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Speedometer
Toggle to enable a speedometer with F6.
| Date uploaded | 10 months ago |
| Version | 1.0.0 |
| Download link | Sparroh-Speedometer-1.0.0.zip |
| Downloads | 131 |
| Dependency string | Sparroh-Speedometer-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_Mycopunk
BepInEx pack for Mycopunk. Preconfigured and ready to use.
Preferred version: 5.4.2403Sparroh-SparrohUILib
Shared UI library for Sparroh Mycopunk mods. Provides themed widgets, HUD builders, windows, and resolution-aware layout.
Preferred version: 1.1.1README
MycopunkModTemplate
How to use:
- Use this as template for your repo
- Change
AssemblyNameandProduct - Change copyright holder in LICENSE
- Uncomment and change the path to
Assembly-CSharp.dllin.csproj - If you need more stuff like
Unity.TextMeshProorUnityEngine.UI, just add a reference to them the same way as main dll - If you want
Unity.InputSystem, add this line:<PackageReference Include="UnityEngine.Modules" Version="2022.3.5" IncludeAssets="compile" />
CHANGELOG
Changelog
[1.2.0] - 2026-07-10
Added
- Initial standalone release of Speedometer (split from ExpandedHUD)
- Configurable HUD enable toggle and anchor position
- Live player speed display in m/s
1.1.0 (2025-10-16)
Enhanced HUD positioning to avoid overlap with damage meter
Added sky blue color for speed display values
Improved positioning logic for better UI integration
1.0.2 (2025-10-07)
Basic speedometer functionality with velocity detection
Supports multiple velocity sources (Player velocity, Rigidbody, moveVelocity, currentMoveSpeed)
F6 toggle for HUD visibility
Real-time m/s display updates during gameplay
1.0.0 (2025-10-07) Features
Add MinVer
Add thunderstore.toml for tcli
Add LICENSE and CHANGELOG.md