Mods uploaded by Sparroh
In-game mod config editor plus click-and-drag HUD reposition mode for compatible mods.
Last updated: a week ago
Shared UI library for Sparroh Mycopunk mods. Provides themed widgets, HUD builders, windows, and resolution-aware layout.
Last updated: a week ago
Backlog QoL: preselect directive paths, free next pages, and reroll directives for gats.
Last updated: 2 weeks ago
Makes upgrades that are stackable in Ouroboros also stackable in the base game.
Last updated: 2 weeks ago
Displays your current movement speed on the HUD with configurable position and toggle.
Last updated: 2 weeks ago
Shows current / max health numbers under enemy HUD health bars.
Last updated: 2 weeks ago
HUD alert when the rare ERROR REDACTED mission modifier appears on the mission board — even while you are mid-mission.
Last updated: 2 weeks ago
Displays the distance to whatever you're aiming at in the center of the HUD.
Last updated: 2 weeks ago
Tracks Incursion mission stats with a compact HUD: mission time, remaining time, floor, abominations killed, levers pulled, and door codes input.
Last updated: 2 weeks ago
Shows live gun stats in the Gear Details menu and as an in-game HUD overlay.
Last updated: 2 weeks ago
Hotkeys and status HUD for Personal Access Token, Premium Loot License, Bootleg Replicator, and Clearance Certificate. Hotkeys are blocked in chat, menus, and known mod UIs.
Last updated: 2 weeks ago
A damage meter HUD for Mycopunk showing total damage, rolling DPS, kills, and cores destroyed.
Last updated: 2 weeks ago
Tracks Amalgamation boss fight time with an on-screen timer from spawn to kill.
Last updated: 2 weeks ago
Client-side HUD that shows your altitude above ground in meters.
Last updated: 2 weeks ago
Toggle aim FOV zoom and all additive FOV punches (sprint, melee, dash, etc.) independently.
Last updated: 2 weeks ago
Configurable toggle auto-fire for wingsuit rocket salvo, with optional targeting model suppression.
Last updated: 2 weeks ago
Re-enables the disabled Split Personality and Butter Fingers mission modifiers (randomize employee and weapons on revive).
Last updated: 2 weeks ago
Makes ground movement speed consistent in all directions (strafe, backward, diagonals, slide).
Last updated: 2 weeks ago
Fixes the Heavy upgrade fire-rate roll range flipping between different brackets depending on equip/stack context.
Last updated: 2 weeks ago
Press a hotkey on an upgrade to lock it, then hover another upgrade to compare tooltips side-by-side.
Last updated: 2 weeks ago
Shows map waypoints for undiscovered data logs, pumpkins, and bears so you can track collectables more easily.
Last updated: 2 weeks ago
Aim while reloading, sliding, and sprinting — with visible reload animations while ADS.
Last updated: 2 weeks ago
Adds optional toggle aim and toggle crouch for Mycopunk. Aim becomes press-to-toggle instead of hold; crouch stays engaged until toggled off.
Last updated: 2 weeks ago