All mods

 54
0 
MissionSelectCleanup
Tightens mission icon clusters on the 3D select map and keeps panel-only specials off the globe.
Last updated: a month ago
 55
0 
WeeklyTimerFix
Syncs weekly overtime, incursion, amalgamation, and cranius timers onto the same Mycopunk week clock.
Last updated: a month ago
 224
0 
GrenadeMacros
Configurable hold/toggle activation macros for incendiary, voltaic, and acid grenades.
Last updated: a month ago
 637
0 
BacklogImprovements
Backlog QoL: preselect directive paths, free next pages, and reroll directives for gats.
Last updated: 2 months ago
 239
0 
AimAssist
Cold War Zombies-style controller aim assist: slowdown, rotational magnetism (strafing/ADS), and a fast snap. Activates when enemies are near your crosshair — no reticle-on-target required. Gamepad only. Configurable in ModSettingsMenu.
Last updated: 2 months ago
 335
0 
EnemyHighlights
Warframe-style fresnel rim glow on enemies, with configurable colors and intensity. Client-side. Depth-tested (not a wallhack). Also recolors the aimed-part overlay.
Last updated: 2 months ago
 360
0 
ConsumableHotkeys
Hotkeys and status HUD for Personal Access Token, Premium Loot License, Bootleg Replicator, and Clearance Certificate. Hotkeys are blocked in chat, menus, and known mod UIs.
Last updated: 2 months ago
 235
0 
UpgradeFiltering
Advanced upgrade filtering and customizable priority sorting for the gear details menu.
Last updated: 2 months ago
 285
0 
StaticFOV
Toggle aim FOV zoom and all additive FOV punches (sprint, melee, dash, etc.) independently.
Last updated: 2 months ago
 165
0 
SalvoMacro
Configurable auto-fire for the wingsuit rocket salvo, with optional targeting model suppression and lock-release behavior.
Last updated: 2 months ago
 202
0 
GridClear
Adds a Clear Grid button to the gear upgrade menu that unequips all upgrades from the hex grid in one click.
Last updated: 2 months ago
 198
0 
DedicatedWeaponKeys
Makes Weapon 1 and Weapon 2 keybinds dedicated instead of cycling between weapons.
Last updated: 2 months ago
 163
0 
BounceIndicatorPlus
Shows ricochet/bounce prediction lines for all weapons with bounces, with configurable colors.
Last updated: 2 months ago
 164
0 
AimAnyTime
Aim while reloading, sliding, and sprinting — with visible reload animations while ADS.
Last updated: 2 months ago
 185
0 
AimAndCrouchToggles
Adds optional toggle aim and toggle crouch for Mycopunk. Aim becomes press-to-toggle instead of hold; crouch stays engaged until toggled off.
Last updated: 2 months ago
 2319
2 
UITweaks
Adds some extra details to the UI
Last updated: 3 months ago
 251
1 
Translator
Translates Mycopunk's alien-language text to readable English. Toggle it on/off in-game via Sparroh's mod config menu.
Last updated: 3 months ago
 137
0 
NoScreenshake
Configurable screenshake from 0% to 200%. Default 0% removes all shake (weapons, explosions, effects, vehicles, slide). Configured via ModSettingsMenu (F10) — changes apply instantly.
Last updated: 3 months ago
 496
1 
FullAuto
Toggle full-auto fire on any semi-auto weapon. Rebindable toggle key (Backslash by default), per-weapon memory, on-screen popup. Configurable in BepInEx config.
Last updated: 3 months ago
 520
1 
AlwaysSprint
Inverts sprint behavior so you sprint by default and walk when pressing the sprint button. Also fixes broken controller sprint in the base game.
Last updated: 3 months ago
 109
1 
ControllerSensitivityFix
Decouples controller sensitivity from framerate for consistent look speed at any FPS. Controller rotation speed now stays the same whether you're at 30, 60, 120, or any framerate.
Last updated: 3 months ago
 298
1 
GridSolverCoru
Automatically place selected upgrades on the hex grid. Hover and press N to select, then Solve. Supports Boundary Incursion, Multiversal Thievery, Edge Fault, and Handheld Pocket Universe.
Last updated: 3 months ago
 851
0 
Horde
Mod that allows you to control enemy wave density, menu on F1 button
Last updated: 3 months ago
 292
1 
BanFromLobby
Lobby ban management. Block unwanted players from joining with a simple UI. Banned players get disconnected when they try to connect.
Last updated: 3 months ago