BlueSagePatched PlayerLimitLift
Host-only On-Together lobby patch: up to 128 players, shift-click sizing, NickName1 guidance, and optional QoL companion notes.
| Last updated | 2 days ago |
| Total downloads | 50 |
| Total rating | 1 |
| Categories | Mods |
| Dependency string | Blues-BlueSagePatched_PlayerLimitLift-1.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304README
BlueSage PlayerLimitLift
A host-only large-lobby patch for On-Together.
Current package: v1.1.1.
This lets a lobby host raise the player limit above the normal 16 players, up to 128 players.
It pairs nicely with BlueSage QoL Tweaks - Beta, but does not require it. PlayerLimitLift is the host-only big-lobby patch; QoL Tweaks is the optional players-and-hosts toolkit for longer text fields, style/status helpers, Focus Anywhere, player-panel helpers, sweep guardrails, reconnect guard, and host-health checks. When both are loaded, QoL Host Health can show the host's PlayerLimit cap/default/chat-relay state in diagnostics.
Should I Use This?
Use this mod if you are the person hosting a bigger On-Together lobby.
You probably want this if:
- You host lobbies with more than 16 players.
- You used
officerballs PlayerLimitLiftbefore and want a version for the latest On-Together update. - You want shift-click lobby sizing and a simple config file for bigger cozy coworking rooms.
You probably do not need this if:
- You are only joining someone else's lobby.
- You are not hosting large lobbies.
- You are only trying to fix
NickName1showing in chat on your own client.
Only the HOST needs BlueSage PlayerLimitLift.
Players do not need to install this mod to join a larger lobby.
Players who want BlueSage's chat/ID/style/focus/reconnect QoL features can install BlueSage QoL Tweaks - Beta separately.
If You See NickName1 In Chat
If you are a player and chat names show up as NickName1, you probably still have the old officerballs PlayerLimitLift mod installed or enabled.
Fix:
- Disable or remove old
officerballs PlayerLimitLift. - Restart On-Together.
- Join the lobby again.
You do not need BlueSage PlayerLimitLift unless you also host lobbies.
What It Does
- Lets the host set lobby size up to 128 players.
- Keeps the lobby size selector working past 16.
- Lets the host shift-click to change lobby size faster.
- Adds a config file after first launch.
- Keeps large-lobby hosting working after the latest On-Together update.
- Warns in the BepInEx console if another PlayerLimit-style mod is loaded or if config values were clamped to safe bounds.
Install With A Mod Manager
For hosts:
- Disable or uninstall old
officerballs PlayerLimitLift. - Install
BlueSage PlayerLimitLift. - Start On-Together once so the config file is created.
- Host your lobby and pick the player limit you want.
For players:
You do not need this mod unless you also host lobbies.
If you have old officerballs PlayerLimitLift installed and see NickName1, remove the old mod and restart.
Manual Install
For hosts:
- Install BepInEx for On-Together.
- Remove old
officerballs.PlayerLimitLift.dllif you have it. - Put
BlueSagePatched_PlayerLimitLift.dllin yourBepInEx/pluginsfolder. - Start On-Together once so the config file is created.
- Host your lobby.
For players:
Do not manually install this unless you also host. If you see NickName1, remove old officerballs PlayerLimitLift from your own BepInEx/plugins folder instead.
How To Use It
The host uses the normal lobby size controls.
- Click to change lobby size by 1.
- Shift+click to jump by the configured amount.
- Default shift-click jump:
16. - Default lobby size:
16. - Default maximum lobby size:
128.
After launching once, the config file appears here:
BepInEx/config/com.bluesage.ontogether.playerlimitlift.cfg
Startup Checks
When the host launches the game, BlueSage PlayerLimitLift writes a short BepInEx console note if:
- old
officerballs PlayerLimitLiftappears loaded; - another PlayerLimit-style mod appears loaded;
DefaultLobbySize,MaxLobbySize, orShiftSkipRatehad to be clamped.
Disabled backup files are not the problem. These checks are about mods BepInEx actually sees during startup.
Config Settings
DefaultLobbySize
Lobby size shown when the host opens the game. Default: 16.
MaxLobbySize
Highest lobby size allowed by this mod. Default: 128.
ShiftSkipRate
How much shift-click changes the lobby size by. Default: 16.
EnableChatRelayPatch
Host-side compatibility patch for large-lobby chat behavior. Leave this on unless you are testing. Default: true.
Community Discord
We have an unofficial Discord server for people who enjoy this mod or Blue's On-Together server in-game.
This invite does not expire:
https://discord.gg/tthqADQAKa
Optional BlueSage Companion
BlueSage QoL Tweaks - Beta is a separate optional package for general player and host quality-of-life features. It is not required for larger lobbies.
https://thunderstore.io/c/on-together/p/Blues/BlueSage_QoL_Tweaks_Beta/
Credits
This is a BlueSage community patch based on the public officerballs PlayerLimitLift mod.
Original mod:
https://thunderstore.io/c/on-together/p/officer_balls/officerballs_PlayerLimitLift/
Credit and thanks to officer_balls for the original PlayerLimitLift mod and to the earlier contributors credited by that project, including Arashi_Lei for large-lobby chat work.
BlueSage updated the package for current On-Together hosting, refreshed the icon and README, clarified host-only usage, and added current community support info.