Its Late Somewhere
Shows everyone's local time under their name, so you know when to say goodnight instead of keeping your 3 AM friend up for "one more pomodoro".
| Last updated | 9 hours ago |
| Total downloads | 10 |
| Total rating | 0 |
| Categories | Mods Tools |
| Dependency string | SuSul-Its_Late_Somewhere-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
It's Late Somewhere
It's 5 o'clock somewhere. It's also 3 AM somewhere — and that somewhere is the person who's been "just finishing one more pomodoro" with you for four hours.
It's Late Somewhere is a BepInEx mod for On-Together that puts everyone's local time under
their name tag. See a little moon and 02:47 over your study buddy's head? Maybe say goodnight.
中文: 在每个人名字下面显示对方的当地时间。看到对面凌晨三点还在陪你"再来一个番茄钟",就放人家去睡觉吧。
日本語: みんなの名前の下に、その人の現地時刻を表示します。相手が午前3時なら、そろそろ「おやすみ」を。
What you get
- A clock under every name — ☀ during their day, ☾ at night, and it goes quiet and dim between midnight and 6 AM, when they really should be asleep.
- Clocks in the player list too, with the UTC offset:
☀ 14:32 UTC+8. - F3 hides or shows them all.
How does it know?
| You see | Where it came from | How accurate |
|---|---|---|
☾ 02:47 |
They have this mod too. Their game shares the timezone of their own computer. | Exact, daylight saving included |
☾ ~02:47 |
They don't have the mod. The time is a guess from the Location on their ID card ("Tokyo", "Ohio", "Brisbane QLD AUS", 🇯🇵, "UTC+8"…). | Usually right. The ~ means "don't set your watch by it" |
| (nothing) | No mod and no recognisable location. "my bed" is not, sadly, a timezone. | — |
The guesser understands city, state and country names in English, Chinese, Japanese and Korean, flag
emoji, and explicit UTC±N / GMT±N. It follows daylight saving for North America, Europe,
Australia and New Zealand. Big countries default to their busiest zone, so "USA" means New York
time. Players who write their state ("Arizona", "Washington State") get the right one.
Privacy
Only a UTC offset is shared (for example +8), never a city, an IP address or a Steam profile
field. It travels as Steam lobby member data, so players without the mod never see it and the game's
own network traffic is untouched. Don't want to share even that? Set Share my timezone = false.
Settings
The file is BepInEx/config/cn.ontogether.itslatesomewhere.cfg. Changes apply without restarting.
| Setting | Default | What it does |
|---|---|---|
General > Enabled |
true |
Master switch |
General > Toggle key |
F3 |
Show / hide all clocks |
Display > 24-hour clock |
true |
false gives 2:32 PM |
Display > Show estimates |
true |
Show the ~ guesses for players without the mod |
Display > Show on myself |
false |
Put a clock over your own head too |
Display > Show in player list |
true |
Clocks next to names in the player list |
Display > Text scale |
0.7 |
Clock size relative to the name |
Privacy > Share my timezone |
true |
Publish your UTC offset to players with the mod |
Privacy > Timezone override |
(empty) | Use +8, -5:30, UTC+9 or a city name instead of your PC's timezone |
Installation
- Install BepInEx for On-Together.
- Install the package through a mod manager, or unzip it into a new folder under
BepInEx/plugins/. - Join a room. The clocks appear on their own.
Troubleshooting
- A clock looks wrong. A
~clock is only a guess from the ID card, so they might be travelling or have typed their hometown.BepInEx/LogOutput.loglists, for every player, where their time came from. - The game froze. Please open an issue and attach
BepInEx/ItsLateSomewhere-watchdog.logif it exists. It records which step was stuck.
Development
Run build.ps1 to compile, using the .NET Framework csc that ships with Windows (C# 5 syntax only),
and package-release.ps1 to build the Thunderstore zip. The repository contains source only. It
does not include the game, its assemblies or a compiled DLL.
It's Late Somewhere is an independent fan project. It is not affiliated with or endorsed by On-Together or its developers.