using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Kirurobo;
using Microsoft.CodeAnalysis;
using OnTogetherMods.Shared;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("QuickHide")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0+a4e86561c6ce6e955d969135d173c6deb3d15348")]
[assembly: AssemblyProduct("QuickHide")]
[assembly: AssemblyTitle("QuickHide")]
[assembly: AssemblyVersion("0.1.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace OnTogetherMods.Shared
{
internal static class PanelStack
{
private const string TableKey = "OnTogetherMods.PanelStack.Panels";
private const string HiddenKey = "OnTogetherMods.PanelStack.Hidden";
private const string IconBarKey = "OnTogetherMods.IconBar.Rect";
private const float Margin = 20f;
private const float FromRight = 0.15f;
private const float Gap = 10f;
private const int WorldScene = 2;
public const int PhotoModeOrder = 0;
public const int EmoteSyncOrder = 10;
public const int TeleportSpotsOrder = 20;
public const int SongPlayerOrder = 30;
public const int TraceOverlayOrder = 40;
public const int NameDesignerOrder = 50;
public const int OutfitSlotsOrder = 60;
public const string CanvasPrefix = "OnTogetherMods ";
private static int _hiddenFrame = -1;
private static bool _gameUIHidden;
private static FieldRef<UIManager, HideUIState> _eyeState;
private static bool _eyeStateMissing;
public static float Width => (float)Screen.width * 1080f / (float)Screen.height;
public static bool Hidden
{
get
{
if (!(AppDomain.CurrentDomain.GetData("OnTogetherMods.PanelStack.Hidden") is int num) || Time.frameCount > num)
{
return GameUIHidden;
}
return true;
}
}
public static bool GameUIHidden
{
get
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Invalid comparison between Unknown and I4
int frameCount = Time.frameCount;
if (_hiddenFrame != frameCount)
{
_hiddenFrame = frameCount;
_gameUIHidden = false;
Scene activeScene = SceneManager.GetActiveScene();
if (((Scene)(ref activeScene)).buildIndex == 2)
{
UIManager i = MonoSingleton<UIManager>.I;
_gameUIHidden = (Object)(object)i != (Object)null && (int)EyeState(i) > 0;
}
}
return _gameUIHidden;
}
}
public static bool IsModCanvas(Canvas canvas)
{
Canvas val = canvas;
Transform parent = ((Component)canvas).transform.parent;
while ((Object)(object)parent != (Object)null)
{
Canvas component = ((Component)parent).GetComponent<Canvas>();
val = (((Object)(object)component != (Object)null) ? component : val);
parent = parent.parent;
}
return ((Object)((Component)val).gameObject).name.StartsWith("OnTogetherMods ", StringComparison.Ordinal);
}
private static HideUIState EyeState(UIManager ui)
{
if (_eyeState == null && !_eyeStateMissing)
{
try
{
_eyeState = AccessTools.FieldRefAccess<UIManager, HideUIState>("_hideUIState");
}
catch (Exception)
{
_eyeStateMissing = true;
}
}
if (_eyeState != null)
{
return _eyeState.Invoke(ui);
}
return (HideUIState)0;
}
public static void HideForCapture()
{
AppDomain.CurrentDomain.SetData("OnTogetherMods.PanelStack.Hidden", Time.frameCount + 1);
}
public static Rect Place(string id, int order, Vector2 size)
{
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_011a: Unknown result type (might be due to invalid IL or missing references)
//IL_0120: Unknown result type (might be due to invalid IL or missing references)
//IL_0126: Unknown result type (might be due to invalid IL or missing references)
Hashtable hashtable = Panels();
int frameCount = Time.frameCount;
hashtable[id] = new double[3] { order, size.y, frameCount };
float width = Width;
float num = Mathf.Max(20f, width * 0.85f - size.x);
float num2 = Bottom(num + size.x, frameCount) - size.y;
foreach (DictionaryEntry item in hashtable)
{
string text = (string)item.Key;
double[] array = (double[])item.Value;
bool flag = (double)frameCount - array[2] <= 2.0;
bool flag2 = array[0] < (double)order || (array[0] == (double)order && string.CompareOrdinal(text, id) < 0);
if (text != id && flag && flag2)
{
num2 -= (float)array[1] + 10f;
}
}
return new Rect(num, num2, size.x, size.y);
}
private static float Bottom(float windowRight, int frame)
{
float num = 1060f;
if (AppDomain.CurrentDomain.GetData("OnTogetherMods.IconBar.Rect") is double[] array && (double)frame - array[4] <= 2.0)
{
float num2 = 1080f / (float)Screen.height;
if (array[0] * (double)num2 < (double)(windowRight + 10f))
{
num = Mathf.Min(num, (float)array[1] * num2 - 10f);
}
}
return num;
}
public static Matrix4x4 Begin(out float width)
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
float num = (float)Screen.height / 1080f;
Matrix4x4 matrix = GUI.matrix;
GUI.matrix = Matrix4x4.Scale(new Vector3(num, num, 1f));
width = (float)Screen.width / num;
return matrix;
}
public static void End(Matrix4x4 previous)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
GUI.matrix = previous;
}
public static GUIStyle MakeStyle(TextAnchor alignment)
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Expected O, but got Unknown
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Expected O, but got Unknown
GUIStyle val = new GUIStyle(GUI.skin.box)
{
alignment = alignment,
fontSize = 15,
richText = true,
wordWrap = false,
padding = new RectOffset(12, 12, 10, 10)
};
val.normal.textColor = Color.white;
return val;
}
private static Hashtable Panels()
{
Hashtable hashtable = AppDomain.CurrentDomain.GetData("OnTogetherMods.PanelStack.Panels") as Hashtable;
if (hashtable == null)
{
hashtable = new Hashtable();
AppDomain.CurrentDomain.SetData("OnTogetherMods.PanelStack.Panels", hashtable);
}
return hashtable;
}
}
internal static class IconBar
{
public enum State
{
Plain,
Open,
On,
Off
}
public enum Click
{
None,
Left,
Right
}
private struct Metrics
{
public float Unit;
public int Art;
public int Button;
public int Gap;
public int Margin;
}
private static class Patches
{
private static Action<InputManager, bool> _setMouse0Down;
private static Action<InputManager, bool> _setMouse1;
private static Action<InputManager, bool> _setMouse1Up;
private static FieldRef<QuadPainterGPU, Vector2> _previousUV;
private static bool _leftOnBar;
private static bool _rightOnBar;
public static void Apply(Harmony harmony)
{
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Expected O, but got Unknown
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Expected O, but got Unknown
_setMouse0Down = Setter("IsMouseButton0Down");
_setMouse1 = Setter("IsMouseButton1");
_setMouse1Up = Setter("IsMouseButton1Up");
harmony.Patch((MethodBase)AccessTools.Method(typeof(InputManager), "Update", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(Patches), "InputPostfix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
_previousUV = AccessTools.FieldRefAccess<QuadPainterGPU, Vector2>("previousUV");
harmony.Patch((MethodBase)AccessTools.Method(typeof(QuadPainterGPU), "Update", (Type[])null, (Type[])null), new HarmonyMethod(typeof(Patches), "PaintPrefix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
private static void InputPostfix(InputManager __instance)
{
bool mouseOver = MouseOver;
if (Input.GetMouseButtonDown(0))
{
_leftOnBar = mouseOver;
}
if (Input.GetMouseButtonDown(1))
{
_rightOnBar = mouseOver;
}
if (mouseOver)
{
_setMouse0Down(__instance, arg2: false);
}
if (_rightOnBar)
{
_setMouse1(__instance, arg2: false);
_setMouse1Up(__instance, arg2: false);
}
if (!Input.GetMouseButton(0))
{
_leftOnBar = false;
}
if (!Input.GetMouseButton(1))
{
_rightOnBar = false;
}
}
private static bool PaintPrefix(QuadPainterGPU __instance)
{
if (__instance.IsActive && (_leftOnBar || MouseOver))
{
_previousUV.Invoke(__instance).x = -1f;
return false;
}
return true;
}
private static Action<InputManager, bool> Setter(string property)
{
return (Action<InputManager, bool>)Delegate.CreateDelegate(typeof(Action<InputManager, bool>), AccessTools.PropertySetter(typeof(InputManager), property));
}
}
public const int PhotoModeOrder = 0;
public const int EmoteSyncOrder = 10;
public const int TeleportSpotsOrder = 20;
public const int NameDesignerOrder = 30;
public const int OutfitSlotsOrder = 35;
public const int DeskSnapOrder = 40;
public const int FocusAnywhereOrder = 50;
public const int SongPlayerOrder = 60;
public const int TraceOverlayOrder = 70;
public const int ChatRangeOrder = 80;
public const int QuickHideOrder = 90;
private const string RectKey = "OnTogetherMods.IconBar.Rect";
private const string TableKey = "OnTogetherMods.IconBar.Icons";
private const string PatchedKey = "OnTogetherMods.IconBar.Patched";
private const string BlockerKey = "OnTogetherMods.IconBar.Blocker";
private const string BlockerFrameKey = "OnTogetherMods.IconBar.BlockerFrame";
private const string HiddenKey = "OnTogetherMods.IconBar.HiddenUntil";
private const int WorldScene = 2;
private const int TooltipDepth = -100;
private static readonly Dictionary<char, Color32> Palette = new Dictionary<char, Color32>
{
{
'K',
new Color32((byte)42, (byte)36, (byte)51, byte.MaxValue)
},
{
'W',
new Color32((byte)247, (byte)243, (byte)234, byte.MaxValue)
},
{
'G',
new Color32((byte)201, (byte)198, (byte)207, byte.MaxValue)
},
{
'g',
new Color32((byte)143, (byte)138, (byte)153, byte.MaxValue)
},
{
'D',
new Color32((byte)87, (byte)82, (byte)95, byte.MaxValue)
},
{
'B',
new Color32((byte)168, (byte)107, (byte)60, byte.MaxValue)
},
{
'b',
new Color32((byte)217, (byte)160, (byte)102, byte.MaxValue)
},
{
'd',
new Color32((byte)110, (byte)67, (byte)37, byte.MaxValue)
},
{
'R',
new Color32((byte)224, (byte)90, (byte)90, byte.MaxValue)
},
{
'r',
new Color32((byte)168, (byte)58, (byte)70, byte.MaxValue)
},
{
'p',
new Color32((byte)246, (byte)165, (byte)165, byte.MaxValue)
},
{
'Y',
new Color32((byte)245, (byte)208, (byte)97, byte.MaxValue)
},
{
'y',
new Color32((byte)201, (byte)150, (byte)50, byte.MaxValue)
},
{
'O',
new Color32((byte)232, (byte)146, (byte)74, byte.MaxValue)
},
{
'L',
new Color32((byte)159, (byte)214, (byte)245, byte.MaxValue)
},
{
'U',
new Color32((byte)74, (byte)143, (byte)217, byte.MaxValue)
},
{
'u',
new Color32((byte)47, (byte)90, (byte)158, byte.MaxValue)
},
{
'N',
new Color32((byte)116, (byte)192, (byte)105, byte.MaxValue)
},
{
'n',
new Color32((byte)63, (byte)138, (byte)74, byte.MaxValue)
},
{
'P',
new Color32((byte)246, (byte)207, (byte)174, byte.MaxValue)
},
{
'V',
new Color32((byte)154, (byte)114, (byte)214, byte.MaxValue)
},
{
'v',
new Color32((byte)105, (byte)72, (byte)160, byte.MaxValue)
},
{
'S',
new Color32((byte)233, (byte)139, (byte)181, byte.MaxValue)
},
{
'H',
new Color32((byte)60, (byte)48, (byte)56, byte.MaxValue)
}
};
private static readonly Color32 ButtonFill = new Color32((byte)28, (byte)26, (byte)34, (byte)200);
private static readonly Color32 ButtonEdge = new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, (byte)30);
private static readonly Color32 HoverFill = new Color32((byte)48, (byte)45, (byte)58, (byte)225);
private static readonly Color32 HoverEdge = new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, (byte)80);
private static readonly Color32 OpenFill = new Color32((byte)70, (byte)64, (byte)88, (byte)235);
private static readonly Color32 OpenEdge = new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, (byte)150);
private static readonly Color32 DotFill = new Color32((byte)140, (byte)220, (byte)120, byte.MaxValue);
private static readonly Color32 DotEdge = new Color32((byte)20, (byte)40, (byte)20, byte.MaxValue);
private static readonly Dictionary<string[], Texture2D[]> Icons = new Dictionary<string[], Texture2D[]>();
private static Texture2D _buttonTexture;
private static Texture2D _hoverTexture;
private static Texture2D _openTexture;
private static Texture2D _dotTexture;
private static GUIStyle _buttonStyle;
private static GUIStyle _tipStyle;
private static int _builtFor;
private static int _cachedFrame = -1;
private static bool _inWorld;
private static bool _visible;
private static int _pressedButton;
private static bool RowHidden
{
get
{
if (AppDomain.CurrentDomain.GetData("OnTogetherMods.IconBar.HiddenUntil") is int num)
{
return Time.frameCount <= num;
}
return false;
}
}
public static bool MouseOver
{
get
{
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
if (!(AppDomain.CurrentDomain.GetData("OnTogetherMods.IconBar.Rect") is double[] array) || array[5] < 0.5 || (double)Time.frameCount - array[4] > 2.0)
{
return false;
}
Vector3 mousePosition = Input.mousePosition;
Rect val = default(Rect);
((Rect)(ref val))..ctor((float)array[0], (float)array[1], (float)array[2], (float)array[3]);
return ((Rect)(ref val)).Contains(new Vector2(mousePosition.x, (float)Screen.height - mousePosition.y));
}
}
public static Click Draw(string id, int order, string[] pixels, State state, string name, KeyCode key, string hint = null)
{
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
int controlID = GUIUtility.GetControlID((FocusType)2);
Event current = Event.current;
Refresh();
if (!_inWorld)
{
Hide(controlID, current);
UpdateBlocker(shown: false, default(Rect));
return Click.None;
}
Rect bar;
Metrics m;
Rect icon = Place(id, order, out bar, out m);
Share(bar);
UpdateBlocker(_visible, bar);
if (!_visible)
{
Hide(controlID, current);
return Click.None;
}
Matrix4x4 matrix = GUI.matrix;
GUI.matrix = Matrix4x4.identity;
try
{
return Handle(controlID, current, icon, m, pixels, state, name, key, hint);
}
finally
{
GUI.matrix = matrix;
}
}
public static void HideRow()
{
AppDomain.CurrentDomain.SetData("OnTogetherMods.IconBar.HiddenUntil", Time.frameCount + 1);
}
public static string KeyText(KeyCode key)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
if ((int)key != 0)
{
return $" ({key})";
}
return "";
}
private static Click Handle(int control, Event e, Rect icon, Metrics m, string[] pixels, State state, string name, KeyCode key, string hint)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Expected I4, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0100: Unknown result type (might be due to invalid IL or missing references)
//IL_015a: Unknown result type (might be due to invalid IL or missing references)
//IL_01bb: Unknown result type (might be due to invalid IL or missing references)
//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
bool flag = ((Rect)(ref icon)).Contains(e.mousePosition);
EventType typeForControl = e.GetTypeForControl(control);
switch ((int)typeForControl)
{
default:
{
if ((int)typeForControl != 7)
{
break;
}
BuildStyles(m);
bool flag2 = GUIUtility.hotControl == control;
_buttonStyle.normal.background = ((state == State.Open || (flag2 && flag)) ? _openTexture : (flag ? _hoverTexture : _buttonTexture));
_buttonStyle.Draw(icon, false, false, false, false);
Texture2D[] array = IconTextures(pixels);
GUI.DrawTexture(new Rect(((Rect)(ref icon)).x + (((Rect)(ref icon)).width - (float)m.Art) / 2f, ((Rect)(ref icon)).y + (((Rect)(ref icon)).height - (float)m.Art) / 2f, (float)m.Art, (float)m.Art), (Texture)(object)((state == State.Off) ? array[1] : array[0]));
if (state == State.On)
{
float num = Mathf.Max(1, Mathf.RoundToInt(2f * m.Unit));
float num2 = ((Texture)_dotTexture).width;
GUI.DrawTexture(new Rect(((Rect)(ref icon)).xMax - num - num2, ((Rect)(ref icon)).yMax - num - num2, num2, num2), (Texture)(object)_dotTexture);
}
int num3;
if (flag)
{
num3 = ((GUIUtility.hotControl == 0 || flag2) ? 1 : 0);
if (num3 != 0)
{
DrawTooltip(icon, m, Tooltip(state, name, key, hint));
}
}
else
{
num3 = 0;
}
GUI.depth = ((num3 != 0) ? (-100) : 0);
break;
}
case 0:
if (flag && (e.button == 0 || e.button == 1))
{
GUIUtility.hotControl = control;
_pressedButton = e.button;
e.Use();
}
break;
case 3:
if (GUIUtility.hotControl == control)
{
e.Use();
}
break;
case 1:
if (GUIUtility.hotControl != control)
{
break;
}
GUIUtility.hotControl = 0;
e.Use();
if (flag && e.button == _pressedButton)
{
if (e.button != 0)
{
return Click.Right;
}
return Click.Left;
}
break;
case 2:
break;
}
return Click.None;
}
private static string Tooltip(State state, string name, KeyCode key, string hint)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
string text = name + KeyText(key);
switch (state)
{
case State.On:
text += ": on";
break;
case State.Off:
text += ": off";
break;
}
if (hint == null)
{
return text;
}
return text + "\n" + hint;
}
private static void DrawTooltip(Rect icon, Metrics m, string text)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Expected O, but got Unknown
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
GUIContent val = new GUIContent(text);
Vector2 val2 = _tipStyle.CalcSize(val);
float num = Mathf.Clamp(((Rect)(ref icon)).center.x - val2.x / 2f, (float)m.Margin, Mathf.Max((float)m.Margin, (float)(Screen.width - m.Margin) - val2.x));
float num2 = ((Rect)(ref icon)).y - (float)m.Gap - val2.y;
_tipStyle.Draw(new Rect(Mathf.Round(num), Mathf.Round(num2), val2.x, val2.y), val, false, false, false, false);
}
private static void Hide(int control, Event e)
{
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Invalid comparison between Unknown and I4
if (GUIUtility.hotControl == control)
{
GUIUtility.hotControl = 0;
}
if ((int)e.type == 7)
{
GUI.depth = 0;
}
}
private static Metrics Measure()
{
float num = (float)Screen.height / 1080f;
int num2 = Mathf.Max(1, Mathf.RoundToInt(2f * num));
int num3 = Mathf.Max(2, Mathf.RoundToInt(4f * num));
return new Metrics
{
Unit = num,
Art = 16 * num2,
Button = 16 * num2 + 2 * num3,
Gap = Mathf.Max(2, Mathf.RoundToInt(6f * num)),
Margin = Mathf.RoundToInt(20f * num)
};
}
private static Rect Place(string id, int order, out Rect bar, out Metrics m)
{
//IL_0132: Unknown result type (might be due to invalid IL or missing references)
//IL_0137: Unknown result type (might be due to invalid IL or missing references)
//IL_0160: Unknown result type (might be due to invalid IL or missing references)
Hashtable hashtable = Table();
int frameCount = Time.frameCount;
if (hashtable[id] is double[] array)
{
array[0] = order;
array[1] = frameCount;
}
else
{
hashtable[id] = new double[2] { order, frameCount };
}
int num = 0;
int num2 = 0;
foreach (DictionaryEntry item in hashtable)
{
string text = (string)item.Key;
double[] array2 = (double[])item.Value;
if (!((double)frameCount - array2[1] > 2.0))
{
num2++;
if (text != id && (array2[0] < (double)order || (array2[0] == (double)order && string.CompareOrdinal(text, id) < 0)))
{
num++;
}
}
}
m = Measure();
int num3 = num2 * m.Button + (num2 - 1) * m.Gap;
int num4 = Screen.width - m.Margin - num3;
int num5 = Screen.height - m.Margin - m.Button;
bar = new Rect((float)num4, (float)num5, (float)num3, (float)m.Button);
return new Rect((float)(num4 + num * (m.Button + m.Gap)), (float)num5, (float)m.Button, (float)m.Button);
}
private static void Share(Rect bar)
{
AppDomain currentDomain = AppDomain.CurrentDomain;
int frameCount = Time.frameCount;
if (!(currentDomain.GetData("OnTogetherMods.IconBar.Rect") is double[] array) || (int)array[4] != frameCount || !(array[2] >= (double)((Rect)(ref bar)).width))
{
currentDomain.SetData("OnTogetherMods.IconBar.Rect", new double[6]
{
((Rect)(ref bar)).x,
((Rect)(ref bar)).y,
((Rect)(ref bar)).width,
((Rect)(ref bar)).height,
frameCount,
_visible ? 1 : 0
});
}
}
private static Hashtable Table()
{
Hashtable hashtable = AppDomain.CurrentDomain.GetData("OnTogetherMods.IconBar.Icons") as Hashtable;
if (hashtable == null)
{
hashtable = new Hashtable();
AppDomain.CurrentDomain.SetData("OnTogetherMods.IconBar.Icons", hashtable);
}
return hashtable;
}
private static void Refresh()
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Invalid comparison between Unknown and I4
int frameCount = Time.frameCount;
if (_cachedFrame != frameCount)
{
_cachedFrame = frameCount;
Scene activeScene = SceneManager.GetActiveScene();
_inWorld = ((Scene)(ref activeScene)).buildIndex == 2;
_visible = false;
if (_inWorld && !PanelStack.Hidden && !RowHidden)
{
TaskManager i = MonoSingleton<TaskManager>.I;
_visible = (Object)(object)i != (Object)null && ((int)i.LockState == 0 || (int)i.LockState == 5);
}
}
}
private static void UpdateBlocker(bool shown, Rect bar)
{
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
AppDomain currentDomain = AppDomain.CurrentDomain;
int frameCount = Time.frameCount;
if (currentDomain.GetData("OnTogetherMods.IconBar.BlockerFrame") is int num && num == frameCount)
{
return;
}
currentDomain.SetData("OnTogetherMods.IconBar.BlockerFrame", frameCount);
object? data = currentDomain.GetData("OnTogetherMods.IconBar.Blocker");
GameObject val = (GameObject)((data is GameObject) ? data : null);
if ((Object)(object)val == (Object)null)
{
if (!shown)
{
return;
}
val = CreateBlocker();
currentDomain.SetData("OnTogetherMods.IconBar.Blocker", val);
}
if (shown)
{
RectTransform val2 = (RectTransform)val.transform.GetChild(0);
Vector2 val3 = default(Vector2);
((Vector2)(ref val3))..ctor(((Rect)(ref bar)).x, (float)Screen.height - ((Rect)(ref bar)).yMax);
if (val2.anchoredPosition != val3)
{
val2.anchoredPosition = val3;
}
if (val2.sizeDelta != ((Rect)(ref bar)).size)
{
val2.sizeDelta = ((Rect)(ref bar)).size;
}
}
if (val.activeSelf != shown)
{
val.SetActive(shown);
}
}
private static GameObject CreateBlocker()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Expected O, but got Unknown
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
GameObject val = new GameObject("OnTogetherMods IconBar ClickBlocker");
Object.DontDestroyOnLoad((Object)(object)val);
Canvas obj = val.AddComponent<Canvas>();
obj.renderMode = (RenderMode)0;
obj.sortingOrder = 32767;
val.AddComponent<GraphicRaycaster>();
GameObject val2 = new GameObject("Area", new Type[3]
{
typeof(RectTransform),
typeof(CanvasRenderer),
typeof(Image)
});
val2.transform.SetParent(val.transform, false);
((Graphic)val2.GetComponent<Image>()).color = Color.clear;
RectTransform val3 = (RectTransform)val2.transform;
val3.anchorMin = Vector2.zero;
val3.anchorMax = Vector2.zero;
val3.pivot = Vector2.zero;
val.SetActive(false);
return val;
}
public static void Patch()
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Expected O, but got Unknown
AppDomain currentDomain = AppDomain.CurrentDomain;
if (currentDomain.GetData("OnTogetherMods.IconBar.Patched") != null)
{
return;
}
currentDomain.SetData("OnTogetherMods.IconBar.Patched", true);
try
{
Patches.Apply(new Harmony("nelphei.ontogether.iconbar"));
}
catch (Exception arg)
{
Debug.LogError((object)$"[OnTogetherMods] Icon bar patches failed, so clicks on it may reach the game: {arg}");
}
}
private static Texture2D[] IconTextures(string[] pixels)
{
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
if (Icons.TryGetValue(pixels, out var value) && (Object)(object)value[0] != (Object)null && (Object)(object)value[1] != (Object)null)
{
return value;
}
Color32[] array = (Color32[])(object)new Color32[256];
Color32[] array2 = (Color32[])(object)new Color32[256];
for (int i = 0; i < 16; i++)
{
string text = ((i < pixels.Length) ? pixels[i] : "");
for (int j = 0; j < 16; j++)
{
char key = ((j < text.Length) ? text[j] : '.');
Color32 value2;
Color32 val = (Color32)(Palette.TryGetValue(key, out value2) ? value2 : new Color32((byte)0, (byte)0, (byte)0, (byte)0));
int num = (15 - i) * 16 + j;
array[num] = val;
byte b = (byte)Mathf.RoundToInt(0.3f * (float)(int)val.r + 0.59f * (float)(int)val.g + 0.11f * (float)(int)val.b);
array2[num] = new Color32(b, b, b, (byte)((float)(int)val.a * 0.45f));
}
}
value = (Texture2D[])(object)new Texture2D[2]
{
NewTexture(16, 16, array, (FilterMode)0),
NewTexture(16, 16, array2, (FilterMode)0)
};
Icons[pixels] = value;
return value;
}
private static void BuildStyles(Metrics m)
{
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_0100: Expected O, but got Unknown
//IL_0105: Expected O, but got Unknown
//IL_0105: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
//IL_010f: Unknown result type (might be due to invalid IL or missing references)
//IL_0119: Expected O, but got Unknown
//IL_0119: Unknown result type (might be due to invalid IL or missing references)
//IL_015e: Unknown result type (might be due to invalid IL or missing references)
//IL_0168: Expected O, but got Unknown
//IL_0168: Unknown result type (might be due to invalid IL or missing references)
//IL_0185: Unknown result type (might be due to invalid IL or missing references)
//IL_018c: Unknown result type (might be due to invalid IL or missing references)
//IL_0193: Unknown result type (might be due to invalid IL or missing references)
//IL_019f: Expected O, but got Unknown
//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
if (_builtFor != Screen.height || _buttonStyle == null || !((Object)(object)_buttonTexture != (Object)null) || !((Object)(object)_dotTexture != (Object)null))
{
_builtFor = Screen.height;
int num = Mathf.Max(2, Mathf.RoundToInt(6f * m.Unit));
Destroy(_buttonTexture);
Destroy(_hoverTexture);
Destroy(_openTexture);
Destroy(_dotTexture);
_buttonTexture = RoundedBox(num, ButtonFill, ButtonEdge);
_hoverTexture = RoundedBox(num, HoverFill, HoverEdge);
_openTexture = RoundedBox(num, OpenFill, OpenEdge);
int num2 = Mathf.Max(2, Mathf.RoundToInt(3f * m.Unit));
_dotTexture = RoundedBox(num2, DotFill, DotEdge, 2 * num2);
int num3 = num + 1;
_buttonStyle = new GUIStyle
{
border = new RectOffset(num3, num3, num3, num3)
};
_tipStyle = new GUIStyle
{
border = new RectOffset(num3, num3, num3, num3),
padding = new RectOffset(Mathf.RoundToInt(10f * m.Unit), Mathf.RoundToInt(10f * m.Unit), Mathf.RoundToInt(6f * m.Unit), Mathf.RoundToInt(6f * m.Unit)),
fontSize = Mathf.Max(8, Mathf.RoundToInt(15f * m.Unit)),
alignment = (TextAnchor)3,
wordWrap = false,
richText = false
};
_tipStyle.normal.background = _hoverTexture;
_tipStyle.normal.textColor = Color.white;
}
}
private static Texture2D RoundedBox(int radius, Color32 fill, Color32 edge, int size = 0)
{
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
if (size <= 0)
{
size = 2 * radius + 4;
}
Color32[] array = (Color32[])(object)new Color32[size * size];
for (int i = 0; i < size; i++)
{
for (int j = 0; j < size; j++)
{
float num = (float)j + 0.5f;
float num2 = (float)i + 0.5f;
float num3 = Mathf.Max(Mathf.Max((float)radius - num, num - (float)(size - radius)), 0f);
float num4 = Mathf.Max(Mathf.Max((float)radius - num2, num2 - (float)(size - radius)), 0f);
float num5 = Mathf.Sqrt(num3 * num3 + num4 * num4) - (float)radius;
float num6 = Mathf.Clamp01(0.5f - num5);
Color val = Color.Lerp(Color32.op_Implicit(fill), Color32.op_Implicit(edge), Mathf.Clamp01(num5 + 1.5f));
val.a *= num6;
array[i * size + j] = Color32.op_Implicit(val);
}
}
return NewTexture(size, size, array, (FilterMode)1);
}
private static Texture2D NewTexture(int width, int height, Color32[] pixels, FilterMode filter)
{
//IL_0004: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Expected O, but got Unknown
Texture2D val = new Texture2D(width, height, (TextureFormat)4, false)
{
filterMode = filter,
wrapMode = (TextureWrapMode)1,
hideFlags = (HideFlags)61
};
val.SetPixels32(pixels);
val.Apply(false, true);
return val;
}
private static void Destroy(Texture2D texture)
{
if ((Object)(object)texture != (Object)null)
{
Object.Destroy((Object)(object)texture);
}
}
}
}
namespace QuickHide
{
internal sealed class HideController : MonoBehaviour
{
private const int WorldScene = 2;
private bool _hidden;
private ResolutionMode _hiddenMode;
private float _savedAlpha = 1f;
private bool _savedHitTest = true;
private ResolutionMode? _mode;
private bool _wasFocused;
private bool _iconClicked;
private bool _windows;
private KeyCode _keyFor;
private int _virtualKey;
private bool _keyWasDown;
private static Settings S => Plugin.Settings;
private bool CanHide
{
get
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Invalid comparison between Unknown and I4
if (_mode.HasValue)
{
return (int)_mode.Value > 0;
}
return false;
}
}
private void Awake()
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Invalid comparison between Unknown and I4
_windows = (int)Application.platform == 2;
_wasFocused = Application.isFocused;
}
private void OnDestroy()
{
if (_hidden)
{
Show("Quick Hide was unloaded");
}
}
private void Update()
{
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
_mode = CurrentMode();
bool iconClicked = _iconClicked;
_iconClicked = false;
bool flag = KeyPressed();
bool isFocused = Application.isFocused;
bool flag2 = isFocused && !_wasFocused;
_wasFocused = isFocused;
if (_hidden)
{
if (_mode != (ResolutionMode?)_hiddenMode)
{
Show("the window mode changed");
}
else if (flag)
{
Show("the key was pressed");
}
else if (flag2)
{
Show("the game window was picked");
}
}
else if ((flag || iconClicked) && CanHide)
{
Hide(_mode.Value);
}
}
private void OnGUI()
{
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
if (S.ShowIcon.Value)
{
KeyCode value = S.HideKey.Value;
string hint = ((!CanHide) ? "Works in split screen and mini mode (keys 2-4)" : (((int)value != 0) ? $"Hides the whole game. {value} brings it back" : "Hides the whole game. Click On-Together in the taskbar to bring it back"));
if (IconBar.Draw("QuickHide", 90, Icon.Pixels, (!CanHide) ? IconBar.State.Off : IconBar.State.Plain, "Quick Hide", value, hint) == IconBar.Click.Left)
{
_iconClicked = true;
}
}
}
private static ResolutionMode? CurrentMode()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
Scene activeScene = SceneManager.GetActiveScene();
if (((Scene)(ref activeScene)).buildIndex != 2)
{
return null;
}
OverlayManager i = MonoSingleton<OverlayManager>.I;
if (!((Object)(object)i != (Object)null))
{
return null;
}
return i.ResolutionMode;
}
private void Hide(ResolutionMode mode)
{
//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
UniWindowController current = UniWindowController.current;
if ((Object)(object)current == (Object)null)
{
Plugin.Log.LogWarning((object)"Couldn't find the game's window, so nothing was hidden.");
return;
}
_savedAlpha = ((current.alphaValue > 0f) ? current.alphaValue : 1f);
_savedHitTest = current.isHitTestEnabled;
current.isHitTestEnabled = false;
current.isClickThrough = true;
current.alphaValue = 0f;
_hidden = true;
_hiddenMode = mode;
string text = null;
if (_windows && Application.isFocused)
{
try
{
text = Win32.FocusWindowBehind();
}
catch (Exception ex)
{
Plugin.Log.LogWarning((object)("Couldn't give the keyboard to the window behind the game: " + ex.Message));
}
}
if (S.DebugLog.Value)
{
Plugin.Log.LogInfo((object)($"Hid the game in {mode} mode." + ((text != null) ? (" Keyboard handed to " + text + ".") : "")));
}
}
private void Show(string why)
{
_hidden = false;
UniWindowController current = UniWindowController.current;
if (!((Object)(object)current == (Object)null))
{
current.alphaValue = _savedAlpha;
current.isHitTestEnabled = _savedHitTest;
if (!current.isTransparent)
{
current.isClickThrough = false;
}
if (S.DebugLog.Value)
{
Plugin.Log.LogInfo((object)("Showed the game: " + why + "."));
}
}
}
private bool KeyPressed()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
KeyCode value = S.HideKey.Value;
if ((int)value == 0)
{
_keyWasDown = false;
return false;
}
if (_windows)
{
if (value != _keyFor)
{
_keyFor = value;
_virtualKey = Win32.VirtualKey(value);
_keyWasDown = false;
if (_virtualKey == 0)
{
Plugin.Log.LogWarning((object)($"{value} can't be read while another app is focused, so it only " + "works while the game is. F keys, letters, numbers, Pause and Scroll Lock work everywhere."));
}
}
if (_virtualKey != 0)
{
try
{
bool flag = Win32.IsKeyDown(_virtualKey);
bool result = flag && !_keyWasDown;
_keyWasDown = flag;
return result;
}
catch (Exception ex)
{
_windows = false;
Plugin.Log.LogWarning((object)($"Couldn't read the keyboard directly, so {value} only works while the " + "game is focused: " + ex.Message));
}
}
}
return Input.GetKeyDown(value);
}
}
internal static class Icon
{
public static readonly string[] Pixels = new string[16]
{
"................", ".............RR.", "............RR..", ".....KKKKKKRR...", "...KKWWWWKRRK...", "..KWWWUUKRRKWK..", ".KWWWULKRRKWWWK.", "KWWWWUKRRKUWWWWK", "KWWWWKRRKUUWWWWK", ".KWWKRRKUUUWWWK.",
"..KKRRKUUUWWWK..", "...RRKWWWWWKK...", "..RR.KKKKKK.....", ".RR.............", "RR..............", "................"
};
}
[BepInPlugin("nelphei.ontogether.quickhide", "Quick Hide", "0.1.0")]
public class Plugin : BaseUnityPlugin
{
public const string PluginGuid = "nelphei.ontogether.quickhide";
public const string PluginName = "Quick Hide";
public const string PluginVersion = "0.1.0";
internal static ManualLogSource Log;
internal static Settings Settings;
private GameObject _host;
private void Awake()
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Expected O, but got Unknown
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
Log = ((BaseUnityPlugin)this).Logger;
Settings = new Settings(((BaseUnityPlugin)this).Config);
IconBar.Patch();
_host = new GameObject("QuickHide");
((Object)_host).hideFlags = (HideFlags)61;
Object.DontDestroyOnLoad((Object)(object)_host);
_host.AddComponent<HideController>();
Log.LogInfo((object)(string.Format("{0} {1} loaded. Press {2} in split screen or ", "Quick Hide", "0.1.0", Settings.HideKey.Value) + "mini mode to hide the game, and again to bring it back."));
if (!Application.runInBackground)
{
Log.LogWarning((object)"The game pauses while another app is focused, so the hide key only works while the game is focused.");
}
}
private void OnDestroy()
{
if ((Object)(object)_host != (Object)null)
{
Object.Destroy((Object)(object)_host);
}
}
}
internal sealed class Settings
{
public readonly ConfigEntry<KeyCode> HideKey;
public readonly ConfigEntry<bool> ShowIcon;
public readonly ConfigEntry<bool> DebugLog;
public Settings(ConfigFile config)
{
HideKey = config.Bind<KeyCode>("Keys", "HideKey", (KeyCode)291, "Hides the whole game (world, characters and UI), and brings it back. Works in the split-screen and mini window modes (keys 2-4). On Windows it works even while another app is focused, so pick a key you don't type with. None switches the key off: the icon still hides the game, and clicking On-Together in the taskbar brings it back.");
ShowIcon = config.Bind<bool>("Display", "ShowIcon", true, "Show an eye icon in the row of mod icons at the bottom-right. Clicking it does what HideKey does.");
DebugLog = config.Bind<bool>("Debug", "DebugLog", false, "Write each hide and show, and which window gets the keyboard, to the BepInEx log.");
}
}
internal static class Win32
{
private struct Rect
{
public int Left;
public int Top;
public int Right;
public int Bottom;
}
private const int GWL_EXSTYLE = -20;
private const uint GW_HWNDNEXT = 2u;
private const uint GW_OWNER = 4u;
private const int WS_EX_TRANSPARENT = 32;
private const int WS_EX_TOOLWINDOW = 128;
private const int WS_EX_APPWINDOW = 262144;
private const int WS_EX_NOACTIVATE = 134217728;
private const int DWMWA_CLOAKED = 14;
public static int VirtualKey(KeyCode key)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Invalid comparison between Unknown and I4
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Invalid comparison between Unknown and I4
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Invalid comparison between Unknown and I4
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Invalid comparison between Unknown and I4
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Invalid comparison between Unknown and I4
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected I4, but got Unknown
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Invalid comparison between Unknown and I4
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Invalid comparison between Unknown and I4
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Expected I4, but got Unknown
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Invalid comparison between Unknown and I4
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Invalid comparison between Unknown and I4
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Expected I4, but got Unknown
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Invalid comparison between Unknown and I4
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Expected I4, but got Unknown
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Invalid comparison between Unknown and I4
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Invalid comparison between Unknown and I4
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Invalid comparison between Unknown and I4
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Expected I4, but got Unknown
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Invalid comparison between Unknown and I4
if ((int)key >= 282 && (int)key <= 296)
{
return 112 + (key - 282);
}
if ((int)key >= 97 && (int)key <= 122)
{
return 65 + (key - 97);
}
if ((int)key >= 48 && (int)key <= 57)
{
return 48 + (key - 48);
}
if ((int)key >= 256 && (int)key <= 265)
{
return 96 + (key - 256);
}
if ((int)key <= 96)
{
if ((int)key == 19)
{
return 19;
}
if ((int)key == 27)
{
return 27;
}
if ((int)key == 96)
{
return 192;
}
}
else if ((int)key <= 281)
{
if ((int)key == 127)
{
return 46;
}
switch (key - 277)
{
case 0:
return 45;
case 1:
return 36;
case 2:
return 35;
case 3:
return 33;
case 4:
return 34;
}
}
else
{
if ((int)key == 300)
{
return 144;
}
if ((int)key == 302)
{
return 145;
}
}
return 0;
}
public static bool IsKeyDown(int virtualKey)
{
return (GetAsyncKeyState(virtualKey) & 0x8000) != 0;
}
public static string FocusWindowBehind()
{
IntPtr foregroundWindow = GetForegroundWindow();
uint currentProcessId = GetCurrentProcessId();
if (foregroundWindow == IntPtr.Zero || ProcessOf(foregroundWindow) != currentProcessId)
{
return null;
}
IntPtr consoleWindow = GetConsoleWindow();
IntPtr window = GetWindow(foregroundWindow, 2u);
for (int i = 0; i < 1000; i++)
{
if (!(window != IntPtr.Zero))
{
break;
}
if (window != consoleWindow && IsAppWindow(window, currentProcessId))
{
return Focus(window);
}
window = GetWindow(window, 2u);
}
IntPtr shellWindow = GetShellWindow();
if (!(shellWindow != IntPtr.Zero))
{
return "nowhere: no window to give it to";
}
return Focus(shellWindow);
}
private static string Focus(IntPtr window)
{
bool flag = SetForegroundWindow(window);
return "a " + ClassName(window) + " window" + (flag ? "" : ", but Windows refused");
}
private static bool IsAppWindow(IntPtr window, uint me)
{
if (!IsWindowVisible(window) || IsIconic(window) || ProcessOf(window) == me)
{
return false;
}
int windowLong = GetWindowLong(window, -20);
if ((windowLong & 0x40000) == 0 && ((windowLong & 0x80) != 0 || GetWindow(window, 4u) != IntPtr.Zero))
{
return false;
}
if ((windowLong & 0x8000020) != 0 || IsCloaked(window))
{
return false;
}
if (GetWindowRect(window, out var lpRect) && lpRect.Right > lpRect.Left)
{
return lpRect.Bottom > lpRect.Top;
}
return false;
}
private static bool IsCloaked(IntPtr window)
{
try
{
int pvAttribute;
return DwmGetWindowAttribute(window, 14, out pvAttribute, 4) == 0 && pvAttribute != 0;
}
catch (Exception)
{
return false;
}
}
private static uint ProcessOf(IntPtr window)
{
GetWindowThreadProcessId(window, out var lpdwProcessId);
return lpdwProcessId;
}
private static string ClassName(IntPtr window)
{
StringBuilder stringBuilder = new StringBuilder(256);
if (GetClassName(window, stringBuilder, stringBuilder.Capacity) <= 0)
{
return "?";
}
return stringBuilder.ToString();
}
[DllImport("user32.dll")]
private static extern short GetAsyncKeyState(int vKey);
[DllImport("user32.dll")]
private static extern IntPtr GetForegroundWindow();
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool SetForegroundWindow(IntPtr hWnd);
[DllImport("user32.dll")]
private static extern IntPtr GetWindow(IntPtr hWnd, uint uCmd);
[DllImport("user32.dll")]
private static extern IntPtr GetShellWindow();
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool IsWindowVisible(IntPtr hWnd);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool IsIconic(IntPtr hWnd);
[DllImport("user32.dll", EntryPoint = "GetWindowLongW")]
private static extern int GetWindowLong(IntPtr hWnd, int nIndex);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool GetWindowRect(IntPtr hWnd, out Rect lpRect);
[DllImport("user32.dll")]
private static extern uint GetWindowThreadProcessId(IntPtr hWnd, out uint lpdwProcessId);
[DllImport("user32.dll", CharSet = CharSet.Unicode, EntryPoint = "GetClassNameW")]
private static extern int GetClassName(IntPtr hWnd, StringBuilder lpClassName, int nMaxCount);
[DllImport("kernel32.dll")]
private static extern uint GetCurrentProcessId();
[DllImport("kernel32.dll")]
private static extern IntPtr GetConsoleWindow();
[DllImport("dwmapi.dll")]
private static extern int DwmGetWindowAttribute(IntPtr hwnd, int dwAttribute, out int pvAttribute, int cbAttribute);
}
}