Decompiled source of Desk Swarm v0.1.0

DeskSwarm.dll

Decompiled a day ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Text;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using EZhex1991.EZSoftBone;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using OnTogetherMods.Shared;
using PurrNet;
using PurrNet.Modules;
using Steamworks;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("DeskSwarm")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0+0b27320f963af1e8d0082d17c2086af5659a05e0")]
[assembly: AssemblyProduct("DeskSwarm")]
[assembly: AssemblyTitle("DeskSwarm")]
[assembly: AssemblyVersion("0.1.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace OnTogetherMods.Shared
{
	internal static class PanelStack
	{
		private const string TableKey = "OnTogetherMods.PanelStack.Panels";

		private const string HiddenKey = "OnTogetherMods.PanelStack.Hidden";

		private const string IconBarKey = "OnTogetherMods.IconBar.Rect";

		private const float Margin = 20f;

		private const float FromRight = 0.15f;

		private const float Gap = 10f;

		private const int WorldScene = 2;

		public const int PhotoModeOrder = 0;

		public const int EmoteSyncOrder = 10;

		public const int TeleportSpotsOrder = 20;

		public const int SongPlayerOrder = 30;

		public const int TraceOverlayOrder = 40;

		public const int NameDesignerOrder = 50;

		public const int OutfitSlotsOrder = 60;

		public const int DeskSwarmOrder = 70;

		public const string CanvasPrefix = "OnTogetherMods ";

		private static int _hiddenFrame = -1;

		private static bool _gameUIHidden;

		private static FieldRef<UIManager, HideUIState> _eyeState;

		private static bool _eyeStateMissing;

		public static float Width => (float)Screen.width * 1080f / (float)Screen.height;

		public static bool Hidden
		{
			get
			{
				if (!(AppDomain.CurrentDomain.GetData("OnTogetherMods.PanelStack.Hidden") is int num) || Time.frameCount > num)
				{
					return GameUIHidden;
				}
				return true;
			}
		}

		public static bool GameUIHidden
		{
			get
			{
				//IL_001a: Unknown result type (might be due to invalid IL or missing references)
				//IL_001f: Unknown result type (might be due to invalid IL or missing references)
				//IL_003a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0040: Invalid comparison between Unknown and I4
				int frameCount = Time.frameCount;
				if (_hiddenFrame != frameCount)
				{
					_hiddenFrame = frameCount;
					_gameUIHidden = false;
					Scene activeScene = SceneManager.GetActiveScene();
					if (((Scene)(ref activeScene)).buildIndex == 2)
					{
						UIManager i = MonoSingleton<UIManager>.I;
						_gameUIHidden = (Object)(object)i != (Object)null && (int)EyeState(i) > 0;
					}
				}
				return _gameUIHidden;
			}
		}

		public static bool IsModCanvas(Canvas canvas)
		{
			Canvas val = canvas;
			Transform parent = ((Component)canvas).transform.parent;
			while ((Object)(object)parent != (Object)null)
			{
				Canvas component = ((Component)parent).GetComponent<Canvas>();
				val = (((Object)(object)component != (Object)null) ? component : val);
				parent = parent.parent;
			}
			return ((Object)((Component)val).gameObject).name.StartsWith("OnTogetherMods ", StringComparison.Ordinal);
		}

		private static HideUIState EyeState(UIManager ui)
		{
			if (_eyeState == null && !_eyeStateMissing)
			{
				try
				{
					_eyeState = AccessTools.FieldRefAccess<UIManager, HideUIState>("_hideUIState");
				}
				catch (Exception)
				{
					_eyeStateMissing = true;
				}
			}
			if (_eyeState != null)
			{
				return _eyeState.Invoke(ui);
			}
			return (HideUIState)0;
		}

		public static void HideForCapture()
		{
			AppDomain.CurrentDomain.SetData("OnTogetherMods.PanelStack.Hidden", Time.frameCount + 1);
		}

		public static Rect Place(string id, int order, Vector2 size)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Unknown result type (might be due to invalid IL or missing references)
			Hashtable hashtable = Panels();
			int frameCount = Time.frameCount;
			hashtable[id] = new double[3] { order, size.y, frameCount };
			float width = Width;
			float num = Mathf.Max(20f, width * 0.85f - size.x);
			float num2 = Bottom(num + size.x, frameCount) - size.y;
			foreach (DictionaryEntry item in hashtable)
			{
				string text = (string)item.Key;
				double[] array = (double[])item.Value;
				bool flag = (double)frameCount - array[2] <= 2.0;
				bool flag2 = array[0] < (double)order || (array[0] == (double)order && string.CompareOrdinal(text, id) < 0);
				if (text != id && flag && flag2)
				{
					num2 -= (float)array[1] + 10f;
				}
			}
			return new Rect(num, num2, size.x, size.y);
		}

		private static float Bottom(float windowRight, int frame)
		{
			float num = 1060f;
			if (AppDomain.CurrentDomain.GetData("OnTogetherMods.IconBar.Rect") is double[] array && (double)frame - array[4] <= 2.0)
			{
				float num2 = 1080f / (float)Screen.height;
				if (array[0] * (double)num2 < (double)(windowRight + 10f))
				{
					num = Mathf.Min(num, (float)array[1] * num2 - 10f);
				}
			}
			return num;
		}

		public static Matrix4x4 Begin(out float width)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			float num = (float)Screen.height / 1080f;
			Matrix4x4 matrix = GUI.matrix;
			GUI.matrix = Matrix4x4.Scale(new Vector3(num, num, 1f));
			width = (float)Screen.width / num;
			return matrix;
		}

		public static void End(Matrix4x4 previous)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			GUI.matrix = previous;
		}

		public static GUIStyle MakeStyle(TextAnchor alignment)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Expected O, but got Unknown
			GUIStyle val = new GUIStyle(GUI.skin.box)
			{
				alignment = alignment,
				fontSize = 15,
				richText = true,
				wordWrap = false,
				padding = new RectOffset(12, 12, 10, 10)
			};
			val.normal.textColor = Color.white;
			return val;
		}

		private static Hashtable Panels()
		{
			Hashtable hashtable = AppDomain.CurrentDomain.GetData("OnTogetherMods.PanelStack.Panels") as Hashtable;
			if (hashtable == null)
			{
				hashtable = new Hashtable();
				AppDomain.CurrentDomain.SetData("OnTogetherMods.PanelStack.Panels", hashtable);
			}
			return hashtable;
		}
	}
	internal static class IconBar
	{
		public enum State
		{
			Plain,
			Open,
			On,
			Off
		}

		public enum Click
		{
			None,
			Left,
			Right
		}

		private struct Metrics
		{
			public float Unit;

			public int Art;

			public int Button;

			public int Gap;

			public int Margin;
		}

		private static class Patches
		{
			private static Action<InputManager, bool> _setMouse0Down;

			private static Action<InputManager, bool> _setMouse1;

			private static Action<InputManager, bool> _setMouse1Up;

			private static FieldRef<QuadPainterGPU, Vector2> _previousUV;

			private static bool _leftOnBar;

			private static bool _rightOnBar;

			public static void Apply(Harmony harmony)
			{
				//IL_0055: Unknown result type (might be due to invalid IL or missing references)
				//IL_0062: Expected O, but got Unknown
				//IL_0099: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a7: Expected O, but got Unknown
				_setMouse0Down = Setter("IsMouseButton0Down");
				_setMouse1 = Setter("IsMouseButton1");
				_setMouse1Up = Setter("IsMouseButton1Up");
				harmony.Patch((MethodBase)AccessTools.Method(typeof(InputManager), "Update", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(Patches), "InputPostfix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
				_previousUV = AccessTools.FieldRefAccess<QuadPainterGPU, Vector2>("previousUV");
				harmony.Patch((MethodBase)AccessTools.Method(typeof(QuadPainterGPU), "Update", (Type[])null, (Type[])null), new HarmonyMethod(typeof(Patches), "PaintPrefix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			}

			private static void InputPostfix(InputManager __instance)
			{
				bool mouseOver = MouseOver;
				if (Input.GetMouseButtonDown(0))
				{
					_leftOnBar = mouseOver;
				}
				if (Input.GetMouseButtonDown(1))
				{
					_rightOnBar = mouseOver;
				}
				if (mouseOver)
				{
					_setMouse0Down(__instance, arg2: false);
				}
				if (_rightOnBar)
				{
					_setMouse1(__instance, arg2: false);
					_setMouse1Up(__instance, arg2: false);
				}
				if (!Input.GetMouseButton(0))
				{
					_leftOnBar = false;
				}
				if (!Input.GetMouseButton(1))
				{
					_rightOnBar = false;
				}
			}

			private static bool PaintPrefix(QuadPainterGPU __instance)
			{
				if (__instance.IsActive && (_leftOnBar || MouseOver))
				{
					_previousUV.Invoke(__instance).x = -1f;
					return false;
				}
				return true;
			}

			private static Action<InputManager, bool> Setter(string property)
			{
				return (Action<InputManager, bool>)Delegate.CreateDelegate(typeof(Action<InputManager, bool>), AccessTools.PropertySetter(typeof(InputManager), property));
			}
		}

		public const int PhotoModeOrder = 0;

		public const int EmoteSyncOrder = 10;

		public const int TeleportSpotsOrder = 20;

		public const int NameDesignerOrder = 30;

		public const int OutfitSlotsOrder = 35;

		public const int DeskSnapOrder = 40;

		public const int DeskSwarmOrder = 45;

		public const int FocusAnywhereOrder = 50;

		public const int SongPlayerOrder = 60;

		public const int TraceOverlayOrder = 70;

		public const int ChatRangeOrder = 80;

		public const int QuickHideOrder = 90;

		public const int NetworkCrashFixOrder = 100;

		private const string RectKey = "OnTogetherMods.IconBar.Rect";

		private const string TableKey = "OnTogetherMods.IconBar.Icons";

		private const string PatchedKey = "OnTogetherMods.IconBar.Patched";

		private const string BlockerKey = "OnTogetherMods.IconBar.Blocker";

		private const string BlockerFrameKey = "OnTogetherMods.IconBar.BlockerFrame";

		private const string HiddenKey = "OnTogetherMods.IconBar.HiddenUntil";

		private const int WorldScene = 2;

		private const int TooltipDepth = -100;

		private static readonly Dictionary<char, Color32> Palette = new Dictionary<char, Color32>
		{
			{
				'K',
				new Color32((byte)42, (byte)36, (byte)51, byte.MaxValue)
			},
			{
				'W',
				new Color32((byte)247, (byte)243, (byte)234, byte.MaxValue)
			},
			{
				'G',
				new Color32((byte)201, (byte)198, (byte)207, byte.MaxValue)
			},
			{
				'g',
				new Color32((byte)143, (byte)138, (byte)153, byte.MaxValue)
			},
			{
				'D',
				new Color32((byte)87, (byte)82, (byte)95, byte.MaxValue)
			},
			{
				'B',
				new Color32((byte)168, (byte)107, (byte)60, byte.MaxValue)
			},
			{
				'b',
				new Color32((byte)217, (byte)160, (byte)102, byte.MaxValue)
			},
			{
				'd',
				new Color32((byte)110, (byte)67, (byte)37, byte.MaxValue)
			},
			{
				'R',
				new Color32((byte)224, (byte)90, (byte)90, byte.MaxValue)
			},
			{
				'r',
				new Color32((byte)168, (byte)58, (byte)70, byte.MaxValue)
			},
			{
				'p',
				new Color32((byte)246, (byte)165, (byte)165, byte.MaxValue)
			},
			{
				'Y',
				new Color32((byte)245, (byte)208, (byte)97, byte.MaxValue)
			},
			{
				'y',
				new Color32((byte)201, (byte)150, (byte)50, byte.MaxValue)
			},
			{
				'O',
				new Color32((byte)232, (byte)146, (byte)74, byte.MaxValue)
			},
			{
				'L',
				new Color32((byte)159, (byte)214, (byte)245, byte.MaxValue)
			},
			{
				'U',
				new Color32((byte)74, (byte)143, (byte)217, byte.MaxValue)
			},
			{
				'u',
				new Color32((byte)47, (byte)90, (byte)158, byte.MaxValue)
			},
			{
				'N',
				new Color32((byte)116, (byte)192, (byte)105, byte.MaxValue)
			},
			{
				'n',
				new Color32((byte)63, (byte)138, (byte)74, byte.MaxValue)
			},
			{
				'P',
				new Color32((byte)246, (byte)207, (byte)174, byte.MaxValue)
			},
			{
				'V',
				new Color32((byte)154, (byte)114, (byte)214, byte.MaxValue)
			},
			{
				'v',
				new Color32((byte)105, (byte)72, (byte)160, byte.MaxValue)
			},
			{
				'S',
				new Color32((byte)233, (byte)139, (byte)181, byte.MaxValue)
			},
			{
				'H',
				new Color32((byte)60, (byte)48, (byte)56, byte.MaxValue)
			}
		};

		private static readonly Color32 ButtonFill = new Color32((byte)28, (byte)26, (byte)34, (byte)200);

		private static readonly Color32 ButtonEdge = new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, (byte)30);

		private static readonly Color32 HoverFill = new Color32((byte)48, (byte)45, (byte)58, (byte)225);

		private static readonly Color32 HoverEdge = new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, (byte)80);

		private static readonly Color32 OpenFill = new Color32((byte)70, (byte)64, (byte)88, (byte)235);

		private static readonly Color32 OpenEdge = new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, (byte)150);

		private static readonly Color32 DotFill = new Color32((byte)140, (byte)220, (byte)120, byte.MaxValue);

		private static readonly Color32 DotEdge = new Color32((byte)20, (byte)40, (byte)20, byte.MaxValue);

		private static readonly Dictionary<string[], Texture2D[]> Icons = new Dictionary<string[], Texture2D[]>();

		private static Texture2D _buttonTexture;

		private static Texture2D _hoverTexture;

		private static Texture2D _openTexture;

		private static Texture2D _dotTexture;

		private static GUIStyle _buttonStyle;

		private static GUIStyle _tipStyle;

		private static int _builtFor;

		private static int _cachedFrame = -1;

		private static bool _inWorld;

		private static bool _visible;

		private static int _pressedButton;

		private static bool RowHidden
		{
			get
			{
				if (AppDomain.CurrentDomain.GetData("OnTogetherMods.IconBar.HiddenUntil") is int num)
				{
					return Time.frameCount <= num;
				}
				return false;
			}
		}

		public static bool MouseOver
		{
			get
			{
				//IL_003d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0042: Unknown result type (might be due to invalid IL or missing references)
				//IL_005c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0068: Unknown result type (might be due to invalid IL or missing references)
				//IL_006f: Unknown result type (might be due to invalid IL or missing references)
				if (!(AppDomain.CurrentDomain.GetData("OnTogetherMods.IconBar.Rect") is double[] array) || array[5] < 0.5 || (double)Time.frameCount - array[4] > 2.0)
				{
					return false;
				}
				Vector3 mousePosition = Input.mousePosition;
				Rect val = default(Rect);
				((Rect)(ref val))..ctor((float)array[0], (float)array[1], (float)array[2], (float)array[3]);
				return ((Rect)(ref val)).Contains(new Vector2(mousePosition.x, (float)Screen.height - mousePosition.y));
			}
		}

		public static Click Draw(string id, int order, string[] pixels, State state, string name, KeyCode key, string hint = null)
		{
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			int controlID = GUIUtility.GetControlID((FocusType)2);
			Event current = Event.current;
			Refresh();
			if (!_inWorld)
			{
				Hide(controlID, current);
				UpdateBlocker(shown: false, default(Rect));
				return Click.None;
			}
			Rect bar;
			Metrics m;
			Rect icon = Place(id, order, out bar, out m);
			Share(bar);
			UpdateBlocker(_visible, bar);
			if (!_visible)
			{
				Hide(controlID, current);
				return Click.None;
			}
			Matrix4x4 matrix = GUI.matrix;
			GUI.matrix = Matrix4x4.identity;
			try
			{
				return Handle(controlID, current, icon, m, pixels, state, name, key, hint);
			}
			finally
			{
				GUI.matrix = matrix;
			}
		}

		public static void HideRow()
		{
			AppDomain.CurrentDomain.SetData("OnTogetherMods.IconBar.HiddenUntil", Time.frameCount + 1);
		}

		public static string KeyText(KeyCode key)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			if ((int)key != 0)
			{
				return $" ({key})";
			}
			return "";
		}

		private static Click Handle(int control, Event e, Rect icon, Metrics m, string[] pixels, State state, string name, KeyCode key, string hint)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected I4, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_015a: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
			bool flag = ((Rect)(ref icon)).Contains(e.mousePosition);
			EventType typeForControl = e.GetTypeForControl(control);
			switch ((int)typeForControl)
			{
			default:
			{
				if ((int)typeForControl != 7)
				{
					break;
				}
				BuildStyles(m);
				bool flag2 = GUIUtility.hotControl == control;
				_buttonStyle.normal.background = ((state == State.Open || (flag2 && flag)) ? _openTexture : (flag ? _hoverTexture : _buttonTexture));
				_buttonStyle.Draw(icon, false, false, false, false);
				Texture2D[] array = IconTextures(pixels);
				GUI.DrawTexture(new Rect(((Rect)(ref icon)).x + (((Rect)(ref icon)).width - (float)m.Art) / 2f, ((Rect)(ref icon)).y + (((Rect)(ref icon)).height - (float)m.Art) / 2f, (float)m.Art, (float)m.Art), (Texture)(object)((state == State.Off) ? array[1] : array[0]));
				if (state == State.On)
				{
					float num = Mathf.Max(1, Mathf.RoundToInt(2f * m.Unit));
					float num2 = ((Texture)_dotTexture).width;
					GUI.DrawTexture(new Rect(((Rect)(ref icon)).xMax - num - num2, ((Rect)(ref icon)).yMax - num - num2, num2, num2), (Texture)(object)_dotTexture);
				}
				int num3;
				if (flag)
				{
					num3 = ((GUIUtility.hotControl == 0 || flag2) ? 1 : 0);
					if (num3 != 0)
					{
						DrawTooltip(icon, m, Tooltip(state, name, key, hint));
					}
				}
				else
				{
					num3 = 0;
				}
				GUI.depth = ((num3 != 0) ? (-100) : 0);
				break;
			}
			case 0:
				if (flag && (e.button == 0 || e.button == 1))
				{
					GUIUtility.hotControl = control;
					_pressedButton = e.button;
					e.Use();
				}
				break;
			case 3:
				if (GUIUtility.hotControl == control)
				{
					e.Use();
				}
				break;
			case 1:
				if (GUIUtility.hotControl != control)
				{
					break;
				}
				GUIUtility.hotControl = 0;
				e.Use();
				if (flag && e.button == _pressedButton)
				{
					if (e.button != 0)
					{
						return Click.Right;
					}
					return Click.Left;
				}
				break;
			case 2:
				break;
			}
			return Click.None;
		}

		private static string Tooltip(State state, string name, KeyCode key, string hint)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			string text = name + KeyText(key);
			switch (state)
			{
			case State.On:
				text += ": on";
				break;
			case State.Off:
				text += ": off";
				break;
			}
			if (hint == null)
			{
				return text;
			}
			return text + "\n" + hint;
		}

		private static void DrawTooltip(Rect icon, Metrics m, string text)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			GUIContent val = new GUIContent(text);
			Vector2 val2 = _tipStyle.CalcSize(val);
			float num = Mathf.Clamp(((Rect)(ref icon)).center.x - val2.x / 2f, (float)m.Margin, Mathf.Max((float)m.Margin, (float)(Screen.width - m.Margin) - val2.x));
			float num2 = ((Rect)(ref icon)).y - (float)m.Gap - val2.y;
			_tipStyle.Draw(new Rect(Mathf.Round(num), Mathf.Round(num2), val2.x, val2.y), val, false, false, false, false);
		}

		private static void Hide(int control, Event e)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Invalid comparison between Unknown and I4
			if (GUIUtility.hotControl == control)
			{
				GUIUtility.hotControl = 0;
			}
			if ((int)e.type == 7)
			{
				GUI.depth = 0;
			}
		}

		private static Metrics Measure()
		{
			float num = (float)Screen.height / 1080f;
			int num2 = Mathf.Max(1, Mathf.RoundToInt(2f * num));
			int num3 = Mathf.Max(2, Mathf.RoundToInt(4f * num));
			return new Metrics
			{
				Unit = num,
				Art = 16 * num2,
				Button = 16 * num2 + 2 * num3,
				Gap = Mathf.Max(2, Mathf.RoundToInt(6f * num)),
				Margin = Mathf.RoundToInt(20f * num)
			};
		}

		private static Rect Place(string id, int order, out Rect bar, out Metrics m)
		{
			//IL_0132: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_0160: Unknown result type (might be due to invalid IL or missing references)
			Hashtable hashtable = Table();
			int frameCount = Time.frameCount;
			if (hashtable[id] is double[] array)
			{
				array[0] = order;
				array[1] = frameCount;
			}
			else
			{
				hashtable[id] = new double[2] { order, frameCount };
			}
			int num = 0;
			int num2 = 0;
			foreach (DictionaryEntry item in hashtable)
			{
				string text = (string)item.Key;
				double[] array2 = (double[])item.Value;
				if (!((double)frameCount - array2[1] > 2.0))
				{
					num2++;
					if (text != id && (array2[0] < (double)order || (array2[0] == (double)order && string.CompareOrdinal(text, id) < 0)))
					{
						num++;
					}
				}
			}
			m = Measure();
			int num3 = num2 * m.Button + (num2 - 1) * m.Gap;
			int num4 = Screen.width - m.Margin - num3;
			int num5 = Screen.height - m.Margin - m.Button;
			bar = new Rect((float)num4, (float)num5, (float)num3, (float)m.Button);
			return new Rect((float)(num4 + num * (m.Button + m.Gap)), (float)num5, (float)m.Button, (float)m.Button);
		}

		private static void Share(Rect bar)
		{
			AppDomain currentDomain = AppDomain.CurrentDomain;
			int frameCount = Time.frameCount;
			if (!(currentDomain.GetData("OnTogetherMods.IconBar.Rect") is double[] array) || (int)array[4] != frameCount || !(array[2] >= (double)((Rect)(ref bar)).width))
			{
				currentDomain.SetData("OnTogetherMods.IconBar.Rect", new double[6]
				{
					((Rect)(ref bar)).x,
					((Rect)(ref bar)).y,
					((Rect)(ref bar)).width,
					((Rect)(ref bar)).height,
					frameCount,
					_visible ? 1 : 0
				});
			}
		}

		private static Hashtable Table()
		{
			Hashtable hashtable = AppDomain.CurrentDomain.GetData("OnTogetherMods.IconBar.Icons") as Hashtable;
			if (hashtable == null)
			{
				hashtable = new Hashtable();
				AppDomain.CurrentDomain.SetData("OnTogetherMods.IconBar.Icons", hashtable);
			}
			return hashtable;
		}

		private static void Refresh()
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Invalid comparison between Unknown and I4
			int frameCount = Time.frameCount;
			if (_cachedFrame != frameCount)
			{
				_cachedFrame = frameCount;
				Scene activeScene = SceneManager.GetActiveScene();
				_inWorld = ((Scene)(ref activeScene)).buildIndex == 2;
				_visible = false;
				if (_inWorld && !PanelStack.Hidden && !RowHidden)
				{
					TaskManager i = MonoSingleton<TaskManager>.I;
					_visible = (Object)(object)i != (Object)null && ((int)i.LockState == 0 || (int)i.LockState == 5);
				}
			}
		}

		private static void UpdateBlocker(bool shown, Rect bar)
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Expected O, but got Unknown
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			AppDomain currentDomain = AppDomain.CurrentDomain;
			int frameCount = Time.frameCount;
			if (currentDomain.GetData("OnTogetherMods.IconBar.BlockerFrame") is int num && num == frameCount)
			{
				return;
			}
			currentDomain.SetData("OnTogetherMods.IconBar.BlockerFrame", frameCount);
			object? data = currentDomain.GetData("OnTogetherMods.IconBar.Blocker");
			GameObject val = (GameObject)((data is GameObject) ? data : null);
			if ((Object)(object)val == (Object)null)
			{
				if (!shown)
				{
					return;
				}
				val = CreateBlocker();
				currentDomain.SetData("OnTogetherMods.IconBar.Blocker", val);
			}
			if (shown)
			{
				RectTransform val2 = (RectTransform)val.transform.GetChild(0);
				Vector2 val3 = default(Vector2);
				((Vector2)(ref val3))..ctor(((Rect)(ref bar)).x, (float)Screen.height - ((Rect)(ref bar)).yMax);
				if (val2.anchoredPosition != val3)
				{
					val2.anchoredPosition = val3;
				}
				if (val2.sizeDelta != ((Rect)(ref bar)).size)
				{
					val2.sizeDelta = ((Rect)(ref bar)).size;
				}
			}
			if (val.activeSelf != shown)
			{
				val.SetActive(shown);
			}
		}

		private static GameObject CreateBlocker()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Expected O, but got Unknown
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject("OnTogetherMods IconBar ClickBlocker");
			Object.DontDestroyOnLoad((Object)(object)val);
			Canvas obj = val.AddComponent<Canvas>();
			obj.renderMode = (RenderMode)0;
			obj.sortingOrder = 32767;
			val.AddComponent<GraphicRaycaster>();
			GameObject val2 = new GameObject("Area", new Type[3]
			{
				typeof(RectTransform),
				typeof(CanvasRenderer),
				typeof(Image)
			});
			val2.transform.SetParent(val.transform, false);
			((Graphic)val2.GetComponent<Image>()).color = Color.clear;
			RectTransform val3 = (RectTransform)val2.transform;
			val3.anchorMin = Vector2.zero;
			val3.anchorMax = Vector2.zero;
			val3.pivot = Vector2.zero;
			val.SetActive(false);
			return val;
		}

		public static void Patch()
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Expected O, but got Unknown
			AppDomain currentDomain = AppDomain.CurrentDomain;
			if (currentDomain.GetData("OnTogetherMods.IconBar.Patched") != null)
			{
				return;
			}
			currentDomain.SetData("OnTogetherMods.IconBar.Patched", true);
			try
			{
				Patches.Apply(new Harmony("nelphei.ontogether.iconbar"));
			}
			catch (Exception arg)
			{
				Debug.LogError((object)$"[OnTogetherMods] Icon bar patches failed, so clicks on it may reach the game: {arg}");
			}
		}

		private static Texture2D[] IconTextures(string[] pixels)
		{
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			if (Icons.TryGetValue(pixels, out var value) && (Object)(object)value[0] != (Object)null && (Object)(object)value[1] != (Object)null)
			{
				return value;
			}
			Color32[] array = (Color32[])(object)new Color32[256];
			Color32[] array2 = (Color32[])(object)new Color32[256];
			for (int i = 0; i < 16; i++)
			{
				string text = ((i < pixels.Length) ? pixels[i] : "");
				for (int j = 0; j < 16; j++)
				{
					char key = ((j < text.Length) ? text[j] : '.');
					Color32 value2;
					Color32 val = (Color32)(Palette.TryGetValue(key, out value2) ? value2 : new Color32((byte)0, (byte)0, (byte)0, (byte)0));
					int num = (15 - i) * 16 + j;
					array[num] = val;
					byte b = (byte)Mathf.RoundToInt(0.3f * (float)(int)val.r + 0.59f * (float)(int)val.g + 0.11f * (float)(int)val.b);
					array2[num] = new Color32(b, b, b, (byte)((float)(int)val.a * 0.45f));
				}
			}
			value = (Texture2D[])(object)new Texture2D[2]
			{
				NewTexture(16, 16, array, (FilterMode)0),
				NewTexture(16, 16, array2, (FilterMode)0)
			};
			Icons[pixels] = value;
			return value;
		}

		private static void BuildStyles(Metrics m)
		{
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Expected O, but got Unknown
			//IL_0105: Expected O, but got Unknown
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0119: Expected O, but got Unknown
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0168: Expected O, but got Unknown
			//IL_0168: Unknown result type (might be due to invalid IL or missing references)
			//IL_0185: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0193: Unknown result type (might be due to invalid IL or missing references)
			//IL_019f: Expected O, but got Unknown
			//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
			if (_builtFor != Screen.height || _buttonStyle == null || !((Object)(object)_buttonTexture != (Object)null) || !((Object)(object)_dotTexture != (Object)null))
			{
				_builtFor = Screen.height;
				int num = Mathf.Max(2, Mathf.RoundToInt(6f * m.Unit));
				Destroy(_buttonTexture);
				Destroy(_hoverTexture);
				Destroy(_openTexture);
				Destroy(_dotTexture);
				_buttonTexture = RoundedBox(num, ButtonFill, ButtonEdge);
				_hoverTexture = RoundedBox(num, HoverFill, HoverEdge);
				_openTexture = RoundedBox(num, OpenFill, OpenEdge);
				int num2 = Mathf.Max(2, Mathf.RoundToInt(3f * m.Unit));
				_dotTexture = RoundedBox(num2, DotFill, DotEdge, 2 * num2);
				int num3 = num + 1;
				_buttonStyle = new GUIStyle
				{
					border = new RectOffset(num3, num3, num3, num3)
				};
				_tipStyle = new GUIStyle
				{
					border = new RectOffset(num3, num3, num3, num3),
					padding = new RectOffset(Mathf.RoundToInt(10f * m.Unit), Mathf.RoundToInt(10f * m.Unit), Mathf.RoundToInt(6f * m.Unit), Mathf.RoundToInt(6f * m.Unit)),
					fontSize = Mathf.Max(8, Mathf.RoundToInt(15f * m.Unit)),
					alignment = (TextAnchor)3,
					wordWrap = false,
					richText = false
				};
				_tipStyle.normal.background = _hoverTexture;
				_tipStyle.normal.textColor = Color.white;
			}
		}

		private static Texture2D RoundedBox(int radius, Color32 fill, Color32 edge, int size = 0)
		{
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			if (size <= 0)
			{
				size = 2 * radius + 4;
			}
			Color32[] array = (Color32[])(object)new Color32[size * size];
			for (int i = 0; i < size; i++)
			{
				for (int j = 0; j < size; j++)
				{
					float num = (float)j + 0.5f;
					float num2 = (float)i + 0.5f;
					float num3 = Mathf.Max(Mathf.Max((float)radius - num, num - (float)(size - radius)), 0f);
					float num4 = Mathf.Max(Mathf.Max((float)radius - num2, num2 - (float)(size - radius)), 0f);
					float num5 = Mathf.Sqrt(num3 * num3 + num4 * num4) - (float)radius;
					float num6 = Mathf.Clamp01(0.5f - num5);
					Color val = Color.Lerp(Color32.op_Implicit(fill), Color32.op_Implicit(edge), Mathf.Clamp01(num5 + 1.5f));
					val.a *= num6;
					array[i * size + j] = Color32.op_Implicit(val);
				}
			}
			return NewTexture(size, size, array, (FilterMode)1);
		}

		private static Texture2D NewTexture(int width, int height, Color32[] pixels, FilterMode filter)
		{
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			Texture2D val = new Texture2D(width, height, (TextureFormat)4, false)
			{
				filterMode = filter,
				wrapMode = (TextureWrapMode)1,
				hideFlags = (HideFlags)61
			};
			val.SetPixels32(pixels);
			val.Apply(false, true);
			return val;
		}

		private static void Destroy(Texture2D texture)
		{
			if ((Object)(object)texture != (Object)null)
			{
				Object.Destroy((Object)(object)texture);
			}
		}
	}
	internal sealed class ClickBlocker
	{
		private readonly GameObject _root;

		private readonly RectTransform _area;

		public ClickBlocker(string name)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Expected O, but got Unknown
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			_root = new GameObject(name);
			Object.DontDestroyOnLoad((Object)(object)_root);
			Canvas obj = _root.AddComponent<Canvas>();
			obj.renderMode = (RenderMode)0;
			obj.sortingOrder = 32767;
			_root.AddComponent<GraphicRaycaster>();
			GameObject val = new GameObject("Area", new Type[3]
			{
				typeof(RectTransform),
				typeof(CanvasRenderer),
				typeof(Image)
			});
			val.transform.SetParent(_root.transform, false);
			((Graphic)val.GetComponent<Image>()).color = Color.clear;
			_area = (RectTransform)val.transform;
			_area.anchorMin = Vector2.zero;
			_area.anchorMax = Vector2.zero;
			_area.pivot = Vector2.zero;
			_root.SetActive(false);
		}

		public void Update(bool shown, Rect screenRect)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)_root == (Object)null))
			{
				if (shown)
				{
					_area.anchoredPosition = new Vector2(((Rect)(ref screenRect)).x, (float)Screen.height - ((Rect)(ref screenRect)).yMax);
					_area.sizeDelta = ((Rect)(ref screenRect)).size;
				}
				if (_root.activeSelf != shown)
				{
					_root.SetActive(shown);
				}
			}
		}

		public void Destroy()
		{
			if ((Object)(object)_root != (Object)null)
			{
				Object.Destroy((Object)(object)_root);
			}
		}

		public static bool MouseIn(Rect screenRect)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			Vector3 mousePosition = Input.mousePosition;
			return ((Rect)(ref screenRect)).Contains(new Vector2(mousePosition.x, (float)Screen.height - mousePosition.y));
		}
	}
	internal sealed class TextBox
	{
		public const float FontSize = 18f;

		private static readonly RectOffset Padding = new RectOffset(12, 12, 10, 10);

		private static Sprite _boxSprite;

		private static bool _lookedForBox;

		private readonly string _name;

		private readonly TextAlignmentOptions _alignment;

		private GameObject _root;

		private RectTransform _box;

		private TextMeshProUGUI _text;

		private int _drawnFrame = -100;

		private string _measured;

		private TMP_FontAsset _measuredFont;

		private Vector2 _measuredSize;

		public TMP_FontAsset Font { get; set; }

		public TextBox(string name, TextAlignmentOptions alignment)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			_name = name;
			_alignment = alignment;
		}

		public Vector2 Measure(string text)
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			Prepare();
			if (text != _measured || (Object)(object)((TMP_Text)_text).font != (Object)(object)_measuredFont)
			{
				Vector2 preferredValues = ((TMP_Text)_text).GetPreferredValues(text);
				_measuredSize = new Vector2(Mathf.Ceil(preferredValues.x) + (float)Padding.horizontal, Mathf.Ceil(preferredValues.y) + (float)Padding.vertical);
				_measured = text;
				_measuredFont = ((TMP_Text)_text).font;
			}
			return _measuredSize;
		}

		public void Draw(Rect rect, string text)
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			Prepare();
			if (((TMP_Text)_text).text != text)
			{
				((TMP_Text)_text).text = text;
			}
			_box.anchoredPosition = new Vector2(((Rect)(ref rect)).x, 0f - ((Rect)(ref rect)).y);
			_box.sizeDelta = ((Rect)(ref rect)).size;
			_drawnFrame = Time.frameCount;
		}

		public void LateUpdate()
		{
			if (!((Object)(object)_root == (Object)null))
			{
				bool flag = Time.frameCount - _drawnFrame <= 1 && !PanelStack.Hidden;
				if (_root.activeSelf != flag)
				{
					_root.SetActive(flag);
				}
			}
		}

		public void Destroy()
		{
			if ((Object)(object)_root != (Object)null)
			{
				Object.Destroy((Object)(object)_root);
			}
		}

		private void Prepare()
		{
			if ((Object)(object)_root == (Object)null)
			{
				Build();
			}
			TMP_FontAsset val = (((Object)(object)Font != (Object)null) ? Font : PlayerNames.NameTagFont());
			if ((Object)(object)val != (Object)null && (Object)(object)((TMP_Text)_text).font != (Object)(object)val)
			{
				((TMP_Text)_text).font = val;
			}
			if (!_root.activeSelf && !PanelStack.Hidden)
			{
				_root.SetActive(true);
			}
		}

		private void Build()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Expected O, but got Unknown
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Expected O, but got Unknown
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_0186: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Expected O, but got Unknown
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_023c: Unknown result type (might be due to invalid IL or missing references)
			//IL_024d: Unknown result type (might be due to invalid IL or missing references)
			_root = new GameObject("OnTogetherMods " + _name);
			Object.DontDestroyOnLoad((Object)(object)_root);
			Canvas obj = _root.AddComponent<Canvas>();
			obj.renderMode = (RenderMode)0;
			obj.sortingOrder = 32766;
			CanvasScaler obj2 = _root.AddComponent<CanvasScaler>();
			obj2.uiScaleMode = (ScaleMode)1;
			obj2.referenceResolution = new Vector2(1920f, 1080f);
			obj2.screenMatchMode = (ScreenMatchMode)0;
			obj2.matchWidthOrHeight = 1f;
			GameObject val = new GameObject("Box", new Type[3]
			{
				typeof(RectTransform),
				typeof(CanvasRenderer),
				typeof(Image)
			});
			val.transform.SetParent(_root.transform, false);
			_box = (RectTransform)val.transform;
			RectTransform box = _box;
			RectTransform box2 = _box;
			RectTransform box3 = _box;
			Vector2 val2 = default(Vector2);
			((Vector2)(ref val2))..ctor(0f, 1f);
			box3.pivot = val2;
			Vector2 anchorMin = (box2.anchorMax = val2);
			box.anchorMin = anchorMin;
			Image component = val.GetComponent<Image>();
			((Graphic)component).raycastTarget = false;
			Sprite val4 = BoxSprite();
			if ((Object)(object)val4 != (Object)null)
			{
				component.sprite = val4;
				component.type = (Type)1;
			}
			else
			{
				((Graphic)component).color = new Color(0f, 0f, 0f, 0.65f);
			}
			GameObject val5 = new GameObject("Text", new Type[2]
			{
				typeof(RectTransform),
				typeof(CanvasRenderer)
			});
			val5.transform.SetParent(val.transform, false);
			RectTransform val6 = (RectTransform)val5.transform;
			val6.anchorMin = Vector2.zero;
			val6.anchorMax = Vector2.one;
			val6.offsetMin = new Vector2((float)Padding.left, (float)Padding.bottom);
			val6.offsetMax = new Vector2((float)(-Padding.right), (float)(-Padding.top));
			_text = val5.AddComponent<TextMeshProUGUI>();
			((Graphic)_text).raycastTarget = false;
			((TMP_Text)_text).richText = true;
			((TMP_Text)_text).fontSize = 18f;
			((Graphic)_text).color = Color.white;
			((TMP_Text)_text).alignment = _alignment;
			((TMP_Text)_text).textWrappingMode = (TextWrappingModes)0;
			((TMP_Text)_text).overflowMode = (TextOverflowModes)0;
			_root.SetActive(false);
		}

		private static Sprite BoxSprite()
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			if (!_lookedForBox)
			{
				_lookedForBox = true;
				GUIStyle box = GUI.skin.box;
				Texture2D background = box.normal.background;
				if ((Object)(object)background != (Object)null)
				{
					RectOffset border = box.border;
					_boxSprite = Sprite.Create(background, new Rect(0f, 0f, (float)((Texture)background).width, (float)((Texture)background).height), new Vector2(0.5f, 0.5f), 100f, 0u, (SpriteMeshType)0, new Vector4((float)border.left, (float)border.bottom, (float)border.right, (float)border.top));
				}
			}
			return _boxSprite;
		}
	}
	internal static class PlayerNames
	{
		private static readonly HashSet<string> Closable = new HashSet<string>(StringComparer.OrdinalIgnoreCase)
		{
			"color", "b", "i", "u", "s", "size", "font", "font-weight", "material", "mark",
			"gradient", "cspace", "mspace", "voffset", "alpha", "indent", "line-height", "line-indent", "align", "rotate",
			"lowercase", "uppercase", "allcaps", "smallcaps", "sup", "sub", "width", "margin", "nobr", "link",
			"style", "noparse"
		};

		private static readonly Regex Tag = new Regex("<(/?)(#|[A-Za-z][\\w-]*)[^<>]*>");

		private static TMP_FontAsset _font;

		private static float _nextFontLookup;

		public static string Of(PlayerController player)
		{
			string text = (((Object)(object)player != (Object)null && (Object)(object)player.PlayerNameText != (Object)null) ? ((TMP_Text)player.PlayerNameText).text : null);
			if (!string.IsNullOrWhiteSpace(text))
			{
				return ForText(text.Trim());
			}
			return null;
		}

		public static string Plain(string name)
		{
			return name.Replace("<", "‹");
		}

		public static string WithoutTags(string name)
		{
			return Tag.Replace(name, "");
		}

		public static string ForText(string name)
		{
			List<string> list = new List<string>();
			bool flag = false;
			foreach (Match item in Tag.Matches(name))
			{
				string text = ((item.Groups[2].Value == "#") ? "color" : item.Groups[2].Value.ToLowerInvariant());
				bool flag2 = item.Groups[1].Value == "/";
				if (!Closable.Contains(text) || (flag && (!flag2 || !(text == "noparse"))))
				{
					continue;
				}
				if (flag2)
				{
					int num = list.LastIndexOf(text);
					if (num >= 0)
					{
						list.RemoveAt(num);
					}
				}
				else
				{
					list.Add(text);
				}
				flag = list.Contains("noparse");
			}
			StringBuilder stringBuilder = new StringBuilder(name);
			for (int num2 = list.Count - 1; num2 >= 0; num2--)
			{
				stringBuilder.Append("</").Append(list[num2]).Append('>');
			}
			return stringBuilder.ToString();
		}

		public static TMP_FontAsset NameTagFont()
		{
			if ((Object)(object)_font == (Object)null && Time.unscaledTime >= _nextFontLookup)
			{
				_nextFontLookup = Time.unscaledTime + 1f;
				PlayerController val = Object.FindAnyObjectByType<PlayerController>();
				if ((Object)(object)val != (Object)null && (Object)(object)val.PlayerNameText != (Object)null)
				{
					_font = ((TMP_Text)val.PlayerNameText).font;
				}
			}
			return _font;
		}
	}
}
namespace DeskSwarm
{
	internal static class AreaExits
	{
		public static HashSet<Collider> At(PlayerFocusController me, Vector3 position)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			HashSet<Collider> hashSet = new HashSet<Collider>();
			CharacterController component = ((Component)me).GetComponent<CharacterController>();
			if ((Object)(object)component == (Object)null)
			{
				return hashSet;
			}
			float radius = component.radius;
			Vector3 val = position + component.center;
			float num = Mathf.Max(0f, component.height / 2f - radius);
			Collider[] array = Physics.OverlapCapsule(val + Vector3.up * num, val - Vector3.up * num, radius, -1, (QueryTriggerInteraction)2);
			foreach (Collider val2 in array)
			{
				if (val2.isTrigger && (Object)(object)((Component)val2).GetComponentInParent<PlayerController>() == (Object)null)
				{
					hashSet.Add(val2);
				}
			}
			return hashSet;
		}

		public static void LeaveOld(PlayerFocusController me, HashSet<Collider> before)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			if (before == null || before.Count == 0)
			{
				return;
			}
			HashSet<Collider> hashSet = At(me, ((Component)me).transform.position);
			CharacterController component = ((Component)me).GetComponent<CharacterController>();
			PlayerAreaChecker val = ((Component)me).GetComponent<PlayerAreaChecker>() ?? ((Component)me).GetComponentInChildren<PlayerAreaChecker>();
			int num = 0;
			foreach (Collider item in before)
			{
				if (!((Object)(object)item == (Object)null) && !hashSet.Contains(item))
				{
					if ((Object)(object)val != (Object)null)
					{
						((Component)val).gameObject.SendMessage("OnTriggerExit", (object)item, (SendMessageOptions)1);
					}
					if ((Object)(object)component != (Object)null)
					{
						((Component)item).gameObject.SendMessage("OnTriggerExit", (object)component, (SendMessageOptions)1);
					}
					num++;
					if (Plugin.Settings.DebugLog.Value)
					{
						Plugin.Log.LogInfo((object)("Left the area " + ((Object)item).name + " after flying away from it."));
					}
				}
			}
			if (num > 0)
			{
				Plugin.Log.LogInfo((object)$"Stood up away from where you sat down, so told the game you left {num} area(s) there.");
			}
		}
	}
	internal sealed class Flight
	{
		private const float FollowSmoothing = 0.45f;

		private const float FollowSpeed = 14f;

		private const float BobHeight = 0.06f;

		private const float BobSeconds = 2.4f;

		private const float MaxTilt = 12f;

		private const float TiltPerSpeed = 1.6f;

		private const float GroundSearch = 1.2f;

		private const float TrailStep = 0.25f;

		private int _ground;

		private readonly RaycastHit[] _hits = (RaycastHit[])(object)new RaycastHit[16];

		private PlayerFocusController _sitter;

		private bool _flown;

		private HashSet<Collider> _sitAreas;

		private bool _managing;

		private Vector3 _base;

		private Vector3 _velocity;

		private float _yaw;

		private float _pitch;

		private float _roll;

		private float _bob;

		private readonly List<Vector3> _path = new List<Vector3>();

		private ulong _pathLeader;

		private static Settings S => Plugin.Settings;

		public bool Piloting
		{
			get
			{
				return IsPiloting;
			}
			private set
			{
				IsPiloting = value;
			}
		}

		public static bool IsPiloting { get; private set; }

		public bool InFormation { get; private set; }

		public bool LeaderMissing { get; private set; }

		public void StartPiloting(PlayerFocusController me)
		{
			if (!Piloting && Game.CanFly(me))
			{
				Piloting = true;
				Game.CameraDrift(on: false);
				Plugin.Log.LogInfo((object)"Took off.");
			}
		}

		public void StopPiloting(PlayerFocusController me)
		{
			if (Piloting)
			{
				Piloting = false;
				if (Game.CanFly(me))
				{
					Game.CameraDrift(on: true);
				}
				Plugin.Log.LogInfo((object)"Stopped flying.");
			}
		}

		public void OnFocusPicked()
		{
			if (Piloting)
			{
				Game.CameraDrift(on: false);
			}
		}

		public void Update(PlayerFocusController me, Swarms swarms)
		{
			InFormation = false;
			LeaderMissing = false;
			bool flag = (Object)(object)me != (Object)null && me.IsFocus;
			if ((Object)(object)_sitter != (Object)null && ((Object)(object)_sitter != (Object)(object)me || !flag))
			{
				EndSit();
			}
			if (!Game.CanFly(me))
			{
				Piloting = false;
				return;
			}
			if ((Object)(object)_sitter == (Object)null)
			{
				_sitter = me;
				_flown = false;
			}
			float deltaTime = Time.deltaTime;
			if (deltaTime <= 0f)
			{
				return;
			}
			Swarm followed = swarms.Followed;
			int mySpot = swarms.MySpot;
			if (followed != null && mySpot >= 0)
			{
				if (Piloting)
				{
					StopPiloting(me);
				}
				PlayerController val = Game.PlayerOf(followed.Leader);
				if ((Object)(object)val == (Object)null)
				{
					LeaderMissing = true;
					Settle(me, deltaTime);
					return;
				}
				Begin(me);
				Follow(followed, mySpot, ((Component)val).transform, deltaTime);
				InFormation = true;
			}
			else
			{
				if (!Piloting)
				{
					if (_managing)
					{
						Settle(me, deltaTime);
					}
					return;
				}
				Begin(me);
				Pilot(deltaTime);
			}
			_bob = Mathf.MoveTowards(_bob, 1f, deltaTime);
			Apply(me, deltaTime, InFormation, mySpot);
		}

		private void EndSit()
		{
			PlayerFocusController sitter = _sitter;
			_sitter = null;
			_managing = false;
			_path.Clear();
			if (Piloting)
			{
				Piloting = false;
				Plugin.Log.LogInfo((object)"Stood up, so stopped flying.");
			}
			if (_flown && (Object)(object)sitter != (Object)null && !sitter.IsFocus)
			{
				AreaExits.LeaveOld(sitter, _sitAreas);
			}
			_flown = false;
			_sitAreas = null;
		}

		private void Begin(PlayerFocusController me)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			if (!_flown)
			{
				_flown = true;
				_sitAreas = AreaExits.At(me, ((Component)me).transform.position);
			}
			if (!_managing)
			{
				_managing = true;
				Transform transform = ((Component)me).transform;
				_base = transform.position;
				_yaw = transform.eulerAngles.y;
				_velocity = Vector3.zero;
				_pitch = 0f;
				_roll = 0f;
				_bob = 0f;
			}
		}

		private void Pilot(float dt)
		{
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0163: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			float num = 0f;
			float num2 = 0f;
			float num3 = 0f;
			if (!Game.KeysBusy())
			{
				InputManager i = MonoSingleton<InputManager>.I;
				num = i.Vertical;
				num2 = i.Horizontal;
				num3 = (Input.GetKey(S.UpKey.Value) ? 1f : 0f) - (Input.GetKey(S.DownKey.Value) ? 1f : 0f);
			}
			Vector3 val = Quaternion.Euler(0f, Game.CameraYaw(), 0f) * new Vector3(num2, 0f, num);
			if (((Vector3)(ref val)).sqrMagnitude > 1f)
			{
				((Vector3)(ref val)).Normalize();
			}
			Vector3 val2 = val * S.FlySpeed.Value + Vector3.up * (num3 * S.ClimbSpeed.Value);
			_velocity = Vector3.Lerp(_velocity, val2, 1f - Mathf.Exp(-3f * dt));
			_base += _velocity * dt;
			Vector3 val3 = default(Vector3);
			((Vector3)(ref val3))..ctor(_velocity.x, 0f, _velocity.z);
			if (((Vector3)(ref val3)).sqrMagnitude > 0.16f)
			{
				_yaw = Mathf.LerpAngle(_yaw, Mathf.Atan2(val3.x, val3.z) * 57.29578f, 1f - Mathf.Exp(-5f * dt));
			}
		}

		private void Follow(Swarm swarm, int spot, Transform leader, float dt)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			Vector3 position = leader.position;
			float y = leader.eulerAngles.y;
			RecordPath(swarm, position);
			float yaw;
			Vector3 val = Formations.Place(swarm.Formation, spot, swarm.Members.Count, swarm.Spread, position, y, Game.SharedTime, _path, out yaw);
			float num = Vector3.Distance(_base, val);
			_base = Vector3.SmoothDamp(_base, val, ref _velocity, 0.45f, Mathf.Max(14f, num * 1.5f), dt);
			_yaw = Mathf.LerpAngle(_yaw, yaw, 1f - Mathf.Exp(-4f * dt));
		}

		private void Settle(PlayerFocusController me, float dt)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			if (_managing)
			{
				float num = Mathf.Exp(-4f * dt);
				_velocity *= num;
				_base += _velocity * dt;
				_bob = Mathf.MoveTowards(_bob, 0f, dt);
				Apply(me, dt, follower: false, 0);
				if (((Vector3)(ref _velocity)).sqrMagnitude < 0.0004f && Mathf.Abs(_pitch) < 0.2f && Mathf.Abs(_roll) < 0.2f && _bob <= 0f)
				{
					Game.MoveSeated(me, _base, Quaternion.Euler(0f, _yaw, 0f), _yaw);
					_managing = false;
				}
			}
		}

		private void Apply(PlayerFocusController me, float dt, bool follower, int spot)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_0169: Unknown result type (might be due to invalid IL or missing references)
			//IL_017f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0184: Unknown result type (might be due to invalid IL or missing references)
			//IL_0189: Unknown result type (might be due to invalid IL or missing references)
			//IL_018d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0192: Unknown result type (might be due to invalid IL or missing references)
			//IL_0199: Unknown result type (might be due to invalid IL or missing references)
			//IL_019e: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
			float num = Floor(_base) + 0.06f * _bob;
			if (_base.y < num)
			{
				_base.y = num;
				_velocity.y = Mathf.Max(0f, _velocity.y);
			}
			float num2 = 0f;
			float num3 = 0f;
			if (S.Tilt.Value)
			{
				Vector3 val = Quaternion.Inverse(Quaternion.Euler(0f, _yaw, 0f)) * _velocity;
				num2 = Mathf.Clamp(val.z * 1.6f, -12f, 12f);
				num3 = Mathf.Clamp((0f - val.x) * 1.6f, -12f, 12f);
			}
			float num4 = 1f - Mathf.Exp(-5f * dt);
			_pitch = Mathf.Lerp(_pitch, num2, num4);
			_roll = Mathf.Lerp(_roll, num3, num4);
			float num5 = (follower ? ((float)spot * 1.7f) : 0f);
			float num6 = _bob * 0.06f * Mathf.Sin((float)(Game.SharedTime % 2.4000000953674316 / 2.4000000953674316) * 2f * MathF.PI + num5);
			Quaternion rotation = Quaternion.Euler(0f, _yaw, 0f) * Quaternion.Euler(_pitch, 0f, _roll);
			Game.MoveSeated(me, _base + Vector3.up * num6, rotation, _yaw);
		}

		private void RecordPath(Swarm swarm, Vector3 leaderAt)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			if (_pathLeader != swarm.Leader)
			{
				goto IL_003d;
			}
			Vector3 val;
			if (_path.Count > 0)
			{
				val = leaderAt - _path[0];
				if (((Vector3)(ref val)).sqrMagnitude > 625f)
				{
					goto IL_003d;
				}
			}
			goto IL_0054;
			IL_0054:
			if (_path.Count != 0)
			{
				val = leaderAt - _path[0];
				if (!(((Vector3)(ref val)).sqrMagnitude >= 0.0625f))
				{
					goto IL_008f;
				}
			}
			_path.Insert(0, leaderAt);
			goto IL_008f;
			IL_008f:
			float num = Formations.PathNeeded(swarm.Members.Count, swarm.Spread);
			float num2 = 0f;
			for (int i = 1; i < _path.Count; i++)
			{
				num2 += Vector3.Distance(_path[i - 1], _path[i]);
				if (num2 > num)
				{
					_path.RemoveRange(i + 1, _path.Count - i - 1);
					break;
				}
			}
			return;
			IL_003d:
			_pathLeader = swarm.Leader;
			_path.Clear();
			goto IL_0054;
		}

		private float Floor(Vector3 at)
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			if (_ground == 0)
			{
				_ground = ~LayerMask.GetMask(new string[7] { "Ignore Raycast", "Player", "Area", "AreaTrigger", "Customization", "IsGroundedChecker", "DeskRender" });
			}
			float num = Game.SeaLevel + 0.1f;
			int num2 = Physics.RaycastNonAlloc(at + Vector3.up * 1.2f, Vector3.down, _hits, 1.2f, _ground, (QueryTriggerInteraction)1);
			for (int i = 0; i < num2; i++)
			{
				RaycastHit val = _hits[i];
				if (((RaycastHit)(ref val)).point.y > num && (Object)(object)((Component)((RaycastHit)(ref val)).collider).GetComponentInParent<PlayerController>() == (Object)null && (Object)(object)((Component)((RaycastHit)(ref val)).collider).GetComponentInParent<PetController>() == (Object)null)
				{
					num = ((RaycastHit)(ref val)).point.y;
				}
			}
			return num;
		}
	}
	public enum Formation
	{
		Ring,
		V,
		Line,
		Tower,
		Trail
	}
	internal static class Formations
	{
		private const float Spacing = 1.7f;

		private const float OrbitSpeed = 1f;

		private const float PathSpare = 6f;

		public static readonly Formation[] All = new Formation[5]
		{
			Formation.Ring,
			Formation.V,
			Formation.Line,
			Formation.Tower,
			Formation.Trail
		};

		public static Vector3 Place(Formation formation, int index, int count, float spread, Vector3 leader, float leaderYaw, double time, List<Vector3> path, out float yaw)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0173: Unknown result type (might be due to invalid IL or missing references)
			//IL_0175: Unknown result type (might be due to invalid IL or missing references)
			//IL_0181: Unknown result type (might be due to invalid IL or missing references)
			//IL_0186: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0150: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_015a: Unknown result type (might be due to invalid IL or missing references)
			count = Mathf.Max(count, index + 1);
			float num = 1.7f * spread;
			Quaternion val = Quaternion.Euler(0f, leaderYaw, 0f);
			yaw = leaderYaw;
			switch (formation)
			{
			case Formation.Ring:
			{
				float num7 = Mathf.Max(2.6f * spread, (float)count * num / (MathF.PI * 2f));
				double num8 = time * 1.0 / (double)num7 % 6.2831854820251465;
				float num9 = MathF.PI * 2f * (float)index / (float)count + (float)num8;
				Vector3 val3 = default(Vector3);
				((Vector3)(ref val3))..ctor(num7 * Mathf.Sin(num9), 1f, num7 * Mathf.Cos(num9));
				yaw = Mathf.Atan2(Mathf.Cos(num9), 0f - Mathf.Sin(num9)) * 57.29578f;
				return leader + val3;
			}
			case Formation.V:
			{
				int num5 = index / 2 + 1;
				float num6 = ((index % 2 == 0) ? (-1f) : 1f);
				Vector3 val2 = default(Vector3);
				((Vector3)(ref val2))..ctor(num6 * (float)num5 * num * 0.8f, 0f, 0f - (0.6f + (float)num5 * num * 0.8f));
				return leader + val * val2;
			}
			case Formation.Line:
			{
				int num3 = index / 2 + 1;
				float num4 = ((index % 2 == 0) ? (-1f) : 1f);
				return leader + val * new Vector3(num4 * (float)num3 * num, 0f, 0f);
			}
			case Formation.Tower:
			{
				float num2 = Mathf.Max(1.5f, 1.7f * spread);
				return leader + Vector3.up * (num2 * (float)(index + 1));
			}
			default:
				return AlongPath(leader, leaderYaw, path, (float)(index + 1) * num * 1.1f + 0.4f, out yaw) + Vector3.up * 0.3f;
			}
		}

		public static float PathNeeded(int count, float spread)
		{
			return (float)(count + 1) * 1.7f * spread * 1.1f + 6f;
		}

		private static Vector3 AlongPath(Vector3 leader, float leaderYaw, List<Vector3> path, float distance, out float yaw)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			Vector3 val = leader;
			Vector3 val2 = Quaternion.Euler(0f, leaderYaw, 0f) * Vector3.back;
			float num = distance;
			if (path != null)
			{
				Vector3 val4 = default(Vector3);
				foreach (Vector3 item in path)
				{
					Vector3 val3 = item - val;
					float magnitude = ((Vector3)(ref val3)).magnitude;
					if (!(magnitude < 0.001f))
					{
						((Vector3)(ref val4))..ctor(val3.x, 0f, val3.z);
						if (((Vector3)(ref val4)).sqrMagnitude > 0.0001f)
						{
							val2 = ((Vector3)(ref val4)).normalized;
						}
						if (magnitude >= num)
						{
							yaw = YawOf(-val2);
							return val + val3 * (num / magnitude);
						}
						num -= magnitude;
						val = item;
					}
				}
			}
			yaw = YawOf(-val2);
			return val + val2 * num;
		}

		private static float YawOf(Vector3 direction)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			return Mathf.Atan2(direction.x, direction.z) * 57.29578f;
		}
	}
	internal static class Game
	{
		private const int WorldScene = 2;

		private static readonly FieldRef<PlayerFocusController, Vector3> PreFocusPosition = AccessTools.FieldRefAccess<PlayerFocusController, Vector3>("_preFocusPosition");

		private static readonly FieldRef<PlayerFocusController, Quaternion> PreFocusRotation = AccessTools.FieldRefAccess<PlayerFocusController, Quaternion>("_preFocusRotation");

		private static readonly FieldRef<PlayerFocusController, FocusAreaController> ActiveFocusArea = AccessTools.FieldRefAccess<PlayerFocusController, FocusAreaController>("_activeFocusAreaController");

		private static ulong _lastId;

		private static string _lastIdText;

		private static readonly Dictionary<ulong, string> NameTags = new Dictionary<ulong, string>();

		public static bool InWorld
		{
			get
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0005: Unknown result type (might be due to invalid IL or missing references)
				Scene activeScene = SceneManager.GetActiveScene();
				return ((Scene)(ref activeScene)).buildIndex == 2;
			}
		}

		public static PlayerFocusController Me
		{
			get
			{
				if (!InWorld)
				{
					return null;
				}
				TextChannelManager i = NetworkSingleton<TextChannelManager>.I;
				if (!((Object)(object)i != (Object)null))
				{
					return null;
				}
				return i.MainFocusController;
			}
		}

		public static PlayerMovementController MyMovement
		{
			get
			{
				TextChannelManager i = NetworkSingleton<TextChannelManager>.I;
				if (!((Object)(object)i != (Object)null))
				{
					return null;
				}
				return i.MainMovementController;
			}
		}

		public static float SeaLevel
		{
			get
			{
				GameSettings i = ScriptableSingleton<GameSettings>.I;
				if (!((Object)(object)i != (Object)null))
				{
					return float.MinValue;
				}
				return i.SwimPosY;
			}
		}

		public static double SharedTime
		{
			get
			{
				NetworkManager main = NetworkManager.main;
				if ((Object)(object)main != (Object)null && (main.isClient || main.isServer))
				{
					TickManager tickModule = main.tickModule;
					if (tickModule != null)
					{
						return tickModule.syncedPreciseTick * tickModule.tickDeltaDouble;
					}
				}
				return Time.timeAsDouble;
			}
		}

		public static bool CanFly(PlayerFocusController me)
		{
			if ((Object)(object)me != (Object)null && me.IsFocus && (Object)(object)me.CurrentFocusAreaController == (Object)null)
			{
				return (Object)(object)ActiveFocusArea.Invoke(me) == (Object)null;
			}
			return false;
		}

		public static void MoveSeated(PlayerFocusController me, Vector3 position, Quaternion rotation, float yaw)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			Transform transform = ((Component)me).transform;
			Vector3 val = transform.position - position;
			bool num = ((Vector3)(ref val)).sqrMagnitude > 4f;
			transform.SetPositionAndRotation(position, rotation);
			PreFocusPosition.Invoke(me) = position;
			PreFocusRotation.Invoke(me) = Quaternion.Euler(0f, yaw, 0f);
			if (num)
			{
				ResetTail(me);
			}
			FollowScript i = MonoSingleton<FollowScript>.I;
			if ((Object)(object)i != (Object)null && (Object)(object)i.FollowTarget == (Object)(object)transform)
			{
				i.Update();
			}
		}

		public static float CameraYaw()
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			MainSceneManager i = MonoSingleton<MainSceneManager>.I;
			Transform val = (((Object)(object)i != (Object)null) ? i.PlayerFollower : null);
			if ((Object)(object)val != (Object)null)
			{
				return val.eulerAngles.y;
			}
			Camera main = Camera.main;
			if (!((Object)(object)main != (Object)null))
			{
				return 0f;
			}
			return ((Component)main).transform.eulerAngles.y;
		}

		public static void CameraDrift(bool on)
		{
			PlayerMovementController myMovement = MyMovement;
			if (!((Object)(object)myMovement == (Object)null))
			{
				if (on)
				{
					myMovement.StartCameraRotationRoutine();
					return;
				}
				myMovement.StopCameraRotationRoutine();
				myMovement.CameraFocusRoutine = null;
			}
		}

		public static bool KeysBusy()
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Invalid comparison between Unknown and I4
			TaskManager i = MonoSingleton<TaskManager>.I;
			if (!((Object)(object)i == (Object)null) && !i.IsCancelInputs())
			{
				return (int)i.LockState > 0;
			}
			return true;
		}

		public static bool IsTyping()
		{
			TaskManager i = MonoSingleton<TaskManager>.I;
			if ((Object)(object)i != (Object)null)
			{
				return i.IsWriting;
			}
			return false;
		}

		public static KeyCode StandUpKey()
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				return MonoSingleton<DataManager>.I.SettingsData.Keys[(KeyType)4].Item1;
			}
			catch (Exception)
			{
				return (KeyCode)32;
			}
		}

		public static PlayerController PlayerOf(ulong steamId)
		{
			try
			{
				PlayerPanelController i = NetworkSingleton<PlayerPanelController>.I;
				if ((Object)(object)i == (Object)null || i.PlayerSteamIDs == null || i.PlayerControllers == null)
				{
					return null;
				}
				if (steamId != _lastId)
				{
					_lastId = steamId;
					_lastIdText = steamId.ToString();
				}
				int num = i.PlayerSteamIDs.IndexOf(_lastIdText);
				return (num >= 0 && num < i.PlayerControllers.Count) ? i.PlayerControllers[num] : null;
			}
			catch (Exception)
			{
				return null;
			}
		}

		public static string PlayerName(ulong steamId)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			string text = PlayerNames.Of(PlayerOf(steamId));
			if (text != null)
			{
				NameTags[steamId] = text;
				return text;
			}
			if (!NameTags.TryGetValue(steamId, out var value))
			{
				return PlayerNames.Plain(LobbyChannel.NameOf(new CSteamID(steamId)));
			}
			return value;
		}

		private static void ResetTail(PlayerFocusController me)
		{
			PlayerCustomizationController component = ((Component)me).GetComponent<PlayerCustomizationController>();
			if (!((Object)(object)component == (Object)null) && component.OutfitMeshRenderers.TryGetValue((OutfitType)8, out var value) && !((Object)(object)value == (Object)null) && !((Object)(object)((Component)value).transform.parent == (Object)null))
			{
				EZSoftBone component2 = ((Component)((Component)value).transform.parent).GetComponent<EZSoftBone>();
				if ((Object)(object)component2 != (Object)null)
				{
					component2.SetRestState();
				}
			}
		}
	}
	internal static class Icon
	{
		public static readonly string[] Pixels = new string[16]
		{
			"................", ".GGGGGG..GGGGGG.", "...KgK....KgK...", "....g......g....", "....g.KKKK.g....", "....g.KLUK.g....", "....g.KUUK.g....", "KKKKKKKKKKKKKKKK", "KbbbbbbbbbbbbbbK", "KKKKKKKKKKKKKKKK",
			".KBK........KBK.", ".KBK........KBK.", ".KKK........KKK.", "................", "..L..L....L..L..", ".L..L....L..L..."
		};
	}
	internal sealed class LobbyChannel
	{
		private const string Tag = "OTDS1";

		private Callback<LobbyChatMsg_t> _chatMsg;

		private Callback<LobbyChatUpdate_t> _chatUpdate;

		private readonly byte[] _buffer = new byte[4096];

		private float _nextPoll;

		public CSteamID Lobby { get; private set; } = CSteamID.Nil;

		public CSteamID Me { get; private set; } = CSteamID.Nil;

		public bool InLobby => Lobby != CSteamID.Nil;

		public event Action<CSteamID, string[]> MessageReceived;

		public event Action<CSteamID> MemberLeft;

		public event Action LobbyChanged;

		public void Poll()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			if (Time.unscaledTime < _nextPoll)
			{
				return;
			}
			_nextPoll = Time.unscaledTime + 1f;
			CSteamID val = ReadLobby();
			if (val == Lobby)
			{
				return;
			}
			Lobby = val;
			if (InLobby)
			{
				Me = SteamUser.GetSteamID();
				if (_chatMsg == null)
				{
					_chatMsg = Callback<LobbyChatMsg_t>.Create((DispatchDelegate<LobbyChatMsg_t>)OnChatMsg);
					_chatUpdate = Callback<LobbyChatUpdate_t>.Create((DispatchDelegate<LobbyChatUpdate_t>)OnChatUpdate);
				}
			}
			Plugin.Log.LogInfo((object)(InLobby ? $"In lobby {Lobby}." : "Left the lobby."));
			this.LobbyChanged?.Invoke();
		}

		public bool Send(string message)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			if (!InLobby)
			{
				return false;
			}
			byte[] bytes = Encoding.ASCII.GetBytes("OTDS1 " + message);
			bool num = SteamMatchmaking.SendLobbyChatMsg(Lobby, bytes, bytes.Length);
			if (!num)
			{
				Plugin.Log.LogWarning((object)("Steam didn't send \"" + message + "\"."));
				return num;
			}
			if (Plugin.Settings.DebugLog.Value)
			{
				Plugin.Log.LogInfo((object)("Sent: " + message));
			}
			return num;
		}

		public unsafe static string NameOf(CSteamID id)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				return SteamFriends.GetFriendPersonaName(id);
			}
			catch (Exception)
			{
				return ((object)(*(CSteamID*)(&id))/*cast due to .constrained prefix*/).ToString();
			}
		}

		private static CSteamID ReadLobby()
		{
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				MultiplayerManager i = MonoSingleton<MultiplayerManager>.I;
				if ((Object)(object)i == (Object)null || !ulong.TryParse(i.LobbyCode, out var result) || result == 0L)
				{
					return CSteamID.Nil;
				}
				CSteamID val = default(CSteamID);
				((CSteamID)(ref val))..ctor(result);
				return (SteamMatchmaking.GetNumLobbyMembers(val) > 0) ? val : CSteamID.Nil;
			}
			catch (Exception)
			{
				return CSteamID.Nil;
			}
		}

		private void OnChatMsg(LobbyChatMsg_t msg)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			if (msg.m_ulSteamIDLobby != Lobby.m_SteamID)
			{
				return;
			}
			CSteamID val = default(CSteamID);
			EChatEntryType val2 = default(EChatEntryType);
			int lobbyChatEntry = SteamMatchmaking.GetLobbyChatEntry(Lobby, (int)msg.m_iChatID, ref val, _buffer, _buffer.Length, ref val2);
			if (lobbyChatEntry <= 0 || val == Me)
			{
				return;
			}
			string text = Encoding.ASCII.GetString(_buffer, 0, lobbyChatEntry).TrimEnd('\0');
			string[] array = text.Split(' ');
			if (array.Length < 2 || array[0] != "OTDS1")
			{
				return;
			}
			try
			{
				this.MessageReceived?.Invoke(val, array.AsSpan(1).ToArray());
			}
			catch (Exception arg)
			{
				Plugin.Log.LogError((object)$"Failed to handle \"{text}\" from {NameOf(val)}: {arg}");
			}
		}

		private void OnChatUpdate(LobbyChatUpdate_t update)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			if (update.m_ulSteamIDLobby == Lobby.m_SteamID && (update.m_rgfChatMemberStateChange & 0x1E) != 0)
			{
				this.MemberLeft?.Invoke(new CSteamID(update.m_ulSteamIDUserChanged));
			}
		}
	}
	[HarmonyPatch(typeof(InputManager), "Update")]
	internal static class InputPatch
	{
		private static readonly Action<InputManager, bool> SetMouse0Down = Setter("IsMouseButton0Down");

		private static readonly Action<InputManager, bool> SetSpaceDown = Setter("IsSpaceKeyDown");

		private static void Postfix(InputManager __instance)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			if (SwarmController.IsMouseOverWindow)
			{
				SetMouse0Down(__instance, arg2: false);
			}
			if (Flight.IsPiloting && __instance.IsSpaceKeyDown)
			{
				KeyCode val = Game.StandUpKey();
				Settings settings = Plugin.Settings;
				if ((settings.UpKey.Value == val || settings.DownKey.Value == val) && (int)MonoSingleton<TaskManager>.I.LockState == 0)
				{
					SetSpaceDown(__instance, arg2: false);
				}
			}
		}

		private static Action<InputManager, bool> Setter(string property)
		{
			return (Action<InputManager, bool>)Delegate.CreateDelegate(typeof(Action<InputManager, bool>), AccessTools.PropertySetter(typeof(InputManager), property));
		}
	}
	[HarmonyPatch(typeof(PlayerFocusController), "SetFocus")]
	internal static class SetFocusPatch
	{
		private static void Postfix(PlayerFocusController __instance)
		{
			try
			{
				if (((NetworkIdentity)__instance).isOwner)
				{
					SwarmController.Instance?.OnFocusPicked();
				}
			}
			catch (Exception ex)
			{
				Plugin.Log.LogError((object)ex);
			}
		}
	}
	[BepInPlugin("nelphei.ontogether.deskswarm", "Desk Swarm", "0.1.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string PluginGuid = "nelphei.ontogether.deskswarm";

		public const string PluginName = "Desk Swarm";

		public const string PluginVersion = "0.1.0";

		internal static ManualLogSource Log;

		internal static Settings Settings;

		private GameObject _host;

		private void Awake()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			Settings = new Settings(((BaseUnityPlugin)this).Config);
			new Harmony("nelphei.ontogether.deskswarm").PatchAll();
			IconBar.Patch();
			_host = new GameObject("DeskSwarm");
			((Object)_host).hideFlags = (HideFlags)61;
			Object.DontDestroyOnLoad((Object)(object)_host);
			_host.AddComponent<SwarmController>();
			Log.LogInfo((object)string.Format("{0} {1} loaded. Press {2} to open its window.", "Desk Swarm", "0.1.0", Settings.WindowKey.Value));
		}

		private void OnDestroy()
		{
			if ((Object)(object)_host != (Object)null)
			{
				Object.Destroy((Object)(object)_host);
			}
		}
	}
	internal sealed class Settings
	{
		public readonly ConfigEntry<KeyCode> WindowKey;

		public readonly ConfigEntry<KeyCode> FlyKey;

		public readonly ConfigEntry<KeyCode> UpKey;

		public readonly ConfigEntry<KeyCode> DownKey;

		public readonly ConfigEntry<float> FlySpeed;

		public readonly ConfigEntry<float> ClimbSpeed;

		public readonly ConfigEntry<bool> Tilt;

		public readonly ConfigEntry<Formation> StartFormation;

		public readonly ConfigEntry<bool> ShowNotices;

		public readonly ConfigEntry<bool> ShowIcon;

		public readonly ConfigEntry<bool> DebugLog;

		public Settings(ConfigFile config)
		{
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Expected O, but got Unknown
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Expected O, but got Unknown
			WindowKey = config.Bind<KeyCode>("Keys", "WindowKey", (KeyCode)292, "Shows or hides the Desk Swarm window.");
			FlyKey = config.Bind<KeyCode>("Keys", "FlyKey", (KeyCode)0, "Takes off or stops flying while you're sitting at your desk. None by default: use the window's button or right-click the icon.");
			UpKey = config.Bind<KeyCode>("Keys", "UpKey", (KeyCode)32, "Flies up while you're flying your desk. While you fly, this key doesn't stand you up: stop flying first.");
			DownKey = config.Bind<KeyCode>("Keys", "DownKey", (KeyCode)304, "Flies down while you're flying your desk.");
			FlySpeed = config.Bind<float>("Flying", "FlySpeed", 6f, new ConfigDescription("How fast your desk flies with the movement keys, in metres per second.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 20f), Array.Empty<object>()));
			ClimbSpeed = config.Bind<float>("Flying", "ClimbSpeed", 3f, new ConfigDescription("How fast your desk flies up and down, in metres per second.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.5f, 10f), Array.Empty<object>()));
			Tilt = config.Bind<bool>("Flying", "Tilt", true, "Tip the desk a little into the way it's flying, like a drone. Everyone sees it.");
			StartFormation = config.Bind<Formation>("Swarm", "StartFormation", Formation.Ring, "The formation a swarm you start begins with. You can change it in the window.");
			ShowNotices = config.Bind<bool>("Display", "ShowNotices", true, "Show a short message at the top of the screen when someone joins or leaves your swarm, and so on.");
			ShowIcon = config.Bind<bool>("Display", "ShowIcon", true, "Show a flying desk icon in the row of mod icons at the bottom-right. Clicking it does what WindowKey does, and right-clicking it takes off or stops flying.");
			DebugLog = config.Bind<bool>("Debug", "DebugLog", false, "Write every swarm message and flight change to the BepInEx log.");
		}
	}
	internal sealed class SwarmController : MonoBehaviour
	{
		private const string PanelId = "DeskSwarm";

		private const float Width = 360f;

		private const float Pad = 10f;

		private const float HeaderHeight = 24f;

		private const float RowHeight = 28f;

		private const float Gap = 4f;

		private const float SectionGap = 8f;

		private const int MaxListed = 6;

		private static readonly Color White = Color.white;

		private static readonly Colo