NoSleepManaBurn
Sleeping no longer burns mana. Configurable multiplier if you'd rather just reduce it. For Definitive Edition.
CHANGELOG
Changelog
1.0.0
- Initial release: sleep mana burn removed (configurable multiplier 0-1)
1.0.1
- Hardened startup: full exception logging (Unity swallows Awake exceptions, so failures were invisible), step-by-step debug logging, config value clamped in code
1.0.4
- Fix: plugin failed to load ("AddComponent asking for invalid type") due to internal assembly-name collision from the build process; assembly is now correctly named. Rebuilt against BepInEx 5.4.8 / HarmonyX 2.3.2 (the versions the Outward BepInEx pack actually ships)
1.0.4
- Fix: plugin failed to load ("AddComponent asking for invalid type") due to an internal assembly-name collision from the build process; assembly is now correctly named. Rebuilt against BepInEx 5.4.8 / HarmonyX 2.3.2 (the versions the Outward BepInEx pack actually ships)