using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("StopFoodDecay")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("StopFoodDecay")]
[assembly: AssemblyTitle("StopFoodDecay")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace StopFoodDecay
{
[BepInPlugin("com.stopfooddecay.mod", "Stop Food Decay", "2.1.0")]
public class StopFoodDecayMod : BaseUnityPlugin
{
[HarmonyPatch(typeof(Item), "OnAwake")]
private class Item_OnAwake_Patch
{
private static void Postfix(Item __instance)
{
RemovePerishable(__instance);
}
}
public const string GUID = "com.stopfooddecay.mod";
public const string NAME = "Stop Food Decay";
public const string VERSION = "2.1.0";
private void Awake()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
new Harmony("com.stopfooddecay.mod").PatchAll();
Item[] array = Object.FindObjectsOfType<Item>();
for (int i = 0; i < array.Length; i++)
{
RemovePerishable(array[i]);
}
((BaseUnityPlugin)this).Logger.LogMessage((object)"Stop Food Decay v2.1.0 loaded successfully!");
}
private static void RemovePerishable(Item item)
{
if (!((Object)(object)item == (Object)null))
{
Perishable component = ((Component)item).GetComponent<Perishable>();
if ((Object)(object)component != (Object)null)
{
Object.Destroy((Object)(object)component);
}
}
}
}
}