OuroBlitzRework
Splits Ouroboros Blitz from normal Ouroboros: no shared continue/cleanse state, no contraband gats, and completion grants 2 permanent session upgrades.
| Last updated | 2 weeks ago |
| Total downloads | 27 |
| Total rating | 0 |
| Categories | Client-Side |
| Dependency string | Sparroh-OuroBlitzRework-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_Mycopunk
BepInEx pack for Mycopunk. Preconfigured and ready to use.
Preferred version: 5.4.2403README
OuroBlitzRework
Quality-of-life rework for Ouroboros Blitz that cleanly splits it from normal Ouroboros.
What it does
Mode isolation
- Blitz no longer overwrites your normal Ouroboros continue run (
ouroData). - Quitting or failing Blitz ends that session only — your normal Ouro continue state is left alone.
- Blitz does not clear or refill the normal Ouro cleanse wallet (
ourosample/ouroscrap). - Blitz does not open the cleanse menu on completion.
- Blitz session upgrades are tagged and purged at end so they never pollute the cleanse list.
- Cleanse-pending upgrades from normal Ouro stay in inventory for later cleanse, but are unequipped and blocked from use during Blitz.
Contraband
- Blitz no longer awards contraband gats (rolls forced off / stripped from choice UI).
Completion rewards
On successful Blitz completion (local player):
- Picks up to 2 random equipped non-contraband upgrades from that Blitz session
- Grants permanent copies of those upgrades
- Each copy gets a random valid pattern from the same gear and same rarity
- Fail / abort / quit: no permanent rewards
Normal Ouroboros behavior is otherwise unchanged. Blitz can still raise maxCompletedOuroThreat.
Notes
- Sandbox-flagged (changes reward / progression coupling).
- Client-local inventory rewards (same model as other Ouro collectibles).
Building
dotnet build --configuration Release
Output: bin/Release/netstandard2.1/OuroBlitzRework.dll