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PLL Fog Resources

Sealed Direct3D 11 fog shader resources for PLL Library on PEAK 2.6a.

Date uploaded 2 weeks ago
Version 1.0.0
Download link AeralisFoundation-PLL_Fog_Resources-1.0.0.zip
Downloads 300
Dependency string AeralisFoundation-PLL_Fog_Resources-1.0.0

README

PLL Fog Resources

This content only Thunderstore dependency contains PLL's sealed native fog shader bundle.

  • It contains no plugin DLL and has no dependency on PLL Library.

Installation

PLL Library depends on AeralisFoundation-PLL_Fog_Resources-1.0.0. Place the package root at:

BepInEx/plugins/AeralisFoundation-PLL_Fog_Resources/NativeFog.bundle

Keep NativeFog.bundle at that exact path. PLL does not scan other directories or fall back to an embedded copy. Missing or changed resources reject fog compatibility before rendering begins.

NuGet installs the library API, not these game resources. A NuGet consumer must also install the Thunderstore resource package, or extract its NativeFog.bundle into the directory shown above.

Compatibility

The bundle is built for these exact inputs:

  • Unity 6000.3.15f1
  • PEAK 2.6a
  • Universal Render Pipeline 17.3.0
  • StandaloneWindows64