ChatSounds
Sound notifications for chat messages: separate sound, volume and rules for global chat, local chat and mentions of your name. Built-in, game or your own sounds. Settings window: F9 or /chatsound.
By LightShaper
| Last updated | 4 hours ago |
| Total downloads | 3 |
| Total rating | 0 |
| Categories | Mods Tools |
| Dependency string | LightShaper-ChatSounds-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
ChatSounds
A BepInEx mod for On Together that plays a sound when a chat message arrives, with separate settings for the global chat, the local chat and messages that mention you.
Features
- Sounds for other players' messages in the global and local chat, plus a separate sound when a message mentions your name or one of your keywords.
- Each of the three has its own on/off switch, sound, volume, play condition (always / only when you can't see that chat tab / only while the game is in the background) and a cooldown against spam.
- 8 built-in sounds (Ping, Chime, Bubble, Drop, Marimba, Bell, Soft, Alert), the game's own sound effects and pomodoro bells, or your own
.wav/.ogg/.mp3files. - In-game settings window (F9 or
/chatsound) that plays each sound as you pick it. The same settings are in the mod manager's config editor, and edits made there apply while the game is running. - Optional quiet mode for focus sessions: only mentions make a sound while you focus.
- Follows the game's Master volume (can be turned off).
- Only messages that actually appear in your chat make a sound. Your own messages, ignored or muted players and local messages from players too far away stay silent.
- Client-side only: nothing is sent to other players.
- English and Russian interface (follows the game's language).
Usage
| Action | How |
|---|---|
| Settings window | F9 or /chatsound |
| All sounds on / off | Left Shift + F9, /chatsound on, /chatsound off |
| One kind on / off | /chatsound global off, /chatsound local on, /chatsound mentions off |
| Volume | /chatsound volume 70 (master), /chatsound volume local 50 |
| Pick a sound | /chatsound sound global Chime, /chatsound sound mentions file:ding.ogg |
| List all sounds | /chatsound sounds |
| Listen | /chatsound test (all three), /chatsound test local, /chatsound test Bell |
| When to play | /chatsound when global notviewing (always, notviewing, unfocused) |
| Mention keywords | /chatsound keyword add mark, markus, keyword remove mark, keyword list, keyword clear |
| Rescan your sound files | /chatsound reload |
| Current settings | /chatsound status |
| Command list | /chatsound help |
/csnd is a short alias for /chatsound. Commands are handled on your side and are never posted to the chat. If CommandAPI is installed, the command is also listed by its /help and suggested by CommandTypeahead.
When a sound plays
| Setting | Plays |
|---|---|
Always |
for every message |
NotViewing |
only when you can't see the message's chat tab right now: the other tab is selected, the chat is hidden or the game window is in the background |
Unfocused |
only while the game window is in the background (for example, while you work in another window) |
A mention plays the mention sound instead of the global/local sound. If the mention sound does not play (because of its condition, cooldown or zero volume), the message gets the normal global/local sound.
The cooldown is the minimum time between two sounds of the same kind: messages that arrive sooner stay silent.
Your own sounds
Put .wav, .ogg or .mp3 files into BepInEx/config/ChatSounds/. The folder is created on first launch, and the Sounds folder button in the settings window opens it. Press Rescan and pick your file with the arrows next to the sound name, or write file:<name> into a Sound setting. The folder is in the config directory, so your files survive mod updates. Short sounds (under 2 seconds) work best.
Configuration
BepInEx/config/ontogether.chatsounds.cfg (created on first launch; editable from the mod manager's Config editor, also while the game is running).
| Section | Key | Default | Description |
|---|---|---|---|
| General | Enabled |
true |
Play sounds for new chat messages. |
| General | MasterVolume |
80 |
Volume of all chat sounds, in percent. |
| General | FollowGameVolume |
true |
Also scale by the game's Master volume. |
| General | QuietDuringFocus |
false |
During a focus session only mentions make a sound. |
| General | Language |
Auto |
Auto (the game's language), English, Russian. |
| Hotkeys | SettingsWindow |
F9 |
Opens / closes the settings window. |
| Hotkeys | ToggleSounds |
F9 + LeftShift |
Turns all chat sounds on / off. |
| Global | Enabled, Sound, Volume, PlayWhen, Cooldown |
true, Ping, 60, Always, 3 |
Global chat. |
| Local | Enabled, Sound, Volume, PlayWhen, Cooldown |
true, Bubble, 80, Always, 1 |
Local chat (players near you). |
| Mentions | Enabled, Sound, Volume, PlayWhen, Cooldown |
true, Alert, 100, Always, 1 |
Messages that mention you, in either chat. |
| Mentions | MatchMyName |
true |
A message containing your in-game name is a mention. |
| Mentions | Keywords |
(empty) | More mention words, separated by commas, e.g. nicknames. Whole words, case does not matter. |
Sound values:
- built-in:
Ping,Chime,Bubble,Drop,Marimba,Bell,Soft,Alert; - game sounds:
game:CompleteTask,game:EarnTicket,game:BuyItem,game:PetUnlock,game:FocusStart,game:FocusEnd,game:FishAlertSound,game:BalloonPop,game:UIClick..., and the pomodoro bellsgame:Bell1,game:Bell2...; - your file:
file:ding.ogg(fromBepInEx/config/ChatSounds) or a full path.
Installation
Thunderstore Mod Manager / r2modman: install from the mod list, or use Settings -> Import local mod with the package zip.
Manual: install BepInExPack and copy ChatSounds.dll into BepInEx/plugins/.
Русский
Мод проигрывает звук, когда в чат приходит сообщение. Отдельные настройки есть для глобального чата, локального чата и упоминаний (ваше имя или заданные слова).
Возможности
- Звук на сообщения других игроков в глобальном и локальном чате и отдельный звук, когда сообщение упоминает вас.
- У каждого из трёх свои: вкл/выкл, звук, громкость, условие (всегда / только когда вкладка этого чата не видна / только когда игра в фоне) и пауза между звуками, чтобы не было «пулемёта».
- 8 встроенных звуков, звуки самой игры и колокольчики помодоро, а также свои файлы
.wav/.ogg/.mp3. - Окно настроек в игре (F9 или
/chatsound), звук проигрывается сразу при выборе. Те же настройки доступны в редакторе конфигов мод-менеджера, изменения применяются без перезапуска игры. - Режим «Во время фокуса только упоминания».
- Учитывается общая громкость игры (можно отключить).
- Звучат только сообщения, которые действительно появились у вас в чате: свои сообщения, игроки из списка игнора и мьюта и локальные сообщения издалека звука не дают.
- Всё работает только у вас, другим игрокам ничего не отправляется.
- Интерфейс на русском и английском (по языку игры).
Управление
- F9 или
/chatsound: окно настроек; левый Shift + F9,/chatsound on|off: включить или выключить все звуки. /chatsound global|local|mentions on|off: глобальный чат, локальный чат, упоминания./chatsound volume 70: общая громкость;/chatsound volume local 50: громкость локального чата./chatsound sound global Chime: выбрать звук;/chatsound sounds: список звуков;/chatsound test: прослушать./chatsound when global notviewing: когда играть (always: всегда,notviewing: если вкладка не видна,unfocused: если игра в фоне)./chatsound keyword add марк, маркус: слова-упоминания (remove,list,clear)./chatsound status: текущие настройки,/chatsound help: все команды. Короткий вариант команды:/csnd.
Свои звуки: положите файлы в BepInEx/config/ChatSounds/ (кнопка Папка звуков в окне настроек открывает её), нажмите Обновить и выберите файл стрелками рядом с названием звука. Файлы лежат в папке конфигов и не пропадают при обновлении мода.
Настройки: BepInEx/config/ontogether.chatsounds.cfg, таблица выше.