Custom Effects
A modder's tool: adds a library of custom SideLoader effects and extensions for XML mods.
CHANGELOG
1.4.0
- Added
SL_Blind - Fixed
SL_ItemVFXshowing on the right fist only when knuckles get another weapon's particles — both fists now carry them - Fixed
SL_ItemVFXcovering only part of a shield — every set now covers its whole face - Fixed
SL_ItemVFXshowingHailfrostas a cold ball in the middle of a blade — it now frosts the whole blade or head - Fixed
SL_ItemVFX'sStretchleaving the bottom of a sword's blade bare — the particles now start at the guard - Fixed
SL_ItemVFXreaching the guard of two-handed swords such as the Iron Claymore
1.3.0
- Added
SL_ItemVFX
1.2.0
- Added
SL_RemoveStatusParentOwner
1.1.1
- Fixed damage-over-time not affecting a banished character —
SL_Banishno longer makes it invincible - Fixed a character that died while banished coming back sunk into the ground and shaking
1.1.0
- Added
SL_PlayVFXOnCharandSL_PlayTimedSound SL_PlayVFXPulsedgainedStopAt, which ends the VFX at a given time instead of leaving it to the statusSL_Banishnow silences the banished character and stops its AI properly, so it can no longer start an attack or make a sound while banishedSL_Banishnow freezes a banished character outright instead of slowing it — an action it had already begun is preserved and resolves normally on the way outSL_Banishno longer re-banishes a creature when the status is restored rather than freshly applied — reloading a save releases it immediately instead of serving another full duration, and a client joining a session mid-banish follows the owner's status rather than starting its own clock
1.0.0
- Initial release:
SL_UseSkill,SL_LearnSkillHidden,SL_Banish,SL_PlayVFXOnWeapon,SL_PlayVFXPulsedandSL_ReliableVisuals