All mods
Adds a Mission List to the mission select screen which shows all the missions available in one single menu.
Last updated: 10 hours ago
No more splodey vfx
Last updated: 4 days ago
Shows your current movement speed under the health bar, measured from how far you actually move, so air and glide speed count too.
Last updated: 5 days ago
Shows the seconds until health regeneration starts, above the health bar.
Last updated: 5 days ago
Shows FPS and your ping to the host in a corner of the screen.
Last updated: 5 days ago
Puts a picked-up heavy weapon into the scroll wheel and weapon 1 key cycle, and lets the wheel skip weapons that are out of ammo.
Last updated: 5 days ago
Adds the XP into the current level and the XP the next level needs to the level bars (class screen, build screen and mission results).
Last updated: 5 days ago
Shows the arc and landing point of grenades (hold to aim, release to throw) and of held objects such as a teammate's parts, coloured when the throw would revive them.
Last updated: 5 days ago
Shows the seconds until the next charge on ability icons, with charge counts for stacking abilities.
Last updated: 5 days ago
Shows the distance in metres under pings and objective markers.
Last updated: 5 days ago
Writes one line per mission (result, time, mission, threat, modifiers, DPS...) to a TSV file, so you can look back at your runs. Read-only: never touches the save.
Last updated: 5 days ago
Shows your and your teammates' DPS, best DPS and kills on the HUD. Players who have it share exact values; others are estimated.
Last updated: 5 days ago
Shows your health as numbers next to the health bar, and each teammate's health under their name in the teammate HUD.
Last updated: 5 days ago
Shorter fixed waits: skips the startup animations, and (opt-in) shortens the mission drop, start, end and extraction delays. The host's settings apply to the lobby.
Last updated: 5 days ago
Removes the freezes when many upgrades are stacked on one gear (Ouroboros/Blitz). Client-side, no gameplay changes: same stats, same apply order, only faster lookups.
Last updated: 5 days ago
Replaces the Ouroboros shop with Floppy, which exchanges a module for a random one of the same rarity.
Last updated: a week ago
Earn bonus XP for empty upgrade cells
Last updated: a week ago
Guns keep firing
Last updated: a week ago
Customize any part of your skin. Repository is at https://git.redlintu16.com/RedLintu16/MycopunkSkinCustomizer
Last updated: 2 weeks ago
Adds a few QoL features to the minimap.
Last updated: 2 weeks ago
Two-handed katana primary: 3-hit combo, dash slash, plunge attack, 45 upgrades, 32 cosmetics, levels to 30, multiplayer sync. English & Russian. Катана: комбо, рывок, улучшения, косметика.
Last updated: 2 weeks ago
Translates Mycopunk's alien-language text to readable English. Toggle it on/off in-game via Sparroh's mod config menu.
Last updated: 3 weeks ago
Automatically place selected upgrades on the hex grid. Hover and press N to select, then Solve. Supports Boundary Incursion, Multiversal Thievery, Edge Fault, and Handheld Pocket Universe.
Last updated: 3 weeks ago
Toggle full-auto fire on any semi-auto weapon. Rebindable toggle key (Backslash by default), per-weapon memory, on-screen popup. Configurable in BepInEx config.
Last updated: 3 weeks ago