muckers-PenNib icon

PenNib

Every 10th attack on an enemy deals double damage. Extra stacks make that sooner, down to every 4th. Everyone in the lobby needs it.

By muckers
Last updated 14 hours ago
Total downloads 10
Total rating 0 
Categories Addons
Dependency string muckers-PenNib-0.1.3
Dependants 1 other package depends on this package

This mod requires the following mods to function

BepInEx-BepInExPack_Muck-5.4.1101 icon
BepInEx-BepInExPack_Muck

BepInEx pack for Muck. Preconfigured and ready to use.

Preferred version: 5.4.1101

README

Pen Nib

Adds Pen Nib, a new White powerup, to Muck. The idea is Slay the Spire's common relic.

Every 10th attack on an enemy deals 2x damage. Each extra stack makes it 2 attacks sooner, down to every 4th.

  • An attack is one melee swing (a swing while holding a Rock included) or one arrow that connects with a living mob. Every mob hit by that swing takes the multiplied damage. A bow that fires several arrows counts each arrow that connects.
  • A miss does not count. Chopping a tree or a rock does not count. Knuts Hammer and other hits with weapon type -1 do not count, and they do not spend a charged attack.
  • The counter stays through the night and through death. It resets when you leave the match.
  • The multiplied damage is part of the hit. Boss damage caps still apply. Ukulele, Sticky Bomb, AtG Missile, and Tri-Tip Dagger scale from that multiplied hit.
  • With Crowbar installed, Pen Nib doubles the hit first and Crowbar then multiplies that result. A Survivors Bandit's backstab doubles the hit between the two. At the default 2x, doubling an integer is exact and Crowbar's rounding is the only rounding. A multiplier that is not a whole number rounds twice, half away from zero here and then half to even in Crowbar.
  • If your client still shows a mob as alive after the host has killed it, that hit can spend the charge. The host drops the damage, so the charged attack is wasted.
  • The stacking rule is this mod's own. Slay the Spire does not stack Pen Nib.
  • Drops from White chests and shrines like any other White powerup. The pickup uses another White item's model.

Everyone in the lobby needs this mod, and the same other powerup mods. Gameplay settings are not synced. Use the same values on every machine. The launch log prints the numbers this machine is using, and the full powerup id table.

Setting Default
BaseInterval 10 Attacks per charge with one stack. 10 is Slay the Spire
IntervalReductionPerStack 2 Attacks shaved off per extra stack. This mod's own rule
MinInterval 4 Shortest interval. This mod's own rule
DamageMultiplier 2 Charged-hit multiplier. 2 is Slay the Spire
ShowCounter true Local Pen Nib: 3/10 label on the right edge, just under the Survivors ability list, scaled to your resolution. It hides while a menu, the map or the inventory is open and while you are dead. Other players do not see it
MarkChargedHits true A charged hit uses the big hit number
GivePenNibKey (none) Debug key that gives you a stack
VerboseLogging false Logs every charged attack

Credits

Perk pickup (drop) model by Marshall.