YenRex-RejoinStateRecovery icon

RejoinStateRecovery

Restore reconnecting players to their last known session state.

By YenRex

CHANGELOG

Changelog

v1.0.9

  • Added FocusRestoreDelaySeconds config to delay focus restore until after spawn/reposition settles.
  • Focus restore no longer runs immediately during snapshot apply; it is handled by the delayed retry flow.
  • Reduced early-focus bench/seat snaps caused by same-frame focus restore on reconnect.
  • Updated docs for release packaging and configuration guidance.

v1.0.8

  • Primed PlayerFocusController internal selector state before calling SetFocus.
  • Added FocusTypeValue snapshot data as a fallback when main focus index is unavailable.
  • Tightened focus readiness checks to avoid premature restore calls.

v1.0.7

  • Aligned local pose capture/apply with TextChannelManager.MainPlayer (with mirror to secondary transform).
  • Improved local fallback reliability and safety handling around reconnect snapshots.

v1.0.0

  • Initial release.