using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using Conductor;
using Conductor.Extensions;
using Conductor.Interfaces;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Microsoft.Extensions.Configuration;
using ShinyShoe;
using SimpleInjector;
using TrainworksReloaded.Base;
using TrainworksReloaded.Base.Extensions;
using TrainworksReloaded.Core;
using TrainworksReloaded.Core.Extensions;
using TrainworksReloaded.Core.Interfaces;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("mt2_sandscourged.Plugin")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.5.5.0")]
[assembly: AssemblyInformationalVersion("0.5.5+eab37c84d8394b35488d284416c21dc05805ee34")]
[assembly: AssemblyProduct("mt2_sandscourged.Plugin")]
[assembly: AssemblyTitle("mt2_sandscourged.Plugin")]
[assembly: AssemblyVersion("0.5.5.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
[SearchWindowPath("Card Upgrade")]
public sealed class CardEffectAddTempUpgradeToCurrentCard : CardEffectBase
{
public override bool CanPlayAfterBossDead => false;
public override bool CanApplyInPreviewMode => false;
public override PropDescriptions CreateEditorInspectorDescriptions()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Expected O, but got Unknown
//IL_0025: Expected O, but got Unknown
//IL_0026: Expected O, but got Unknown
PropDescriptions val = new PropDescriptions { };
string fieldName;
((Dictionary<string, PropDescription>)val)[fieldName] = new PropDescription("Card Upgrade", "", (Type)null, false);
return val;
}
public override IEnumerator ApplyEffect(CardEffectState cardEffectState, CardEffectParams cardEffectParams, ICoreGameManagers coreGameManagers, ISystemManagers sysManagers)
{
CardState playedCard = cardEffectParams.playedCard;
if (playedCard == null)
{
yield break;
}
CardManager cardManager = coreGameManagers.GetCardManager();
CardUpgradeState val = default(CardUpgradeState);
if (CardUpgradeHelper.TryApplyUpgradeToCard(playedCard, playedCard, cardEffectState.GetParamCardUpgradeData(), true, cardEffectParams.isFromHiddenTrigger, coreGameManagers, ref val))
{
playedCard.UpdateCardBodyText((SaveManager)null);
cardManager.RefreshCardInHand(playedCard, false, false, false);
CardUI cardInHand = cardManager.GetCardInHand(playedCard);
if ((Object)(object)cardInHand != (Object)null && (Object)(object)cardInHand != (Object)null)
{
cardInHand.ShowEnhanceFX();
}
}
}
public override void GetTooltipsStatusList(CardEffectState cardEffectState, ref List<string> outStatusIdList)
{
CardEffectAddUpgradeToCurrentCard.GetTooltipsStatusList(cardEffectState.GetSourceCardEffectData(), ref outStatusIdList);
}
public static void GetTooltipsStatusList(CardEffectData cardEffectData, ref List<string> outStatusIdList)
{
foreach (StatusEffectStackData statusEffectUpgrade in cardEffectData.GetParamCardUpgradeData().GetStatusEffectUpgrades())
{
outStatusIdList.Add(statusEffectUpgrade.statusId);
}
}
}
[SearchWindowPath("Cards")]
public sealed class CardEffectDrawTypeWithDiscardFix : CardEffectBase, ICardTargetingCardEffect
{
private readonly List<CardState> toProcessCards = new List<CardState>();
public override bool CanPlayAfterBossDead => false;
public override bool CanApplyInPreviewMode => false;
public override PropDescriptions CreateEditorInspectorDescriptions()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
//IL_0024: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Expected O, but got Unknown
//IL_0044: Expected O, but got Unknown
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Expected O, but got Unknown
//IL_0064: Expected O, but got Unknown
//IL_0065: Expected O, but got Unknown
PropDescriptions val = new PropDescriptions { };
string fieldName;
((Dictionary<string, PropDescription>)val)[fieldName] = new PropDescription("Num Cards", "", (Type)null, false);
string fieldName2 = CardEffectFieldNamesHelper.GetFieldName((CardEffectFieldNames)18);
((Dictionary<string, PropDescription>)val)[fieldName2] = new PropDescription("Card Filter", "Optional. If one is defined it will supercede other card type checking", (Type)null, false);
string fieldName3 = CardEffectFieldNamesHelper.GetFieldName((CardEffectFieldNames)19);
((Dictionary<string, PropDescription>)val)[fieldName3] = new PropDescription("Secondary Card Filter", "Optional. Only used if there is a primary card filter and it failed to find a match", (Type)null, false);
return val;
}
public override IEnumerator ApplyEffect(CardEffectState cardEffectState, CardEffectParams cardEffectParams, ICoreGameManagers coreGameManagers, ISystemManagers sysManagers)
{
CardManager cardManager = coreGameManagers.GetCardManager();
RelicManager relicManager = coreGameManagers.GetRelicManager();
toProcessCards.Clear();
List<CardState> discardPile = cardManager.GetDiscardPile(true);
ListExtensions.Shuffle<CardState>((IList<CardState>)discardPile, (RngId)5);
toProcessCards.AddRange(discardPile);
toProcessCards.AddRange(cardManager.GetDrawPile(false));
int num = 0;
int intInRange = cardEffectState.GetIntInRange();
CardUpgradeMaskData paramCardFilter = cardEffectState.GetParamCardFilter();
CardUpgradeMaskData paramCardFilterSecondary = cardEffectState.GetParamCardFilterSecondary();
for (int num2 = toProcessCards.Count - 1; num2 >= 0 && num < intInRange; num2--)
{
CardState val = toProcessCards[num2];
if (val == cardEffectParams.playedCard)
{
continue;
}
if ((Object)(object)paramCardFilter != (Object)null)
{
if (!paramCardFilter.FilterCard<CardState>(val, relicManager))
{
continue;
}
}
else if (val.GetCardType() != cardEffectState.GetTargetCardType())
{
continue;
}
cardManager.DrawSpecificCard(val, false, (DrawSource)0, cardEffectState.GetParentCardState(), 1, 1);
num++;
}
if (num != 0 || !((Object)(object)paramCardFilter != (Object)null) || !((Object)(object)paramCardFilterSecondary != (Object)null))
{
yield break;
}
int num3 = toProcessCards.Count - 1;
while (num3 >= 0 && num < intInRange)
{
CardState val2 = toProcessCards[num3];
if (val2 != cardEffectParams.playedCard && paramCardFilterSecondary.FilterCard<CardState>(val2, relicManager))
{
cardManager.DrawSpecificCard(val2, false, (DrawSource)0, cardEffectState.GetParentCardState(), 1, 1);
num++;
}
num3--;
}
}
public int GetNumCardTargets(CardState cardState, CardEffectState cardEffectState, CardStatistics cardStatistics)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
StatValueData val = new StatValueData
{
cardState = cardState,
trackedValue = (TrackedValueType)19,
entryDuration = (EntryDuration)2,
cardTypeTarget = cardStatistics.ConvertCardTypeToCardTargetType(cardEffectState.GetTargetCardType())
};
int statValue = cardStatistics.GetStatValue(val);
val.trackedValue = (TrackedValueType)16;
int statValue2 = cardStatistics.GetStatValue(val);
return statValue + statValue2;
}
}
public sealed class RoomStateAddStatusEffectOnAnyStatusApplied : RoomStateModifierBase, IRoomStateOnStatusEffectAppliedModifier, IRoomStateModifier, ILocalizationParamInt, ILocalizationParameterContext, IRoomStateOnCharacterTriggerModifier
{
private static int trackingIdCounter;
private int thisInstTrackingId;
private bool buffsAllowed;
private bool debuffsAllowed;
private bool persistentAllowed;
private bool abilitiesAllowed;
private readonly List<Type> teamsAllowed = new List<Type>();
private readonly List<StatusEffectStackData>? statusEffects = new List<StatusEffectStackData>();
private readonly AddStatusEffectParams? addStatusEffectParams = new AddStatusEffectParams();
public override void Initialize(RoomModifierData roomModifierData, SaveManager saveManager)
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Expected O, but got Unknown
((RoomStateModifierBase)this).Initialize(roomModifierData, saveManager);
thisInstTrackingId = ++trackingIdCounter;
StatusEffectStackData[] paramStatusEffects = roomModifierData.GetParamStatusEffects();
foreach (StatusEffectStackData val in paramStatusEffects)
{
StatusEffectStackData item = new StatusEffectStackData
{
statusId = val.statusId,
count = val.count
};
statusEffects?.Add(item);
}
int paramInt = roomModifierData.GetParamInt();
buffsAllowed = (paramInt & 1) > 0;
debuffsAllowed = (paramInt & 2) > 0;
persistentAllowed = (paramInt & 4) > 0;
abilitiesAllowed = (paramInt & 8) > 0;
int paramInt2 = roomModifierData.GetParamInt2();
if ((paramInt2 & 1) > 0)
{
teamsAllowed.Add((Type)2);
}
if ((paramInt2 & 2) > 0)
{
teamsAllowed.Add((Type)1);
}
}
public void OnStatusEffectAppliedModification(CharacterState affectedCharacter, string statusId, AddStatusEffectParams addStatusEffectParams, ICoreGameManagers coreGameManagers)
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_0101: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Unknown result type (might be due to invalid IL or missing references)
//IL_0118: Unknown result type (might be due to invalid IL or missing references)
//IL_012a: Unknown result type (might be due to invalid IL or missing references)
//IL_013d: Expected O, but got Unknown
//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
if (addStatusEffectParams.spawnEffect || addStatusEffectParams.fromRoomModifier || !teamsAllowed.Contains(affectedCharacter.GetTeamType()))
{
return;
}
StatusEffectData statusEffectDataById = StatusEffectManager.Instance.GetStatusEffectDataById(statusId, true);
DisplayCategory? val = ((statusEffectDataById != null) ? new DisplayCategory?(statusEffectDataById.GetDisplayCategory()) : ((DisplayCategory?)null));
if (val.HasValue && ((val == (DisplayCategory?)0 && !buffsAllowed) || (val == (DisplayCategory?)1 && !debuffsAllowed) || (val == (DisplayCategory?)2 && !persistentAllowed) || (val == (DisplayCategory?)3 && !abilitiesAllowed)))
{
return;
}
CombatManager combatManager = coreGameManagers.GetCombatManager();
using List<StatusEffectStackData>.Enumerator enumerator = statusEffects.GetEnumerator();
while (enumerator.MoveNext())
{
combatManager.QueueTrigger(affectedCharacter, (Trigger)57, (CharacterState)null, true, true, new FireTriggersData
{
paramString = enumerator.Current.statusId,
paramInt = enumerator.Current.count,
paramInt2 = thisInstTrackingId
}, 1, (CharacterTriggerState)null);
}
}
public IEnumerator ApplyCharacterTriggerModification(Trigger trigger, CharacterState affectedCharacter, FireTriggersData? fireTriggersData, ICoreGameManagers coreGameManagers)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
if ((int)trigger == 57 && fireTriggersData != null && fireTriggersData.paramInt2 == thisInstTrackingId)
{
addStatusEffectParams.fromRoomModifier = true;
affectedCharacter.AddStatusEffect(fireTriggersData.paramString, fireTriggersData.paramInt, addStatusEffectParams, (CharacterState)null, true, false, true, false, false);
}
yield break;
}
}
public sealed class RoomStateAttackPerDebuffOnTeam : RoomStateModifierBase, IRoomStateDamageModifier, IRoomStateModifier, ILocalizationParamInt, ILocalizationParameterContext
{
private int additionalDamagePerStack;
private readonly List<Type> teamsAllowed = new List<Type>();
public override void Initialize(RoomModifierData roomModifierData, SaveManager saveManager)
{
((RoomStateModifierBase)this).Initialize(roomModifierData, saveManager);
additionalDamagePerStack = roomModifierData.GetParamInt();
int paramInt = roomModifierData.GetParamInt2();
if ((paramInt & 1) > 0)
{
teamsAllowed.Add((Type)2);
}
if ((paramInt & 2) > 0)
{
teamsAllowed.Add((Type)1);
}
}
public override string GetTitleKey()
{
return ((object)this).GetType().Name;
}
public int GetModifiedMagicPowerDamage(ICoreGameManagers coreGameManagers)
{
return 0;
}
public int GetModifiedAttackDamage(Type damageType, CharacterState attackerState, bool requestingForCharacterStats, ICoreGameManagers coreGameManagers)
{
if (requestingForCharacterStats)
{
return ((RoomStateModifierBase)this).GetDynamicInt(attackerState);
}
return 0;
}
public override int GetDynamicInt(CharacterState characterContext)
{
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
if (characterContext.GetRoomStateModifiers().Contains((IRoomStateModifier)(object)this) && characterContext.GetSpawnPoint(false) != null && (Object)(object)characterContext.GetCurrentRoom(false) != (Object)null)
{
RoomState currentRoom = characterContext.GetCurrentRoom(false);
List<string> list = new List<string>();
List<CharacterState> list3 = default(List<CharacterState>);
UsingGenericPoolObject<List<CharacterState>> list2 = GenericPools.GetList<CharacterState>(ref list3);
try
{
foreach (Type item in teamsAllowed)
{
currentRoom.AddCharactersToList(list3, item, false, true);
}
List<StatusEffectStack> source = default(List<StatusEffectStack>);
foreach (CharacterState item2 in list3)
{
UsingGenericPoolObject<List<StatusEffectStack>> list4 = GenericPools.GetList<StatusEffectStack>(ref source);
try
{
item2.GetStatusEffects(ref source, false);
list.AddRange(from debuff in source
where (int)debuff.State.GetDisplayCategory() == 1
select debuff.State.GetStatusId());
}
finally
{
((IDisposable)list4/*cast due to .constrained prefix*/).Dispose();
}
}
}
finally
{
((IDisposable)list2/*cast due to .constrained prefix*/).Dispose();
}
return list.Distinct().Count() * additionalDamagePerStack;
}
return 0;
}
}
namespace mt2_sandscourged.Plugin
{
[HarmonyPatch(typeof(CombatManager), "ShowKillCam")]
internal class AddUpgradeToDeadUnitsPatch
{
public static void Prefix(CombatManager __instance, CardManager ___cardManager)
{
if (CardEffectAddUpgradeToDeadUnits.consumedCards == null)
{
CardEffectAddUpgradeToDeadUnits.consumedCards = ___cardManager.GetExhaustedPile(true);
}
}
}
[HarmonyPatch(typeof(CombatManager), "StartCombat")]
internal class ClearListOnStartOfBattlePatch
{
public static void Postfix(CombatManager __instance)
{
CardEffectAddUpgradeToDeadUnits.consumedCards = null;
}
}
[SearchWindowPath("Card Upgrade")]
public sealed class CardEffectAddUpgradeToDeadUnits : CardEffectBase
{
public static List<CardState>? consumedCards;
public override bool CanPlayAfterBossDead => true;
public override bool CanApplyInPreviewMode => false;
public override PropDescriptions CreateEditorInspectorDescriptions()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Expected O, but got Unknown
//IL_0025: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Expected O, but got Unknown
//IL_004d: Expected O, but got Unknown
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Expected O, but got Unknown
//IL_0076: Expected O, but got Unknown
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Expected O, but got Unknown
//IL_0096: Expected O, but got Unknown
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Expected O, but got Unknown
//IL_00c0: Expected O, but got Unknown
//IL_00c1: Expected O, but got Unknown
PropDescriptions val = new PropDescriptions { };
string fieldName;
((Dictionary<string, PropDescription>)val)[fieldName] = new PropDescription("Card Upgrade", "", (Type)null, false);
string fieldName2 = CardEffectFieldNamesHelper.GetFieldName((CardEffectFieldNames)0);
((Dictionary<string, PropDescription>)val)[fieldName2] = new PropDescription("Upgrade Lifetime", CardUpgradeHelper.UpgradeLifetimeEditorTooltip, typeof(UnitUpgradeLifetime), false);
string fieldName3 = CardEffectFieldNamesHelper.GetFieldName((CardEffectFieldNames)27);
((Dictionary<string, PropDescription>)val)[fieldName3] = new PropDescription("Use Status Effect Stack Multiplier", "", typeof(bool), false);
string fieldName4 = CardEffectFieldNamesHelper.GetFieldName((CardEffectFieldNames)20);
((Dictionary<string, PropDescription>)val)[fieldName4] = new PropDescription("Status Effects to multiply by", "", (Type)null, false);
string fieldName5 = CardEffectFieldNamesHelper.GetFieldName((CardEffectFieldNames)7);
((Dictionary<string, PropDescription>)val)[fieldName5] = new PropDescription("Is From Celeberate", "", typeof(bool), false);
return val;
}
public override IEnumerator ApplyEffect(CardEffectState cardEffectState, CardEffectParams cardEffectParams, ICoreGameManagers coreGameManagers, ISystemManagers sysManagers)
{
if (cardEffectState.GetParamBool() && IEnumerableUtility.IsNullOrEmpty<CardState>(consumedCards))
{
Console.Write("No consumed cards found, skipping upgrade application.");
yield break;
}
new List<CardState>();
List<CardState> list = ((consumedCards == null) ? (from c in coreGameManagers.GetCardManager().GetExhaustedPile(false)
where c.IsSpawnerCard()
select c).ToList() : consumedCards.Where((CardState c) => c.IsSpawnerCard()).ToList());
Console.Write(list.Count() + " dead units found for upgrade application.");
cardEffectState.GetParamInt();
int num = 1;
if (cardEffectState.GetUseStatusEffectStackMultiplier())
{
if ((Object)(object)cardEffectParams.selfTarget == (Object)null)
{
Console.Write("No self target found, cannot apply status effect stack multiplier.");
yield break;
}
string text = cardEffectState.GetParamStatusEffectStackData().FirstOrDefault()?.statusId;
if (text == null)
{
Console.Write("No status effect found in upgrade data, cannot apply status effect stack multiplier.");
yield break;
}
num = cardEffectParams.selfTarget.GetStatusEffectStacks(text);
Console.Write("Status effect stack multiplier: " + num);
}
CardUpgradeData paramCardUpgradeData = cardEffectState.GetParamCardUpgradeData();
int num2 = num * ((paramCardUpgradeData != null) ? paramCardUpgradeData.GetBonusDamage() : 0);
int num3 = num * ((paramCardUpgradeData != null) ? paramCardUpgradeData.GetBonusHP() : 0);
foreach (CardState item in list)
{
Console.Write(item.GetDebugName() + " is attempting upgrade.");
item.GetCardStateModifiers().IncrementAdditionalDamage(num2);
item.GetCardStateModifiers().IncrementAdditionalHP(num3);
}
consumedCards = null;
}
public override void GetTooltipsStatusList(CardEffectState cardEffectState, ref List<string> outStatusIdList)
{
CardEffectAddTempCardUpgradeToCardsInHand.GetTooltipsStatusList(cardEffectState.GetSourceCardEffectData(), ref outStatusIdList);
}
public static void GetTooltipsStatusList(CardEffectData cardEffectData, ref List<string> outStatusIdList)
{
foreach (StatusEffectStackData statusEffectUpgrade in cardEffectData.GetParamCardUpgradeData().GetStatusEffectUpgrades())
{
outStatusIdList.Add(statusEffectUpgrade.statusId);
}
}
public override void CreateAdditionalTooltips(CardEffectState cardEffectState, TooltipContainer tooltipContainer, SaveManager saveManager)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
CardUpgradeState val = new CardUpgradeState();
val.Setup(cardEffectState.GetParamCardUpgradeData(), false, false);
tooltipContainer.AddTooltipsCardUpgrade(CardState.None, val, saveManager);
tooltipContainer.AddTooltipsUpgradedCardTraits(val);
}
}
public sealed class CardEffectPurgeCardFromHand : CardEffectBase
{
private CardState? sourceCardState;
public override bool CanPlayAfterBossDead => false;
public override bool CanApplyInPreviewMode => false;
public override PropDescriptions CreateEditorInspectorDescriptions()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Expected O, but got Unknown
//IL_0025: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Expected O, but got Unknown
//IL_0045: Expected O, but got Unknown
//IL_0046: Expected O, but got Unknown
PropDescriptions val = new PropDescriptions { };
string fieldName;
((Dictionary<string, PropDescription>)val)[fieldName] = new PropDescription("True = whitelist the subtype. False = blacklist the subtype.", "", (Type)null, false);
string fieldName2 = CardEffectFieldNamesHelper.GetFieldName((CardEffectFieldNames)11);
((Dictionary<string, PropDescription>)val)[fieldName2] = new PropDescription("All subtypes to restrict by", "", (Type)null, false);
return val;
}
public override void Setup(CardEffectState cardEffectState)
{
((CardEffectBase)this).Setup(cardEffectState);
sourceCardState = cardEffectState.GetParentCardState();
}
public override bool TestEffect(CardEffectState cardEffectState, CardEffectParams cardEffectParams, ICoreGameManagers coreGameManagers)
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
List<CardState> hand = coreGameManagers.GetCardManager().GetHand(false);
if (hand.Count == 0)
{
return false;
}
List<CardState> list2 = default(List<CardState>);
UsingGenericPoolObject<List<CardState>> list = GenericPools.GetList<CardState>(ref list2);
try
{
foreach (CardState item in hand)
{
if (item != cardEffectParams.playedCard && !CardFilterFunc(item))
{
list2.Add(item);
}
}
if (list2.Count == 0)
{
return false;
}
return true;
}
finally
{
((IDisposable)list/*cast due to .constrained prefix*/).Dispose();
}
}
public override IEnumerator ApplyEffect(CardEffectState cardEffectState, CardEffectParams cardEffectParams, ICoreGameManagers coreGameManagers, ISystemManagers sysManagers)
{
yield return coreGameManagers.GetCardManager().SelectCardFromHand(new Params
{
descriptionKey = "PurgeCardFromHandKey",
overrideActionKey = "PurgeCardFromHandActionKey",
cardChosenCallback = new CardStateChosenDelegate(HandleChooseCard),
filterCallback = new FilterCardStateDelegate(CardFilterFunc),
instantApplyDelay = coreGameManagers.GetAllGameData().GetBalanceData().GetAnimationTimingData()
.cardDrawAnimationDuration,
disableIneligibleCards = true,
selectionHandState = (CardUIState)9
}, true);
}
private IEnumerator HandleChooseCard(CardState chosenCard, CardManager cardManager)
{
yield return cardManager.PurgeCardFromHand(new DiscardCardParams
{
overrideDiscardEffect = (DiscardEffect)3,
discardCard = chosenCard,
triggeredByCard = true,
triggeredCard = sourceCardState,
wasPlayed = false
}, false);
cardManager.RefreshHandCards(true, false);
}
private bool CardFilterFunc(CardState cardState)
{
return cardState.HasTrait<CardTraitUnpurgable>();
}
}
public sealed class CardEffectSubtypeRestricted : CardEffectBase
{
private SubtypeData? subtypeToRestrict;
private bool isWhitelist;
public override PropDescriptions CreateEditorInspectorDescriptions()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
//IL_0024: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Expected O, but got Unknown
//IL_0044: Expected O, but got Unknown
//IL_0045: Expected O, but got Unknown
PropDescriptions val = new PropDescriptions { };
string fieldName;
((Dictionary<string, PropDescription>)val)[fieldName] = new PropDescription("True = whitelist the subtype. False = blacklist the subtype.", "", (Type)null, false);
string fieldName2 = CardEffectFieldNamesHelper.GetFieldName((CardEffectFieldNames)11);
((Dictionary<string, PropDescription>)val)[fieldName2] = new PropDescription("All subtypes to restrict by", "", (Type)null, false);
return val;
}
public override void Setup(CardEffectState cardEffectState)
{
((CardEffectBase)this).Setup(cardEffectState);
subtypeToRestrict = cardEffectState.GetParamSubtype();
isWhitelist = cardEffectState.GetParamBool();
}
public override bool TestEffect(CardEffectState cardEffectState, CardEffectParams cardEffectParams, ICoreGameManagers coreGameManagers)
{
if (subtypeToRestrict == null)
{
return false;
}
bool flag = false;
foreach (CharacterState target in cardEffectParams.targets)
{
if (target.GetHasSubtype(subtypeToRestrict))
{
flag = true;
}
}
return flag == isWhitelist;
}
public override IEnumerator ApplyEffect(CardEffectState cardEffectState, CardEffectParams cardEffectParams, ICoreGameManagers coreGameManagers, ISystemManagers sysManagers)
{
yield break;
}
}
public sealed class CardTraitScalingAddBattleCardToHandFromPool : CardTraitState
{
public static CardPool? paramCardPool;
public override PropDescriptions CreateEditorInspectorDescriptions()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
return new PropDescriptions();
}
public override IEnumerator OnCardPlayed(CardState thisCard, ICoreGameManagers coreGameManagers)
{
int additionalCards = GetAdditionalCards(coreGameManagers.GetCardStatistics());
CardManager cardManager = coreGameManagers.GetCardManager();
int num = additionalCards;
int num2 = cardManager.GetMaxHandSize() - cardManager.GetNumCardsInHand();
if (num2 > 0)
{
num = Mathf.Min(num, num2);
}
AddCardUpgradingInfo val = null;
CardUpgradeData cardUpgradeDataParam = ((CardTraitState)this).GetCardUpgradeDataParam();
if ((Object)(object)cardUpgradeDataParam != (Object)null)
{
val = new AddCardUpgradingInfo();
val.upgradeDatas.Add(cardUpgradeDataParam);
val.tempCardUpgrade = true;
val.upgradingCardSource = ((CardTraitState)this).GetCard();
val.ignoreTempUpgrades = false;
val.copyModifiersFromCard = ((CardTraitState)this).GetCard();
}
List<CardData> list2 = default(List<CardData>);
UsingGenericPoolObject<List<CardData>> list = GenericPools.GetList<CardData>(ref list2);
try
{
int num3 = 0;
while (true)
{
int num4 = num3;
CardPool? obj = paramCardPool;
if (!(num4 < ((obj != null) ? new int?(obj.GetNumCards()) : ((int?)null))))
{
break;
}
CardData cardAtIndex = paramCardPool.GetCardAtIndex(num3);
list2.Add(cardAtIndex);
num3++;
}
for (int i = 0; i < num; i++)
{
int index = RandomManager.Range(0, list2.Count, (RngId)6);
CardData val2 = list2[index];
cardManager.AddNewCard(val2, (CardPile)3, false, false, val, true);
}
}
finally
{
((IDisposable)list/*cast due to .constrained prefix*/).Dispose();
}
yield break;
}
private int GetAdditionalCards(CardStatistics cardStatistics)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
if (!((CardTraitState)this).GetUseScalingParams())
{
return ((CardTraitState)this).GetParamInt();
}
StatValueData val = new StatValueData
{
cardState = ((CardTraitState)this).GetCard(),
trackedValue = ((CardTraitState)this).GetParamTrackedValue(),
entryDuration = ((CardTraitState)this).GetParamEntryDuration(),
cardTypeTarget = ((CardTraitState)this).GetParamCardType(),
paramSubtype = ((CardTraitState)this).GetParamSubtype(),
forPreviewText = false
};
int statValue = cardStatistics.GetStatValue(val);
return ((CardTraitState)this).GetParamInt() * statValue;
}
}
public sealed class CardTraitScalingByHandCount : CardTraitState
{
public override PropDescriptions CreateEditorInspectorDescriptions()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
//IL_0024: Expected O, but got Unknown
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Expected O, but got Unknown
//IL_0043: Expected O, but got Unknown
//IL_0044: Expected O, but got Unknown
PropDescriptions val = new PropDescriptions { };
string fieldName;
((Dictionary<string, PropDescription>)val)[fieldName] = new PropDescription("Multiplier per card in hand", "", (Type)null, false);
string fieldName2 = CardTraitFieldNamesHelper.GetFieldName((CardTraitFieldNames)2);
((Dictionary<string, PropDescription>)val)[fieldName2] = new PropDescription("Divider per card in hand", "", (Type)null, false);
return val;
}
public override string GetCardTooltipTitle()
{
AllGameManagers instance = AllGameManagers.Instance;
CombatManager val = ((instance != null) ? instance.GetCombatManager() : null);
AllGameManagers instance2 = AllGameManagers.Instance;
CardManager val2 = ((instance2 != null) ? instance2.GetCardManager() : null);
if ((Object)(object)val != (Object)null && val.GetIsRunningCombat() && (Object)(object)val2 != (Object)null)
{
return string.Format(LocalizationExtensions.Localize("CardTraitScalingByHandCount_TooltipTitleInBattle", (ILocalizationParameterContext)null), val2.GetHand(false).Count);
}
return string.Format(LocalizationExtensions.Localize("CardTraitScalingByHandCount_TooltipTitleOutOfBattle", (ILocalizationParameterContext)null));
}
public override string GetCardTooltipText()
{
AllGameManagers instance = AllGameManagers.Instance;
CombatManager val = ((instance != null) ? instance.GetCombatManager() : null);
AllGameManagers instance2 = AllGameManagers.Instance;
CardManager val2 = ((instance2 != null) ? instance2.GetCardManager() : null);
if ((Object)(object)val != (Object)null && val.GetIsRunningCombat() && (Object)(object)val2 != (Object)null)
{
return string.Format(LocalizationExtensions.Localize("CardTraitScalingByHandCount_TooltipTextInBattle", (ILocalizationParameterContext)null), val2.GetHand(false).Count);
}
return string.Format(LocalizationExtensions.Localize("CardTraitScalingByHandCount_TooltipTextOutOfBattle", (ILocalizationParameterContext)null));
}
public override void OnApplyingCardUpgradeToUnit(CardState thisCard, CharacterState targetUnit, CharacterTriggerState? characterTriggerState, CardUpgradeState upgradeState, ICoreGameManagers coreGameManagers)
{
((CardTraitState)this).OnApplyingCardUpgradeToUnit(thisCard, targetUnit, characterTriggerState, upgradeState, coreGameManagers);
int num = IEnumerableUtility.Count<CardState>(coreGameManagers.GetCardManager().GetHand(false), (Func<CardState, bool>)((CardState c) => c != thisCard));
upgradeState.SetAttackDamage(((CardTraitState)this).GetParamInt() * num);
upgradeState.SetAdditionalHP(((CardTraitState)this).GetParamInt2() * num);
}
public override int OnApplyingDamage(ApplyingDamageParameters damageParams, ICoreGameManagers coreGameManagers)
{
return coreGameManagers.GetCardManager().GetHand(false).Count() * ((CardTraitState)this).GetParamInt() / ((CardTraitState)this).GetParamInt2();
}
public override int OnStatusEffectApplied(CharacterState affectedCharacter, CardState thisCard, ICoreGameManagers coreGameManagers, string statusId, int sourceStacks = 0)
{
int num = IEnumerableUtility.Count<CardState>(coreGameManagers.GetCardManager().GetHand(false), (Func<CardState, bool>)((CardState c) => c != thisCard));
return sourceStacks * (num * ((CardTraitState)this).GetParamInt() / ((CardTraitState)this).GetParamInt2()) - sourceStacks;
}
}
public class CardTraitStatusEffectUpgradeMultiplier : CardTraitState
{
public override PropDescriptions CreateEditorInspectorDescriptions()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
//IL_0024: Expected O, but got Unknown
//IL_0025: Expected O, but got Unknown
PropDescriptions val = new PropDescriptions { };
string fieldName;
((Dictionary<string, PropDescription>)val)[fieldName] = new PropDescription("Status to multiply by.", "", (Type)null, false);
return val;
}
public override void OnApplyingCardUpgradeToUnit(CardState thisCard, CharacterState targetUnit, CharacterTriggerState? characterTriggerState, CardUpgradeState upgradeState, ICoreGameManagers coreGameManagers)
{
((CardTraitState)this).OnApplyingCardUpgradeToUnit(thisCard, targetUnit, characterTriggerState, upgradeState, coreGameManagers);
string statusId = ((CardTraitState)this).GetParamStatusEffects().First().statusId;
int statusEffectStacks = targetUnit.GetStatusEffectStacks(statusId);
upgradeState.SetAttackDamage(upgradeState.GetAttackDamage() * statusEffectStacks);
upgradeState.SetAdditionalHP(upgradeState.GetAdditionalHP() * statusEffectStacks);
}
}
public sealed class RelicEffectApplyStatusEffectOnCardEarlyDiscard : RelicEffectBase, IOnDiscardRelicEffect, IRelicEffect, IStatusEffectRelicEffect
{
private Type sourceTeam;
private TargetMode targetMode;
private StatusEffectStackData[] statusEffectsToApply = Array.Empty<StatusEffectStackData>();
private readonly AddStatusEffectParams addStatusEffectParams = new AddStatusEffectParams();
public override PropDescriptions CreateEditorInspectorDescriptions()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
//IL_0024: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Expected O, but got Unknown
//IL_0044: Expected O, but got Unknown
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Expected O, but got Unknown
//IL_0064: Expected O, but got Unknown
//IL_0065: Expected O, but got Unknown
PropDescriptions val = new PropDescriptions { };
string fieldName;
((Dictionary<string, PropDescription>)val)[fieldName] = new PropDescription("Target Team", "", (Type)null, false);
string fieldName2 = RelicEffectFieldNamesHelper.GetFieldName((RelicEffectFieldNames)17);
((Dictionary<string, PropDescription>)val)[fieldName2] = new PropDescription("Target Mode", "", (Type)null, false);
string fieldName3 = RelicEffectFieldNamesHelper.GetFieldName((RelicEffectFieldNames)30);
((Dictionary<string, PropDescription>)val)[fieldName3] = new PropDescription("Status Effects to apply", "", (Type)null, false);
return val;
}
public override void Initialize(RelicState relicState, RelicData relicData, RelicEffectData relicEffectData)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
((RelicEffectBase)this).Initialize(relicState, relicData, relicEffectData);
sourceTeam = relicEffectData.GetParamSourceTeam();
targetMode = relicEffectData.GetTargetMode();
statusEffectsToApply = relicEffectData.GetParamStatusEffects();
addStatusEffectParams.sourceRelicState = ((RelicEffectBase)this).SourceRelicState;
}
public bool TestEffectOnCardDiscarded(CardDiscardedRelicEffectParams relicEffectParams, ICoreGameManagers coreGameManagers)
{
return relicEffectParams.discardCardParams.triggeredByCard;
}
public IEnumerator ApplyEffectOnCardDiscarded(CardDiscardedRelicEffectParams relicEffectParams, ICoreGameManagers coreGameManagers)
{
((RelicEffectBase)this).NotifyRelicTriggered(((RelicEffectParams)relicEffectParams).relicManager, (CharacterUI)null, "", false, 0f);
int currentSelectedRoom = coreGameManagers.GetRoomManager().CurrentSelectedRoom;
CollectTargetsData val = new CollectTargetsData
{
targetTeamType = sourceTeam,
targetMode = targetMode,
roomIndex = currentSelectedRoom,
inCombat = false,
isTesting = coreGameManagers.GetSaveManager().PreviewMode
};
List<CharacterState> list = new List<CharacterState>();
UsingGenericPoolObject<List<CharacterState>> list2 = GenericPools.GetList<CharacterState>(ref list);
try
{
TargetHelper.CollectTargets(val, coreGameManagers, ref list);
foreach (CharacterState item in list)
{
StatusEffectStackData[] array = statusEffectsToApply;
foreach (StatusEffectStackData val2 in array)
{
item.AddStatusEffect(val2.statusId, val2.count, addStatusEffectParams, (CharacterState)null, true, false, true, false, false);
}
}
}
finally
{
((IDisposable)list2/*cast due to .constrained prefix*/).Dispose();
}
((CollectTargetsData)(ref val)).Reset((TargetMode)0);
yield break;
}
public StatusEffectStackData[]? GetStatusEffects()
{
return statusEffectsToApply;
}
}
public sealed class RelicEffectCustomAddUpgrade : RelicEffectBase, ICardModifierRelicEffect, IRelicEffect, IStatusEffectRelicEffect
{
private Type _sourceTeam;
private CardUpgradeData? _cardUpgradeData;
private bool _applyToCardlessSpawns;
public override PropDescriptions CreateEditorInspectorDescriptions()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
//IL_0024: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Expected O, but got Unknown
//IL_0044: Expected O, but got Unknown
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Expected O, but got Unknown
//IL_0064: Expected O, but got Unknown
//IL_0065: Expected O, but got Unknown
PropDescriptions val = new PropDescriptions { };
string fieldName;
((Dictionary<string, PropDescription>)val)[fieldName] = new PropDescription("Source Team", "", (Type)null, false);
string fieldName2 = RelicEffectFieldNamesHelper.GetFieldName((RelicEffectFieldNames)21);
((Dictionary<string, PropDescription>)val)[fieldName2] = new PropDescription("Upgrade", "", (Type)null, false);
string fieldName3 = RelicEffectFieldNamesHelper.GetFieldName((RelicEffectFieldNames)9);
((Dictionary<string, PropDescription>)val)[fieldName3] = new PropDescription("Apply to Cardless Spawns", "", (Type)null, false);
return val;
}
public override void Initialize(RelicState relicState, RelicData relicData, RelicEffectData relicEffectData)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
((RelicEffectBase)this).Initialize(relicState, relicData, relicEffectData);
_sourceTeam = relicEffectData.GetParamSourceTeam();
_cardUpgradeData = relicEffectData.GetParamCardUpgradeData();
_applyToCardlessSpawns = relicEffectData.GetParamBool();
}
public bool ApplyCardStateModifiers(CardState cardState, RelicManager relicManager, SaveManager saveManager, CardManager? cardManager)
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Expected O, but got Unknown
bool result = false;
if ((Object)(object)_cardUpgradeData != (Object)null && ((Enum)_sourceTeam).HasFlag((Enum)(object)(Type)2))
{
foreach (CardUpgradeMaskData filter in _cardUpgradeData.GetFilters())
{
if (!filter.FilterCard<CardState>(cardState, relicManager))
{
return false;
}
}
CardUpgradeState val = new CardUpgradeState();
val.Setup(_cardUpgradeData, false, false);
if (cardState.GetUpgradeData() == null)
{
return false;
}
if (val.IsUnique() && cardState.GetCardStateModifiers().HasUpgrade(((GameData)_cardUpgradeData).GetID()))
{
return false;
}
cardState.ApplyPermanentUpgrade(val, saveManager, true, (string)null);
cardState.UpdateCardBodyText((SaveManager)null);
if ((Object)(object)cardManager != (Object)null)
{
cardManager.RefreshCardInHand(cardState, true, false, false);
}
return true;
}
return result;
}
public override IEnumerator OnCharacterAdded(CharacterState characterState, CardState fromCard, ICoreGameManagers coreGameManagers)
{
RelicManager relicManager = coreGameManagers.GetRelicManager();
if (!((Object)(object)_cardUpgradeData != (Object)null) || !((Enum)_sourceTeam).HasFlag((Enum)(object)characterState.GetTeamType()) || !characterState.HasStatusEffect("cardless") || characterState.GetIsClone() || !_applyToCardlessSpawns)
{
yield break;
}
foreach (CardUpgradeMaskData filter in _cardUpgradeData.GetFilters())
{
if (!filter.FilterCard<CardState>(fromCard, relicManager) || !filter.FilterCharacter(characterState, relicManager))
{
yield break;
}
}
if (!_cardUpgradeData.IsUnique() || fromCard == null || (!fromCard.GetCardStateModifiers().HasUpgrade(((GameData)_cardUpgradeData).GetID()) && !fromCard.GetTemporaryCardStateModifiers().HasUpgrade(((GameData)_cardUpgradeData).GetID())))
{
CardUpgradeState val = new CardUpgradeState();
val.Setup(_cardUpgradeData, false, false);
yield return characterState.ApplyCardUpgrade(val, false, "", true, false, (CardState)null, (Action<UpgradeApplicationResult>)null, (TrainRoomAttachmentState)null, false);
}
}
public bool GetTooltip(out string title, out string body)
{
title = string.Empty;
body = string.Empty;
return false;
}
public StatusEffectStackData[]? GetStatusEffects()
{
if ((Object)(object)_cardUpgradeData != (Object)null)
{
return _cardUpgradeData.GetStatusEffectUpgrades().ToArray();
}
return null;
}
}
public sealed class RelicEffectDrawOnCardEarlyDiscard : RelicEffectBase, IOnDiscardRelicEffect, IRelicEffect
{
private int _cardsToDraw;
public override PropDescriptions CreateEditorInspectorDescriptions()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
//IL_0024: Expected O, but got Unknown
//IL_0025: Expected O, but got Unknown
PropDescriptions val = new PropDescriptions { };
string fieldName;
((Dictionary<string, PropDescription>)val)[fieldName] = new PropDescription("Num cards to draw", "", (Type)null, false);
return val;
}
public override void Initialize(RelicState relicState, RelicData relicData, RelicEffectData relicEffectData)
{
((RelicEffectBase)this).Initialize(relicState, relicData, relicEffectData);
_cardsToDraw = relicEffectData.GetParamInt();
}
public bool TestEffectOnCardDiscarded(CardDiscardedRelicEffectParams relicEffectParams, ICoreGameManagers coreGameManagers)
{
return relicEffectParams.discardCardParams.triggeredByCard;
}
public IEnumerator ApplyEffectOnCardDiscarded(CardDiscardedRelicEffectParams relicEffectParams, ICoreGameManagers coreGameManagers)
{
((RelicEffectBase)this).NotifyRelicTriggered(((RelicEffectParams)relicEffectParams).relicManager, (CharacterUI)null, "", false, 0f);
coreGameManagers.GetCardManager().DrawCards(_cardsToDraw, (CardState)null, (CardType)4, -1);
yield break;
}
}
internal class StatusEffectHexState : StatusEffectState, IOnOtherStatusEffectAdded
{
public const string StatusId = "hex";
public int OnOtherStatusEffectBeingAdded(int myStacks, string statusId, int numStacks)
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Invalid comparison between Unknown and I4
if (statusId == "hex")
{
return numStacks;
}
StatusEffectData statusEffectDataById = StatusEffectManager.Instance.GetStatusEffectDataById(statusId, true);
if (statusEffectDataById == null)
{
return numStacks;
}
if (statusEffectDataById.IsPropagatable() && (int)statusEffectDataById.GetDisplayCategory() == 1)
{
return numStacks + myStacks;
}
return numStacks;
}
}
internal class StatusEffectScourgeState : StatusEffectState, IDamageStatusEffect
{
public const string StatusId = "scourge";
private CharacterState? associatedCharacter;
private int stacks;
public override bool TestTrigger(InputTriggerParams inputTriggerParams, OutputTriggerParams outputTriggerParams, ICoreGameManagers coreGameManagers)
{
if ((Object)(object)inputTriggerParams.associatedCharacter != (Object)null && inputTriggerParams.associatedCharacter.IsAlive)
{
associatedCharacter = inputTriggerParams.associatedCharacter;
}
else
{
associatedCharacter = null;
}
CharacterState val = associatedCharacter;
stacks = (((Object)(object)val != (Object)null) ? val.GetStatusEffectStacks(((StatusEffectState)this).GetStatusId()) : 0);
if (stacks > 0)
{
return (Object)(object)associatedCharacter != (Object)null;
}
return false;
}
protected override IEnumerator OnTriggered(InputTriggerParams inputTriggerParams, OutputTriggerParams outputTriggerParams, ICoreGameManagers coreGameManagers)
{
CoreSignals.DamageAppliedPlaySound.Dispatch((Type)9);
CombatManager combatManager = coreGameManagers.GetCombatManager();
int damageAmount = GetDamageAmount(stacks);
CharacterState val = associatedCharacter;
ApplyDamageToTargetParameters val2 = new ApplyDamageToTargetParameters
{
damageType = (Type)0
};
StatusEffectData sourceStatusEffectData = ((StatusEffectState)this).GetSourceStatusEffectData();
val2.affectedVfx = ((sourceStatusEffectData != null) ? sourceStatusEffectData.GetOnAffectedVFX() : null);
val2.relicState = inputTriggerParams.suppressingRelic;
yield return combatManager.ApplyDamageToTarget(damageAmount, val, val2);
}
public override int GetEffectMagnitude(int stacks = 1)
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
return (((StatusEffectState)this).GetParamInt() + base.relicManager.GetModifiedStatusMagnitudePerStack("mt2_sandscourged.plugin_scourge", ((StatusEffectState)this).GetAssociatedCharacter().GetTeamType())) * stacks;
}
private int GetDamageAmount(int stacks)
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
int num = 0;
List<StatusEffectStack> source = new List<StatusEffectStack>();
UsingGenericPoolObject<List<StatusEffectStack>> list = GenericPools.GetList<StatusEffectStack>(ref source);
try
{
((StatusEffectState)this).GetAssociatedCharacter().GetStatusEffects(ref source, false);
num = source.Where((StatusEffectStack s) => (int)s.State.GetDisplayCategory() == 1).Count();
}
finally
{
((IDisposable)list/*cast due to .constrained prefix*/).Dispose();
}
return (((StatusEffectState)this).GetParamInt() + base.relicManager.GetModifiedStatusMagnitudePerStack("mt2_sandscourged.plugin_scourge", ((StatusEffectState)this).GetAssociatedCharacter().GetTeamType())) * num * stacks;
}
}
public static class TrackedValueFunctions
{
internal static int CountCardsInHand(StatValueData _, IReadOnlyDictionary<CardState, CardStatsEntry> deckStats, ICoreGameManagers coreGameManagers)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
return IEnumerableUtility.Count<CardState>(coreGameManagers.GetCardManager().GetHand(false), (Func<CardState, bool>)((CardState c) => c != _.cardState));
}
internal static int HalfCountCardsInHand(StatValueData _, IReadOnlyDictionary<CardState, CardStatsEntry> deckStats, ICoreGameManagers coreGameManagers)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
return CountCardsInHand(_, deckStats, coreGameManagers) / 2;
}
}
[BepInPlugin("mt2_sandscourged.Plugin", "mt2_sandscourged.Plugin", "0.5.5")]
public class Plugin : BaseUnityPlugin
{
[CompilerGenerated]
private static class <>O
{
public static TrackedValueGetter <0>__CountCardsInHand;
public static TrackedValueGetter <1>__HalfCountCardsInHand;
}
internal static ManualLogSource Logger = new ManualLogSource("mt2_sandscourged.Plugin");
public void Awake()
{
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
Logger = ((BaseUnityPlugin)this).Logger;
Railhead.GetBuilder().Configure("mt2_sandscourged.Plugin", (Action<IConfigurationBuilder>)delegate(IConfigurationBuilder c)
{
ConfigurationExtensions.AddMergedJsonFile(c, new List<string>(68)
{
"json/plugin.json", "json/class.json", "json/champions/champion_Pharaoh.json", "json/champions/champion_Vizier.json", "json/units/unit_OverseerEternal.json", "json/units/unit_ReveredScarab.json", "json/units/unit_GildedScarab.json", "json/units/unit_CursedScarab.json", "json/units/unit_ScarabSwarm.json", "json/units/unit_Wretch.json",
"json/units/unit_PearlHost.json", "json/units/unit_SphinxHierarch.json", "json/units/unit_TwistedHusk.json", "json/units/unit_ForgottenHulk.json", "json/units/unit_PriestOfLostThoughts.json", "json/units/unit_Revenant.json", "json/units/unit_SuperiorEgo.json", "json/units/unit_Evermaw.json", "json/spells/card_Pitfall.json", "json/spells/card_OblivionSands.json",
"json/spells/card_Sandstorm.json", "json/spells/card_Rancor.json", "json/spells/card_InMemoriam.json", "json/spells/card_TormentA.json", "json/spells/card_TormentB.json", "json/spells/card_TormentC.json", "json/spells/card_TormentD.json", "json/spells/card_TormentE.json", "json/spells/card_Desiccate.json", "json/spells/card_Efface.json",
"json/spells/card_Beseech.json", "json/spells/card_Jinx.json", "json/spells/card_Malediction.json", "json/spells/card_SpikeOfTheScourged.json", "json/spells/card_Idolize.json", "json/spells/card_Expose.json", "json/spells/card_PartTheStorm.json", "json/spells/card_GravenRite.json", "json/spells/card_ForgottenTome.json", "json/spells/card_SelectiveMemory.json",
"json/spells/card_PainfulMemories.json", "json/equipments/equipment_ScryingEye.json", "json/equipments/equipment_PearlTap.json", "json/equipments/equipment_SpearOfTheDeserted.json", "json/equipments/equipment_CorruptedSceptre.json", "json/rooms/room_OblivionChamber.json", "json/rooms/room_ScarabPit.json", "json/blights/card_PlagueOfScarabs.json", "json/blights/card_PlagueOfBlood.json", "json/blights/card_PlagueOfGnarling.json",
"json/scourges/card_Vexation.json", "json/relics/relic_WornHourglass.json", "json/relics/relic_CarnelianMask.json", "json/relics/relic_CursedTablet.json", "json/relics/relic_BrokenSeal.json", "json/relics/relic_EvokingFlute.json", "json/relics/relic_OblivionCrook.json", "json/relics/relic_ShiningPearl.json", "json/relics/relic_TwistedReed.json", "json/relics/relic_CanopicJar.json",
"json/relics/relic_PolishedIdol.json", "json/relics/relic_SandBowl.json", "json/enhancers/enhancer_Scarabstone.json", "json/status_effects/hex.json", "json/status_effects/scourge.json", "json/card_effects/PurgeCardFromHand.json", "json/card_traits/ScalingByHandCount.json", "json/tracked_values/tracked_values.json"
});
});
Logger.LogInfo((object)"Plugin mt2_sandscourged.Plugin is loaded!");
Railend.ConfigurePostAction((Action<Container>)delegate(Container c)
{
//IL_0113: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Unknown result type (might be due to invalid IL or missing references)
//IL_013f: Unknown result type (might be due to invalid IL or missing references)
//IL_0128: Unknown result type (might be due to invalid IL or missing references)
//IL_012d: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Expected O, but got Unknown
//IL_015f: Unknown result type (might be due to invalid IL or missing references)
//IL_0154: Unknown result type (might be due to invalid IL or missing references)
//IL_0159: Unknown result type (might be due to invalid IL or missing references)
//IL_015f: Expected O, but got Unknown
IRegister<CardPool> instance = c.GetInstance<IRegister<CardPool>>();
string id = StringExtensions.GetId("mt2_sandscourged.Plugin", "CardPool", "TormentPool");
CardTraitScalingAddBattleCardToHandFromPool.paramCardPool = IEnumerableUtility.GetValueOrDefault<string, CardPool>((IDictionary<string, CardPool>)instance, id, (CardPool)null);
SaveManager val = default(SaveManager);
IRegister<TrackedValueType> trackedValueRegister;
if (!c.GetInstance<GameDataClient>().TryGetProvider<SaveManager>(ref val))
{
Logger.LogError((object)"Failed to get SaveManager instance please report this https://github.com/Monster-Train-2-Modding-Group/Balance-Configurator/issues");
}
else
{
AllGameData allGameData = val.GetAllGameData();
List<CardData> list = new List<CardData>(4)
{
allGameData.FindCardDataByName("mt2_sandscourged.Plugin-Card-Vexation"),
allGameData.FindCardDataByName("mt2_sandscourged.Plugin-Card-PlagueOfBlood"),
allGameData.FindCardDataByName("mt2_sandscourged.Plugin-Card-PlagueOfScarabs"),
allGameData.FindCardDataByName("mt2_sandscourged.Plugin-Card-PlagueOfGnarling")
};
BalanceData balanceData = allGameData.GetBalanceData();
object obj = SafeGetField(balanceData, "cardsThatResolveSimultaneouslyOnUnplayed");
List<CardData> simultaneousReserveCards = obj as List<CardData>;
if (simultaneousReserveCards == null)
{
Logger.LogError((object)"Couldn't find simultaneous reserve cards");
}
else
{
list.ForEach(delegate(CardData? val6)
{
IEnumerableUtility.AddIfNotNull<CardData>(simultaneousReserveCards, val6);
});
SafeSetField<BalanceData>(balanceData, "cardsThatResolveSimultaneouslyOnUnplayed", simultaneousReserveCards);
trackedValueRegister = c.GetInstance<IRegister<TrackedValueType>>();
TrackedValueType val2 = GetTrackedValueType("CardsInHand");
object obj2 = <>O.<0>__CountCardsInHand;
if (obj2 == null)
{
TrackedValueGetter val3 = TrackedValueFunctions.CountCardsInHand;
<>O.<0>__CountCardsInHand = val3;
obj2 = (object)val3;
}
TrackedValueTypeExtensions.SetTrackedValueGetter(val2, (TrackedValueGetter)obj2);
TrackedValueType val4 = GetTrackedValueType("HalfCardsInHand");
object obj3 = <>O.<1>__HalfCountCardsInHand;
if (obj3 == null)
{
TrackedValueGetter val5 = TrackedValueFunctions.HalfCountCardsInHand;
<>O.<1>__HalfCountCardsInHand = val5;
obj3 = (object)val5;
}
TrackedValueTypeExtensions.SetTrackedValueGetter(val4, (TrackedValueGetter)obj3);
}
}
TrackedValueType GetTrackedValueType(string text)
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
return IEnumerableUtility.GetValueOrDefault<string, TrackedValueType>((IDictionary<string, TrackedValueType>)trackedValueRegister, StringExtensions.GetId("mt2_sandscourged.Plugin", "TrackedValueTypeEnum", text), (TrackedValueType)0);
}
});
Utilities.SetupTraitTooltips(((object)this).GetType().Assembly);
Utilities.SetupCardEffectTooltips(((object)this).GetType().Assembly);
new Harmony("mt2_sandscourged.Plugin").PatchAll();
}
private void SafeSetField<T>(T? data, string field, object? obj)
{
if (data == null)
{
Logger.LogError((object)"Internal Error data is null");
throw new ArgumentNullException("data");
}
if (obj == null)
{
Logger.LogWarning((object)("Not setting " + typeof(T).Name + " field " + field + " because the value to set is null (value specified may be invalid or field not present)"));
return;
}
try
{
Logger.LogDebug((object)$"Setting {typeof(T).Name} field {field} to {obj}");
AccessTools.Field(data.GetType(), field).SetValue(data, obj);
}
catch (Exception ex)
{
Logger.LogError((object)("Could not set " + typeof(T).Name + " field " + field + " because of an exception " + ex.Message));
}
}
private object? SafeGetField(BalanceData balanceData, string field)
{
try
{
Logger.LogDebug((object)("Getting BalanceData field " + field));
return AccessTools.Field(((object)balanceData).GetType(), field).GetValue(balanceData);
}
catch (Exception ex)
{
Logger.LogError((object)("Could not get BalanceData field " + field + " because of an exception " + ex.Message));
}
return null;
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "mt2_sandscourged.Plugin";
public const string PLUGIN_NAME = "mt2_sandscourged.Plugin";
public const string PLUGIN_VERSION = "0.5.5";
}
}