TTT451-EPGKillCounterFix icon

EPGKillCounterFix

Moves the EPG-1's kill counter forward and down into a better spot (bone 76). The counter bone has no children, so nothing else is affected. Client-side; edits 1 value in the model's bone table.

By TTT451

CHANGELOG

Changelog

1.0.0

  • Initial release.
  • Kill counter (def_c_proscreen, bone 76) moved: bind position changed from (1.3982, 4.0765, 15.9488) to (1.4262, 4.1275, 14.4758).
  • The model stores a precomputed inverse bind matrix, so this single change moves the counter housing and its RUI hologram (the digits) together - they stay aligned exactly as in vanilla.
  • Only models/weapons/epg/ptpov_epg.mdl is replaced, and only 1 value(s) inside its bone table are edited: no vertices, materials, RUI data or animations are touched, and the model is not recompiled.
  • Client-side only; no damage, spread or hit-registration values are changed.