DpsMeter
Live DPS meter HUD overlay using SparrohUILib. Shows current 1s DPS, average DPS, and peak DPS. Configurable colors, position, and hot-reloadable via ModSettingsMenu.
By Coruscnium
CHANGELOG
Changelog
1.0.2 (2026-07-19)
Fixed
- HUD duplication on scene load/mission entry.
ClearDestroyedHud()now calls_hud.Destroy()to actually remove the old HUD GameObject instead of just nulling the reference, preventing stale HUDs from persisting.
1.0.1 (2026-07-19)
Fixed
- I was an idiot and didn't actually test whether configuration and repositioning worked. Now it does.
1.0.0 (2026-07-19)
Added
- Initial release
- Live DPS HUD overlay showing 1-second DPS, 15-second rolling average, and peak DPS
- Harmony patch on PlayerData.OnLocalPlayerDamageTarget for local player damage tracking
- Rolling damage window with configurable timeframes
- Color-coded stats (configurable via hex RGB colors)
- HUD auto-hides after 3 seconds of inactivity
- Scene-loaded reset (fresh tracking per mission)
- Config hot-reload via FileSystemWatcher
- ModSettingsMenu integration for in-game editing
- SparrohUILib HudBuilder for reticle-attached HUD