taskinoz-Party_Crasher icon

Party Crasher

Party Crasher from Apex Legends, converted for Titanfall 2 Northstar. Preview build; see README for supported modes and known limitations.

Last updated 7 hours ago
Total downloads 39
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Dependency string taskinoz-Party_Crasher-0.7.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

taskinoz-ApexMaps_UI-0.2.1 icon
taskinoz-ApexMaps_UI

Shared loading artwork and minimaps required by the Apex map ports for Northstar.

Preferred version: 0.2.1

README

Party Crasher

Party Crasher from Apex Legends, converted for Titanfall 2 Northstar. Preview build; see README for supported modes and known limitations.

Install with a Northstar-compatible mod manager. Remove older manually installed copies of this mod before enabling the managed copy. Every player needs the same versions.

The shared ApexMaps UI dependency supplies loading artwork and minimaps.

Preview conversion; original assets belong to their respective creators. Comparisons and known limitations.

Party Crasher 0.7.0 for Northstar

Close Titanfall 2. Move the old map folder to a backup outside mods/, then extract ArenaPartyCrasher into Titanfall2/R2Northstar/mods/. Replace the old folder rather than merging; obsolete atlas files must be removed. Enable it in Northstar's mod menu and restart. Disable any older copy of the same map. Every player needs the same mod version.

The loading artwork and minimap come from the shared ApexMaps.UI companion, a separate download (ApexMaps.UI-<version>-Northstar.zip). Install it once for all five Apex maps and keep the newest version; map archives do not include it, so installing a map never replaces your companion.

Launch from the console:

map mp_party_crasher

Reflection cubemaps captured in game give metal, glass and wet surfaces something to reflect, and the sun-shadow geometry is welded, so the map file is about 24 MB smaller. Geometry, collision and lighting are otherwise unchanged from 0.6.4. Tested on Northstar 1.31.14 in single-client PS/FFA: all 24 spawns clear and supported, both teams, weapon fire, postmatch lobby and stock/map reload; this is not multiplayer certification. Requires ApexMaps.UI 0.2.1.

screenshot.png is an in-game capture of this port. Original map assets remain the work of their respective creators.