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Blues-BlueSagePatched_PlayerLimitLift-1.1.7 icon

BlueSagePatched PlayerLimitLift

Host-only On-Together lobby patch: up to 128 joinable slots plus host, shift-click sizing, large-lobby chat, and optional QoL companion notes.

Date uploaded 2 days ago
Version 1.1.7
Download link Blues-BlueSagePatched_PlayerLimitLift-1.1.7.zip
Downloads 37
Dependency string Blues-BlueSagePatched_PlayerLimitLift-1.1.7

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

BlueSage PlayerLimitLift

HOST ONLY: lets an On-Together host create cozy larger lobbies with up to 128 joinable slots plus the host. Ordinary joiners do not install PlayerLimitLift.

Quick Start

  1. Remove or disable old officerballs PlayerLimitLift and any other PlayerLimit-style mod on the host.
  2. Install BlueSage PlayerLimitLift on the host and start On-Together.
  3. Choose the joinable-player count and create the lobby. Click changes it by one; Shift-click uses the configured step.

Players join normally without this mod.

What It Does

  • Raises the host's joinable-player setting above 16.
  • Keeps the lobby-size selector and large-lobby chat working with current On-Together builds.
  • Preserves the game's Public, Request to Join, and Voice choices.
  • Warns in the BepInEx console if settings were clamped or another PlayerLimit-style mod is loaded.

Defaults

  • DefaultLobbySize: 16
  • MaxLobbySize: 128
  • ShiftSkipRate: 16
  • EnableChatRelayPatch: true

The config is created after first launch at BepInEx/config/com.bluesage.ontogether.playerlimitlift.cfg.

If You See NickName1

If a joining player's chat name shows as NickName1, remove the old officerballs PlayerLimitLift from that player's client, restart On-Together, and rejoin. They do not need BlueSage PlayerLimitLift unless they also host.

Optional QoL Companion

BlueSage QoL Tweaks 0.2.4 is a separate optional package for players and hosts. It adds chat, styling, Focus Pulse, reconnect, player-panel, and host-health tools; neither package requires the other.

Compatibility and Support

Windows is tested. macOS and Linux process names are recognized, but those platforms remain runtime-unverified.

If capacity or chat behaves unexpectedly, remove duplicate capacity mods, restore the defaults above, restart, and test a small lobby first. When asking for help, include the game version, selected lobby size, whether the host or a player saw the issue, and the relevant startup lines after reviewing them for private information.

Community Discord: https://discord.gg/JujMEwtN3q

Based on the original officerballs PlayerLimitLift, with thanks to officer_balls, Arashi_Lei, and earlier contributors.

CHANGELOG

Changelog

1.1.7 — 2026-07-30

  • Refreshed compatibility for current On-Together desktop builds while keeping the proven large-lobby behavior.
  • Recognizes Windows, macOS, and Linux desktop process names; macOS and Linux remain runtime-unverified.
  • Keeps PlayerLimitLift host-only—ordinary joining players do not install it.
  • Retains startup warnings for duplicate PlayerLimit mods and safely clamped settings.
  • Pairs with optional BlueSage QoL 0.2.4 without making either package a dependency.