medovanx-BiggerLobby icon

BiggerLobby

10-player lobbies with UI for 10 and difficulty that scales with the group size. Host needs it; other players need it too for the 10-player UI.

CHANGELOG

BiggerLobby changelog

1.5.7

  • New icon: 10 players

1.5.6

  • In-game Update reuses the installer already on your PC, so updating only downloads the small patch files (much faster)

1.5.5

  • Spectator list: extra rows placed reliably below the first four; logs the row layout once to help diagnose

1.5.4

  • Spectator player list (while dead) shows every player, not just the first 4

1.5.3

  • Thunderstore version: no updater code at all (mod managers handle updates). The GitHub / installer version keeps the in-game Update button

1.5.2

  • AI disclosure in the README and the DLL
  • Installed from a mod manager (Gale, r2modman): updates come from the mod manager; no self-updating
  • README: uninstalling from a mod manager

1.5.1

  • Installed from a mod manager (r2modman, Gale): updates come from the mod manager; the Patches window no longer checks GitHub or updates itself.
  • AI disclosure added to the README and the DLL.

1.5.0

  • Now a MelonLoader mod, the loader MIMESIS mods on Thunderstore use. Installer 5.0 sets up MelonLoader and moves existing installs over.

1.4.0

  • Now a BepInEx 5 plugin: the game files are no longer modified. Installer 4.0 sets up BepInEx and moves existing installs over.

1.3.4

  • Patches window: move it by the title bar and resize it from any edge or corner (remembered). Download progress stays on one line.

1.3.3

  • Patches window: Update all in the title bar; updates ask in a popup and show download progress, speed and time left.

1.3.2

  • Patches window: update patches from inside the game, scrollable options, section headings, roomier layout, resizable from the bottom-right corner.

1.3.1

  • Shorter, clearer option text in the Patches window.

1.2.0

  • Main menu chip turns orange when a newer release is available.

1.1.0

  • Shows a "BiggerLobby v1.1.0" chip in the bottom-left of the main menu; clicking it opens this repo.
  • Lobby list: "Copy invite code" centred under the player slots.

1.0.0

  • Lobbies hold 10 players (fixed; the Steam lobby and all 4 join checks raised).
  • Pause/lobby player list: 10 numbered slots with backgrounds; free slots shown as "Empty slot". Volume, mute, profile, kick and ping work for every player.
  • End-of-level and death match result screens show up to 10 players (2 × 5 grid).
  • Difficulty scales above 4 players: quota, shop prices, monster budget and mimic count.