PLL Fog Resources
Sealed Direct3D 11 fog shader resources for PLL Library on PEAK 2.6a.
| Last updated | 6 days ago |
| Total downloads | 137 |
| Total rating | 1 |
| Categories | Mods Libraries |
| Dependency string | AeralisFoundation-PLL_Fog_Resources-1.0.0 |
| Dependants | 1 other package depends on this package |
README
PLL Fog Resources
This content only Thunderstore dependency contains PLL's sealed native fog shader bundle.
- It contains no plugin DLL and has no dependency on PLL Library.
Installation
PLL Library depends on AeralisFoundation-PLL_Fog_Resources-1.0.0.
Place the package root at:
BepInEx/plugins/AeralisFoundation-PLL_Fog_Resources/NativeFog.bundle
Keep NativeFog.bundle at that exact path. PLL does not scan other directories or fall back to an embedded copy. Missing or changed resources reject fog compatibility before rendering begins.
NuGet installs the library API, not these game resources. A NuGet consumer must also install the Thunderstore resource package, or extract its NativeFog.bundle into the directory shown above.
Compatibility
The bundle is built for these exact inputs:
- Unity
6000.3.15f1 - PEAK 2.6a
- Universal Render Pipeline
17.3.0 StandaloneWindows64