Decompiled source of DevilDeal v0.1.3

plugins/MuckDevilDeal.dll

Decompiled a day ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("MuckDevilDeal")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Night bosses drop a Devil's Contract: trade 20 max HP for a random Orange powerup.")]
[assembly: AssemblyFileVersion("0.1.3.0")]
[assembly: AssemblyInformationalVersion("0.1.3+879fc7ac66fec639f2f84b4b7a65d5c61c9ed734")]
[assembly: AssemblyProduct("Devil Deal")]
[assembly: AssemblyTitle("MuckDevilDeal")]
[assembly: InternalsVisibleTo("MuckDevilDeal.Tests")]
[assembly: AssemblyVersion("0.1.3.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class IsReadOnlyAttribute : Attribute
	{
	}
}
namespace MuckDevilDeal
{
	[HarmonyPatch(typeof(LootExtra), "BossLoot")]
	internal static class BossLootPatch
	{
		private static void Postfix(Transform __0, BossType __1)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Invalid comparison between Unknown and I4
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Invalid comparison between Unknown and I4
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (DealHooks.OfferReady && LocalClient.serverOwner && !((Object)(object)__0 == (Object)null) && OnceClaim.TryClaim(__0) && OfferRule.ShouldOffer((int)__1 == 1, (int)__1 == 2, DealPlugin.Cfg.OfferOnNightBoss.Value, DealPlugin.Cfg.OfferOnShrineBoss.Value, DealPlugin.Cfg.OfferChance.Value, Random.value))
				{
					DropOffset.Beside(Random.value * 360f, out var x, out var z);
					ContractDrop.Offer(__0.position + new Vector3(x, 0f, z));
				}
			}
			catch (Exception arg)
			{
				DealPlugin.Log.LogError((object)$"Devil Deal boss offer failed: {arg}");
			}
		}
	}
	internal static class ConfigStamp
	{
		public static string Describe(int cost, int minMaxHp, bool night, bool shrine, float chance, bool requireKey)
		{
			return string.Join("|", cost.ToString(), minMaxHp.ToString(), night ? "1" : "0", shrine ? "1" : "0", Milli(chance), requireKey ? "1" : "0");
		}

		public static string Code(string text)
		{
			uint num = 2166136261u;
			for (int i = 0; i < text.Length; i++)
			{
				num ^= text[i];
				num *= 16777619;
			}
			return num.ToString("X8");
		}

		private static string Milli(float value)
		{
			return ((int)Math.Round((double)value * 1000.0, MidpointRounding.AwayFromZero)).ToString();
		}
	}
	internal static class ContractDrop
	{
		internal static int HostCount(int fromClient)
		{
			if (Server.clients == null)
			{
				return -1;
			}
			if (!Server.clients.TryGetValue(fromClient, out var value))
			{
				return -1;
			}
			if (value?.player?.powerups == null)
			{
				return -1;
			}
			if (DealPowerup.Id < 0)
			{
				return -1;
			}
			return StackCount.Read(value.player.powerups, DealPowerup.Id);
		}

		internal static void Offer(Vector3 at)
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			ItemManager instance = ItemManager.Instance;
			if (LocalClient.serverOwner && DealPowerup.Id >= 0 && instance != null)
			{
				int nextId = instance.GetNextId();
				instance.DropPowerupAtPosition(DealPowerup.Id, at, nextId);
				ServerSend.DropPowerupAtPosition(DealPowerup.Id, nextId, at);
				ServerSend.SendChatMessage(-1, "", DealText.OfferMessage(DealPlugin.Cfg.HpCostPerContract.Value, DealPlugin.Cfg.RequireInteractKey.Value));
				if (DealPlugin.Cfg.VerboseLogging.Value)
				{
					DealPlugin.Log.LogInfo((object)$"Offered Devil's Contract as object {nextId}.");
				}
			}
		}

		internal static void PayOut(int fromClient)
		{
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			if (LocalClient.serverOwner)
			{
				ItemManager instance = ItemManager.Instance;
				Powerup[] array = instance?.powerupsOrange;
				int num = RewardPick.Index(Random.value, (array != null) ? array.Length : 0);
				if (num < 0 || (Object)(object)array[num] == (Object)null)
				{
					WarnUnpaid("Devil Deal could not pick an Orange powerup to pay out.");
					return;
				}
				if (GameManager.players == null || !GameManager.players.TryGetValue(fromClient, out var value) || (Object)(object)value == (Object)null)
				{
					WarnUnpaid($"Devil Deal could not find player {fromClient} to pay out.");
					return;
				}
				Vector3 val = ((Component)value).transform.position + Vector3.up * 1.5f;
				int nextId = instance.GetNextId();
				int id = array[num].id;
				instance.DropPowerupAtPosition(id, val, nextId);
				ServerSend.DropPowerupAtPosition(id, nextId, val);
				DealPlugin.Log.LogInfo((object)$"Contract signed by client {fromClient}; paid {array[num].name}.");
			}
		}

		private static void WarnUnpaid(string why)
		{
			DealPlugin.Log.LogWarning((object)why);
			ServerSend.SendChatMessage(-1, "", DealText.PayoutFailed());
		}
	}
	internal static class ContractPayout
	{
		public static int Owed(int before, int after)
		{
			if (before < 0 || after <= before)
			{
				return 0;
			}
			return 1;
		}
	}
	internal sealed class DealConfig
	{
		public readonly ConfigEntry<int> HpCostPerContract;

		public readonly ConfigEntry<int> MinMaxHp;

		public readonly ConfigEntry<bool> OfferOnNightBoss;

		public readonly ConfigEntry<bool> OfferOnShrineBoss;

		public readonly ConfigEntry<float> OfferChance;

		public readonly ConfigEntry<bool> RequireInteractKey;

		public readonly ConfigEntry<KeyboardShortcut> SpawnContractKey;

		public readonly ConfigEntry<bool> VerboseLogging;

		public DealConfig(ConfigFile cfg)
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Expected O, but got Unknown
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Expected O, but got Unknown
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			HpCostPerContract = cfg.Bind<int>("Deal", "HpCostPerContract", 20, new ConfigDescription("Max HP removed per Devil's Contract. 20 is two Red Pills (+10 each). 0 disables the cost.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>()));
			MinMaxHp = cfg.Bind<int>("Deal", "MinMaxHp", 10, new ConfigDescription("Lowest max HP a stack of contracts can reach. The base max HP is 100.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 100), Array.Empty<object>()));
			OfferOnNightBoss = cfg.Bind<bool>("Deal", "OfferOnNightBoss", true, "Host drops a Devil's Contract when a night boss dies.");
			OfferOnShrineBoss = cfg.Bind<bool>("Deal", "OfferOnShrineBoss", false, "Host drops a Devil's Contract when a shrine boss dies.");
			OfferChance = cfg.Bind<float>("Deal", "OfferChance", 1f, new ConfigDescription("Chance (0-1) the host drops a contract for a boss that qualifies. 1 always drops.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>()));
			RequireInteractKey = cfg.Bind<bool>("Deal", "RequireInteractKey", true, "A contract is taken only while the interact key is held. Off means walking over it signs the deal.");
			SpawnContractKey = cfg.Bind<KeyboardShortcut>("Debug", "SpawnContractKey", KeyboardShortcut.Empty, "Host-only key that drops a contract in front of you. Empty disables it.");
			VerboseLogging = cfg.Bind<bool>("Debug", "VerboseLogging", false, "Log the powerup id table and each contract object id.");
		}

		public string StampText()
		{
			return ConfigStamp.Describe(HpCostPerContract.Value, MinMaxHp.Value, OfferOnNightBoss.Value, OfferOnShrineBoss.Value, OfferChance.Value, RequireInteractKey.Value);
		}

		public string StampCode()
		{
			return ConfigStamp.Code(StampText());
		}
	}
	internal static class DealHooks
	{
		internal static bool CostReady { get; private set; }

		internal static bool GateReady { get; private set; }

		internal static bool Registered { get; private set; }

		internal static bool OfferReady { get; private set; }

		internal static void Apply(Harmony harmony)
		{
			CostReady = TryPatch(harmony, typeof(HpCostPatch)) && TryPatch(harmony, typeof(HpClampPatch));
			if (!CostReady)
			{
				DealPlugin.Log.LogError((object)"taking contracts is disabled on this machine");
			}
			GateReady = TryPatch(harmony, typeof(PickupGatePatch));
			if (!GateReady)
			{
				DealPlugin.Log.LogWarning((object)"contracts are picked up on touch");
			}
			if (!CostReady && !GateReady)
			{
				DealPlugin.Log.LogError((object)"contracts can be taken for free on this machine");
			}
			Registered = TryPatch(harmony, typeof(RegisterContractPatch));
			bool flag = TryPatch(harmony, typeof(ItemPickedUpPatch));
			OfferReady = Registered && flag && TryPatch(harmony, typeof(BossLootPatch));
			if (!OfferReady)
			{
				DealPlugin.Log.LogError((object)"this machine will not offer contracts when hosting");
			}
			if (!TryPatch(harmony, typeof(OutlinePatch)))
			{
				DealPlugin.Log.LogWarning((object)"outline stays yellow");
			}
		}

		private static bool TryPatch(Harmony harmony, Type patchClass)
		{
			try
			{
				harmony.CreateClassProcessor(patchClass).Patch();
				return true;
			}
			catch (Exception arg)
			{
				DealPlugin.Log.LogError((object)string.Format("{0} failed to patch {1}: {2}", "Devil Deal", patchClass.Name, arg));
				return false;
			}
		}
	}
	[BepInPlugin("evan.muck.devildeal", "Devil Deal", "0.1.3")]
	public class DealPlugin : BaseUnityPlugin
	{
		public const string Guid = "evan.muck.devildeal";

		public const string Name = "Devil Deal";

		public const string Version = "0.1.3";

		internal static ManualLogSource Log;

		internal static DealConfig Cfg;

		private void Awake()
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			Cfg = new DealConfig(((BaseUnityPlugin)this).Config);
			DealPowerup.Create();
			DealHooks.Apply(new Harmony("evan.muck.devildeal"));
			DealRunner.Ensure();
			Log.LogInfo((object)("Devil Deal 0.1.3 loaded. Config stamp " + Cfg.StampCode() + " (" + Cfg.StampText() + "). Every player needs this mod, the same other powerup mods, and the same stamp."));
		}
	}
	internal static class DealPowerup
	{
		public const string PowerupName = "Devil's Contract";

		internal static readonly Color Red = new Color(0.8f, 0.08f, 0.08f, 1f);

		private static FieldRef<PowerupInventory, int[]> _counts;

		private static bool _countsFailed;

		public static Powerup Definition { get; private set; }

		public static int Id { get; internal set; } = -1;

		public static void Create()
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			Powerup obj = ScriptableObject.CreateInstance<Powerup>();
			obj.name = "Devil's Contract";
			((Object)obj).name = "Devil's Contract";
			obj.description = DealText.Description(DealPlugin.Cfg.HpCostPerContract.Value);
			obj.tier = (PowerTier)2;
			obj.sprite = LoadIcon();
			((Object)obj).hideFlags = (HideFlags)32;
			Definition = obj;
			DealPlugin.Cfg.HpCostPerContract.SettingChanged += delegate
			{
				if ((Object)(object)Definition != (Object)null)
				{
					Definition.description = DealText.Description(DealPlugin.Cfg.HpCostPerContract.Value);
				}
			};
		}

		internal static int[] LocalCounts(PowerupInventory inventory)
		{
			if (_countsFailed || (Object)(object)inventory == (Object)null)
			{
				return null;
			}
			if (_counts == null)
			{
				try
				{
					_counts = AccessTools.FieldRefAccess<PowerupInventory, int[]>("powerups");
				}
				catch (Exception ex)
				{
					_countsFailed = true;
					DealPlugin.Log.LogError((object)("Devil Deal could not read PowerupInventory.powerups. Contract reads stay 0. " + ex.Message));
					return null;
				}
			}
			try
			{
				return _counts.Invoke(inventory);
			}
			catch (Exception ex2)
			{
				_countsFailed = true;
				DealPlugin.Log.LogError((object)("Devil Deal could not read PowerupInventory.powerups. Contract reads stay 0. " + ex2.Message));
				return null;
			}
		}

		internal static int LocalContracts()
		{
			PowerupInventory instance = PowerupInventory.Instance;
			if ((Object)(object)instance == (Object)null)
			{
				return 0;
			}
			return StackCount.Read(LocalCounts(instance), Id);
		}

		private static Sprite LoadIcon()
		{
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				using Stream stream = typeof(DealPowerup).Assembly.GetManifestResourceStream("MuckDevilDeal.icon.png");
				if (stream == null)
				{
					throw new FileNotFoundException("embedded icon.png missing");
				}
				using MemoryStream memoryStream = new MemoryStream();
				stream.CopyTo(memoryStream);
				Texture2D val = new Texture2D(2, 2, (TextureFormat)4, false);
				if (!ImageConversion.LoadImage(val, memoryStream.ToArray()))
				{
					throw new InvalidDataException("icon.png failed to decode");
				}
				((Object)val).name = "DevilDealIcon";
				((Object)val).hideFlags = (HideFlags)32;
				Sprite obj = Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0.5f, 0.5f), 100f);
				((Object)obj).name = "DevilDealIcon";
				((Object)obj).hideFlags = (HideFlags)32;
				return obj;
			}
			catch (Exception arg)
			{
				DealPlugin.Log.LogError((object)$"Failed to load Devil's Contract icon: {arg}");
				return null;
			}
		}
	}
	[HarmonyPatch(typeof(ItemManager), "InitAllPowerups")]
	internal static class RegisterContractPatch
	{
		[HarmonyPriority(600)]
		[HarmonyAfter(new string[] { "evan.muck.ukulele", "evan.muck.atgmissile", "evan.muck.crowbar", "evan.muck.stickybomb", "evan.muck.tritipdagger", "evan.muck.willothewisp" })]
		private static void Postfix(ItemManager __instance)
		{
			try
			{
				Register(__instance);
			}
			catch (Exception arg)
			{
				DealPlugin.Log.LogError((object)$"Devil Deal failed to register the contract: {arg}");
			}
		}

		private static void Register(ItemManager manager)
		{
			Powerup definition = DealPowerup.Definition;
			Dictionary<int, Powerup> allPowerups = manager.allPowerups;
			Dictionary<string, int> stringToPowerupId = manager.stringToPowerupId;
			if ((Object)(object)definition == (Object)null || allPowerups == null || stringToPowerupId == null)
			{
				return;
			}
			int value;
			bool num = stringToPowerupId.TryGetValue("Devil's Contract", out value);
			Powerup value2;
			bool sameObject = num && allPowerups.TryGetValue(value, out value2) && (Object)(object)value2 == (Object)(object)definition;
			NameClaim nameClaim = PowerupNames.Claim(num, sameObject);
			if (nameClaim == NameClaim.Taken)
			{
				DealPlugin.Log.LogWarning((object)"The name Devil's Contract is already used by another powerup. This one will not drop.");
				return;
			}
			PickupArt.Apply(definition, manager.powerupsOrange);
			int num2;
			if (nameClaim == NameClaim.Fresh)
			{
				num2 = PowerupIds.Resolve(allPowerups.Keys, nameExists: false, 0);
				allPowerups.Add(num2, definition);
				stringToPowerupId.Add("Devil's Contract", num2);
				definition.id = num2;
			}
			else
			{
				num2 = value;
			}
			DealPowerup.Id = num2;
			DealPlugin.Log.LogInfo((object)$"Registered Devil's Contract as hidden powerup id {num2} ({allPowerups.Count} powerups total).");
			if (DealPlugin.Cfg.VerboseLogging.Value)
			{
				DealPlugin.Log.LogInfo((object)("Powerup ids: " + string.Join(", ", from kv in allPowerups
					orderby kv.Key
					select $"{kv.Key}={kv.Value.name}")));
			}
		}
	}
	internal sealed class DealRunner : MonoBehaviour
	{
		private static DealRunner _instance;

		public static void Ensure()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			if (!((Object)(object)_instance != (Object)null))
			{
				GameObject val = new GameObject("MuckDevilDeal")
				{
					hideFlags = (HideFlags)61
				};
				Object.DontDestroyOnLoad((Object)val);
				_instance = val.AddComponent<DealRunner>();
			}
		}

		private void Update()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			KeyboardShortcut value = DealPlugin.Cfg.SpawnContractKey.Value;
			if (((KeyboardShortcut)(ref value)).IsDown())
			{
				DebugSpawn();
			}
		}

		private static void DebugSpawn()
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			if (!LocalClient.serverOwner || !DealHooks.OfferReady || (Object)(object)PlayerMovement.Instance == (Object)null)
			{
				DealPlugin.Log.LogWarning((object)"Can't spawn a Devil's Contract. Host a game with the offer patches installed.");
				return;
			}
			Transform transform = ((Component)PlayerMovement.Instance).transform;
			ContractDrop.Offer(transform.position + transform.forward * 3f + Vector3.up * 1.5f);
		}
	}
	internal static class DealText
	{
		public static string Description(int cost)
		{
			return $"Signing costs {cost} max HP, permanently. The devil pays one random Orange powerup at your feet.";
		}

		public static string OfferMessage(int cost, bool holdToTake)
		{
			string arg = (holdToTake ? "Hold your interact key on it" : "Touch it");
			return $"<color=red>A Devil's Contract appeared. {arg} to trade {cost} max HP for an Orange powerup.</color>";
		}

		public static string PayoutFailed()
		{
			return "<color=red>A Devil's Contract was signed, but the devil could not pay an Orange powerup.</color>";
		}
	}
	internal static class DropOffset
	{
		public const float Meters = 3f;

		public static void Beside(float yawDegrees, out float x, out float z)
		{
			double num = (double)yawDegrees * (Math.PI / 180.0);
			x = (float)(3.0 * Math.Sin(num));
			z = (float)(3.0 * Math.Cos(num));
		}
	}
	internal static class HpCost
	{
		public const int BaseMaxHp = 100;

		public static int AdjustedBonus(int vanillaBonus, int contracts, int costPerContract, int minMaxHp)
		{
			if (contracts <= 0 || costPerContract <= 0)
			{
				return vanillaBonus;
			}
			long num = (long)contracts * (long)costPerContract;
			long val = Clamp(minMaxHp, 1, 100) - 100;
			long val2 = Math.Max(vanillaBonus - num, val);
			return (int)Math.Min(vanillaBonus, val2);
		}

		public static float ClampHp(float hp, int maxHp)
		{
			if (!(hp > (float)maxHp))
			{
				return hp;
			}
			return maxHp;
		}

		private static int Clamp(int value, int min, int max)
		{
			if (value < min)
			{
				return min;
			}
			if (value > max)
			{
				return max;
			}
			return value;
		}
	}
	[HarmonyPatch(typeof(PowerupInventory), "GetHpMultiplier")]
	internal static class HpCostPatch
	{
		private static void Postfix(PowerupInventory __instance, int[] __0, ref int __result)
		{
			try
			{
				int contracts = StackCount.Read(__0 ?? DealPowerup.LocalCounts(__instance), DealPowerup.Id);
				__result = HpCost.AdjustedBonus(__result, contracts, DealPlugin.Cfg.HpCostPerContract.Value, DealPlugin.Cfg.MinMaxHp.Value);
			}
			catch (Exception arg)
			{
				DealPlugin.Log.LogError((object)$"Devil Deal HP cost failed: {arg}");
			}
		}
	}
	[HarmonyPatch(typeof(PlayerStatus), "UpdateStats")]
	internal static class HpClampPatch
	{
		private static void Postfix(PlayerStatus __instance)
		{
			try
			{
				if (!((Object)(object)__instance == (Object)null) && DealPowerup.LocalContracts() > 0)
				{
					__instance.hp = HpCost.ClampHp(__instance.hp, __instance.maxHp);
				}
			}
			catch (Exception arg)
			{
				DealPlugin.Log.LogError((object)$"Devil Deal HP clamp failed: {arg}");
			}
		}
	}
	internal static class OfferRule
	{
		public static bool ShouldOffer(bool isNightBoss, bool isShrineBoss, bool offerNight, bool offerShrine, float chance, float roll)
		{
			if (!(isNightBoss && offerNight) && !(isShrineBoss && offerShrine))
			{
				return false;
			}
			if (!(chance > 0f))
			{
				return false;
			}
			if (chance >= 1f)
			{
				return true;
			}
			return roll < chance;
		}
	}
	internal static class OnceClaim
	{
		private static readonly object Token = new object();

		private static readonly ConditionalWeakTable<object, object> seen = new ConditionalWeakTable<object, object>();

		public static bool TryClaim(object key)
		{
			if (key == null)
			{
				return false;
			}
			if (seen.TryGetValue(key, out var _))
			{
				return false;
			}
			seen.Add(key, Token);
			return true;
		}
	}
	[HarmonyPatch(typeof(Powerup), "GetOutlineColor")]
	internal static class OutlinePatch
	{
		private static void Postfix(Powerup __instance, ref Color __result)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if ((Object)(object)__instance != (Object)null && DealPowerup.Id >= 0 && __instance.id == DealPowerup.Id)
				{
					__result = DealPowerup.Red;
				}
			}
			catch (Exception arg)
			{
				DealPlugin.Log.LogError((object)$"Devil Deal outline failed: {arg}");
			}
		}
	}
	internal static class PickupArt
	{
		public const string ObjResource = "MuckDevilDeal.pickup.obj";

		public const string JsonResource = "MuckDevilDeal.pickup.json";

		public static void Apply(Powerup powerup, Powerup[] pool)
		{
			if ((Object)(object)powerup == (Object)null || (Object)(object)powerup.mesh != (Object)null)
			{
				return;
			}
			Powerup val = Donor(pool, powerup);
			try
			{
				PickupMesh data = PickupMesh.From(PickupModel.Parse(Read("MuckDevilDeal.pickup.obj"), Read("MuckDevilDeal.pickup.json")));
				Material val2 = (((Object)(object)val != (Object)null) ? val.material : null);
				if ((Object)(object)val2 == (Object)null)
				{
					val2 = FallbackShader();
				}
				bool vertexColors = (Object)(object)val2 == (Object)null || !val2.HasProperty("_MainTex");
				powerup.mesh = ToMesh(data, powerup.name, vertexColors);
				powerup.material = ToMaterial(data, val2, powerup.name);
			}
			catch (Exception ex)
			{
				DealPlugin.Log.LogWarning((object)("Devil's Contract pickup model was not applied (" + ex.Message + ")."));
				if ((Object)(object)val != (Object)null && (Object)(object)val.mesh != (Object)null)
				{
					powerup.mesh = val.mesh;
					powerup.material = val.material;
				}
				else
				{
					DealPlugin.Log.LogWarning((object)"No Orange powerup to borrow a pickup model from; dropped contracts will be invisible.");
				}
			}
		}

		private static Powerup Donor(Powerup[] pool, Powerup self)
		{
			if (pool == null)
			{
				return null;
			}
			Powerup val = null;
			foreach (Powerup val2 in pool)
			{
				if (!((Object)(object)val2 == (Object)null) && val2 != self)
				{
					if ((Object)(object)val2.material != (Object)null)
					{
						return val2;
					}
					if ((Object)(object)val == (Object)null && (Object)(object)val2.mesh != (Object)null)
					{
						val = val2;
					}
				}
			}
			return val;
		}

		private static string Read(string name)
		{
			using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(name);
			if (stream == null)
			{
				throw new FileNotFoundException(name);
			}
			using StreamReader streamReader = new StreamReader(stream);
			return streamReader.ReadToEnd();
		}

		private static Mesh ToMesh(PickupMesh data, string itemName, bool vertexColors)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Expected O, but got Unknown
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			Mesh val = new Mesh
			{
				name = itemName + " pickup",
				hideFlags = (HideFlags)32
			};
			List<Vector3> list = new List<Vector3>(data.Positions.Length);
			List<Vector3> list2 = new List<Vector3>(data.Normals.Length);
			List<Vector2> list3 = new List<Vector2>(data.U.Length);
			List<Color> list4 = new List<Color>(data.Positions.Length);
			for (int i = 0; i < data.Positions.Length; i++)
			{
				list.Add(new Vector3(data.Positions[i].X, data.Positions[i].Y, data.Positions[i].Z));
				list2.Add(new Vector3(data.Normals[i].X, data.Normals[i].Y, data.Normals[i].Z));
				list3.Add(new Vector2(data.U[i], 0.5f));
				list4.Add((Color)(vertexColors ? new Color(data.R[i], data.G[i], data.B[i], 1f) : Color.white));
			}
			val.SetVertices(list);
			val.SetNormals(list2);
			val.SetUVs(0, list3);
			val.SetColors(list4);
			val.SetTriangles(data.Triangles, 0);
			val.RecalculateBounds();
			return val;
		}

		private static Material FallbackShader()
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			Shader val = Shader.Find("Standard");
			if ((Object)(object)val == (Object)null)
			{
				val = Shader.Find("Diffuse");
			}
			if (!((Object)(object)val != (Object)null))
			{
				return null;
			}
			return new Material(val);
		}

		private static Material ToMaterial(PickupMesh data, Material source, string itemName)
		{
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Expected O, but got Unknown
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Expected O, but got Unknown
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Expected O, but got Unknown
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)source == (Object)null)
			{
				return null;
			}
			if (!source.HasProperty("_MainTex"))
			{
				MaterialSpec materialSpec = data.Palette[0];
				return new Material(source)
				{
					name = itemName + " pickup",
					color = new Color(materialSpec.R, materialSpec.G, materialSpec.B, 1f),
					hideFlags = (HideFlags)32
				};
			}
			Texture2D val = new Texture2D(data.Palette.Count, 1, (TextureFormat)4, false)
			{
				name = itemName + " palette",
				filterMode = (FilterMode)0,
				wrapMode = (TextureWrapMode)1,
				hideFlags = (HideFlags)32
			};
			for (int i = 0; i < data.Palette.Count; i++)
			{
				MaterialSpec materialSpec2 = data.Palette[i];
				val.SetPixel(i, 0, new Color(materialSpec2.R, materialSpec2.G, materialSpec2.B, 1f));
			}
			val.Apply(false, true);
			Material val2 = new Material(source)
			{
				name = itemName + " pickup",
				hideFlags = (HideFlags)32
			};
			val2.mainTexture = (Texture)(object)val;
			val2.mainTextureScale = Vector2.one;
			val2.mainTextureOffset = Vector2.zero;
			if (val2.HasProperty("_Color"))
			{
				val2.color = Color.white;
			}
			return val2;
		}
	}
	[HarmonyPatch(typeof(Item), "OnTriggerStay")]
	internal static class PickupGatePatch
	{
		private static bool Prefix(Item __instance)
		{
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			bool flag = false;
			try
			{
				if ((Object)(object)__instance == (Object)null)
				{
					return true;
				}
				Powerup powerup = __instance.powerup;
				if ((Object)(object)powerup == (Object)null || powerup.id != DealPowerup.Id)
				{
					return true;
				}
				flag = true;
				if (!DealHooks.CostReady)
				{
					return false;
				}
				if (!DealPlugin.Cfg.RequireInteractKey.Value)
				{
					return true;
				}
				return Input.GetKey((KeyCode)(((int)InputManager.interact == 0) ? 101 : ((int)InputManager.interact)));
			}
			catch (Exception arg)
			{
				DealPlugin.Log.LogError((object)$"Devil Deal pickup gate failed: {arg}");
				return !flag;
			}
		}
	}
	internal readonly struct Vec3
	{
		public readonly float X;

		public readonly float Y;

		public readonly float Z;

		public Vec3(float x, float y, float z)
		{
			X = x;
			Y = y;
			Z = z;
		}

		public static Vec3 operator -(Vec3 a, Vec3 b)
		{
			return new Vec3(a.X - b.X, a.Y - b.Y, a.Z - b.Z);
		}
	}
	internal readonly struct MaterialSpec
	{
		public readonly float R;

		public readonly float G;

		public readonly float B;

		public readonly float Emission;

		public MaterialSpec(float r, float g, float b, float emission)
		{
			R = r;
			G = g;
			B = b;
			Emission = emission;
		}
	}
	internal sealed class SubMesh
	{
		public readonly string Material;

		public readonly int[] Triangles;

		public SubMesh(string material, int[] triangles)
		{
			Material = material;
			Triangles = triangles;
		}
	}
	internal sealed class PickupModel
	{
		private sealed class ObjObject
		{
			public readonly List<Vec3> Positions = new List<Vec3>();

			public readonly List<Vec3> Normals = new List<Vec3>();

			public readonly List<string> MaterialOrder = new List<string>();

			public readonly Dictionary<string, List<int>> Triangles = new Dictionary<string, List<int>>();
		}

		public readonly string Name;

		public readonly Vec3[] Positions;

		public readonly Vec3[] Normals;

		public readonly IReadOnlyList<SubMesh> SubMeshes;

		public readonly IReadOnlyDictionary<string, MaterialSpec> Materials;

		public int TriangleCount => Positions.Length / 3;

		public PickupModel(string name, Vec3[] positions, Vec3[] normals, IReadOnlyList<SubMesh> subMeshes, IReadOnlyDictionary<string, MaterialSpec> materials)
		{
			Name = name;
			Positions = positions;
			Normals = normals;
			SubMeshes = subMeshes;
			Materials = materials;
		}

		public static PickupModel Parse(string objText, string json)
		{
			if (!(JsonReader.Parse(json) is Dictionary<string, object> obj))
			{
				throw new FormatException("pickup json: top level is not an object.");
			}
			string text = Str(obj, "name");
			Dictionary<string, MaterialSpec> dictionary = ReadMaterials(Obj(obj, "materials"));
			Dictionary<string, ObjObject> dictionary2 = ReadObj(objText, text);
			if (dictionary2.Count != 1)
			{
				throw new FormatException($"{text}: a pickup OBJ needs exactly one object, it has {dictionary2.Count}.");
			}
			ObjObject objObject = null;
			foreach (ObjObject value in dictionary2.Values)
			{
				objObject = value;
			}
			List<SubMesh> list = new List<SubMesh>();
			foreach (string item in objObject.MaterialOrder)
			{
				if (!dictionary.ContainsKey(item))
				{
					throw new FormatException(text + ": uses undefined material '" + item + "'.");
				}
				list.Add(new SubMesh(item, objObject.Triangles[item].ToArray()));
			}
			PickupModel pickupModel = new PickupModel(text, objObject.Positions.ToArray(), objObject.Normals.ToArray(), list, dictionary);
			int num = (int)Num(obj, "tris");
			if (pickupModel.TriangleCount != num)
			{
				throw new FormatException($"{text}: OBJ has {pickupModel.TriangleCount} triangles, the json says {num}.");
			}
			return pickupModel;
		}

		private static Dictionary<string, ObjObject> ReadObj(string text, string name)
		{
			if (text == null)
			{
				throw new FormatException(name + ": OBJ text is null.");
			}
			List<Vec3> list = new List<Vec3>();
			List<Vec3> list2 = new List<Vec3>();
			Dictionary<string, ObjObject> dictionary = new Dictionary<string, ObjObject>();
			ObjObject objObject = null;
			string text2 = null;
			string[] array = text.Split(new char[1] { '\n' });
			for (int i = 0; i < array.Length; i++)
			{
				string[] array2 = array[i].Trim().Split((char[]?)null, StringSplitOptions.RemoveEmptyEntries);
				if (array2.Length == 0)
				{
					continue;
				}
				switch (array2[0])
				{
				case "v":
				{
					Vec3 vec2 = ReadVec(array2, name, i);
					list.Add(new Vec3(0f - vec2.X, vec2.Y, vec2.Z));
					break;
				}
				case "vn":
				{
					Vec3 vec = ReadVec(array2, name, i);
					list2.Add(new Vec3(0f - vec.X, vec.Y, vec.Z));
					break;
				}
				case "o":
				{
					string text3 = string.Join(" ", array2, 1, array2.Length - 1);
					if (dictionary.ContainsKey(text3))
					{
						throw new FormatException(name + ": OBJ object " + text3 + " appears twice.");
					}
					objObject = new ObjObject();
					dictionary.Add(text3, objObject);
					text2 = null;
					break;
				}
				case "usemtl":
					text2 = ((array2.Length > 1) ? array2[1] : null);
					break;
				case "f":
					if (objObject == null || text2 == null)
					{
						throw new FormatException($"{name}: OBJ line {i + 1} has a face outside an object or material.");
					}
					if (array2.Length != 4)
					{
						throw new FormatException($"{name}: OBJ line {i + 1} is not a triangle.");
					}
					AddTriangle(objObject, text2, list, list2, array2, name, i);
					break;
				}
			}
			return dictionary;
		}

		private static void AddTriangle(ObjObject obj, string material, List<Vec3> vertices, List<Vec3> normals, string[] tokens, string name, int line)
		{
			if (!obj.Triangles.TryGetValue(material, out var value))
			{
				value = new List<int>();
				obj.Triangles.Add(material, value);
				obj.MaterialOrder.Add(material);
			}
			int[] array = new int[3] { 1, 3, 2 };
			foreach (int num in array)
			{
				string[] array2 = tokens[num].Split(new char[1] { '/' });
				Vec3 item = vertices[Index(array2[0], vertices.Count, name, line)];
				if (array2.Length < 3 || array2[2].Length == 0)
				{
					throw new FormatException($"{name}: OBJ line {line + 1} has a corner without a normal.");
				}
				value.Add(obj.Positions.Count);
				obj.Positions.Add(item);
				obj.Normals.Add(normals[Index(array2[2], normals.Count, name, line)]);
			}
		}

		private static int Index(string raw, int count, string name, int line)
		{
			if (!int.TryParse(raw, NumberStyles.Integer, CultureInfo.InvariantCulture, out var result) || result == 0)
			{
				throw new FormatException($"{name}: OBJ line {line + 1} has a bad index '{raw}'.");
			}
			int num = ((result > 0) ? (result - 1) : (count + result));
			if (num < 0 || num >= count)
			{
				throw new FormatException($"{name}: OBJ line {line + 1} index {raw} is out of range.");
			}
			return num;
		}

		private static Vec3 ReadVec(string[] tokens, string name, int line)
		{
			if (tokens.Length < 4)
			{
				throw new FormatException($"{name}: OBJ line {line + 1} needs three numbers.");
			}
			return new Vec3(Float(tokens[1], name, line), Float(tokens[2], name, line), Float(tokens[3], name, line));
		}

		private static float Float(string raw, string name, int line)
		{
			if (!float.TryParse(raw, NumberStyles.Float, CultureInfo.InvariantCulture, out var result))
			{
				throw new FormatException($"{name}: OBJ line {line + 1} has a bad number '{raw}'.");
			}
			return result;
		}

		private static Dictionary<string, MaterialSpec> ReadMaterials(Dictionary<string, object> raw)
		{
			Dictionary<string, MaterialSpec> dictionary = new Dictionary<string, MaterialSpec>();
			foreach (KeyValuePair<string, object> item in raw)
			{
				if (!(item.Value is Dictionary<string, object> obj))
				{
					throw new FormatException("pickup json: material " + item.Key + " is not an object.");
				}
				Vec3 vec = ReadVec3(obj, "rgb");
				dictionary.Add(item.Key, new MaterialSpec(vec.X, vec.Y, vec.Z, (float)Num(obj, "emission")));
			}
			return dictionary;
		}

		private static Vec3 ReadVec3(Dictionary<string, object> obj, string key)
		{
			List<object> list = Arr(obj, key);
			if (list.Count != 3 || !(list[0] is double num) || !(list[1] is double num2) || !(list[2] is double num3))
			{
				throw new FormatException("pickup json: '" + key + "' is not three numbers.");
			}
			return new Vec3((float)num, (float)num2, (float)num3);
		}

		private static object Field(Dictionary<string, object> obj, string key)
		{
			if (!obj.TryGetValue(key, out var value))
			{
				throw new FormatException("pickup json: missing '" + key + "'.");
			}
			return value;
		}

		private static string Str(Dictionary<string, object> obj, string key)
		{
			return (Field(obj, key) as string) ?? throw new FormatException("pickup json: '" + key + "' is not a string.");
		}

		private static double Num(Dictionary<string, object> obj, string key)
		{
			object obj2 = Field(obj, key);
			if (obj2 is double)
			{
				return (double)obj2;
			}
			throw new FormatException("pickup json: '" + key + "' is not a number.");
		}

		private static List<object> Arr(Dictionary<string, object> obj, string key)
		{
			return (Field(obj, key) as List<object>) ?? throw new FormatException("pickup json: '" + key + "' is not an array.");
		}

		private static Dictionary<string, object> Obj(Dictionary<string, object> obj, string key)
		{
			return (Field(obj, key) as Dictionary<string, object>) ?? throw new FormatException("pickup json: '" + key + "' is not an object.");
		}
	}
	internal sealed class PickupMesh
	{
		public readonly Vec3[] Positions;

		public readonly Vec3[] Normals;

		public readonly float[] U;

		public readonly float[] R;

		public readonly float[] G;

		public readonly float[] B;

		public readonly int[] Triangles;

		public readonly IReadOnlyList<MaterialSpec> Palette;

		private PickupMesh(Vec3[] positions, Vec3[] normals, float[] u, float[] r, float[] g, float[] b, int[] triangles, IReadOnlyList<MaterialSpec> palette)
		{
			Positions = positions;
			Normals = normals;
			U = u;
			R = r;
			G = g;
			B = b;
			Triangles = triangles;
			Palette = palette;
		}

		public static PickupMesh From(PickupModel model)
		{
			Vec3 vec = new Vec3(float.MaxValue, float.MaxValue, float.MaxValue);
			Vec3 vec2 = new Vec3(float.MinValue, float.MinValue, float.MinValue);
			Vec3[] positions = model.Positions;
			for (int i = 0; i < positions.Length; i++)
			{
				Vec3 vec3 = positions[i];
				vec = new Vec3(Math.Min(vec.X, vec3.X), Math.Min(vec.Y, vec3.Y), Math.Min(vec.Z, vec3.Z));
				vec2 = new Vec3(Math.Max(vec2.X, vec3.X), Math.Max(vec2.Y, vec3.Y), Math.Max(vec2.Z, vec3.Z));
			}
			Vec3 vec4 = new Vec3((vec.X + vec2.X) / 2f, (vec.Y + vec2.Y) / 2f, (vec.Z + vec2.Z) / 2f);
			int count = model.SubMeshes.Count;
			List<Vec3> list = new List<Vec3>(model.Positions.Length);
			List<Vec3> list2 = new List<Vec3>(model.Positions.Length);
			List<float> list3 = new List<float>(model.Positions.Length);
			List<float> list4 = new List<float>(model.Positions.Length);
			List<float> list5 = new List<float>(model.Positions.Length);
			List<float> list6 = new List<float>(model.Positions.Length);
			List<MaterialSpec> list7 = new List<MaterialSpec>(count);
			for (int j = 0; j < count; j++)
			{
				SubMesh subMesh = model.SubMeshes[j];
				MaterialSpec item = model.Materials[subMesh.Material];
				list7.Add(item);
				float item2 = ((float)j + 0.5f) / (float)count;
				int[] triangles = subMesh.Triangles;
				foreach (int num in triangles)
				{
					list.Add(model.Positions[num] - vec4);
					list2.Add(model.Normals[num]);
					list3.Add(item2);
					list4.Add(item.R);
					list5.Add(item.G);
					list6.Add(item.B);
				}
			}
			int[] array = new int[list.Count];
			for (int k = 0; k < array.Length; k++)
			{
				array[k] = k;
			}
			return new PickupMesh(list.ToArray(), list2.ToArray(), list3.ToArray(), list4.ToArray(), list5.ToArray(), list6.ToArray(), array, list7);
		}
	}
	internal sealed class JsonReader
	{
		private readonly string text;

		private int pos;

		private JsonReader(string text)
		{
			this.text = text;
		}

		public static object Parse(string text)
		{
			if (text == null)
			{
				throw new FormatException("JSON text is null.");
			}
			JsonReader jsonReader = new JsonReader(text);
			object result = jsonReader.ReadValue();
			jsonReader.SkipWhitespace();
			if (jsonReader.pos != text.Length)
			{
				throw jsonReader.Error("trailing characters");
			}
			return result;
		}

		private object ReadValue()
		{
			SkipWhitespace();
			if (pos >= text.Length)
			{
				throw Error("unexpected end");
			}
			char c = text[pos];
			switch (c)
			{
			case '{':
				return ReadObject();
			case '[':
				return ReadArray();
			case '"':
				return ReadString();
			case 't':
				Expect("true");
				return true;
			case 'f':
				Expect("false");
				return false;
			case 'n':
				Expect("null");
				return null;
			default:
				switch (c)
				{
				case '-':
				case '0':
				case '1':
				case '2':
				case '3':
				case '4':
				case '5':
				case '6':
				case '7':
				case '8':
				case '9':
					return ReadNumber();
				default:
					throw Error($"unexpected '{c}'");
				}
			}
		}

		private Dictionary<string, object> ReadObject()
		{
			Dictionary<string, object> dictionary = new Dictionary<string, object>();
			pos++;
			SkipWhitespace();
			if (Peek() == '}')
			{
				pos++;
				return dictionary;
			}
			while (true)
			{
				SkipWhitespace();
				if (Peek() != '"')
				{
					throw Error("expected a key");
				}
				string key = ReadString();
				SkipWhitespace();
				if (Peek() != ':')
				{
					break;
				}
				pos++;
				dictionary[key] = ReadValue();
				SkipWhitespace();
				char c = Peek();
				pos++;
				switch (c)
				{
				case ',':
					break;
				case '}':
					return dictionary;
				default:
					throw Error("expected ',' or '}'");
				}
			}
			throw Error("expected ':'");
		}

		private List<object> ReadArray()
		{
			List<object> list = new List<object>();
			pos++;
			SkipWhitespace();
			if (Peek() == ']')
			{
				pos++;
				return list;
			}
			while (true)
			{
				list.Add(ReadValue());
				SkipWhitespace();
				char c = Peek();
				pos++;
				switch (c)
				{
				case ',':
					break;
				case ']':
					return list;
				default:
					throw Error("expected ',' or ']'");
				}
			}
		}

		private string ReadString()
		{
			pos++;
			StringBuilder stringBuilder = new StringBuilder();
			while (pos < text.Length)
			{
				char c = text[pos++];
				switch (c)
				{
				case '"':
					return stringBuilder.ToString();
				default:
					stringBuilder.Append(c);
					break;
				case '\\':
				{
					if (pos >= text.Length)
					{
						throw Error("unterminated escape");
					}
					char c2 = text[pos++];
					switch (c2)
					{
					case '"':
						stringBuilder.Append('"');
						break;
					case '\\':
						stringBuilder.Append('\\');
						break;
					case '/':
						stringBuilder.Append('/');
						break;
					case 'b':
						stringBuilder.Append('\b');
						break;
					case 'f':
						stringBuilder.Append('\f');
						break;
					case 'n':
						stringBuilder.Append('\n');
						break;
					case 'r':
						stringBuilder.Append('\r');
						break;
					case 't':
						stringBuilder.Append('\t');
						break;
					case 'u':
						if (pos + 4 > text.Length)
						{
							throw Error("short \\u escape");
						}
						stringBuilder.Append((char)int.Parse(text.Substring(pos, 4), NumberStyles.HexNumber, CultureInfo.InvariantCulture));
						pos += 4;
						break;
					default:
						throw Error($"bad escape '\\{c2}'");
					}
					break;
				}
				}
			}
			throw Error("unterminated string");
		}

		private double ReadNumber()
		{
			int num = pos;
			while (pos < this.text.Length && "+-0123456789.eE".IndexOf(this.text[pos]) >= 0)
			{
				pos++;
			}
			string text = this.text.Substring(num, pos - num);
			if (!double.TryParse(text, NumberStyles.Float, CultureInfo.InvariantCulture, out var result))
			{
				throw Error("bad number '" + text + "'");
			}
			return result;
		}

		private void Expect(string word)
		{
			if (string.CompareOrdinal(text, pos, word, 0, word.Length) != 0)
			{
				throw Error("expected '" + word + "'");
			}
			pos += word.Length;
		}

		private char Peek()
		{
			if (pos >= text.Length)
			{
				return '\0';
			}
			return text[pos];
		}

		private void SkipWhitespace()
		{
			while (pos < text.Length && char.IsWhiteSpace(text[pos]))
			{
				pos++;
			}
		}

		private FormatException Error(string what)
		{
			return new FormatException($"JSON: {what} at offset {pos}.");
		}
	}
	internal static class PowerupIds
	{
		public static int Resolve(IEnumerable<int> existingIds, bool nameExists, int existingId)
		{
			if (nameExists)
			{
				return existingId;
			}
			int num = 0;
			bool flag = false;
			foreach (int existingId2 in existingIds)
			{
				if (!flag || existingId2 > num)
				{
					num = existingId2;
					flag = true;
				}
			}
			if (!flag)
			{
				return 0;
			}
			return num + 1;
		}
	}
	internal enum NameClaim
	{
		Fresh,
		Ours,
		Taken
	}
	internal static class PowerupNames
	{
		public static NameClaim Claim(bool nameExists, bool sameObject)
		{
			if (!nameExists)
			{
				return NameClaim.Fresh;
			}
			if (!sameObject)
			{
				return NameClaim.Taken;
			}
			return NameClaim.Ours;
		}
	}
	[HarmonyPatch(typeof(ServerHandle), "ItemPickedUp")]
	internal static class ItemPickedUpPatch
	{
		private static void Prefix(int __0, out int __state)
		{
			__state = -1;
			try
			{
				__state = ContractDrop.HostCount(__0);
			}
			catch (Exception arg)
			{
				DealPlugin.Log.LogError((object)$"Devil Deal could not read the contract count before pickup: {arg}");
			}
		}

		private static void Postfix(int __0, int __state)
		{
			try
			{
				if (ContractPayout.Owed(__state, ContractDrop.HostCount(__0)) == 1)
				{
					ContractDrop.PayOut(__0);
				}
			}
			catch (Exception arg)
			{
				DealPlugin.Log.LogError((object)$"Devil Deal payout failed: {arg}");
			}
		}
	}
	internal static class RewardPick
	{
		public static int Index(float roll, int length)
		{
			if (length <= 0)
			{
				return -1;
			}
			if (float.IsNaN(roll) || roll < 0f)
			{
				return 0;
			}
			return Math.Min(length - 1, (int)(roll * (float)length));
		}
	}
	internal static class StackCount
	{
		public static int Read(int[] counts, int id)
		{
			if (counts == null || id < 0 || id >= counts.Length)
			{
				return 0;
			}
			return Math.Max(0, counts[id]);
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "MuckDevilDeal";

		public const string PLUGIN_NAME = "Devil Deal";

		public const string PLUGIN_VERSION = "0.1.3";
	}
}