All mods
Fixes the Heavy upgrade fire-rate roll range flipping between different brackets depending on equip/stack context.
Last updated: 20 hours ago
Fixes Gear Details temp storage becoming unusable after storing 12 upgrades.
Last updated: a day ago
Adds strong Turbocharge effects to a large set of Exotic upgrades across weapons and grenades.
Last updated: a day ago
Friend in a Box — deployable proximity-mine grenade that enables multiplayer-only Ouroboros upgrades while equipped.
Last updated: a day ago
Marksman Laser Rifle — dual-mode DMLR rework. Auto DMR tags anatomy; hold-aim laser executes. Severance upgrades: Mark, Expose, Transfer. Independent gear; vanilla Scout untouched.
Last updated: a day ago
Reworks Disc World so guns keep their handling stats but fire full Photon Discs with grenade damage, AOE, wave, and bounce behavior.
Last updated: a day ago
Adds Heat Cycler — a reworked Cycler SMG with infinite ammo and a heat/overheat system instead of magazines.
Last updated: a day ago
Toggle to force missions onto hand-authored maps instead of procedural/uncharted ones.
Last updated: a day ago
Anti-Material Rifle — a heavy kinetic bolt-action sniper for Mycopunk. High single-shot damage, low capacity, single-round reload.
Last updated: a day ago
Free boost toggle, max boost rolls, and freeform pattern infusion for upgrades — AutoBooster + AutoMaxer + AutoInfuser in one mod.
Last updated: a day ago
Advanced upgrade filtering and customizable priority sorting for the gear details menu.
Last updated: a day ago
Toggle aim FOV zoom and all additive FOV punches (sprint, melee, dash, etc.) independently.
Last updated: a day ago
Displays your current movement speed on the HUD with configurable position and toggle.
Last updated: a day ago
Randomly equips your favorited character, drop pod, and weapon skins (including gun crabs and constellations) when a mission starts.
Last updated: a day ago
Shows current / max health numbers under enemy HUD health bars.
Last updated: a day ago
Shows a preview of boosted upgrade stat values when holding additional details on boostable upgrades.
Last updated: a day ago
Configurable auto-fire for the wingsuit rocket salvo, with optional targeting model suppression and lock-release behavior.
Last updated: a day ago
HUD alert when the rare ERROR REDACTED mission modifier appears on the mission board — even while you are mid-mission.
Last updated: a day ago
Displays the distance to whatever you're aiming at in the center of the HUD.
Last updated: a day ago
Re-enables the disabled Split Personality and Butter Fingers mission modifiers (randomize employee and weapons on revive).
Last updated: a day ago
Reduces the size of item upgrade popups and repositions them for a cleaner HUD.
Last updated: a day ago
Enhances Pesticide flamethrower with turbocharged range boost and damage scaling with enemy missing health.
Last updated: a day ago
Makes ground movement speed consistent in all directions (forward, strafe, backward, diagonals, and slide strafe).
Last updated: a day ago
Unlocks the Worldwide multiplayer lobby distance option.
Last updated: a day ago