Decompiled source of Quick Hide v0.1.0

QuickHide.dll

Decompiled 4 hours ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Kirurobo;
using Microsoft.CodeAnalysis;
using OnTogetherMods.Shared;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("QuickHide")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0+a4e86561c6ce6e955d969135d173c6deb3d15348")]
[assembly: AssemblyProduct("QuickHide")]
[assembly: AssemblyTitle("QuickHide")]
[assembly: AssemblyVersion("0.1.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace OnTogetherMods.Shared
{
	internal static class PanelStack
	{
		private const string TableKey = "OnTogetherMods.PanelStack.Panels";

		private const string HiddenKey = "OnTogetherMods.PanelStack.Hidden";

		private const string IconBarKey = "OnTogetherMods.IconBar.Rect";

		private const float Margin = 20f;

		private const float FromRight = 0.15f;

		private const float Gap = 10f;

		private const int WorldScene = 2;

		public const int PhotoModeOrder = 0;

		public const int EmoteSyncOrder = 10;

		public const int TeleportSpotsOrder = 20;

		public const int SongPlayerOrder = 30;

		public const int TraceOverlayOrder = 40;

		public const int NameDesignerOrder = 50;

		public const int OutfitSlotsOrder = 60;

		public const string CanvasPrefix = "OnTogetherMods ";

		private static int _hiddenFrame = -1;

		private static bool _gameUIHidden;

		private static FieldRef<UIManager, HideUIState> _eyeState;

		private static bool _eyeStateMissing;

		public static float Width => (float)Screen.width * 1080f / (float)Screen.height;

		public static bool Hidden
		{
			get
			{
				if (!(AppDomain.CurrentDomain.GetData("OnTogetherMods.PanelStack.Hidden") is int num) || Time.frameCount > num)
				{
					return GameUIHidden;
				}
				return true;
			}
		}

		public static bool GameUIHidden
		{
			get
			{
				//IL_001a: Unknown result type (might be due to invalid IL or missing references)
				//IL_001f: Unknown result type (might be due to invalid IL or missing references)
				//IL_003a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0040: Invalid comparison between Unknown and I4
				int frameCount = Time.frameCount;
				if (_hiddenFrame != frameCount)
				{
					_hiddenFrame = frameCount;
					_gameUIHidden = false;
					Scene activeScene = SceneManager.GetActiveScene();
					if (((Scene)(ref activeScene)).buildIndex == 2)
					{
						UIManager i = MonoSingleton<UIManager>.I;
						_gameUIHidden = (Object)(object)i != (Object)null && (int)EyeState(i) > 0;
					}
				}
				return _gameUIHidden;
			}
		}

		public static bool IsModCanvas(Canvas canvas)
		{
			Canvas val = canvas;
			Transform parent = ((Component)canvas).transform.parent;
			while ((Object)(object)parent != (Object)null)
			{
				Canvas component = ((Component)parent).GetComponent<Canvas>();
				val = (((Object)(object)component != (Object)null) ? component : val);
				parent = parent.parent;
			}
			return ((Object)((Component)val).gameObject).name.StartsWith("OnTogetherMods ", StringComparison.Ordinal);
		}

		private static HideUIState EyeState(UIManager ui)
		{
			if (_eyeState == null && !_eyeStateMissing)
			{
				try
				{
					_eyeState = AccessTools.FieldRefAccess<UIManager, HideUIState>("_hideUIState");
				}
				catch (Exception)
				{
					_eyeStateMissing = true;
				}
			}
			if (_eyeState != null)
			{
				return _eyeState.Invoke(ui);
			}
			return (HideUIState)0;
		}

		public static void HideForCapture()
		{
			AppDomain.CurrentDomain.SetData("OnTogetherMods.PanelStack.Hidden", Time.frameCount + 1);
		}

		public static Rect Place(string id, int order, Vector2 size)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Unknown result type (might be due to invalid IL or missing references)
			Hashtable hashtable = Panels();
			int frameCount = Time.frameCount;
			hashtable[id] = new double[3] { order, size.y, frameCount };
			float width = Width;
			float num = Mathf.Max(20f, width * 0.85f - size.x);
			float num2 = Bottom(num + size.x, frameCount) - size.y;
			foreach (DictionaryEntry item in hashtable)
			{
				string text = (string)item.Key;
				double[] array = (double[])item.Value;
				bool flag = (double)frameCount - array[2] <= 2.0;
				bool flag2 = array[0] < (double)order || (array[0] == (double)order && string.CompareOrdinal(text, id) < 0);
				if (text != id && flag && flag2)
				{
					num2 -= (float)array[1] + 10f;
				}
			}
			return new Rect(num, num2, size.x, size.y);
		}

		private static float Bottom(float windowRight, int frame)
		{
			float num = 1060f;
			if (AppDomain.CurrentDomain.GetData("OnTogetherMods.IconBar.Rect") is double[] array && (double)frame - array[4] <= 2.0)
			{
				float num2 = 1080f / (float)Screen.height;
				if (array[0] * (double)num2 < (double)(windowRight + 10f))
				{
					num = Mathf.Min(num, (float)array[1] * num2 - 10f);
				}
			}
			return num;
		}

		public static Matrix4x4 Begin(out float width)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			float num = (float)Screen.height / 1080f;
			Matrix4x4 matrix = GUI.matrix;
			GUI.matrix = Matrix4x4.Scale(new Vector3(num, num, 1f));
			width = (float)Screen.width / num;
			return matrix;
		}

		public static void End(Matrix4x4 previous)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			GUI.matrix = previous;
		}

		public static GUIStyle MakeStyle(TextAnchor alignment)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Expected O, but got Unknown
			GUIStyle val = new GUIStyle(GUI.skin.box)
			{
				alignment = alignment,
				fontSize = 15,
				richText = true,
				wordWrap = false,
				padding = new RectOffset(12, 12, 10, 10)
			};
			val.normal.textColor = Color.white;
			return val;
		}

		private static Hashtable Panels()
		{
			Hashtable hashtable = AppDomain.CurrentDomain.GetData("OnTogetherMods.PanelStack.Panels") as Hashtable;
			if (hashtable == null)
			{
				hashtable = new Hashtable();
				AppDomain.CurrentDomain.SetData("OnTogetherMods.PanelStack.Panels", hashtable);
			}
			return hashtable;
		}
	}
	internal static class IconBar
	{
		public enum State
		{
			Plain,
			Open,
			On,
			Off
		}

		public enum Click
		{
			None,
			Left,
			Right
		}

		private struct Metrics
		{
			public float Unit;

			public int Art;

			public int Button;

			public int Gap;

			public int Margin;
		}

		private static class Patches
		{
			private static Action<InputManager, bool> _setMouse0Down;

			private static Action<InputManager, bool> _setMouse1;

			private static Action<InputManager, bool> _setMouse1Up;

			private static FieldRef<QuadPainterGPU, Vector2> _previousUV;

			private static bool _leftOnBar;

			private static bool _rightOnBar;

			public static void Apply(Harmony harmony)
			{
				//IL_0055: Unknown result type (might be due to invalid IL or missing references)
				//IL_0062: Expected O, but got Unknown
				//IL_0099: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a7: Expected O, but got Unknown
				_setMouse0Down = Setter("IsMouseButton0Down");
				_setMouse1 = Setter("IsMouseButton1");
				_setMouse1Up = Setter("IsMouseButton1Up");
				harmony.Patch((MethodBase)AccessTools.Method(typeof(InputManager), "Update", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(Patches), "InputPostfix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
				_previousUV = AccessTools.FieldRefAccess<QuadPainterGPU, Vector2>("previousUV");
				harmony.Patch((MethodBase)AccessTools.Method(typeof(QuadPainterGPU), "Update", (Type[])null, (Type[])null), new HarmonyMethod(typeof(Patches), "PaintPrefix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			}

			private static void InputPostfix(InputManager __instance)
			{
				bool mouseOver = MouseOver;
				if (Input.GetMouseButtonDown(0))
				{
					_leftOnBar = mouseOver;
				}
				if (Input.GetMouseButtonDown(1))
				{
					_rightOnBar = mouseOver;
				}
				if (mouseOver)
				{
					_setMouse0Down(__instance, arg2: false);
				}
				if (_rightOnBar)
				{
					_setMouse1(__instance, arg2: false);
					_setMouse1Up(__instance, arg2: false);
				}
				if (!Input.GetMouseButton(0))
				{
					_leftOnBar = false;
				}
				if (!Input.GetMouseButton(1))
				{
					_rightOnBar = false;
				}
			}

			private static bool PaintPrefix(QuadPainterGPU __instance)
			{
				if (__instance.IsActive && (_leftOnBar || MouseOver))
				{
					_previousUV.Invoke(__instance).x = -1f;
					return false;
				}
				return true;
			}

			private static Action<InputManager, bool> Setter(string property)
			{
				return (Action<InputManager, bool>)Delegate.CreateDelegate(typeof(Action<InputManager, bool>), AccessTools.PropertySetter(typeof(InputManager), property));
			}
		}

		public const int PhotoModeOrder = 0;

		public const int EmoteSyncOrder = 10;

		public const int TeleportSpotsOrder = 20;

		public const int NameDesignerOrder = 30;

		public const int OutfitSlotsOrder = 35;

		public const int DeskSnapOrder = 40;

		public const int FocusAnywhereOrder = 50;

		public const int SongPlayerOrder = 60;

		public const int TraceOverlayOrder = 70;

		public const int ChatRangeOrder = 80;

		public const int QuickHideOrder = 90;

		private const string RectKey = "OnTogetherMods.IconBar.Rect";

		private const string TableKey = "OnTogetherMods.IconBar.Icons";

		private const string PatchedKey = "OnTogetherMods.IconBar.Patched";

		private const string BlockerKey = "OnTogetherMods.IconBar.Blocker";

		private const string BlockerFrameKey = "OnTogetherMods.IconBar.BlockerFrame";

		private const string HiddenKey = "OnTogetherMods.IconBar.HiddenUntil";

		private const int WorldScene = 2;

		private const int TooltipDepth = -100;

		private static readonly Dictionary<char, Color32> Palette = new Dictionary<char, Color32>
		{
			{
				'K',
				new Color32((byte)42, (byte)36, (byte)51, byte.MaxValue)
			},
			{
				'W',
				new Color32((byte)247, (byte)243, (byte)234, byte.MaxValue)
			},
			{
				'G',
				new Color32((byte)201, (byte)198, (byte)207, byte.MaxValue)
			},
			{
				'g',
				new Color32((byte)143, (byte)138, (byte)153, byte.MaxValue)
			},
			{
				'D',
				new Color32((byte)87, (byte)82, (byte)95, byte.MaxValue)
			},
			{
				'B',
				new Color32((byte)168, (byte)107, (byte)60, byte.MaxValue)
			},
			{
				'b',
				new Color32((byte)217, (byte)160, (byte)102, byte.MaxValue)
			},
			{
				'd',
				new Color32((byte)110, (byte)67, (byte)37, byte.MaxValue)
			},
			{
				'R',
				new Color32((byte)224, (byte)90, (byte)90, byte.MaxValue)
			},
			{
				'r',
				new Color32((byte)168, (byte)58, (byte)70, byte.MaxValue)
			},
			{
				'p',
				new Color32((byte)246, (byte)165, (byte)165, byte.MaxValue)
			},
			{
				'Y',
				new Color32((byte)245, (byte)208, (byte)97, byte.MaxValue)
			},
			{
				'y',
				new Color32((byte)201, (byte)150, (byte)50, byte.MaxValue)
			},
			{
				'O',
				new Color32((byte)232, (byte)146, (byte)74, byte.MaxValue)
			},
			{
				'L',
				new Color32((byte)159, (byte)214, (byte)245, byte.MaxValue)
			},
			{
				'U',
				new Color32((byte)74, (byte)143, (byte)217, byte.MaxValue)
			},
			{
				'u',
				new Color32((byte)47, (byte)90, (byte)158, byte.MaxValue)
			},
			{
				'N',
				new Color32((byte)116, (byte)192, (byte)105, byte.MaxValue)
			},
			{
				'n',
				new Color32((byte)63, (byte)138, (byte)74, byte.MaxValue)
			},
			{
				'P',
				new Color32((byte)246, (byte)207, (byte)174, byte.MaxValue)
			},
			{
				'V',
				new Color32((byte)154, (byte)114, (byte)214, byte.MaxValue)
			},
			{
				'v',
				new Color32((byte)105, (byte)72, (byte)160, byte.MaxValue)
			},
			{
				'S',
				new Color32((byte)233, (byte)139, (byte)181, byte.MaxValue)
			},
			{
				'H',
				new Color32((byte)60, (byte)48, (byte)56, byte.MaxValue)
			}
		};

		private static readonly Color32 ButtonFill = new Color32((byte)28, (byte)26, (byte)34, (byte)200);

		private static readonly Color32 ButtonEdge = new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, (byte)30);

		private static readonly Color32 HoverFill = new Color32((byte)48, (byte)45, (byte)58, (byte)225);

		private static readonly Color32 HoverEdge = new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, (byte)80);

		private static readonly Color32 OpenFill = new Color32((byte)70, (byte)64, (byte)88, (byte)235);

		private static readonly Color32 OpenEdge = new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, (byte)150);

		private static readonly Color32 DotFill = new Color32((byte)140, (byte)220, (byte)120, byte.MaxValue);

		private static readonly Color32 DotEdge = new Color32((byte)20, (byte)40, (byte)20, byte.MaxValue);

		private static readonly Dictionary<string[], Texture2D[]> Icons = new Dictionary<string[], Texture2D[]>();

		private static Texture2D _buttonTexture;

		private static Texture2D _hoverTexture;

		private static Texture2D _openTexture;

		private static Texture2D _dotTexture;

		private static GUIStyle _buttonStyle;

		private static GUIStyle _tipStyle;

		private static int _builtFor;

		private static int _cachedFrame = -1;

		private static bool _inWorld;

		private static bool _visible;

		private static int _pressedButton;

		private static bool RowHidden
		{
			get
			{
				if (AppDomain.CurrentDomain.GetData("OnTogetherMods.IconBar.HiddenUntil") is int num)
				{
					return Time.frameCount <= num;
				}
				return false;
			}
		}

		public static bool MouseOver
		{
			get
			{
				//IL_003d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0042: Unknown result type (might be due to invalid IL or missing references)
				//IL_005c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0068: Unknown result type (might be due to invalid IL or missing references)
				//IL_006f: Unknown result type (might be due to invalid IL or missing references)
				if (!(AppDomain.CurrentDomain.GetData("OnTogetherMods.IconBar.Rect") is double[] array) || array[5] < 0.5 || (double)Time.frameCount - array[4] > 2.0)
				{
					return false;
				}
				Vector3 mousePosition = Input.mousePosition;
				Rect val = default(Rect);
				((Rect)(ref val))..ctor((float)array[0], (float)array[1], (float)array[2], (float)array[3]);
				return ((Rect)(ref val)).Contains(new Vector2(mousePosition.x, (float)Screen.height - mousePosition.y));
			}
		}

		public static Click Draw(string id, int order, string[] pixels, State state, string name, KeyCode key, string hint = null)
		{
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			int controlID = GUIUtility.GetControlID((FocusType)2);
			Event current = Event.current;
			Refresh();
			if (!_inWorld)
			{
				Hide(controlID, current);
				UpdateBlocker(shown: false, default(Rect));
				return Click.None;
			}
			Rect bar;
			Metrics m;
			Rect icon = Place(id, order, out bar, out m);
			Share(bar);
			UpdateBlocker(_visible, bar);
			if (!_visible)
			{
				Hide(controlID, current);
				return Click.None;
			}
			Matrix4x4 matrix = GUI.matrix;
			GUI.matrix = Matrix4x4.identity;
			try
			{
				return Handle(controlID, current, icon, m, pixels, state, name, key, hint);
			}
			finally
			{
				GUI.matrix = matrix;
			}
		}

		public static void HideRow()
		{
			AppDomain.CurrentDomain.SetData("OnTogetherMods.IconBar.HiddenUntil", Time.frameCount + 1);
		}

		public static string KeyText(KeyCode key)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			if ((int)key != 0)
			{
				return $" ({key})";
			}
			return "";
		}

		private static Click Handle(int control, Event e, Rect icon, Metrics m, string[] pixels, State state, string name, KeyCode key, string hint)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected I4, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_015a: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
			bool flag = ((Rect)(ref icon)).Contains(e.mousePosition);
			EventType typeForControl = e.GetTypeForControl(control);
			switch ((int)typeForControl)
			{
			default:
			{
				if ((int)typeForControl != 7)
				{
					break;
				}
				BuildStyles(m);
				bool flag2 = GUIUtility.hotControl == control;
				_buttonStyle.normal.background = ((state == State.Open || (flag2 && flag)) ? _openTexture : (flag ? _hoverTexture : _buttonTexture));
				_buttonStyle.Draw(icon, false, false, false, false);
				Texture2D[] array = IconTextures(pixels);
				GUI.DrawTexture(new Rect(((Rect)(ref icon)).x + (((Rect)(ref icon)).width - (float)m.Art) / 2f, ((Rect)(ref icon)).y + (((Rect)(ref icon)).height - (float)m.Art) / 2f, (float)m.Art, (float)m.Art), (Texture)(object)((state == State.Off) ? array[1] : array[0]));
				if (state == State.On)
				{
					float num = Mathf.Max(1, Mathf.RoundToInt(2f * m.Unit));
					float num2 = ((Texture)_dotTexture).width;
					GUI.DrawTexture(new Rect(((Rect)(ref icon)).xMax - num - num2, ((Rect)(ref icon)).yMax - num - num2, num2, num2), (Texture)(object)_dotTexture);
				}
				int num3;
				if (flag)
				{
					num3 = ((GUIUtility.hotControl == 0 || flag2) ? 1 : 0);
					if (num3 != 0)
					{
						DrawTooltip(icon, m, Tooltip(state, name, key, hint));
					}
				}
				else
				{
					num3 = 0;
				}
				GUI.depth = ((num3 != 0) ? (-100) : 0);
				break;
			}
			case 0:
				if (flag && (e.button == 0 || e.button == 1))
				{
					GUIUtility.hotControl = control;
					_pressedButton = e.button;
					e.Use();
				}
				break;
			case 3:
				if (GUIUtility.hotControl == control)
				{
					e.Use();
				}
				break;
			case 1:
				if (GUIUtility.hotControl != control)
				{
					break;
				}
				GUIUtility.hotControl = 0;
				e.Use();
				if (flag && e.button == _pressedButton)
				{
					if (e.button != 0)
					{
						return Click.Right;
					}
					return Click.Left;
				}
				break;
			case 2:
				break;
			}
			return Click.None;
		}

		private static string Tooltip(State state, string name, KeyCode key, string hint)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			string text = name + KeyText(key);
			switch (state)
			{
			case State.On:
				text += ": on";
				break;
			case State.Off:
				text += ": off";
				break;
			}
			if (hint == null)
			{
				return text;
			}
			return text + "\n" + hint;
		}

		private static void DrawTooltip(Rect icon, Metrics m, string text)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			GUIContent val = new GUIContent(text);
			Vector2 val2 = _tipStyle.CalcSize(val);
			float num = Mathf.Clamp(((Rect)(ref icon)).center.x - val2.x / 2f, (float)m.Margin, Mathf.Max((float)m.Margin, (float)(Screen.width - m.Margin) - val2.x));
			float num2 = ((Rect)(ref icon)).y - (float)m.Gap - val2.y;
			_tipStyle.Draw(new Rect(Mathf.Round(num), Mathf.Round(num2), val2.x, val2.y), val, false, false, false, false);
		}

		private static void Hide(int control, Event e)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Invalid comparison between Unknown and I4
			if (GUIUtility.hotControl == control)
			{
				GUIUtility.hotControl = 0;
			}
			if ((int)e.type == 7)
			{
				GUI.depth = 0;
			}
		}

		private static Metrics Measure()
		{
			float num = (float)Screen.height / 1080f;
			int num2 = Mathf.Max(1, Mathf.RoundToInt(2f * num));
			int num3 = Mathf.Max(2, Mathf.RoundToInt(4f * num));
			return new Metrics
			{
				Unit = num,
				Art = 16 * num2,
				Button = 16 * num2 + 2 * num3,
				Gap = Mathf.Max(2, Mathf.RoundToInt(6f * num)),
				Margin = Mathf.RoundToInt(20f * num)
			};
		}

		private static Rect Place(string id, int order, out Rect bar, out Metrics m)
		{
			//IL_0132: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_0160: Unknown result type (might be due to invalid IL or missing references)
			Hashtable hashtable = Table();
			int frameCount = Time.frameCount;
			if (hashtable[id] is double[] array)
			{
				array[0] = order;
				array[1] = frameCount;
			}
			else
			{
				hashtable[id] = new double[2] { order, frameCount };
			}
			int num = 0;
			int num2 = 0;
			foreach (DictionaryEntry item in hashtable)
			{
				string text = (string)item.Key;
				double[] array2 = (double[])item.Value;
				if (!((double)frameCount - array2[1] > 2.0))
				{
					num2++;
					if (text != id && (array2[0] < (double)order || (array2[0] == (double)order && string.CompareOrdinal(text, id) < 0)))
					{
						num++;
					}
				}
			}
			m = Measure();
			int num3 = num2 * m.Button + (num2 - 1) * m.Gap;
			int num4 = Screen.width - m.Margin - num3;
			int num5 = Screen.height - m.Margin - m.Button;
			bar = new Rect((float)num4, (float)num5, (float)num3, (float)m.Button);
			return new Rect((float)(num4 + num * (m.Button + m.Gap)), (float)num5, (float)m.Button, (float)m.Button);
		}

		private static void Share(Rect bar)
		{
			AppDomain currentDomain = AppDomain.CurrentDomain;
			int frameCount = Time.frameCount;
			if (!(currentDomain.GetData("OnTogetherMods.IconBar.Rect") is double[] array) || (int)array[4] != frameCount || !(array[2] >= (double)((Rect)(ref bar)).width))
			{
				currentDomain.SetData("OnTogetherMods.IconBar.Rect", new double[6]
				{
					((Rect)(ref bar)).x,
					((Rect)(ref bar)).y,
					((Rect)(ref bar)).width,
					((Rect)(ref bar)).height,
					frameCount,
					_visible ? 1 : 0
				});
			}
		}

		private static Hashtable Table()
		{
			Hashtable hashtable = AppDomain.CurrentDomain.GetData("OnTogetherMods.IconBar.Icons") as Hashtable;
			if (hashtable == null)
			{
				hashtable = new Hashtable();
				AppDomain.CurrentDomain.SetData("OnTogetherMods.IconBar.Icons", hashtable);
			}
			return hashtable;
		}

		private static void Refresh()
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Invalid comparison between Unknown and I4
			int frameCount = Time.frameCount;
			if (_cachedFrame != frameCount)
			{
				_cachedFrame = frameCount;
				Scene activeScene = SceneManager.GetActiveScene();
				_inWorld = ((Scene)(ref activeScene)).buildIndex == 2;
				_visible = false;
				if (_inWorld && !PanelStack.Hidden && !RowHidden)
				{
					TaskManager i = MonoSingleton<TaskManager>.I;
					_visible = (Object)(object)i != (Object)null && ((int)i.LockState == 0 || (int)i.LockState == 5);
				}
			}
		}

		private static void UpdateBlocker(bool shown, Rect bar)
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Expected O, but got Unknown
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			AppDomain currentDomain = AppDomain.CurrentDomain;
			int frameCount = Time.frameCount;
			if (currentDomain.GetData("OnTogetherMods.IconBar.BlockerFrame") is int num && num == frameCount)
			{
				return;
			}
			currentDomain.SetData("OnTogetherMods.IconBar.BlockerFrame", frameCount);
			object? data = currentDomain.GetData("OnTogetherMods.IconBar.Blocker");
			GameObject val = (GameObject)((data is GameObject) ? data : null);
			if ((Object)(object)val == (Object)null)
			{
				if (!shown)
				{
					return;
				}
				val = CreateBlocker();
				currentDomain.SetData("OnTogetherMods.IconBar.Blocker", val);
			}
			if (shown)
			{
				RectTransform val2 = (RectTransform)val.transform.GetChild(0);
				Vector2 val3 = default(Vector2);
				((Vector2)(ref val3))..ctor(((Rect)(ref bar)).x, (float)Screen.height - ((Rect)(ref bar)).yMax);
				if (val2.anchoredPosition != val3)
				{
					val2.anchoredPosition = val3;
				}
				if (val2.sizeDelta != ((Rect)(ref bar)).size)
				{
					val2.sizeDelta = ((Rect)(ref bar)).size;
				}
			}
			if (val.activeSelf != shown)
			{
				val.SetActive(shown);
			}
		}

		private static GameObject CreateBlocker()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Expected O, but got Unknown
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject("OnTogetherMods IconBar ClickBlocker");
			Object.DontDestroyOnLoad((Object)(object)val);
			Canvas obj = val.AddComponent<Canvas>();
			obj.renderMode = (RenderMode)0;
			obj.sortingOrder = 32767;
			val.AddComponent<GraphicRaycaster>();
			GameObject val2 = new GameObject("Area", new Type[3]
			{
				typeof(RectTransform),
				typeof(CanvasRenderer),
				typeof(Image)
			});
			val2.transform.SetParent(val.transform, false);
			((Graphic)val2.GetComponent<Image>()).color = Color.clear;
			RectTransform val3 = (RectTransform)val2.transform;
			val3.anchorMin = Vector2.zero;
			val3.anchorMax = Vector2.zero;
			val3.pivot = Vector2.zero;
			val.SetActive(false);
			return val;
		}

		public static void Patch()
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Expected O, but got Unknown
			AppDomain currentDomain = AppDomain.CurrentDomain;
			if (currentDomain.GetData("OnTogetherMods.IconBar.Patched") != null)
			{
				return;
			}
			currentDomain.SetData("OnTogetherMods.IconBar.Patched", true);
			try
			{
				Patches.Apply(new Harmony("nelphei.ontogether.iconbar"));
			}
			catch (Exception arg)
			{
				Debug.LogError((object)$"[OnTogetherMods] Icon bar patches failed, so clicks on it may reach the game: {arg}");
			}
		}

		private static Texture2D[] IconTextures(string[] pixels)
		{
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			if (Icons.TryGetValue(pixels, out var value) && (Object)(object)value[0] != (Object)null && (Object)(object)value[1] != (Object)null)
			{
				return value;
			}
			Color32[] array = (Color32[])(object)new Color32[256];
			Color32[] array2 = (Color32[])(object)new Color32[256];
			for (int i = 0; i < 16; i++)
			{
				string text = ((i < pixels.Length) ? pixels[i] : "");
				for (int j = 0; j < 16; j++)
				{
					char key = ((j < text.Length) ? text[j] : '.');
					Color32 value2;
					Color32 val = (Color32)(Palette.TryGetValue(key, out value2) ? value2 : new Color32((byte)0, (byte)0, (byte)0, (byte)0));
					int num = (15 - i) * 16 + j;
					array[num] = val;
					byte b = (byte)Mathf.RoundToInt(0.3f * (float)(int)val.r + 0.59f * (float)(int)val.g + 0.11f * (float)(int)val.b);
					array2[num] = new Color32(b, b, b, (byte)((float)(int)val.a * 0.45f));
				}
			}
			value = (Texture2D[])(object)new Texture2D[2]
			{
				NewTexture(16, 16, array, (FilterMode)0),
				NewTexture(16, 16, array2, (FilterMode)0)
			};
			Icons[pixels] = value;
			return value;
		}

		private static void BuildStyles(Metrics m)
		{
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Expected O, but got Unknown
			//IL_0105: Expected O, but got Unknown
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0119: Expected O, but got Unknown
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0168: Expected O, but got Unknown
			//IL_0168: Unknown result type (might be due to invalid IL or missing references)
			//IL_0185: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0193: Unknown result type (might be due to invalid IL or missing references)
			//IL_019f: Expected O, but got Unknown
			//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
			if (_builtFor != Screen.height || _buttonStyle == null || !((Object)(object)_buttonTexture != (Object)null) || !((Object)(object)_dotTexture != (Object)null))
			{
				_builtFor = Screen.height;
				int num = Mathf.Max(2, Mathf.RoundToInt(6f * m.Unit));
				Destroy(_buttonTexture);
				Destroy(_hoverTexture);
				Destroy(_openTexture);
				Destroy(_dotTexture);
				_buttonTexture = RoundedBox(num, ButtonFill, ButtonEdge);
				_hoverTexture = RoundedBox(num, HoverFill, HoverEdge);
				_openTexture = RoundedBox(num, OpenFill, OpenEdge);
				int num2 = Mathf.Max(2, Mathf.RoundToInt(3f * m.Unit));
				_dotTexture = RoundedBox(num2, DotFill, DotEdge, 2 * num2);
				int num3 = num + 1;
				_buttonStyle = new GUIStyle
				{
					border = new RectOffset(num3, num3, num3, num3)
				};
				_tipStyle = new GUIStyle
				{
					border = new RectOffset(num3, num3, num3, num3),
					padding = new RectOffset(Mathf.RoundToInt(10f * m.Unit), Mathf.RoundToInt(10f * m.Unit), Mathf.RoundToInt(6f * m.Unit), Mathf.RoundToInt(6f * m.Unit)),
					fontSize = Mathf.Max(8, Mathf.RoundToInt(15f * m.Unit)),
					alignment = (TextAnchor)3,
					wordWrap = false,
					richText = false
				};
				_tipStyle.normal.background = _hoverTexture;
				_tipStyle.normal.textColor = Color.white;
			}
		}

		private static Texture2D RoundedBox(int radius, Color32 fill, Color32 edge, int size = 0)
		{
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			if (size <= 0)
			{
				size = 2 * radius + 4;
			}
			Color32[] array = (Color32[])(object)new Color32[size * size];
			for (int i = 0; i < size; i++)
			{
				for (int j = 0; j < size; j++)
				{
					float num = (float)j + 0.5f;
					float num2 = (float)i + 0.5f;
					float num3 = Mathf.Max(Mathf.Max((float)radius - num, num - (float)(size - radius)), 0f);
					float num4 = Mathf.Max(Mathf.Max((float)radius - num2, num2 - (float)(size - radius)), 0f);
					float num5 = Mathf.Sqrt(num3 * num3 + num4 * num4) - (float)radius;
					float num6 = Mathf.Clamp01(0.5f - num5);
					Color val = Color.Lerp(Color32.op_Implicit(fill), Color32.op_Implicit(edge), Mathf.Clamp01(num5 + 1.5f));
					val.a *= num6;
					array[i * size + j] = Color32.op_Implicit(val);
				}
			}
			return NewTexture(size, size, array, (FilterMode)1);
		}

		private static Texture2D NewTexture(int width, int height, Color32[] pixels, FilterMode filter)
		{
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			Texture2D val = new Texture2D(width, height, (TextureFormat)4, false)
			{
				filterMode = filter,
				wrapMode = (TextureWrapMode)1,
				hideFlags = (HideFlags)61
			};
			val.SetPixels32(pixels);
			val.Apply(false, true);
			return val;
		}

		private static void Destroy(Texture2D texture)
		{
			if ((Object)(object)texture != (Object)null)
			{
				Object.Destroy((Object)(object)texture);
			}
		}
	}
}
namespace QuickHide
{
	internal sealed class HideController : MonoBehaviour
	{
		private const int WorldScene = 2;

		private bool _hidden;

		private ResolutionMode _hiddenMode;

		private float _savedAlpha = 1f;

		private bool _savedHitTest = true;

		private ResolutionMode? _mode;

		private bool _wasFocused;

		private bool _iconClicked;

		private bool _windows;

		private KeyCode _keyFor;

		private int _virtualKey;

		private bool _keyWasDown;

		private static Settings S => Plugin.Settings;

		private bool CanHide
		{
			get
			{
				//IL_0013: Unknown result type (might be due to invalid IL or missing references)
				//IL_0019: Invalid comparison between Unknown and I4
				if (_mode.HasValue)
				{
					return (int)_mode.Value > 0;
				}
				return false;
			}
		}

		private void Awake()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Invalid comparison between Unknown and I4
			_windows = (int)Application.platform == 2;
			_wasFocused = Application.isFocused;
		}

		private void OnDestroy()
		{
			if (_hidden)
			{
				Show("Quick Hide was unloaded");
			}
		}

		private void Update()
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			_mode = CurrentMode();
			bool iconClicked = _iconClicked;
			_iconClicked = false;
			bool flag = KeyPressed();
			bool isFocused = Application.isFocused;
			bool flag2 = isFocused && !_wasFocused;
			_wasFocused = isFocused;
			if (_hidden)
			{
				if (_mode != (ResolutionMode?)_hiddenMode)
				{
					Show("the window mode changed");
				}
				else if (flag)
				{
					Show("the key was pressed");
				}
				else if (flag2)
				{
					Show("the game window was picked");
				}
			}
			else if ((flag || iconClicked) && CanHide)
			{
				Hide(_mode.Value);
			}
		}

		private void OnGUI()
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			if (S.ShowIcon.Value)
			{
				KeyCode value = S.HideKey.Value;
				string hint = ((!CanHide) ? "Works in split screen and mini mode (keys 2-4)" : (((int)value != 0) ? $"Hides the whole game. {value} brings it back" : "Hides the whole game. Click On-Together in the taskbar to bring it back"));
				if (IconBar.Draw("QuickHide", 90, Icon.Pixels, (!CanHide) ? IconBar.State.Off : IconBar.State.Plain, "Quick Hide", value, hint) == IconBar.Click.Left)
				{
					_iconClicked = true;
				}
			}
		}

		private static ResolutionMode? CurrentMode()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			Scene activeScene = SceneManager.GetActiveScene();
			if (((Scene)(ref activeScene)).buildIndex != 2)
			{
				return null;
			}
			OverlayManager i = MonoSingleton<OverlayManager>.I;
			if (!((Object)(object)i != (Object)null))
			{
				return null;
			}
			return i.ResolutionMode;
		}

		private void Hide(ResolutionMode mode)
		{
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			UniWindowController current = UniWindowController.current;
			if ((Object)(object)current == (Object)null)
			{
				Plugin.Log.LogWarning((object)"Couldn't find the game's window, so nothing was hidden.");
				return;
			}
			_savedAlpha = ((current.alphaValue > 0f) ? current.alphaValue : 1f);
			_savedHitTest = current.isHitTestEnabled;
			current.isHitTestEnabled = false;
			current.isClickThrough = true;
			current.alphaValue = 0f;
			_hidden = true;
			_hiddenMode = mode;
			string text = null;
			if (_windows && Application.isFocused)
			{
				try
				{
					text = Win32.FocusWindowBehind();
				}
				catch (Exception ex)
				{
					Plugin.Log.LogWarning((object)("Couldn't give the keyboard to the window behind the game: " + ex.Message));
				}
			}
			if (S.DebugLog.Value)
			{
				Plugin.Log.LogInfo((object)($"Hid the game in {mode} mode." + ((text != null) ? (" Keyboard handed to " + text + ".") : "")));
			}
		}

		private void Show(string why)
		{
			_hidden = false;
			UniWindowController current = UniWindowController.current;
			if (!((Object)(object)current == (Object)null))
			{
				current.alphaValue = _savedAlpha;
				current.isHitTestEnabled = _savedHitTest;
				if (!current.isTransparent)
				{
					current.isClickThrough = false;
				}
				if (S.DebugLog.Value)
				{
					Plugin.Log.LogInfo((object)("Showed the game: " + why + "."));
				}
			}
		}

		private bool KeyPressed()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			KeyCode value = S.HideKey.Value;
			if ((int)value == 0)
			{
				_keyWasDown = false;
				return false;
			}
			if (_windows)
			{
				if (value != _keyFor)
				{
					_keyFor = value;
					_virtualKey = Win32.VirtualKey(value);
					_keyWasDown = false;
					if (_virtualKey == 0)
					{
						Plugin.Log.LogWarning((object)($"{value} can't be read while another app is focused, so it only " + "works while the game is. F keys, letters, numbers, Pause and Scroll Lock work everywhere."));
					}
				}
				if (_virtualKey != 0)
				{
					try
					{
						bool flag = Win32.IsKeyDown(_virtualKey);
						bool result = flag && !_keyWasDown;
						_keyWasDown = flag;
						return result;
					}
					catch (Exception ex)
					{
						_windows = false;
						Plugin.Log.LogWarning((object)($"Couldn't read the keyboard directly, so {value} only works while the " + "game is focused: " + ex.Message));
					}
				}
			}
			return Input.GetKeyDown(value);
		}
	}
	internal static class Icon
	{
		public static readonly string[] Pixels = new string[16]
		{
			"................", ".............RR.", "............RR..", ".....KKKKKKRR...", "...KKWWWWKRRK...", "..KWWWUUKRRKWK..", ".KWWWULKRRKWWWK.", "KWWWWUKRRKUWWWWK", "KWWWWKRRKUUWWWWK", ".KWWKRRKUUUWWWK.",
			"..KKRRKUUUWWWK..", "...RRKWWWWWKK...", "..RR.KKKKKK.....", ".RR.............", "RR..............", "................"
		};
	}
	[BepInPlugin("nelphei.ontogether.quickhide", "Quick Hide", "0.1.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string PluginGuid = "nelphei.ontogether.quickhide";

		public const string PluginName = "Quick Hide";

		public const string PluginVersion = "0.1.0";

		internal static ManualLogSource Log;

		internal static Settings Settings;

		private GameObject _host;

		private void Awake()
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			Settings = new Settings(((BaseUnityPlugin)this).Config);
			IconBar.Patch();
			_host = new GameObject("QuickHide");
			((Object)_host).hideFlags = (HideFlags)61;
			Object.DontDestroyOnLoad((Object)(object)_host);
			_host.AddComponent<HideController>();
			Log.LogInfo((object)(string.Format("{0} {1} loaded. Press {2} in split screen or ", "Quick Hide", "0.1.0", Settings.HideKey.Value) + "mini mode to hide the game, and again to bring it back."));
			if (!Application.runInBackground)
			{
				Log.LogWarning((object)"The game pauses while another app is focused, so the hide key only works while the game is focused.");
			}
		}

		private void OnDestroy()
		{
			if ((Object)(object)_host != (Object)null)
			{
				Object.Destroy((Object)(object)_host);
			}
		}
	}
	internal sealed class Settings
	{
		public readonly ConfigEntry<KeyCode> HideKey;

		public readonly ConfigEntry<bool> ShowIcon;

		public readonly ConfigEntry<bool> DebugLog;

		public Settings(ConfigFile config)
		{
			HideKey = config.Bind<KeyCode>("Keys", "HideKey", (KeyCode)291, "Hides the whole game (world, characters and UI), and brings it back. Works in the split-screen and mini window modes (keys 2-4). On Windows it works even while another app is focused, so pick a key you don't type with. None switches the key off: the icon still hides the game, and clicking On-Together in the taskbar brings it back.");
			ShowIcon = config.Bind<bool>("Display", "ShowIcon", true, "Show an eye icon in the row of mod icons at the bottom-right. Clicking it does what HideKey does.");
			DebugLog = config.Bind<bool>("Debug", "DebugLog", false, "Write each hide and show, and which window gets the keyboard, to the BepInEx log.");
		}
	}
	internal static class Win32
	{
		private struct Rect
		{
			public int Left;

			public int Top;

			public int Right;

			public int Bottom;
		}

		private const int GWL_EXSTYLE = -20;

		private const uint GW_HWNDNEXT = 2u;

		private const uint GW_OWNER = 4u;

		private const int WS_EX_TRANSPARENT = 32;

		private const int WS_EX_TOOLWINDOW = 128;

		private const int WS_EX_APPWINDOW = 262144;

		private const int WS_EX_NOACTIVATE = 134217728;

		private const int DWMWA_CLOAKED = 14;

		public static int VirtualKey(KeyCode key)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Invalid comparison between Unknown and I4
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Invalid comparison between Unknown and I4
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Invalid comparison between Unknown and I4
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Invalid comparison between Unknown and I4
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Invalid comparison between Unknown and I4
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected I4, but got Unknown
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Invalid comparison between Unknown and I4
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Invalid comparison between Unknown and I4
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected I4, but got Unknown
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Invalid comparison between Unknown and I4
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Invalid comparison between Unknown and I4
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected I4, but got Unknown
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Invalid comparison between Unknown and I4
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Expected I4, but got Unknown
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Invalid comparison between Unknown and I4
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Invalid comparison between Unknown and I4
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Invalid comparison between Unknown and I4
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Expected I4, but got Unknown
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Invalid comparison between Unknown and I4
			if ((int)key >= 282 && (int)key <= 296)
			{
				return 112 + (key - 282);
			}
			if ((int)key >= 97 && (int)key <= 122)
			{
				return 65 + (key - 97);
			}
			if ((int)key >= 48 && (int)key <= 57)
			{
				return 48 + (key - 48);
			}
			if ((int)key >= 256 && (int)key <= 265)
			{
				return 96 + (key - 256);
			}
			if ((int)key <= 96)
			{
				if ((int)key == 19)
				{
					return 19;
				}
				if ((int)key == 27)
				{
					return 27;
				}
				if ((int)key == 96)
				{
					return 192;
				}
			}
			else if ((int)key <= 281)
			{
				if ((int)key == 127)
				{
					return 46;
				}
				switch (key - 277)
				{
				case 0:
					return 45;
				case 1:
					return 36;
				case 2:
					return 35;
				case 3:
					return 33;
				case 4:
					return 34;
				}
			}
			else
			{
				if ((int)key == 300)
				{
					return 144;
				}
				if ((int)key == 302)
				{
					return 145;
				}
			}
			return 0;
		}

		public static bool IsKeyDown(int virtualKey)
		{
			return (GetAsyncKeyState(virtualKey) & 0x8000) != 0;
		}

		public static string FocusWindowBehind()
		{
			IntPtr foregroundWindow = GetForegroundWindow();
			uint currentProcessId = GetCurrentProcessId();
			if (foregroundWindow == IntPtr.Zero || ProcessOf(foregroundWindow) != currentProcessId)
			{
				return null;
			}
			IntPtr consoleWindow = GetConsoleWindow();
			IntPtr window = GetWindow(foregroundWindow, 2u);
			for (int i = 0; i < 1000; i++)
			{
				if (!(window != IntPtr.Zero))
				{
					break;
				}
				if (window != consoleWindow && IsAppWindow(window, currentProcessId))
				{
					return Focus(window);
				}
				window = GetWindow(window, 2u);
			}
			IntPtr shellWindow = GetShellWindow();
			if (!(shellWindow != IntPtr.Zero))
			{
				return "nowhere: no window to give it to";
			}
			return Focus(shellWindow);
		}

		private static string Focus(IntPtr window)
		{
			bool flag = SetForegroundWindow(window);
			return "a " + ClassName(window) + " window" + (flag ? "" : ", but Windows refused");
		}

		private static bool IsAppWindow(IntPtr window, uint me)
		{
			if (!IsWindowVisible(window) || IsIconic(window) || ProcessOf(window) == me)
			{
				return false;
			}
			int windowLong = GetWindowLong(window, -20);
			if ((windowLong & 0x40000) == 0 && ((windowLong & 0x80) != 0 || GetWindow(window, 4u) != IntPtr.Zero))
			{
				return false;
			}
			if ((windowLong & 0x8000020) != 0 || IsCloaked(window))
			{
				return false;
			}
			if (GetWindowRect(window, out var lpRect) && lpRect.Right > lpRect.Left)
			{
				return lpRect.Bottom > lpRect.Top;
			}
			return false;
		}

		private static bool IsCloaked(IntPtr window)
		{
			try
			{
				int pvAttribute;
				return DwmGetWindowAttribute(window, 14, out pvAttribute, 4) == 0 && pvAttribute != 0;
			}
			catch (Exception)
			{
				return false;
			}
		}

		private static uint ProcessOf(IntPtr window)
		{
			GetWindowThreadProcessId(window, out var lpdwProcessId);
			return lpdwProcessId;
		}

		private static string ClassName(IntPtr window)
		{
			StringBuilder stringBuilder = new StringBuilder(256);
			if (GetClassName(window, stringBuilder, stringBuilder.Capacity) <= 0)
			{
				return "?";
			}
			return stringBuilder.ToString();
		}

		[DllImport("user32.dll")]
		private static extern short GetAsyncKeyState(int vKey);

		[DllImport("user32.dll")]
		private static extern IntPtr GetForegroundWindow();

		[DllImport("user32.dll")]
		[return: MarshalAs(UnmanagedType.Bool)]
		private static extern bool SetForegroundWindow(IntPtr hWnd);

		[DllImport("user32.dll")]
		private static extern IntPtr GetWindow(IntPtr hWnd, uint uCmd);

		[DllImport("user32.dll")]
		private static extern IntPtr GetShellWindow();

		[DllImport("user32.dll")]
		[return: MarshalAs(UnmanagedType.Bool)]
		private static extern bool IsWindowVisible(IntPtr hWnd);

		[DllImport("user32.dll")]
		[return: MarshalAs(UnmanagedType.Bool)]
		private static extern bool IsIconic(IntPtr hWnd);

		[DllImport("user32.dll", EntryPoint = "GetWindowLongW")]
		private static extern int GetWindowLong(IntPtr hWnd, int nIndex);

		[DllImport("user32.dll")]
		[return: MarshalAs(UnmanagedType.Bool)]
		private static extern bool GetWindowRect(IntPtr hWnd, out Rect lpRect);

		[DllImport("user32.dll")]
		private static extern uint GetWindowThreadProcessId(IntPtr hWnd, out uint lpdwProcessId);

		[DllImport("user32.dll", CharSet = CharSet.Unicode, EntryPoint = "GetClassNameW")]
		private static extern int GetClassName(IntPtr hWnd, StringBuilder lpClassName, int nMaxCount);

		[DllImport("kernel32.dll")]
		private static extern uint GetCurrentProcessId();

		[DllImport("kernel32.dll")]
		private static extern IntPtr GetConsoleWindow();

		[DllImport("dwmapi.dll")]
		private static extern int DwmGetWindowAttribute(IntPtr hwnd, int dwAttribute, out int pvAttribute, int cbAttribute);
	}
}