Mods that depend on MelonLoader
Makes the kill floor in the lobby/hangar harmless and stops you being sent back to the start area for going too far away there. Missions are unchanged.
Last updated: 2 weeks ago
Local FPS tuning for Schedule I 0.4.7 IL2CPP. Settings > Performance offers distance culling, render scale, shadow distance, LOD controls and a Balanced preset. Experimental; F6 comparison toggle.
Last updated: 5 days ago
SteamTimelineIntegration is a mod for RUMBLE that automatically adds annotations to Steam's built-in recording feature.
Last updated: 7 months ago
Skips the studio logos and intro videos, so the game opens straight to the main menu. Requires MelonLoader.
Last updated: a day ago
Emulates additional players for testing purposes. Useful for testing multiplayer mods like TooManyPlayers when you don't have friends available to join your game.
Last updated: a week ago
Hold Jump to bunny hop automatically. Hold Sprint too for a short slide boost before each jump.
Last updated: a week ago
Co-op rebalance: a per-save crew size (1-4) slows rank XP, customer/region unlocks and the cartel push, adds pressure and capacity, plus a small price markup. IL2CPP / default branch.
Last updated: a week ago
Random and custom difficulty, plus a random wizard pick, right in the game's menus. Requires MelonLoader. Obviously...
Last updated: a day ago
The Blue Prince Implementation for the mult-game randomizer Archipelago
Last updated: 2 days ago
Companion for Cub's Gunsmith: re-applies your saved scope and colour after death, respawn and weapon swaps, and keeps it on the first-person weapon.
Last updated: 2 weeks ago
Black Flash from Jujutsu Kaisen - charge blue cursed energy, strike enemies with a black flash
Last updated: 4 days ago
Co-op rebalance: a per-save crew size (1-4) slows rank XP, customer/region unlocks and the cartel push, adds pressure and capacity, plus a small price markup. Mono / alternate branch.
Last updated: a week ago
Free spectator camera while dead, limited to the area around the player you're watching.
Last updated: a week ago
Host-side unlimited round time for Pit of Goblin. The timer stops with two seconds remaining.
Last updated: a month ago
Rebind every key and controller button right in Options → Controls. Yes, before the official update. I think the mod will become outdated soon. Requires MelonLoader.
Last updated: a day ago
Keeps the standard crosshair visible while ranged weapons are equipped without interfering with other game states.
Last updated: 5 days ago
Gives the visual-only ship model in the hangar solid collision, and keeps it up to date when you change ship models.
Last updated: 2 weeks ago
Shows your frame rate in the bottom-right corner (FPS: 144).
Last updated: a week ago
Mutes Schedule I while minimized or unfocused and pauses world sounds in the pause menu (menu clicks stay). Options in Settings > Audio. Mono build for the alternate branch.
Last updated: 2 weeks ago
Keeps the standard crosshair visible while ranged weapons are equipped without interfering with other game states.
Last updated: 5 days ago
Put the in game phone on your real phone. Scan the code in the Connect app and messages, map, deliveries, products, dealers, contacts and the journal open on a second screen. Needs Sideload.
Last updated: a day ago
Replaces SMG, PDW, assault rifle, Materia Gun and Javelin shot sounds plus Heatblade draw, swing, hit and deflect sounds. Patches the sound bank on startup; fully reversible.
Last updated: 2 weeks ago
Turns off bloom in Jump Space with a Bloom toggle in Options > Graphics (plus an F9 hotkey).
Last updated: 2 weeks ago