using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("MuckDevilDeal")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Night bosses drop a Devil's Contract: trade 20 max HP for a random Orange powerup.")]
[assembly: AssemblyFileVersion("0.1.3.0")]
[assembly: AssemblyInformationalVersion("0.1.3+879fc7ac66fec639f2f84b4b7a65d5c61c9ed734")]
[assembly: AssemblyProduct("Devil Deal")]
[assembly: AssemblyTitle("MuckDevilDeal")]
[assembly: InternalsVisibleTo("MuckDevilDeal.Tests")]
[assembly: AssemblyVersion("0.1.3.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
internal sealed class IsReadOnlyAttribute : Attribute
{
}
}
namespace MuckDevilDeal
{
[HarmonyPatch(typeof(LootExtra), "BossLoot")]
internal static class BossLootPatch
{
private static void Postfix(Transform __0, BossType __1)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Invalid comparison between Unknown and I4
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Invalid comparison between Unknown and I4
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
try
{
if (DealHooks.OfferReady && LocalClient.serverOwner && !((Object)(object)__0 == (Object)null) && OnceClaim.TryClaim(__0) && OfferRule.ShouldOffer((int)__1 == 1, (int)__1 == 2, DealPlugin.Cfg.OfferOnNightBoss.Value, DealPlugin.Cfg.OfferOnShrineBoss.Value, DealPlugin.Cfg.OfferChance.Value, Random.value))
{
DropOffset.Beside(Random.value * 360f, out var x, out var z);
ContractDrop.Offer(__0.position + new Vector3(x, 0f, z));
}
}
catch (Exception arg)
{
DealPlugin.Log.LogError((object)$"Devil Deal boss offer failed: {arg}");
}
}
}
internal static class ConfigStamp
{
public static string Describe(int cost, int minMaxHp, bool night, bool shrine, float chance, bool requireKey)
{
return string.Join("|", cost.ToString(), minMaxHp.ToString(), night ? "1" : "0", shrine ? "1" : "0", Milli(chance), requireKey ? "1" : "0");
}
public static string Code(string text)
{
uint num = 2166136261u;
for (int i = 0; i < text.Length; i++)
{
num ^= text[i];
num *= 16777619;
}
return num.ToString("X8");
}
private static string Milli(float value)
{
return ((int)Math.Round((double)value * 1000.0, MidpointRounding.AwayFromZero)).ToString();
}
}
internal static class ContractDrop
{
internal static int HostCount(int fromClient)
{
if (Server.clients == null)
{
return -1;
}
if (!Server.clients.TryGetValue(fromClient, out var value))
{
return -1;
}
if (value?.player?.powerups == null)
{
return -1;
}
if (DealPowerup.Id < 0)
{
return -1;
}
return StackCount.Read(value.player.powerups, DealPowerup.Id);
}
internal static void Offer(Vector3 at)
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
ItemManager instance = ItemManager.Instance;
if (LocalClient.serverOwner && DealPowerup.Id >= 0 && instance != null)
{
int nextId = instance.GetNextId();
instance.DropPowerupAtPosition(DealPowerup.Id, at, nextId);
ServerSend.DropPowerupAtPosition(DealPowerup.Id, nextId, at);
ServerSend.SendChatMessage(-1, "", DealText.OfferMessage(DealPlugin.Cfg.HpCostPerContract.Value, DealPlugin.Cfg.RequireInteractKey.Value));
if (DealPlugin.Cfg.VerboseLogging.Value)
{
DealPlugin.Log.LogInfo((object)$"Offered Devil's Contract as object {nextId}.");
}
}
}
internal static void PayOut(int fromClient)
{
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
if (LocalClient.serverOwner)
{
ItemManager instance = ItemManager.Instance;
Powerup[] array = instance?.powerupsOrange;
int num = RewardPick.Index(Random.value, (array != null) ? array.Length : 0);
if (num < 0 || (Object)(object)array[num] == (Object)null)
{
WarnUnpaid("Devil Deal could not pick an Orange powerup to pay out.");
return;
}
if (GameManager.players == null || !GameManager.players.TryGetValue(fromClient, out var value) || (Object)(object)value == (Object)null)
{
WarnUnpaid($"Devil Deal could not find player {fromClient} to pay out.");
return;
}
Vector3 val = ((Component)value).transform.position + Vector3.up * 1.5f;
int nextId = instance.GetNextId();
int id = array[num].id;
instance.DropPowerupAtPosition(id, val, nextId);
ServerSend.DropPowerupAtPosition(id, nextId, val);
DealPlugin.Log.LogInfo((object)$"Contract signed by client {fromClient}; paid {array[num].name}.");
}
}
private static void WarnUnpaid(string why)
{
DealPlugin.Log.LogWarning((object)why);
ServerSend.SendChatMessage(-1, "", DealText.PayoutFailed());
}
}
internal static class ContractPayout
{
public static int Owed(int before, int after)
{
if (before < 0 || after <= before)
{
return 0;
}
return 1;
}
}
internal sealed class DealConfig
{
public readonly ConfigEntry<int> HpCostPerContract;
public readonly ConfigEntry<int> MinMaxHp;
public readonly ConfigEntry<bool> OfferOnNightBoss;
public readonly ConfigEntry<bool> OfferOnShrineBoss;
public readonly ConfigEntry<float> OfferChance;
public readonly ConfigEntry<bool> RequireInteractKey;
public readonly ConfigEntry<KeyboardShortcut> SpawnContractKey;
public readonly ConfigEntry<bool> VerboseLogging;
public DealConfig(ConfigFile cfg)
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Expected O, but got Unknown
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Expected O, but got Unknown
//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
HpCostPerContract = cfg.Bind<int>("Deal", "HpCostPerContract", 20, new ConfigDescription("Max HP removed per Devil's Contract. 20 is two Red Pills (+10 each). 0 disables the cost.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>()));
MinMaxHp = cfg.Bind<int>("Deal", "MinMaxHp", 10, new ConfigDescription("Lowest max HP a stack of contracts can reach. The base max HP is 100.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 100), Array.Empty<object>()));
OfferOnNightBoss = cfg.Bind<bool>("Deal", "OfferOnNightBoss", true, "Host drops a Devil's Contract when a night boss dies.");
OfferOnShrineBoss = cfg.Bind<bool>("Deal", "OfferOnShrineBoss", false, "Host drops a Devil's Contract when a shrine boss dies.");
OfferChance = cfg.Bind<float>("Deal", "OfferChance", 1f, new ConfigDescription("Chance (0-1) the host drops a contract for a boss that qualifies. 1 always drops.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>()));
RequireInteractKey = cfg.Bind<bool>("Deal", "RequireInteractKey", true, "A contract is taken only while the interact key is held. Off means walking over it signs the deal.");
SpawnContractKey = cfg.Bind<KeyboardShortcut>("Debug", "SpawnContractKey", KeyboardShortcut.Empty, "Host-only key that drops a contract in front of you. Empty disables it.");
VerboseLogging = cfg.Bind<bool>("Debug", "VerboseLogging", false, "Log the powerup id table and each contract object id.");
}
public string StampText()
{
return ConfigStamp.Describe(HpCostPerContract.Value, MinMaxHp.Value, OfferOnNightBoss.Value, OfferOnShrineBoss.Value, OfferChance.Value, RequireInteractKey.Value);
}
public string StampCode()
{
return ConfigStamp.Code(StampText());
}
}
internal static class DealHooks
{
internal static bool CostReady { get; private set; }
internal static bool GateReady { get; private set; }
internal static bool Registered { get; private set; }
internal static bool OfferReady { get; private set; }
internal static void Apply(Harmony harmony)
{
CostReady = TryPatch(harmony, typeof(HpCostPatch)) && TryPatch(harmony, typeof(HpClampPatch));
if (!CostReady)
{
DealPlugin.Log.LogError((object)"taking contracts is disabled on this machine");
}
GateReady = TryPatch(harmony, typeof(PickupGatePatch));
if (!GateReady)
{
DealPlugin.Log.LogWarning((object)"contracts are picked up on touch");
}
if (!CostReady && !GateReady)
{
DealPlugin.Log.LogError((object)"contracts can be taken for free on this machine");
}
Registered = TryPatch(harmony, typeof(RegisterContractPatch));
bool flag = TryPatch(harmony, typeof(ItemPickedUpPatch));
OfferReady = Registered && flag && TryPatch(harmony, typeof(BossLootPatch));
if (!OfferReady)
{
DealPlugin.Log.LogError((object)"this machine will not offer contracts when hosting");
}
if (!TryPatch(harmony, typeof(OutlinePatch)))
{
DealPlugin.Log.LogWarning((object)"outline stays yellow");
}
}
private static bool TryPatch(Harmony harmony, Type patchClass)
{
try
{
harmony.CreateClassProcessor(patchClass).Patch();
return true;
}
catch (Exception arg)
{
DealPlugin.Log.LogError((object)string.Format("{0} failed to patch {1}: {2}", "Devil Deal", patchClass.Name, arg));
return false;
}
}
}
[BepInPlugin("evan.muck.devildeal", "Devil Deal", "0.1.3")]
public class DealPlugin : BaseUnityPlugin
{
public const string Guid = "evan.muck.devildeal";
public const string Name = "Devil Deal";
public const string Version = "0.1.3";
internal static ManualLogSource Log;
internal static DealConfig Cfg;
private void Awake()
{
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
Cfg = new DealConfig(((BaseUnityPlugin)this).Config);
DealPowerup.Create();
DealHooks.Apply(new Harmony("evan.muck.devildeal"));
DealRunner.Ensure();
Log.LogInfo((object)("Devil Deal 0.1.3 loaded. Config stamp " + Cfg.StampCode() + " (" + Cfg.StampText() + "). Every player needs this mod, the same other powerup mods, and the same stamp."));
}
}
internal static class DealPowerup
{
public const string PowerupName = "Devil's Contract";
internal static readonly Color Red = new Color(0.8f, 0.08f, 0.08f, 1f);
private static FieldRef<PowerupInventory, int[]> _counts;
private static bool _countsFailed;
public static Powerup Definition { get; private set; }
public static int Id { get; internal set; } = -1;
public static void Create()
{
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
Powerup obj = ScriptableObject.CreateInstance<Powerup>();
obj.name = "Devil's Contract";
((Object)obj).name = "Devil's Contract";
obj.description = DealText.Description(DealPlugin.Cfg.HpCostPerContract.Value);
obj.tier = (PowerTier)2;
obj.sprite = LoadIcon();
((Object)obj).hideFlags = (HideFlags)32;
Definition = obj;
DealPlugin.Cfg.HpCostPerContract.SettingChanged += delegate
{
if ((Object)(object)Definition != (Object)null)
{
Definition.description = DealText.Description(DealPlugin.Cfg.HpCostPerContract.Value);
}
};
}
internal static int[] LocalCounts(PowerupInventory inventory)
{
if (_countsFailed || (Object)(object)inventory == (Object)null)
{
return null;
}
if (_counts == null)
{
try
{
_counts = AccessTools.FieldRefAccess<PowerupInventory, int[]>("powerups");
}
catch (Exception ex)
{
_countsFailed = true;
DealPlugin.Log.LogError((object)("Devil Deal could not read PowerupInventory.powerups. Contract reads stay 0. " + ex.Message));
return null;
}
}
try
{
return _counts.Invoke(inventory);
}
catch (Exception ex2)
{
_countsFailed = true;
DealPlugin.Log.LogError((object)("Devil Deal could not read PowerupInventory.powerups. Contract reads stay 0. " + ex2.Message));
return null;
}
}
internal static int LocalContracts()
{
PowerupInventory instance = PowerupInventory.Instance;
if ((Object)(object)instance == (Object)null)
{
return 0;
}
return StackCount.Read(LocalCounts(instance), Id);
}
private static Sprite LoadIcon()
{
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Expected O, but got Unknown
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
try
{
using Stream stream = typeof(DealPowerup).Assembly.GetManifestResourceStream("MuckDevilDeal.icon.png");
if (stream == null)
{
throw new FileNotFoundException("embedded icon.png missing");
}
using MemoryStream memoryStream = new MemoryStream();
stream.CopyTo(memoryStream);
Texture2D val = new Texture2D(2, 2, (TextureFormat)4, false);
if (!ImageConversion.LoadImage(val, memoryStream.ToArray()))
{
throw new InvalidDataException("icon.png failed to decode");
}
((Object)val).name = "DevilDealIcon";
((Object)val).hideFlags = (HideFlags)32;
Sprite obj = Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0.5f, 0.5f), 100f);
((Object)obj).name = "DevilDealIcon";
((Object)obj).hideFlags = (HideFlags)32;
return obj;
}
catch (Exception arg)
{
DealPlugin.Log.LogError((object)$"Failed to load Devil's Contract icon: {arg}");
return null;
}
}
}
[HarmonyPatch(typeof(ItemManager), "InitAllPowerups")]
internal static class RegisterContractPatch
{
[HarmonyPriority(600)]
[HarmonyAfter(new string[] { "evan.muck.ukulele", "evan.muck.atgmissile", "evan.muck.crowbar", "evan.muck.stickybomb", "evan.muck.tritipdagger", "evan.muck.willothewisp" })]
private static void Postfix(ItemManager __instance)
{
try
{
Register(__instance);
}
catch (Exception arg)
{
DealPlugin.Log.LogError((object)$"Devil Deal failed to register the contract: {arg}");
}
}
private static void Register(ItemManager manager)
{
Powerup definition = DealPowerup.Definition;
Dictionary<int, Powerup> allPowerups = manager.allPowerups;
Dictionary<string, int> stringToPowerupId = manager.stringToPowerupId;
if ((Object)(object)definition == (Object)null || allPowerups == null || stringToPowerupId == null)
{
return;
}
int value;
bool num = stringToPowerupId.TryGetValue("Devil's Contract", out value);
Powerup value2;
bool sameObject = num && allPowerups.TryGetValue(value, out value2) && (Object)(object)value2 == (Object)(object)definition;
NameClaim nameClaim = PowerupNames.Claim(num, sameObject);
if (nameClaim == NameClaim.Taken)
{
DealPlugin.Log.LogWarning((object)"The name Devil's Contract is already used by another powerup. This one will not drop.");
return;
}
PickupArt.Apply(definition, manager.powerupsOrange);
int num2;
if (nameClaim == NameClaim.Fresh)
{
num2 = PowerupIds.Resolve(allPowerups.Keys, nameExists: false, 0);
allPowerups.Add(num2, definition);
stringToPowerupId.Add("Devil's Contract", num2);
definition.id = num2;
}
else
{
num2 = value;
}
DealPowerup.Id = num2;
DealPlugin.Log.LogInfo((object)$"Registered Devil's Contract as hidden powerup id {num2} ({allPowerups.Count} powerups total).");
if (DealPlugin.Cfg.VerboseLogging.Value)
{
DealPlugin.Log.LogInfo((object)("Powerup ids: " + string.Join(", ", from kv in allPowerups
orderby kv.Key
select $"{kv.Key}={kv.Value.name}")));
}
}
}
internal sealed class DealRunner : MonoBehaviour
{
private static DealRunner _instance;
public static void Ensure()
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Expected O, but got Unknown
if (!((Object)(object)_instance != (Object)null))
{
GameObject val = new GameObject("MuckDevilDeal")
{
hideFlags = (HideFlags)61
};
Object.DontDestroyOnLoad((Object)val);
_instance = val.AddComponent<DealRunner>();
}
}
private void Update()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
KeyboardShortcut value = DealPlugin.Cfg.SpawnContractKey.Value;
if (((KeyboardShortcut)(ref value)).IsDown())
{
DebugSpawn();
}
}
private static void DebugSpawn()
{
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
if (!LocalClient.serverOwner || !DealHooks.OfferReady || (Object)(object)PlayerMovement.Instance == (Object)null)
{
DealPlugin.Log.LogWarning((object)"Can't spawn a Devil's Contract. Host a game with the offer patches installed.");
return;
}
Transform transform = ((Component)PlayerMovement.Instance).transform;
ContractDrop.Offer(transform.position + transform.forward * 3f + Vector3.up * 1.5f);
}
}
internal static class DealText
{
public static string Description(int cost)
{
return $"Signing costs {cost} max HP, permanently. The devil pays one random Orange powerup at your feet.";
}
public static string OfferMessage(int cost, bool holdToTake)
{
string arg = (holdToTake ? "Hold your interact key on it" : "Touch it");
return $"<color=red>A Devil's Contract appeared. {arg} to trade {cost} max HP for an Orange powerup.</color>";
}
public static string PayoutFailed()
{
return "<color=red>A Devil's Contract was signed, but the devil could not pay an Orange powerup.</color>";
}
}
internal static class DropOffset
{
public const float Meters = 3f;
public static void Beside(float yawDegrees, out float x, out float z)
{
double num = (double)yawDegrees * (Math.PI / 180.0);
x = (float)(3.0 * Math.Sin(num));
z = (float)(3.0 * Math.Cos(num));
}
}
internal static class HpCost
{
public const int BaseMaxHp = 100;
public static int AdjustedBonus(int vanillaBonus, int contracts, int costPerContract, int minMaxHp)
{
if (contracts <= 0 || costPerContract <= 0)
{
return vanillaBonus;
}
long num = (long)contracts * (long)costPerContract;
long val = Clamp(minMaxHp, 1, 100) - 100;
long val2 = Math.Max(vanillaBonus - num, val);
return (int)Math.Min(vanillaBonus, val2);
}
public static float ClampHp(float hp, int maxHp)
{
if (!(hp > (float)maxHp))
{
return hp;
}
return maxHp;
}
private static int Clamp(int value, int min, int max)
{
if (value < min)
{
return min;
}
if (value > max)
{
return max;
}
return value;
}
}
[HarmonyPatch(typeof(PowerupInventory), "GetHpMultiplier")]
internal static class HpCostPatch
{
private static void Postfix(PowerupInventory __instance, int[] __0, ref int __result)
{
try
{
int contracts = StackCount.Read(__0 ?? DealPowerup.LocalCounts(__instance), DealPowerup.Id);
__result = HpCost.AdjustedBonus(__result, contracts, DealPlugin.Cfg.HpCostPerContract.Value, DealPlugin.Cfg.MinMaxHp.Value);
}
catch (Exception arg)
{
DealPlugin.Log.LogError((object)$"Devil Deal HP cost failed: {arg}");
}
}
}
[HarmonyPatch(typeof(PlayerStatus), "UpdateStats")]
internal static class HpClampPatch
{
private static void Postfix(PlayerStatus __instance)
{
try
{
if (!((Object)(object)__instance == (Object)null) && DealPowerup.LocalContracts() > 0)
{
__instance.hp = HpCost.ClampHp(__instance.hp, __instance.maxHp);
}
}
catch (Exception arg)
{
DealPlugin.Log.LogError((object)$"Devil Deal HP clamp failed: {arg}");
}
}
}
internal static class OfferRule
{
public static bool ShouldOffer(bool isNightBoss, bool isShrineBoss, bool offerNight, bool offerShrine, float chance, float roll)
{
if (!(isNightBoss && offerNight) && !(isShrineBoss && offerShrine))
{
return false;
}
if (!(chance > 0f))
{
return false;
}
if (chance >= 1f)
{
return true;
}
return roll < chance;
}
}
internal static class OnceClaim
{
private static readonly object Token = new object();
private static readonly ConditionalWeakTable<object, object> seen = new ConditionalWeakTable<object, object>();
public static bool TryClaim(object key)
{
if (key == null)
{
return false;
}
if (seen.TryGetValue(key, out var _))
{
return false;
}
seen.Add(key, Token);
return true;
}
}
[HarmonyPatch(typeof(Powerup), "GetOutlineColor")]
internal static class OutlinePatch
{
private static void Postfix(Powerup __instance, ref Color __result)
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
try
{
if ((Object)(object)__instance != (Object)null && DealPowerup.Id >= 0 && __instance.id == DealPowerup.Id)
{
__result = DealPowerup.Red;
}
}
catch (Exception arg)
{
DealPlugin.Log.LogError((object)$"Devil Deal outline failed: {arg}");
}
}
}
internal static class PickupArt
{
public const string ObjResource = "MuckDevilDeal.pickup.obj";
public const string JsonResource = "MuckDevilDeal.pickup.json";
public static void Apply(Powerup powerup, Powerup[] pool)
{
if ((Object)(object)powerup == (Object)null || (Object)(object)powerup.mesh != (Object)null)
{
return;
}
Powerup val = Donor(pool, powerup);
try
{
PickupMesh data = PickupMesh.From(PickupModel.Parse(Read("MuckDevilDeal.pickup.obj"), Read("MuckDevilDeal.pickup.json")));
Material val2 = (((Object)(object)val != (Object)null) ? val.material : null);
if ((Object)(object)val2 == (Object)null)
{
val2 = FallbackShader();
}
bool vertexColors = (Object)(object)val2 == (Object)null || !val2.HasProperty("_MainTex");
powerup.mesh = ToMesh(data, powerup.name, vertexColors);
powerup.material = ToMaterial(data, val2, powerup.name);
}
catch (Exception ex)
{
DealPlugin.Log.LogWarning((object)("Devil's Contract pickup model was not applied (" + ex.Message + ")."));
if ((Object)(object)val != (Object)null && (Object)(object)val.mesh != (Object)null)
{
powerup.mesh = val.mesh;
powerup.material = val.material;
}
else
{
DealPlugin.Log.LogWarning((object)"No Orange powerup to borrow a pickup model from; dropped contracts will be invisible.");
}
}
}
private static Powerup Donor(Powerup[] pool, Powerup self)
{
if (pool == null)
{
return null;
}
Powerup val = null;
foreach (Powerup val2 in pool)
{
if (!((Object)(object)val2 == (Object)null) && val2 != self)
{
if ((Object)(object)val2.material != (Object)null)
{
return val2;
}
if ((Object)(object)val == (Object)null && (Object)(object)val2.mesh != (Object)null)
{
val = val2;
}
}
}
return val;
}
private static string Read(string name)
{
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(name);
if (stream == null)
{
throw new FileNotFoundException(name);
}
using StreamReader streamReader = new StreamReader(stream);
return streamReader.ReadToEnd();
}
private static Mesh ToMesh(PickupMesh data, string itemName, bool vertexColors)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
//IL_0127: Unknown result type (might be due to invalid IL or missing references)
//IL_0100: Unknown result type (might be due to invalid IL or missing references)
Mesh val = new Mesh
{
name = itemName + " pickup",
hideFlags = (HideFlags)32
};
List<Vector3> list = new List<Vector3>(data.Positions.Length);
List<Vector3> list2 = new List<Vector3>(data.Normals.Length);
List<Vector2> list3 = new List<Vector2>(data.U.Length);
List<Color> list4 = new List<Color>(data.Positions.Length);
for (int i = 0; i < data.Positions.Length; i++)
{
list.Add(new Vector3(data.Positions[i].X, data.Positions[i].Y, data.Positions[i].Z));
list2.Add(new Vector3(data.Normals[i].X, data.Normals[i].Y, data.Normals[i].Z));
list3.Add(new Vector2(data.U[i], 0.5f));
list4.Add((Color)(vertexColors ? new Color(data.R[i], data.G[i], data.B[i], 1f) : Color.white));
}
val.SetVertices(list);
val.SetNormals(list2);
val.SetUVs(0, list3);
val.SetColors(list4);
val.SetTriangles(data.Triangles, 0);
val.RecalculateBounds();
return val;
}
private static Material FallbackShader()
{
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Expected O, but got Unknown
Shader val = Shader.Find("Standard");
if ((Object)(object)val == (Object)null)
{
val = Shader.Find("Diffuse");
}
if (!((Object)(object)val != (Object)null))
{
return null;
}
return new Material(val);
}
private static Material ToMaterial(PickupMesh data, Material source, string itemName)
{
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Expected O, but got Unknown
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Expected O, but got Unknown
//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_0115: Expected O, but got Unknown
//IL_011d: Unknown result type (might be due to invalid IL or missing references)
//IL_0128: Unknown result type (might be due to invalid IL or missing references)
//IL_0140: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)source == (Object)null)
{
return null;
}
if (!source.HasProperty("_MainTex"))
{
MaterialSpec materialSpec = data.Palette[0];
return new Material(source)
{
name = itemName + " pickup",
color = new Color(materialSpec.R, materialSpec.G, materialSpec.B, 1f),
hideFlags = (HideFlags)32
};
}
Texture2D val = new Texture2D(data.Palette.Count, 1, (TextureFormat)4, false)
{
name = itemName + " palette",
filterMode = (FilterMode)0,
wrapMode = (TextureWrapMode)1,
hideFlags = (HideFlags)32
};
for (int i = 0; i < data.Palette.Count; i++)
{
MaterialSpec materialSpec2 = data.Palette[i];
val.SetPixel(i, 0, new Color(materialSpec2.R, materialSpec2.G, materialSpec2.B, 1f));
}
val.Apply(false, true);
Material val2 = new Material(source)
{
name = itemName + " pickup",
hideFlags = (HideFlags)32
};
val2.mainTexture = (Texture)(object)val;
val2.mainTextureScale = Vector2.one;
val2.mainTextureOffset = Vector2.zero;
if (val2.HasProperty("_Color"))
{
val2.color = Color.white;
}
return val2;
}
}
[HarmonyPatch(typeof(Item), "OnTriggerStay")]
internal static class PickupGatePatch
{
private static bool Prefix(Item __instance)
{
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
bool flag = false;
try
{
if ((Object)(object)__instance == (Object)null)
{
return true;
}
Powerup powerup = __instance.powerup;
if ((Object)(object)powerup == (Object)null || powerup.id != DealPowerup.Id)
{
return true;
}
flag = true;
if (!DealHooks.CostReady)
{
return false;
}
if (!DealPlugin.Cfg.RequireInteractKey.Value)
{
return true;
}
return Input.GetKey((KeyCode)(((int)InputManager.interact == 0) ? 101 : ((int)InputManager.interact)));
}
catch (Exception arg)
{
DealPlugin.Log.LogError((object)$"Devil Deal pickup gate failed: {arg}");
return !flag;
}
}
}
internal readonly struct Vec3
{
public readonly float X;
public readonly float Y;
public readonly float Z;
public Vec3(float x, float y, float z)
{
X = x;
Y = y;
Z = z;
}
public static Vec3 operator -(Vec3 a, Vec3 b)
{
return new Vec3(a.X - b.X, a.Y - b.Y, a.Z - b.Z);
}
}
internal readonly struct MaterialSpec
{
public readonly float R;
public readonly float G;
public readonly float B;
public readonly float Emission;
public MaterialSpec(float r, float g, float b, float emission)
{
R = r;
G = g;
B = b;
Emission = emission;
}
}
internal sealed class SubMesh
{
public readonly string Material;
public readonly int[] Triangles;
public SubMesh(string material, int[] triangles)
{
Material = material;
Triangles = triangles;
}
}
internal sealed class PickupModel
{
private sealed class ObjObject
{
public readonly List<Vec3> Positions = new List<Vec3>();
public readonly List<Vec3> Normals = new List<Vec3>();
public readonly List<string> MaterialOrder = new List<string>();
public readonly Dictionary<string, List<int>> Triangles = new Dictionary<string, List<int>>();
}
public readonly string Name;
public readonly Vec3[] Positions;
public readonly Vec3[] Normals;
public readonly IReadOnlyList<SubMesh> SubMeshes;
public readonly IReadOnlyDictionary<string, MaterialSpec> Materials;
public int TriangleCount => Positions.Length / 3;
public PickupModel(string name, Vec3[] positions, Vec3[] normals, IReadOnlyList<SubMesh> subMeshes, IReadOnlyDictionary<string, MaterialSpec> materials)
{
Name = name;
Positions = positions;
Normals = normals;
SubMeshes = subMeshes;
Materials = materials;
}
public static PickupModel Parse(string objText, string json)
{
if (!(JsonReader.Parse(json) is Dictionary<string, object> obj))
{
throw new FormatException("pickup json: top level is not an object.");
}
string text = Str(obj, "name");
Dictionary<string, MaterialSpec> dictionary = ReadMaterials(Obj(obj, "materials"));
Dictionary<string, ObjObject> dictionary2 = ReadObj(objText, text);
if (dictionary2.Count != 1)
{
throw new FormatException($"{text}: a pickup OBJ needs exactly one object, it has {dictionary2.Count}.");
}
ObjObject objObject = null;
foreach (ObjObject value in dictionary2.Values)
{
objObject = value;
}
List<SubMesh> list = new List<SubMesh>();
foreach (string item in objObject.MaterialOrder)
{
if (!dictionary.ContainsKey(item))
{
throw new FormatException(text + ": uses undefined material '" + item + "'.");
}
list.Add(new SubMesh(item, objObject.Triangles[item].ToArray()));
}
PickupModel pickupModel = new PickupModel(text, objObject.Positions.ToArray(), objObject.Normals.ToArray(), list, dictionary);
int num = (int)Num(obj, "tris");
if (pickupModel.TriangleCount != num)
{
throw new FormatException($"{text}: OBJ has {pickupModel.TriangleCount} triangles, the json says {num}.");
}
return pickupModel;
}
private static Dictionary<string, ObjObject> ReadObj(string text, string name)
{
if (text == null)
{
throw new FormatException(name + ": OBJ text is null.");
}
List<Vec3> list = new List<Vec3>();
List<Vec3> list2 = new List<Vec3>();
Dictionary<string, ObjObject> dictionary = new Dictionary<string, ObjObject>();
ObjObject objObject = null;
string text2 = null;
string[] array = text.Split(new char[1] { '\n' });
for (int i = 0; i < array.Length; i++)
{
string[] array2 = array[i].Trim().Split((char[]?)null, StringSplitOptions.RemoveEmptyEntries);
if (array2.Length == 0)
{
continue;
}
switch (array2[0])
{
case "v":
{
Vec3 vec2 = ReadVec(array2, name, i);
list.Add(new Vec3(0f - vec2.X, vec2.Y, vec2.Z));
break;
}
case "vn":
{
Vec3 vec = ReadVec(array2, name, i);
list2.Add(new Vec3(0f - vec.X, vec.Y, vec.Z));
break;
}
case "o":
{
string text3 = string.Join(" ", array2, 1, array2.Length - 1);
if (dictionary.ContainsKey(text3))
{
throw new FormatException(name + ": OBJ object " + text3 + " appears twice.");
}
objObject = new ObjObject();
dictionary.Add(text3, objObject);
text2 = null;
break;
}
case "usemtl":
text2 = ((array2.Length > 1) ? array2[1] : null);
break;
case "f":
if (objObject == null || text2 == null)
{
throw new FormatException($"{name}: OBJ line {i + 1} has a face outside an object or material.");
}
if (array2.Length != 4)
{
throw new FormatException($"{name}: OBJ line {i + 1} is not a triangle.");
}
AddTriangle(objObject, text2, list, list2, array2, name, i);
break;
}
}
return dictionary;
}
private static void AddTriangle(ObjObject obj, string material, List<Vec3> vertices, List<Vec3> normals, string[] tokens, string name, int line)
{
if (!obj.Triangles.TryGetValue(material, out var value))
{
value = new List<int>();
obj.Triangles.Add(material, value);
obj.MaterialOrder.Add(material);
}
int[] array = new int[3] { 1, 3, 2 };
foreach (int num in array)
{
string[] array2 = tokens[num].Split(new char[1] { '/' });
Vec3 item = vertices[Index(array2[0], vertices.Count, name, line)];
if (array2.Length < 3 || array2[2].Length == 0)
{
throw new FormatException($"{name}: OBJ line {line + 1} has a corner without a normal.");
}
value.Add(obj.Positions.Count);
obj.Positions.Add(item);
obj.Normals.Add(normals[Index(array2[2], normals.Count, name, line)]);
}
}
private static int Index(string raw, int count, string name, int line)
{
if (!int.TryParse(raw, NumberStyles.Integer, CultureInfo.InvariantCulture, out var result) || result == 0)
{
throw new FormatException($"{name}: OBJ line {line + 1} has a bad index '{raw}'.");
}
int num = ((result > 0) ? (result - 1) : (count + result));
if (num < 0 || num >= count)
{
throw new FormatException($"{name}: OBJ line {line + 1} index {raw} is out of range.");
}
return num;
}
private static Vec3 ReadVec(string[] tokens, string name, int line)
{
if (tokens.Length < 4)
{
throw new FormatException($"{name}: OBJ line {line + 1} needs three numbers.");
}
return new Vec3(Float(tokens[1], name, line), Float(tokens[2], name, line), Float(tokens[3], name, line));
}
private static float Float(string raw, string name, int line)
{
if (!float.TryParse(raw, NumberStyles.Float, CultureInfo.InvariantCulture, out var result))
{
throw new FormatException($"{name}: OBJ line {line + 1} has a bad number '{raw}'.");
}
return result;
}
private static Dictionary<string, MaterialSpec> ReadMaterials(Dictionary<string, object> raw)
{
Dictionary<string, MaterialSpec> dictionary = new Dictionary<string, MaterialSpec>();
foreach (KeyValuePair<string, object> item in raw)
{
if (!(item.Value is Dictionary<string, object> obj))
{
throw new FormatException("pickup json: material " + item.Key + " is not an object.");
}
Vec3 vec = ReadVec3(obj, "rgb");
dictionary.Add(item.Key, new MaterialSpec(vec.X, vec.Y, vec.Z, (float)Num(obj, "emission")));
}
return dictionary;
}
private static Vec3 ReadVec3(Dictionary<string, object> obj, string key)
{
List<object> list = Arr(obj, key);
if (list.Count != 3 || !(list[0] is double num) || !(list[1] is double num2) || !(list[2] is double num3))
{
throw new FormatException("pickup json: '" + key + "' is not three numbers.");
}
return new Vec3((float)num, (float)num2, (float)num3);
}
private static object Field(Dictionary<string, object> obj, string key)
{
if (!obj.TryGetValue(key, out var value))
{
throw new FormatException("pickup json: missing '" + key + "'.");
}
return value;
}
private static string Str(Dictionary<string, object> obj, string key)
{
return (Field(obj, key) as string) ?? throw new FormatException("pickup json: '" + key + "' is not a string.");
}
private static double Num(Dictionary<string, object> obj, string key)
{
object obj2 = Field(obj, key);
if (obj2 is double)
{
return (double)obj2;
}
throw new FormatException("pickup json: '" + key + "' is not a number.");
}
private static List<object> Arr(Dictionary<string, object> obj, string key)
{
return (Field(obj, key) as List<object>) ?? throw new FormatException("pickup json: '" + key + "' is not an array.");
}
private static Dictionary<string, object> Obj(Dictionary<string, object> obj, string key)
{
return (Field(obj, key) as Dictionary<string, object>) ?? throw new FormatException("pickup json: '" + key + "' is not an object.");
}
}
internal sealed class PickupMesh
{
public readonly Vec3[] Positions;
public readonly Vec3[] Normals;
public readonly float[] U;
public readonly float[] R;
public readonly float[] G;
public readonly float[] B;
public readonly int[] Triangles;
public readonly IReadOnlyList<MaterialSpec> Palette;
private PickupMesh(Vec3[] positions, Vec3[] normals, float[] u, float[] r, float[] g, float[] b, int[] triangles, IReadOnlyList<MaterialSpec> palette)
{
Positions = positions;
Normals = normals;
U = u;
R = r;
G = g;
B = b;
Triangles = triangles;
Palette = palette;
}
public static PickupMesh From(PickupModel model)
{
Vec3 vec = new Vec3(float.MaxValue, float.MaxValue, float.MaxValue);
Vec3 vec2 = new Vec3(float.MinValue, float.MinValue, float.MinValue);
Vec3[] positions = model.Positions;
for (int i = 0; i < positions.Length; i++)
{
Vec3 vec3 = positions[i];
vec = new Vec3(Math.Min(vec.X, vec3.X), Math.Min(vec.Y, vec3.Y), Math.Min(vec.Z, vec3.Z));
vec2 = new Vec3(Math.Max(vec2.X, vec3.X), Math.Max(vec2.Y, vec3.Y), Math.Max(vec2.Z, vec3.Z));
}
Vec3 vec4 = new Vec3((vec.X + vec2.X) / 2f, (vec.Y + vec2.Y) / 2f, (vec.Z + vec2.Z) / 2f);
int count = model.SubMeshes.Count;
List<Vec3> list = new List<Vec3>(model.Positions.Length);
List<Vec3> list2 = new List<Vec3>(model.Positions.Length);
List<float> list3 = new List<float>(model.Positions.Length);
List<float> list4 = new List<float>(model.Positions.Length);
List<float> list5 = new List<float>(model.Positions.Length);
List<float> list6 = new List<float>(model.Positions.Length);
List<MaterialSpec> list7 = new List<MaterialSpec>(count);
for (int j = 0; j < count; j++)
{
SubMesh subMesh = model.SubMeshes[j];
MaterialSpec item = model.Materials[subMesh.Material];
list7.Add(item);
float item2 = ((float)j + 0.5f) / (float)count;
int[] triangles = subMesh.Triangles;
foreach (int num in triangles)
{
list.Add(model.Positions[num] - vec4);
list2.Add(model.Normals[num]);
list3.Add(item2);
list4.Add(item.R);
list5.Add(item.G);
list6.Add(item.B);
}
}
int[] array = new int[list.Count];
for (int k = 0; k < array.Length; k++)
{
array[k] = k;
}
return new PickupMesh(list.ToArray(), list2.ToArray(), list3.ToArray(), list4.ToArray(), list5.ToArray(), list6.ToArray(), array, list7);
}
}
internal sealed class JsonReader
{
private readonly string text;
private int pos;
private JsonReader(string text)
{
this.text = text;
}
public static object Parse(string text)
{
if (text == null)
{
throw new FormatException("JSON text is null.");
}
JsonReader jsonReader = new JsonReader(text);
object result = jsonReader.ReadValue();
jsonReader.SkipWhitespace();
if (jsonReader.pos != text.Length)
{
throw jsonReader.Error("trailing characters");
}
return result;
}
private object ReadValue()
{
SkipWhitespace();
if (pos >= text.Length)
{
throw Error("unexpected end");
}
char c = text[pos];
switch (c)
{
case '{':
return ReadObject();
case '[':
return ReadArray();
case '"':
return ReadString();
case 't':
Expect("true");
return true;
case 'f':
Expect("false");
return false;
case 'n':
Expect("null");
return null;
default:
switch (c)
{
case '-':
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
return ReadNumber();
default:
throw Error($"unexpected '{c}'");
}
}
}
private Dictionary<string, object> ReadObject()
{
Dictionary<string, object> dictionary = new Dictionary<string, object>();
pos++;
SkipWhitespace();
if (Peek() == '}')
{
pos++;
return dictionary;
}
while (true)
{
SkipWhitespace();
if (Peek() != '"')
{
throw Error("expected a key");
}
string key = ReadString();
SkipWhitespace();
if (Peek() != ':')
{
break;
}
pos++;
dictionary[key] = ReadValue();
SkipWhitespace();
char c = Peek();
pos++;
switch (c)
{
case ',':
break;
case '}':
return dictionary;
default:
throw Error("expected ',' or '}'");
}
}
throw Error("expected ':'");
}
private List<object> ReadArray()
{
List<object> list = new List<object>();
pos++;
SkipWhitespace();
if (Peek() == ']')
{
pos++;
return list;
}
while (true)
{
list.Add(ReadValue());
SkipWhitespace();
char c = Peek();
pos++;
switch (c)
{
case ',':
break;
case ']':
return list;
default:
throw Error("expected ',' or ']'");
}
}
}
private string ReadString()
{
pos++;
StringBuilder stringBuilder = new StringBuilder();
while (pos < text.Length)
{
char c = text[pos++];
switch (c)
{
case '"':
return stringBuilder.ToString();
default:
stringBuilder.Append(c);
break;
case '\\':
{
if (pos >= text.Length)
{
throw Error("unterminated escape");
}
char c2 = text[pos++];
switch (c2)
{
case '"':
stringBuilder.Append('"');
break;
case '\\':
stringBuilder.Append('\\');
break;
case '/':
stringBuilder.Append('/');
break;
case 'b':
stringBuilder.Append('\b');
break;
case 'f':
stringBuilder.Append('\f');
break;
case 'n':
stringBuilder.Append('\n');
break;
case 'r':
stringBuilder.Append('\r');
break;
case 't':
stringBuilder.Append('\t');
break;
case 'u':
if (pos + 4 > text.Length)
{
throw Error("short \\u escape");
}
stringBuilder.Append((char)int.Parse(text.Substring(pos, 4), NumberStyles.HexNumber, CultureInfo.InvariantCulture));
pos += 4;
break;
default:
throw Error($"bad escape '\\{c2}'");
}
break;
}
}
}
throw Error("unterminated string");
}
private double ReadNumber()
{
int num = pos;
while (pos < this.text.Length && "+-0123456789.eE".IndexOf(this.text[pos]) >= 0)
{
pos++;
}
string text = this.text.Substring(num, pos - num);
if (!double.TryParse(text, NumberStyles.Float, CultureInfo.InvariantCulture, out var result))
{
throw Error("bad number '" + text + "'");
}
return result;
}
private void Expect(string word)
{
if (string.CompareOrdinal(text, pos, word, 0, word.Length) != 0)
{
throw Error("expected '" + word + "'");
}
pos += word.Length;
}
private char Peek()
{
if (pos >= text.Length)
{
return '\0';
}
return text[pos];
}
private void SkipWhitespace()
{
while (pos < text.Length && char.IsWhiteSpace(text[pos]))
{
pos++;
}
}
private FormatException Error(string what)
{
return new FormatException($"JSON: {what} at offset {pos}.");
}
}
internal static class PowerupIds
{
public static int Resolve(IEnumerable<int> existingIds, bool nameExists, int existingId)
{
if (nameExists)
{
return existingId;
}
int num = 0;
bool flag = false;
foreach (int existingId2 in existingIds)
{
if (!flag || existingId2 > num)
{
num = existingId2;
flag = true;
}
}
if (!flag)
{
return 0;
}
return num + 1;
}
}
internal enum NameClaim
{
Fresh,
Ours,
Taken
}
internal static class PowerupNames
{
public static NameClaim Claim(bool nameExists, bool sameObject)
{
if (!nameExists)
{
return NameClaim.Fresh;
}
if (!sameObject)
{
return NameClaim.Taken;
}
return NameClaim.Ours;
}
}
[HarmonyPatch(typeof(ServerHandle), "ItemPickedUp")]
internal static class ItemPickedUpPatch
{
private static void Prefix(int __0, out int __state)
{
__state = -1;
try
{
__state = ContractDrop.HostCount(__0);
}
catch (Exception arg)
{
DealPlugin.Log.LogError((object)$"Devil Deal could not read the contract count before pickup: {arg}");
}
}
private static void Postfix(int __0, int __state)
{
try
{
if (ContractPayout.Owed(__state, ContractDrop.HostCount(__0)) == 1)
{
ContractDrop.PayOut(__0);
}
}
catch (Exception arg)
{
DealPlugin.Log.LogError((object)$"Devil Deal payout failed: {arg}");
}
}
}
internal static class RewardPick
{
public static int Index(float roll, int length)
{
if (length <= 0)
{
return -1;
}
if (float.IsNaN(roll) || roll < 0f)
{
return 0;
}
return Math.Min(length - 1, (int)(roll * (float)length));
}
}
internal static class StackCount
{
public static int Read(int[] counts, int id)
{
if (counts == null || id < 0 || id >= counts.Length)
{
return 0;
}
return Math.Max(0, counts[id]);
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "MuckDevilDeal";
public const string PLUGIN_NAME = "Devil Deal";
public const string PLUGIN_VERSION = "0.1.3";
}
}