MoreEvents Reloaded
Ports of existing MT1 events (and new ones) for MT2
| Last updated | 2 weeks ago |
| Total downloads | 356 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | Conductor-MoreEvents_Reloaded-0.3.1 |
| Dependants | 1 other package depends on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100MT2-Trainworks_Reloaded
A Data Loader and Injection Engine for Monster Train 2
Preferred version: 0.7.25Conductor-Conductor
Central library of reusable custom effects, status effects, and keywords to make modding Monster Train 2 safer and easier, used as a dependency for other mods.
Preferred version: 0.5.13Conductor-EssenceData
Data mod containing Essences for Units. This mod by itself does not surface the mechanic in-game.
Preferred version: 0.1.1README
MoreEvents-Reloaded
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MT2 Mod that adds the cavern events from MT1.
Screenshots

Events available
MT1 Events
- UnitQuest - Heph Automatic Railspikes / Spikedriver Colony
- BuildACard - Olde Magic
- SpellMerge - Nexus Spike
New Original Events
- Divine Altar - This events allows you the option to fuse one unit into another, like Divine Temples did in MT1. It costs nothing, but the event is slightly rarer than others. The event also features buffed Divine Temple upgrades.
Installation
It is highly recommended to use a mod manager (Thunderstore Mod Manager, Gale Mod Manager, or r2modman) to install this mod. If installing manually, then Trainworks Reloaded must be installed as well.
If you don't know which mod manager to choose, then Gale Mod Manager or r2modman are preferred. Gale gives a more modern interface while r2modman UI's is similar to Thunderstore Mod Manager without the advertisements. For more information on how to install mods visit the wiki tutorial page
Once installed via mod manager or manually. Run the game once to populate the victory combinations you have previously won with.
Lastly
We are not responsible for any unintended behavior / damage that results from using this mod. Use responsibly.
Do not play daily challenges with this mod enabled.
Final
Assets are purely from Monster Train 1/2 developed by Shiny Shoe. Improved Machine icon recolor from Monster Train 2. Any other assets are simple recolors.