All mods
Shows all undiscovered cards, relics, champion paths
Last updated: a year ago
A mod for Monster Train 2 that adds an equipment grafting service to most merchants. Also has configuration options for a card duplication service and upgrading soul savior mode merchants.
Last updated: 4 months ago
The sweetkins are back on track, this time in heaven! Mod remake
Last updated: 4 months ago
Allows you to start a run with a random combination of clans that you haven't beaten Titans with on Covenant 10. Essentially, it's designed to help you complete your entire logbook by running random presets without duplicates.
Last updated: 4 months ago
Pick a starting seed and depart on a normal run.
Last updated: 2 months ago
Allows you to change any music or SFX in game
Last updated: 2 months ago
Game UI changes to support custom clans
Last updated: 4 months ago
A port over of Arcadian Clan from Monster Train 1
Last updated: 4 months ago
Mod that swaps the Cult of the Lamb Follower with Spikedriver Colony from MT1
Last updated: 5 months ago
Allows you to change the size of all UI in game
Last updated: 9 months ago
Allows you to change the size of the top/bottom HUD in battle
Last updated: 11 months ago
Allows you to change the camera zoom in battle
Last updated: 11 months ago
Make all room has relentless
Last updated: a year ago
Change Gilda into a Tank... literally.
Last updated: a year ago
Change Fel into an Owl... literally.
Last updated: a year ago
Visual edit of the BoneDog card with all of the hints for the guess-that-card competition
Last updated: 3 weeks ago
A simple cfg to change HideManagerGameObject to true to fix mod being broken after 1.3.x update.
Last updated: 7 months ago