = frame.ReadBits(6); _scalefac[j][1][i] = frame.ReadBits(6); _scalefac[j][2][i] = frame.ReadBits(6); break; case 1: _scalefac[j][0][i] = (_scalefac[j][1][i] = frame.ReadBits(6)); _scalefac[j][2][i] = frame.ReadBits(6); break; case 2: _scalefac[j][0][i] = (_scalefac[j][1][i] = (_scalefac[j][2][i] = frame.ReadBits(6))); break; case 3: _scalefac[j][0][i] = frame.ReadBits(6); _scalefac[j][1][i] = (_scalefac[j][2][i] = frame.ReadBits(6)); break; default: _scalefac[j][0][i] = 63; _scalefac[j][1][i] = 63; _scalefac[j][2][i] = 63; break; } } } } private void ReadSamples(IMpegFrame frame) { int num = 0; int num2 = 0; while (num < 12) { int num3 = 0; while (num3 < 32) { for (int i = 0; i < _channels; i++) { if (i == 0 || num3 < _jsbound) { int num4 = _allocation[i][num3]; if (num4 != 0) { if (num4 < 0) { int num5 = frame.ReadBits(-num4); int num6 = (1 << -num4 / 2 + -num4 % 2 - 1) + 1; _samples[i][num2] = num5 % num6; num5 /= num6; _samples[i][num2 + 32] = num5 % num6; _samples[i][num2 + 64] = num5 / num6; } else { for (int j = 0; j < _granuleCount; j++) { _samples[i][num2 + 32 * j] = frame.ReadBits(num4); } } } else { for (int k = 0; k < _granuleCount; k++) { _samples[i][num2 + 32 * k] = 0; } } } else { for (int l = 0; l < _granuleCount; l++) { _samples[1][num2 + 32 * l] = _samples[0][num2 + 32 * l]; } } } num3++; num2++; } num++; num2 += 32 * (_granuleCount - 1); } } private int DecodeSamples(float[] ch0, float[] ch1) { float[][] array = new float[2][]; int num = 0; int num2 = _channels - 1; if (_channels == 1 || base.StereoMode == StereoMode.LeftOnly) { array[0] = ch0; num2 = 0; } else if (base.StereoMode == StereoMode.RightOnly) { array[1] = ch0; num = 1; } else { array[0] = ch0; array[1] = ch1; } int num3 = 0; for (int i = num; i <= num2; i++) { num3 = 0; for (int j = 0; j < _granuleCount; j++) { for (int k = 0; k < 12; k++) { int num4 = 0; while (num4 < 32) { int num5 = _allocation[i][num4]; if (num5 != 0) { float[] array2; float[] array3; if (num5 < 0) { num5 = -num5 / 2 + -num5 % 2 - 1; array2 = _groupedC; array3 = _groupedD; } else { array2 = _C; array3 = _D; } _polyPhaseBuf[num4] = array2[num5] * ((float)(_samples[i][num3] << 16 - num5) / 32768f + array3[num5]) * _denormalMultiplier[_scalefac[i][j][num4]]; } else { _polyPhaseBuf[num4] = 0f; } num4++; num3++; } InversePolyPhase(i, _polyPhaseBuf); Array.Copy(_polyPhaseBuf, 0, array[i], num3 - 32, 32); } } } if (_channels == 2 && base.StereoMode == StereoMode.DownmixToMono) { for (int l = 0; l < num3; l++) { ch0[l] = (ch0[l] + ch1[l]) / 2f; } } return num3; } } internal sealed class LayerIIIDecoder : LayerDecoderBase { private class HybridMDCT { private const float PI = MathF.PI; private static float[][] _swin; private static float[] icos72_table; private List<float[]> _prevBlock; private List<float[]> _nextBlock; private float[] _imdctTemp = new float[18]; private float[] _imdctResult = new float[36]; private const float sqrt32 = 0.8660254f; static HybridMDCT() { icos72_table = new float[35] { 0.50047636f, 0.5019099f, 0.5043145f, 0.5077133f, 0.51213974f, 0.5176381f, 0.5242646f, 0.5320889f, 0.5411961f, 0.55168897f, 0.56369096f, 0.57735026f, 0.59284455f, 0.61038727f, 0.6302362f, 0.65270364f, 0.67817086f, 0.70710677f, 0.7400936f, 0.7778619f, 0.8213398f, 0.8717234f, 0.9305795f, 1f, 1.0828403f, 1.1831008f, 1.306563f, 1.4619021f, 1.6627548f, 1.9318516f, 2.3101132f, 2.8793852f, 3.830649f, 5.7368565f, 11.462792f }; _swin = new float[4][] { new float[36], new float[36], new float[36], new float[36] }; for (int i = 0; i < 36; i++) { _swin[0][i] = (float)Math.Sin(0.0872664675116539 * ((double)i + 0.5)); } for (int i = 0; i < 18; i++) { _swin[1][i] = (float)Math.Sin(0.0872664675116539 * ((double)i + 0.5)); } for (int i = 18; i < 24; i++) { _swin[1][i] = 1f; } for (int i = 24; i < 30; i++) { _swin[1][i] = (float)Math.Sin(0.2617993950843811 * ((double)i + 0.5 - 18.0)); } for (int i = 30; i < 36; i++) { _swin[1][i] = 0f; } for (int i = 0; i < 6; i++) { _swin[3][i] = 0f; } for (int i = 6; i < 12; i++) { _swin[3][i] = (float)Math.Sin(0.2617993950843811 * ((double)i + 0.5 - 6.0)); } for (int i = 12; i < 18; i++) { _swin[3][i] = 1f; } for (int i = 18; i < 36; i++) { _swin[3][i] = (float)Math.Sin(0.0872664675116539 * ((double)i + 0.5)); } for (int i = 0; i < 12; i++) { _swin[2][i] = (float)Math.Sin(0.2617993950843811 * ((double)i + 0.5)); } for (int i = 12; i < 36; i++) { _swin[2][i] = 0f; } } internal HybridMDCT() { _prevBlock = new List<float[]>(); _nextBlock = new List<float[]>(); } internal void Reset() { _prevBlock.Clear(); _nextBlock.Clear(); } private void GetPrevBlock(int channel, out float[] prevBlock, out float[] nextBlock) { while (_prevBlock.Count <= channel) { _prevBlock.Add(new float[576]); } while (_nextBlock.Count <= channel) { _nextBlock.Add(new float[576]); } prevBlock = _prevBlock[channel]; nextBlock = _nextBlock[channel]; _nextBlock[channel] = prevBlock; _prevBlock[channel] = nextBlock; } internal void Apply(float[] fsIn, int channel, int blockType, bool doMixed) { GetPrevBlock(channel, out var prevBlock, out var nextBlock); int sbStart = 0; if (doMixed) { LongImpl(fsIn, 0, 2, nextBlock, 0); sbStart = 2; } if (blockType == 2) { ShortImpl(fsIn, sbStart, nextBlock); } else { LongImpl(fsIn, sbStart, 32, nextBlock, blockType); } for (int i = 0; i < 576; i++) { fsIn[i] += prevBlock[i]; } } private void LongImpl(float[] fsIn, int sbStart, int sbLimit, float[] nextblck, int blockType) { int i = sbStart; int num = sbStart * 18; for (; i < sbLimit; i++) { Array.Copy(fsIn, num, _imdctTemp, 0, 18); LongIMDCT(_imdctTemp, _imdctResult); float[] array = _swin[blockType]; int j; for (j = 0; j < 18; j++) { fsIn[num++] = _imdctResult[j] * array[j]; } num -= 18; for (; j < 36; j++) { nextblck[num++] = _imdctResult[j] * array[j]; } } } private static void LongIMDCT(float[] invec, float[] outvec) { float[] array = new float[17]; float[] array2 = new float[18]; float[] array3 = new float[9]; float[] array4 = new float[9]; float[] array5 = new float[9]; float[] array6 = new float[9]; int i; for (i = 0; i < 17; i++) { array[i] = invec[i] + invec[i + 1]; } array3[0] = invec[0]; array4[0] = array[0]; int num = 0; i = 1; while (i < 9) { array3[i] = array[num + 1]; array4[i] = array[num] + array[num + 2]; i++; num += 2; } imdct_9pt(array3, array5); imdct_9pt(array4, array6); for (i = 0; i < 9; i++) { array6[i] *= ICOS36_A(i); array2[i] = (array5[i] + array6[i]) * ICOS72_A(i); } for (; i < 18; i++) { array2[i] = (array5[17 - i] - array6[17 - i]) * ICOS72_A(i); } outvec[0] = array2[9]; outvec[1] = array2[10]; outvec[2] = array2[11]; outvec[3] = array2[12]; outvec[4] = array2[13]; outvec[5] = array2[14]; outvec[6] = array2[15]; outvec[7] = array2[16]; outvec[8] = array2[17]; outvec[9] = 0f - array2[17]; outvec[10] = 0f - array2[16]; outvec[11] = 0f - array2[15]; outvec[12] = 0f - array2[14]; outvec[13] = 0f - array2[13]; outvec[14] = 0f - array2[12]; outvec[15] = 0f - array2[11]; outvec[16] = 0f - array2[10]; outvec[17] = 0f - array2[9]; outvec[35] = (outvec[18] = 0f - array2[8]); outvec[34] = (outvec[19] = 0f - array2[7]); outvec[33] = (outvec[20] = 0f - array2[6]); outvec[32] = (outvec[21] = 0f - array2[5]); outvec[31] = (outvec[22] = 0f - array2[4]); outvec[30] = (outvec[23] = 0f - array2[3]); outvec[29] = (outvec[24] = 0f - array2[2]); outvec[28] = (outvec[25] = 0f - array2[1]); outvec[27] = (outvec[26] = 0f - array2[0]); } private static float ICOS72_A(int i) { return icos72_table[2 * i]; } private static float ICOS36_A(int i) { return icos72_table[4 * i + 1]; } private static void imdct_9pt(float[] invec, float[] outvec) { float[] array = new float[5]; float[] array2 = new float[4]; float num = invec[6] / 2f + invec[0]; float num2 = invec[0] - invec[6]; float num3 = invec[2] - invec[4] - invec[8]; array[0] = num + invec[2] * 0.9396926f + invec[4] * 0.76604444f + invec[8] * 0.17364818f; array[1] = num3 / 2f + num2; array[2] = num - invec[2] * 0.17364818f - invec[4] * 0.9396926f + invec[8] * 0.76604444f; array[3] = num - invec[2] * 0.76604444f + invec[4] * 0.17364818f - invec[8] * 0.9396926f; array[4] = num2 - num3; float num4 = invec[1] + invec[3]; float num5 = invec[3] + invec[5]; num = (invec[5] + invec[7]) * 0.5f + invec[1]; array2[0] = num + num4 * 0.9396926f + num5 * 0.76604444f; array2[1] = (invec[1] - invec[5]) * 1.5f - invec[7]; array2[2] = num - num4 * 0.17364818f - num5 * 0.9396926f; array2[3] = num - num4 * 0.76604444f + num5 * 0.17364818f; array2[0] += invec[7] * 0.17364818f; array2[1] -= invec[7] * 0.5f; array2[2] += invec[7] * 0.76604444f; array2[3] -= invec[7] * 0.9396926f; array2[0] *= 0.5077133f; array2[1] *= 0.57735026f; array2[2] *= 0.7778619f; array2[3] *= 1.4619021f; for (int i = 0; i < 4; i++) { outvec[i] = array[i] + array2[i]; } outvec[4] = array[4]; for (int i = 5; i < 9; i++) { outvec[i] = array[8 - i] - array2[8 - i]; } } private void ShortImpl(float[] fsIn, int sbStart, float[] nextblck) { _ = _swin[2]; int num = sbStart; int num2 = sbStart * 18; while (num < 32) { int i = 0; int num3 = 0; for (; i < 3; i++) { int num4 = num2 + i; for (int j = 0; j < 6; j++) { _imdctTemp[num3 + j] = fsIn[num4]; num4 += 3; } num3 += 6; } Array.Clear(fsIn, num2, 6); ShortIMDCT(_imdctTemp, 0, _imdctResult); Array.Copy(_imdctResult, 0, fsIn, num2 + 6, 12); ShortIMDCT(_imdct