using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Threading;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ExitGames.Client.Photon;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ryang.peakdeathtunes")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("ryang.peakdeathtunes")]
[assembly: AssemblyTitle("PEAKDeathTunes")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
[Embedded]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
[Embedded]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace Microsoft.CodeAnalysis
{
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace PEAKDeathTunes
{
[BepInPlugin("ryang.peakdeathtunes", "PEAKDeathTunes", "0.1.0")]
public class Plugin : BaseUnityPlugin
{
public const string Id = "ryang.peakdeathtunes";
internal static ManualLogSource Log { get; private set; }
public static string Name => "PEAKDeathTunes";
public static string Version => "0.1.0";
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
}
}
}
namespace DeathTunes
{
public static class DeathCustomizationManager
{
private class ButtonHoverHandler : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler
{
public Image Background;
public TextMeshProUGUI Text;
public Color NormalBackground;
public Color HoverBackground;
public Color NormalText;
public Color HoverText;
public void OnPointerEnter(PointerEventData eventData)
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)Background != (Object)null)
{
((Graphic)Background).color = HoverBackground;
}
if ((Object)(object)Text != (Object)null)
{
((Graphic)Text).color = HoverText;
}
}
public void OnPointerExit(PointerEventData eventData)
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)Background != (Object)null)
{
((Graphic)Background).color = NormalBackground;
}
if ((Object)(object)Text != (Object)null)
{
((Graphic)Text).color = NormalText;
}
}
}
[CompilerGenerated]
private static class <>O
{
public static UnityAction <0>__PlaySelectedSound;
public static UnityAction <1>__SaveSelection;
public static UnityAction <2>__CloseMenu;
public static Func<string, bool> <3>__Exists;
}
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static UnityAction <>9__23_0;
public static UnityAction <>9__23_1;
internal void <CreateMenu>b__23_0()
{
PreviousSound();
UpdateMenuDisplay();
}
internal void <CreateMenu>b__23_1()
{
NextSound();
UpdateMenuDisplay();
}
}
public static readonly Dictionary<string, AudioClip> Sounds = new Dictionary<string, AudioClip>();
public static readonly List<string> SoundIDs = new List<string>();
public static string SelectedSound = "";
private static int soundIndex;
private static GameObject menu;
private static TextMeshProUGUI soundNameText;
private static TextMeshProUGUI soundCounterText;
private static Button previousButton;
private static Button nextButton;
private static Button previewButton;
private static Button saveButton;
private static Button closeButton;
private static TMP_FontAsset gameFont;
private static readonly Color WhiteColor = Color32.op_Implicit(new Color32((byte)252, (byte)254, (byte)253, byte.MaxValue));
private static readonly Color BlueColor = Color32.op_Implicit(new Color32((byte)79, (byte)126, (byte)251, byte.MaxValue));
public static int CurrentSoundIndex => soundIndex;
public static bool IsMenuOpen()
{
return (Object)(object)menu != (Object)null && menu.activeInHierarchy;
}
public static void LoadSounds()
{
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
if (string.IsNullOrEmpty(directoryName))
{
return;
}
string path = Path.Combine(directoryName, "Sounds");
List<string> list = new List<string>();
if (Directory.Exists(path))
{
list.AddRange(Directory.GetFiles(path, "*.wav", SearchOption.AllDirectories));
}
list.AddRange(Directory.GetFiles(directoryName, "*.wav", SearchOption.TopDirectoryOnly));
foreach (string item in list.Distinct())
{
try
{
AudioClip val = DeathTunesPlugin.Instance.LoadWav(item);
if (!((Object)(object)val == (Object)null))
{
string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(item);
if (!Sounds.ContainsKey(fileNameWithoutExtension))
{
Sounds.Add(fileNameWithoutExtension, val);
SoundIDs.Add(fileNameWithoutExtension);
}
}
}
catch (Exception arg)
{
DeathTunesPlugin.Log.LogError((object)$"Failed loading {item}: {arg}");
}
}
SoundIDs.Sort(StringComparer.OrdinalIgnoreCase);
if (SoundIDs.Count == 0)
{
SelectedSound = "";
soundIndex = 0;
return;
}
string value = DeathTunesPlugin.SavedDeathSound.Value;
if (!string.IsNullOrEmpty(value) && Sounds.ContainsKey(value))
{
SelectedSound = value;
soundIndex = SoundIDs.IndexOf(value);
}
else
{
soundIndex = 0;
SelectedSound = SoundIDs[0];
}
}
public static void OpenMenu()
{
if (IsMainMenu())
{
if ((Object)(object)menu == (Object)null)
{
CreateMenu();
}
menu.SetActive(true);
UpdateMenuDisplay();
}
}
public static void CloseMenu()
{
if ((Object)(object)menu != (Object)null)
{
menu.SetActive(false);
}
}
public static bool IsMainMenu()
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
Scene activeScene = SceneManager.GetActiveScene();
if (!((Scene)(ref activeScene)).IsValid() || !((Scene)(ref activeScene)).isLoaded)
{
return false;
}
GameObject[] rootGameObjects = ((Scene)(ref activeScene)).GetRootGameObjects();
GameObject[] array = rootGameObjects;
foreach (GameObject val in array)
{
if ((Object)(object)FindInChildren(val.transform, "MainMenu") != (Object)null)
{
return true;
}
}
return false;
}
private static Transform FindInChildren(Transform parent, string name)
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Expected O, but got Unknown
if (((Object)parent).name.Equals(name, StringComparison.OrdinalIgnoreCase))
{
return parent;
}
foreach (Transform item in parent)
{
Transform parent2 = item;
Transform val = FindInChildren(parent2, name);
if ((Object)(object)val != (Object)null)
{
return val;
}
}
return null;
}
private static void CreateMenu()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Expected O, but got Unknown
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
//IL_0101: Unknown result type (might be due to invalid IL or missing references)
//IL_0108: Expected O, but got Unknown
//IL_0135: Unknown result type (might be due to invalid IL or missing references)
//IL_014c: Unknown result type (might be due to invalid IL or missing references)
//IL_0163: Unknown result type (might be due to invalid IL or missing references)
//IL_017a: Unknown result type (might be due to invalid IL or missing references)
//IL_0191: Unknown result type (might be due to invalid IL or missing references)
//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
//IL_01b9: Unknown result type (might be due to invalid IL or missing references)
//IL_01dc: Unknown result type (might be due to invalid IL or missing references)
//IL_01e1: Unknown result type (might be due to invalid IL or missing references)
//IL_0204: Unknown result type (might be due to invalid IL or missing references)
//IL_0209: Unknown result type (might be due to invalid IL or missing references)
//IL_0225: Unknown result type (might be due to invalid IL or missing references)
//IL_0234: Unknown result type (might be due to invalid IL or missing references)
//IL_0239: Unknown result type (might be due to invalid IL or missing references)
//IL_0247: Unknown result type (might be due to invalid IL or missing references)
//IL_0265: Unknown result type (might be due to invalid IL or missing references)
//IL_026a: Unknown result type (might be due to invalid IL or missing references)
//IL_02a4: Unknown result type (might be due to invalid IL or missing references)
//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
//IL_0308: Unknown result type (might be due to invalid IL or missing references)
//IL_0317: Unknown result type (might be due to invalid IL or missing references)
//IL_02e1: Unknown result type (might be due to invalid IL or missing references)
//IL_02e6: Unknown result type (might be due to invalid IL or missing references)
//IL_02ec: Expected O, but got Unknown
//IL_036e: Unknown result type (might be due to invalid IL or missing references)
//IL_0373: Unknown result type (might be due to invalid IL or missing references)
//IL_03a1: Unknown result type (might be due to invalid IL or missing references)
//IL_03b0: Unknown result type (might be due to invalid IL or missing references)
//IL_0345: Unknown result type (might be due to invalid IL or missing references)
//IL_034a: Unknown result type (might be due to invalid IL or missing references)
//IL_0350: Expected O, but got Unknown
//IL_0401: Unknown result type (might be due to invalid IL or missing references)
//IL_0410: Unknown result type (might be due to invalid IL or missing references)
//IL_03da: Unknown result type (might be due to invalid IL or missing references)
//IL_03df: Unknown result type (might be due to invalid IL or missing references)
//IL_03e5: Expected O, but got Unknown
//IL_0461: Unknown result type (might be due to invalid IL or missing references)
//IL_0470: Unknown result type (might be due to invalid IL or missing references)
//IL_043a: Unknown result type (might be due to invalid IL or missing references)
//IL_043f: Unknown result type (might be due to invalid IL or missing references)
//IL_0445: Expected O, but got Unknown
//IL_049a: Unknown result type (might be due to invalid IL or missing references)
//IL_049f: Unknown result type (might be due to invalid IL or missing references)
//IL_04a5: Expected O, but got Unknown
gameFont = FindGameFont();
menu = new GameObject("DeathTunesMenu");
Canvas val = menu.AddComponent<Canvas>();
val.renderMode = (RenderMode)0;
val.sortingOrder = 5000;
CanvasScaler val2 = menu.AddComponent<CanvasScaler>();
val2.uiScaleMode = (ScaleMode)1;
val2.referenceResolution = new Vector2(1920f, 1080f);
val2.screenMatchMode = (ScreenMatchMode)0;
val2.matchWidthOrHeight = 0.5f;
menu.AddComponent<GraphicRaycaster>();
GameObject val3 = CreateBoardingPass(menu.transform);
RectTransform component = val3.GetComponent<RectTransform>();
component.anchorMin = new Vector2(0.5f, 0.5f);
component.anchorMax = new Vector2(0.5f, 0.5f);
component.pivot = new Vector2(0.5f, 0.5f);
component.sizeDelta = new Vector2(1200f, 400f);
component.anchoredPosition = Vector2.zero;
GameObject val4 = new GameObject("Content");
val4.transform.SetParent(menu.transform, false);
RectTransform val5 = val4.AddComponent<RectTransform>();
val5.anchorMin = new Vector2(0.5f, 0.5f);
val5.anchorMax = new Vector2(0.5f, 0.5f);
val5.pivot = new Vector2(0.5f, 0.5f);
val5.sizeDelta = new Vector2(1200f, 300f);
val5.anchoredPosition = new Vector2(0f, -30f);
CreateText(val4.transform, "DEATHTUNES", 37, new Vector2(-260f, 103f), BlueColor);
CreateText(val4.transform, "DEATH SOUND CUSTOMIZATION", 21, new Vector2(-260f, 68f), BlueColor);
CreateText(val4.transform, "SELECT SOUND", 20, new Vector2(-260f, 38f), BlueColor);
GameObject val6 = CreatePanel(val4.transform, new Vector2(410f, 52f), new Vector2(-260f, -5f), WhiteColor);
AddBorder(val6, BlueColor, 2f);
GameObject val7 = CreateText(val6.transform, "", 25, Vector2.zero, BlueColor);
soundNameText = val7.GetComponent<TextMeshProUGUI>();
((TMP_Text)soundNameText).fontStyle = (FontStyles)1;
previousButton = CreateStyledButton(val4.transform, "‹", new Vector2(-495f, -5f), new Vector2(52f, 52f), arrow: true);
ButtonClickedEvent onClick = previousButton.onClick;
object obj = <>c.<>9__23_0;
if (obj == null)
{
UnityAction val8 = delegate
{
PreviousSound();
UpdateMenuDisplay();
};
<>c.<>9__23_0 = val8;
obj = (object)val8;
}
((UnityEvent)onClick).AddListener((UnityAction)obj);
nextButton = CreateStyledButton(val4.transform, "›", new Vector2(-25f, -5f), new Vector2(52f, 52f), arrow: true);
ButtonClickedEvent onClick2 = nextButton.onClick;
object obj2 = <>c.<>9__23_1;
if (obj2 == null)
{
UnityAction val9 = delegate
{
NextSound();
UpdateMenuDisplay();
};
<>c.<>9__23_1 = val9;
obj2 = (object)val9;
}
((UnityEvent)onClick2).AddListener((UnityAction)obj2);
GameObject val10 = CreateText(val4.transform, "", 16, new Vector2(-260f, -43f), BlueColor);
soundCounterText = val10.GetComponent<TextMeshProUGUI>();
previewButton = CreateStyledButton(val4.transform, "> PREVIEW SOUND", new Vector2(340f, 40f), new Vector2(280f, 46f), arrow: false);
ButtonClickedEvent onClick3 = previewButton.onClick;
object obj3 = <>O.<0>__PlaySelectedSound;
if (obj3 == null)
{
UnityAction val11 = PlaySelectedSound;
<>O.<0>__PlaySelectedSound = val11;
obj3 = (object)val11;
}
((UnityEvent)onClick3).AddListener((UnityAction)obj3);
saveButton = CreateStyledButton(val4.transform, "> SAVE", new Vector2(340f, -22f), new Vector2(180f, 46f), arrow: false);
ButtonClickedEvent onClick4 = saveButton.onClick;
object obj4 = <>O.<1>__SaveSelection;
if (obj4 == null)
{
UnityAction val12 = SaveSelection;
<>O.<1>__SaveSelection = val12;
obj4 = (object)val12;
}
((UnityEvent)onClick4).AddListener((UnityAction)obj4);
closeButton = CreateStyledButton(val4.transform, "> CLOSE", new Vector2(340f, -84f), new Vector2(180f, 46f), arrow: false);
ButtonClickedEvent onClick5 = closeButton.onClick;
object obj5 = <>O.<2>__CloseMenu;
if (obj5 == null)
{
UnityAction val13 = CloseMenu;
<>O.<2>__CloseMenu = val13;
obj5 = (object)val13;
}
((UnityEvent)onClick5).AddListener((UnityAction)obj5);
menu.SetActive(false);
}
private static GameObject CreateBoardingPass(Transform parent)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_015e: Unknown result type (might be due to invalid IL or missing references)
//IL_0165: Expected O, but got Unknown
//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
GameObject val = new GameObject("BoardingPass");
val.transform.SetParent(parent, false);
RectTransform val2 = val.AddComponent<RectTransform>();
val2.anchorMin = new Vector2(0.5f, 0.5f);
val2.anchorMax = new Vector2(0.5f, 0.5f);
val2.pivot = new Vector2(0.5f, 0.5f);
val2.sizeDelta = new Vector2(1200f, 400f);
val2.anchoredPosition = Vector2.zero;
Image val3 = val.AddComponent<Image>();
((Graphic)val3).color = Color.white;
((Graphic)val3).raycastTarget = false;
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
if (string.IsNullOrEmpty(directoryName))
{
return val;
}
string[] source = new string[3]
{
Path.Combine(directoryName, "Sounds", "Boarding_pass_full.png"),
Path.Combine(directoryName, "Boarding_pass_full.png"),
Path.Combine(directoryName, "DeathTunes", "Sounds", "Boarding_pass_full.png")
};
string text = source.FirstOrDefault(File.Exists);
if (string.IsNullOrEmpty(text))
{
DeathTunesPlugin.Log.LogError((object)"Could not find Boarding_pass_full.png.");
return val;
}
try
{
byte[] array = File.ReadAllBytes(text);
Texture2D val4 = new Texture2D(2, 2, (TextureFormat)4, false);
if (!ImageConversion.LoadImage(val4, array, false))
{
Object.Destroy((Object)(object)val4);
return val;
}
((Texture)val4).wrapMode = (TextureWrapMode)1;
((Texture)val4).filterMode = (FilterMode)1;
Sprite sprite = Sprite.Create(val4, new Rect(0f, 0f, (float)((Texture)val4).width, (float)((Texture)val4).height), new Vector2(0.5f, 0.5f), 1f);
val3.sprite = sprite;
val3.preserveAspect = false;
}
catch (Exception arg)
{
DeathTunesPlugin.Log.LogError((object)$"Failed to load Boarding_pass_full.png: {arg}");
}
return val;
}
private static void UpdateMenuDisplay()
{
if ((Object)(object)soundNameText == (Object)null)
{
return;
}
if (SoundIDs.Count == 0)
{
((TMP_Text)soundNameText).text = "NO SOUNDS FOUND";
if ((Object)(object)soundCounterText != (Object)null)
{
((TMP_Text)soundCounterText).text = "SOUND 0 / 0";
}
return;
}
if (soundIndex < 0)
{
soundIndex = SoundIDs.Count - 1;
}
if (soundIndex >= SoundIDs.Count)
{
soundIndex = 0;
}
SelectedSound = SoundIDs[soundIndex];
((TMP_Text)soundNameText).text = FormatSoundName(SelectedSound);
if ((Object)(object)soundCounterText != (Object)null)
{
((TMP_Text)soundCounterText).text = $"SOUND {soundIndex + 1} / {SoundIDs.Count}";
}
}
private static void SaveSelection()
{
if (string.IsNullOrEmpty(SelectedSound))
{
return;
}
DeathTunesPlugin.SavedDeathSound.Value = SelectedSound;
Character localCharacter = Character.localCharacter;
if ((Object)(object)localCharacter != (Object)null)
{
PhotonView photonView = ((MonoBehaviourPun)localCharacter).photonView;
if ((Object)(object)photonView != (Object)null)
{
DeathSoundNetworking.SendSelection(photonView.ViewID, SelectedSound);
}
}
DeathTunesPlugin.Log.LogInfo((object)("Saved death sound: " + SelectedSound));
}
private static void NextSound()
{
if (SoundIDs.Count != 0)
{
soundIndex++;
if (soundIndex >= SoundIDs.Count)
{
soundIndex = 0;
}
}
}
private static void PreviousSound()
{
if (SoundIDs.Count != 0)
{
soundIndex--;
if (soundIndex < 0)
{
soundIndex = SoundIDs.Count - 1;
}
}
}
private static void PlaySelectedSound()
{
if (!string.IsNullOrEmpty(SelectedSound) && Sounds.TryGetValue(SelectedSound, out AudioClip value))
{
DeathTunesPlugin.PlayClip(value);
}
}
private static GameObject CreatePanel(Transform parent, Vector2 size, Vector2 position, Color color)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
GameObject val = new GameObject("Panel");
val.transform.SetParent(parent, false);
RectTransform val2 = val.AddComponent<RectTransform>();
val2.anchorMin = new Vector2(0.5f, 0.5f);
val2.anchorMax = new Vector2(0.5f, 0.5f);
val2.pivot = new Vector2(0.5f, 0.5f);
val2.sizeDelta = size;
val2.anchoredPosition = position;
Image val3 = val.AddComponent<Image>();
((Graphic)val3).color = color;
return val;
}
private static GameObject CreateText(Transform parent, string value, int size, Vector2 position, Color color)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
GameObject val = new GameObject("Text");
val.transform.SetParent(parent, false);
RectTransform val2 = val.AddComponent<RectTransform>();
val2.anchorMin = new Vector2(0.5f, 0.5f);
val2.anchorMax = new Vector2(0.5f, 0.5f);
val2.pivot = new Vector2(0.5f, 0.5f);
val2.sizeDelta = new Vector2(600f, 54f);
val2.anchoredPosition = position;
TextMeshProUGUI val3 = val.AddComponent<TextMeshProUGUI>();
((TMP_Text)val3).text = value;
((TMP_Text)val3).fontSize = size;
((Graphic)val3).color = color;
((TMP_Text)val3).alignment = (TextAlignmentOptions)514;
((TMP_Text)val3).textWrappingMode = (TextWrappingModes)0;
((Graphic)val3).raycastTarget = false;
if ((Object)(object)gameFont != (Object)null)
{
((TMP_Text)val3).font = gameFont;
}
return val;
}
private static Button CreateStyledButton(Transform parent, string value, Vector2 position, Vector2 size, bool arrow)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_0116: Unknown result type (might be due to invalid IL or missing references)
//IL_010f: Unknown result type (might be due to invalid IL or missing references)
//IL_011b: Unknown result type (might be due to invalid IL or missing references)
//IL_0122: Unknown result type (might be due to invalid IL or missing references)
//IL_0127: Unknown result type (might be due to invalid IL or missing references)
//IL_0139: Unknown result type (might be due to invalid IL or missing references)
//IL_0132: Unknown result type (might be due to invalid IL or missing references)
//IL_013e: Unknown result type (might be due to invalid IL or missing references)
//IL_0145: Unknown result type (might be due to invalid IL or missing references)
//IL_014a: Unknown result type (might be due to invalid IL or missing references)
GameObject val = new GameObject("Button");
val.transform.SetParent(parent, false);
RectTransform val2 = val.AddComponent<RectTransform>();
val2.anchorMin = new Vector2(0.5f, 0.5f);
val2.anchorMax = new Vector2(0.5f, 0.5f);
val2.pivot = new Vector2(0.5f, 0.5f);
val2.sizeDelta = size;
val2.anchoredPosition = position;
Image val3 = val.AddComponent<Image>();
((Graphic)val3).color = (arrow ? BlueColor : WhiteColor);
Button val4 = val.AddComponent<Button>();
((Selectable)val4).transition = (Transition)0;
AddBorder(val, BlueColor, 2f);
GameObject val5 = CreateText(val.transform, value, arrow ? 42 : 18, Vector2.zero, arrow ? WhiteColor : BlueColor);
TextMeshProUGUI component = val5.GetComponent<TextMeshProUGUI>();
((TMP_Text)component).fontStyle = (FontStyles)1;
ButtonHoverHandler buttonHoverHandler = val.AddComponent<ButtonHoverHandler>();
buttonHoverHandler.Background = val3;
buttonHoverHandler.Text = component;
buttonHoverHandler.NormalBackground = (arrow ? BlueColor : WhiteColor);
buttonHoverHandler.HoverBackground = BlueColor;
buttonHoverHandler.NormalText = (arrow ? WhiteColor : BlueColor);
buttonHoverHandler.HoverText = WhiteColor;
return val4;
}
private static void AddBorder(GameObject target, Color color, float thickness)
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
Outline val = target.AddComponent<Outline>();
((Shadow)val).effectColor = color;
((Shadow)val).effectDistance = new Vector2(thickness, thickness);
((Shadow)val).useGraphicAlpha = true;
}
private static TMP_FontAsset FindGameFont()
{
TMP_FontAsset[] array = Resources.FindObjectsOfTypeAll<TMP_FontAsset>();
TMP_FontAsset[] array2 = array;
foreach (TMP_FontAsset val in array2)
{
if (!((Object)(object)val == (Object)null) && ((Object)val).name.IndexOf("Darumadrop", StringComparison.OrdinalIgnoreCase) >= 0)
{
return val;
}
}
return null;
}
private static string FormatSoundName(string id)
{
if (string.IsNullOrEmpty(id))
{
return "UNKNOWN SOUND";
}
return id.Replace("_", " ").Replace("-", " ").ToUpperInvariant();
}
}
[HarmonyPatch(typeof(Character), "RPCA_Die")]
public static class DeathPatch
{
private static void Postfix(Character __instance)
{
try
{
if (!((Object)(object)__instance == (Object)null) && DeathTunesPlugin.BoundConfig.Enabled.Value)
{
PlayerDeathSoundManager.PlayPlayerDeathSound(__instance);
}
}
catch (Exception ex)
{
DeathTunesPlugin.Log.LogError((object)("DeathPatch error: " + ex));
}
}
}
public static class DeathSoundNetworking
{
private const byte SoundSelectionEvent = 73;
private const byte PlayerDeathEvent = 74;
public static readonly Dictionary<int, string> PlayerSounds = new Dictionary<int, string>();
public static void Initialize()
{
if (PhotonNetwork.IsConnected)
{
PhotonNetwork.AddCallbackTarget((object)DeathTunesPlugin.Instance);
if (DeathTunesPlugin.BoundConfig.DebugLogging.Value)
{
DeathTunesPlugin.Log.LogInfo((object)"DeathTunes Photon networking initialized.");
}
}
}
public static void Shutdown()
{
if ((Object)(object)DeathTunesPlugin.Instance != (Object)null)
{
PhotonNetwork.RemoveCallbackTarget((object)DeathTunesPlugin.Instance);
}
PlayerSounds.Clear();
}
public static void SendSelection(int viewID, string sound)
{
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Expected O, but got Unknown
if (string.IsNullOrEmpty(sound))
{
return;
}
PlayerSounds[viewID] = sound;
if (PhotonNetwork.IsConnected && PhotonNetwork.InRoom)
{
object[] array = new object[2] { viewID, sound };
RaiseEventOptions val = new RaiseEventOptions
{
Receivers = (ReceiverGroup)0
};
SendOptions val2 = default(SendOptions);
((SendOptions)(ref val2)).Reliability = true;
PhotonNetwork.RaiseEvent((byte)73, (object)array, val, val2);
if (DeathTunesPlugin.BoundConfig.DebugLogging.Value)
{
DeathTunesPlugin.Log.LogInfo((object)$"Sent sound selection: {viewID} -> {sound}");
}
}
}
public static void SendDeath(int viewID, string sound)
{
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Expected O, but got Unknown
if (!string.IsNullOrEmpty(sound) && PhotonNetwork.IsConnected && PhotonNetwork.InRoom)
{
object[] array = new object[2] { viewID, sound };
RaiseEventOptions val = new RaiseEventOptions
{
Receivers = (ReceiverGroup)0
};
SendOptions val2 = default(SendOptions);
((SendOptions)(ref val2)).Reliability = true;
PhotonNetwork.RaiseEvent((byte)74, (object)array, val, val2);
if (DeathTunesPlugin.BoundConfig.DebugLogging.Value)
{
DeathTunesPlugin.Log.LogInfo((object)$"Sent death sound: {viewID} -> {sound}");
}
}
}
public static void OnEvent(EventData photonEvent)
{
if (photonEvent != null)
{
switch (photonEvent.Code)
{
case 73:
HandleSelectionEvent(photonEvent);
break;
case 74:
HandleDeathEvent(photonEvent);
break;
}
}
}
private static void HandleSelectionEvent(EventData photonEvent)
{
try
{
if (!(photonEvent.CustomData is object[] array) || array.Length < 2)
{
return;
}
int num = Convert.ToInt32(array[0]);
string text = array[1] as string;
if (!string.IsNullOrEmpty(text))
{
PlayerSounds[num] = text;
if (DeathTunesPlugin.BoundConfig.DebugLogging.Value)
{
DeathTunesPlugin.Log.LogInfo((object)$"Received sound selection: {num} -> {text}");
}
}
}
catch (Exception ex)
{
DeathTunesPlugin.Log.LogError((object)("Failed to process sound selection: " + ex));
}
}
private static void HandleDeathEvent(EventData photonEvent)
{
try
{
if (!(photonEvent.CustomData is object[] array) || array.Length < 2)
{
return;
}
int num = Convert.ToInt32(array[0]);
string text = array[1] as string;
if (!string.IsNullOrEmpty(text))
{
PlayerSounds[num] = text;
if (DeathTunesPlugin.BoundConfig.DebugLogging.Value)
{
DeathTunesPlugin.Log.LogInfo((object)$"Received death sound: {num} -> {text}");
}
PlayerDeathSoundManager.PlayNetworkDeathSound(num, text);
}
}
catch (Exception ex)
{
DeathTunesPlugin.Log.LogError((object)("Failed to process death sound: " + ex));
}
}
public static void ClearPlayer(int viewID)
{
PlayerSounds.Remove(viewID);
}
}
[BepInPlugin("ryang.deathtunes", "DeathTunes", "0.1.0")]
public class DeathTunesPlugin : BaseUnityPlugin, IOnEventCallback
{
private class DeathSoundButtonHover : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler
{
public Image Background;
public TextMeshProUGUI Text;
public TextMeshProUGUI Arrow;
private readonly Color normalBackground = Color32.op_Implicit(new Color32((byte)191, (byte)143, (byte)82, byte.MaxValue));
private readonly Color hoverBackground = Color32.op_Implicit(new Color32((byte)79, (byte)126, (byte)251, byte.MaxValue));
private readonly Color normalText = Color32.op_Implicit(new Color32((byte)78, (byte)54, (byte)42, byte.MaxValue));
private readonly Color hoverText = Color32.op_Implicit(new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue));
public void OnPointerEnter(PointerEventData eventData)
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)Background != (Object)null)
{
((Graphic)Background).color = hoverBackground;
}
if ((Object)(object)Text != (Object)null)
{
((Graphic)Text).color = hoverText;
}
if ((Object)(object)Arrow != (Object)null)
{
((Graphic)Arrow).color = hoverText;
}
}
public void OnPointerExit(PointerEventData eventData)
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)Background != (Object)null)
{
((Graphic)Background).color = normalBackground;
}
if ((Object)(object)Text != (Object)null)
{
((Graphic)Text).color = normalText;
}
if ((Object)(object)Arrow != (Object)null)
{
((Graphic)Arrow).color = normalText;
}
}
}
[HarmonyPatch(typeof(MainMenu), "Start")]
private static class MainMenuStartPatch
{
[HarmonyPostfix]
private static void Postfix(MainMenu __instance)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
LockMenuTransition();
GameObject val = new GameObject("DeathTunesMainMenuRunner");
((Object)val).hideFlags = (HideFlags)61;
MainMenuRunner mainMenuRunner = val.AddComponent<MainMenuRunner>();
mainMenuRunner.Begin();
}
}
private class MainMenuRunner : MonoBehaviour
{
public void Begin()
{
((MonoBehaviour)this).StartCoroutine(WaitForMainMenu());
}
private IEnumerator WaitForMainMenu()
{
yield return null;
yield return (object)new WaitForEndOfFrame();
yield return (object)new WaitForSecondsRealtime(0.75f);
if ((Object)(object)FindActiveMainMenu() != (Object)null && !PhotonNetwork.InRoom)
{
BeginMainMenuReady();
}
Object.Destroy((Object)(object)((Component)this).gameObject);
}
}
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static UnityAction <>9__33_0;
internal void <CreateDeathSoundButton>b__33_0()
{
if (menuTransitionLocked || PhotonNetwork.InRoom)
{
return;
}
if (!DeathCustomizationManager.IsMenuOpen())
{
if ((Object)(object)FindActiveMainMenu() != (Object)null)
{
DeathCustomizationManager.OpenMenu();
}
}
else
{
DeathCustomizationManager.CloseMenu();
}
}
}
public static ConfigEntry<string> SavedDeathSound;
private Harmony harmony;
private bool photonRegistered;
private Coroutine menuWatcherCoroutine;
private static GameObject deathTunesButton;
private static bool menuTransitionLocked;
private static int mainMenuGeneration;
public static DeathTunesPlugin Instance { get; private set; }
public static ManualLogSource Log { get; private set; }
public static AudioSource AudioSource { get; private set; }
public static ModConfig BoundConfig { get; private set; }
private void Awake()
{
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Expected O, but got Unknown
if ((Object)(object)Instance != (Object)null && (Object)(object)Instance != (Object)(object)this)
{
Object.Destroy((Object)(object)((Component)this).gameObject);
return;
}
Instance = this;
Log = ((BaseUnityPlugin)this).Logger;
Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject);
SavedDeathSound = ((BaseUnityPlugin)this).Config.Bind<string>("DeathTunes", "SelectedDeathSound", "", "The selected death sound.");
BoundConfig = new ModConfig(((BaseUnityPlugin)this).Config);
Log.LogInfo((object)"DeathTunes starting...");
DeathCustomizationManager.LoadSounds();
CreateAudioObject();
harmony = new Harmony("ryang.deathtunes");
harmony.PatchAll();
((MonoBehaviour)this).StartCoroutine(RegisterPhoton());
SceneManager.sceneLoaded += OnSceneLoaded;
SceneManager.sceneUnloaded += OnSceneUnloaded;
menuWatcherCoroutine = ((MonoBehaviour)this).StartCoroutine(MainMenuWatcher());
Log.LogInfo((object)"DeathTunes loaded.");
}
private IEnumerator RegisterPhoton()
{
while (!PhotonNetwork.IsConnected)
{
yield return (object)new WaitForSecondsRealtime(1f);
}
if (!photonRegistered)
{
DeathSoundNetworking.Initialize();
photonRegistered = true;
}
}
public void OnEvent(EventData photonEvent)
{
DeathSoundNetworking.OnEvent(photonEvent);
}
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
LockMenuTransition();
}
private void OnSceneUnloaded(Scene scene)
{
LockMenuTransition();
}
private void OnDisable()
{
SceneManager.sceneLoaded -= OnSceneLoaded;
SceneManager.sceneUnloaded -= OnSceneUnloaded;
if (menuWatcherCoroutine != null)
{
((MonoBehaviour)this).StopCoroutine(menuWatcherCoroutine);
menuWatcherCoroutine = null;
}
RemoveDeathTunesButton();
DeathCustomizationManager.CloseMenu();
if (photonRegistered)
{
DeathSoundNetworking.Shutdown();
photonRegistered = false;
}
}
private static void LockMenuTransition()
{
menuTransitionLocked = true;
RemoveDeathTunesButton();
DeathCustomizationManager.CloseMenu();
}
private static void BeginMainMenuReady()
{
mainMenuGeneration++;
menuTransitionLocked = false;
}
private IEnumerator MainMenuWatcher()
{
int lastGeneration = -1;
float readyTime = -1f;
bool waitingForMenu = true;
WaitForSecondsRealtime interval = new WaitForSecondsRealtime(0.25f);
while (true)
{
if (PhotonNetwork.InRoom)
{
if ((Object)(object)deathTunesButton != (Object)null)
{
RemoveDeathTunesButton();
}
waitingForMenu = true;
readyTime = -1f;
yield return interval;
continue;
}
MainMenu mainMenu = FindActiveMainMenu();
if ((Object)(object)mainMenu == (Object)null)
{
waitingForMenu = true;
readyTime = -1f;
if ((Object)(object)deathTunesButton != (Object)null)
{
RemoveDeathTunesButton();
}
yield return interval;
continue;
}
if (lastGeneration != mainMenuGeneration)
{
lastGeneration = mainMenuGeneration;
waitingForMenu = true;
readyTime = -1f;
}
if (menuTransitionLocked)
{
waitingForMenu = true;
readyTime = -1f;
if ((Object)(object)deathTunesButton != (Object)null)
{
RemoveDeathTunesButton();
}
yield return interval;
continue;
}
if (waitingForMenu)
{
waitingForMenu = false;
readyTime = Time.unscaledTime;
}
if (Time.unscaledTime - readyTime >= 1f && (Object)(object)deathTunesButton == (Object)null && !menuTransitionLocked && !PhotonNetwork.InRoom && (Object)(object)FindActiveMainMenu() != (Object)null)
{
CreateDeathSoundButton();
}
yield return interval;
}
}
private static MainMenu FindActiveMainMenu()
{
MainMenu[] array = Object.FindObjectsOfType<MainMenu>(true);
MainMenu[] array2 = array;
foreach (MainMenu val in array2)
{
if ((Object)(object)val == (Object)null)
{
continue;
}
GameObject gameObject = ((Component)val).gameObject;
if (!gameObject.activeInHierarchy || !((Behaviour)val).enabled)
{
continue;
}
Canvas[] componentsInChildren = ((Component)val).GetComponentsInChildren<Canvas>(true);
Canvas[] array3 = componentsInChildren;
foreach (Canvas val2 in array3)
{
if (!((Object)(object)val2 == (Object)null) && ((Behaviour)val2).isActiveAndEnabled && ((Component)val2).gameObject.activeInHierarchy)
{
return val;
}
}
}
return null;
}
private static void CreateDeathSoundButton()
{
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Expected O, but got Unknown
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
//IL_0110: Unknown result type (might be due to invalid IL or missing references)
//IL_0115: Unknown result type (might be due to invalid IL or missing references)
//IL_0173: Unknown result type (might be due to invalid IL or missing references)
//IL_0178: Unknown result type (might be due to invalid IL or missing references)
//IL_018d: Unknown result type (might be due to invalid IL or missing references)
//IL_0194: Expected O, but got Unknown
//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
//IL_01eb: Unknown result type (might be due to invalid IL or missing references)
//IL_0202: Unknown result type (might be due to invalid IL or missing references)
//IL_0253: Unknown result type (might be due to invalid IL or missing references)
//IL_0258: Unknown result type (might be due to invalid IL or missing references)
//IL_0156: Unknown result type (might be due to invalid IL or missing references)
//IL_015b: Unknown result type (might be due to invalid IL or missing references)
//IL_0161: Expected O, but got Unknown
//IL_0299: Unknown result type (might be due to invalid IL or missing references)
//IL_02a0: Expected O, but got Unknown
//IL_02c9: Unknown result type (might be due to invalid IL or missing references)
//IL_02e0: Unknown result type (might be due to invalid IL or missing references)
//IL_02ed: Unknown result type (might be due to invalid IL or missing references)
//IL_02fa: Unknown result type (might be due to invalid IL or missing references)
//IL_034b: Unknown result type (might be due to invalid IL or missing references)
//IL_0350: Unknown result type (might be due to invalid IL or missing references)
if (menuTransitionLocked || PhotonNetwork.InRoom)
{
return;
}
MainMenu val = FindActiveMainMenu();
if ((Object)(object)val == (Object)null || (Object)(object)deathTunesButton != (Object)null)
{
return;
}
Canvas val2 = FindMainMenuCanvas(val);
if ((Object)(object)val2 == (Object)null)
{
return;
}
GameObject val3 = (deathTunesButton = new GameObject("DeathTunesMainMenuButton"));
val3.transform.SetParent(((Component)val2).transform, false);
RectTransform val4 = val3.AddComponent<RectTransform>();
val4.anchorMin = new Vector2(1f, 0.5f);
val4.anchorMax = new Vector2(1f, 0.5f);
val4.pivot = new Vector2(1f, 0.5f);
val4.anchoredPosition = new Vector2(-22f, -10f);
val4.sizeDelta = new Vector2(250f, 72f);
Image val5 = val3.AddComponent<Image>();
((Graphic)val5).color = Color32.op_Implicit(new Color32((byte)191, (byte)143, (byte)82, byte.MaxValue));
Button val6 = val3.AddComponent<Button>();
((Selectable)val6).targetGraphic = (Graphic)(object)val5;
((Selectable)val6).transition = (Transition)0;
ButtonClickedEvent onClick = val6.onClick;
object obj = <>c.<>9__33_0;
if (obj == null)
{
UnityAction val7 = delegate
{
if (!menuTransitionLocked && !PhotonNetwork.InRoom)
{
if (!DeathCustomizationManager.IsMenuOpen())
{
if ((Object)(object)FindActiveMainMenu() != (Object)null)
{
DeathCustomizationManager.OpenMenu();
}
}
else
{
DeathCustomizationManager.CloseMenu();
}
}
};
<>c.<>9__33_0 = val7;
obj = (object)val7;
}
((UnityEvent)onClick).AddListener((UnityAction)obj);
AddBorder(val3, Color32.op_Implicit(new Color32((byte)78, (byte)54, (byte)42, byte.MaxValue)), 2f);
GameObject val8 = new GameObject("DeathTunesText");
val8.transform.SetParent(val3.transform, false);
RectTransform val9 = val8.AddComponent<RectTransform>();
val9.anchorMin = new Vector2(0f, 0f);
val9.anchorMax = new Vector2(0.82f, 1f);
val9.offsetMin = new Vector2(10f, 0f);
val9.offsetMax = new Vector2(-5f, 0f);
TextMeshProUGUI val10 = val8.AddComponent<TextMeshProUGUI>();
((TMP_Text)val10).text = "DEATHTUNES";
((TMP_Text)val10).fontSize = 20f;
((TMP_Text)val10).fontStyle = (FontStyles)1;
((TMP_Text)val10).alignment = (TextAlignmentOptions)514;
((Graphic)val10).color = Color32.op_Implicit(new Color32((byte)78, (byte)54, (byte)42, byte.MaxValue));
((Graphic)val10).raycastTarget = false;
((TMP_Text)val10).textWrappingMode = (TextWrappingModes)0;
TMP_FontAsset val11 = FindGameFont();
if ((Object)(object)val11 != (Object)null)
{
((TMP_Text)val10).font = val11;
}
GameObject val12 = new GameObject("Arrow");
val12.transform.SetParent(val3.transform, false);
RectTransform val13 = val12.AddComponent<RectTransform>();
val13.anchorMin = new Vector2(0.82f, 0f);
val13.anchorMax = new Vector2(1f, 1f);
val13.offsetMin = Vector2.zero;
val13.offsetMax = Vector2.zero;
TextMeshProUGUI val14 = val12.AddComponent<TextMeshProUGUI>();
((TMP_Text)val14).text = "›";
((TMP_Text)val14).fontSize = 38f;
((TMP_Text)val14).fontStyle = (FontStyles)1;
((TMP_Text)val14).alignment = (TextAlignmentOptions)514;
((Graphic)val14).color = Color32.op_Implicit(new Color32((byte)78, (byte)54, (byte)42, byte.MaxValue));
((Graphic)val14).raycastTarget = false;
if ((Object)(object)val11 != (Object)null)
{
((TMP_Text)val14).font = val11;
}
DeathSoundButtonHover deathSoundButtonHover = val3.AddComponent<DeathSoundButtonHover>();
deathSoundButtonHover.Background = val5;
deathSoundButtonHover.Text = val10;
deathSoundButtonHover.Arrow = val14;
}
private static Canvas FindMainMenuCanvas(MainMenu mainMenu)
{
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Invalid comparison between Unknown and I4
if ((Object)(object)mainMenu == (Object)null)
{
return null;
}
Canvas[] componentsInChildren = ((Component)mainMenu).GetComponentsInChildren<Canvas>(true);
Canvas[] array = componentsInChildren;
foreach (Canvas val in array)
{
if (!((Object)(object)val == (Object)null) && ((Behaviour)val).isActiveAndEnabled && ((Component)val).gameObject.activeInHierarchy && (int)val.renderMode == 0)
{
EnsureEventSystem();
return val;
}
}
Canvas componentInParent = ((Component)mainMenu).GetComponentInParent<Canvas>();
if ((Object)(object)componentInParent != (Object)null)
{
EnsureEventSystem();
return componentInParent;
}
return null;
}
private static void RemoveDeathTunesButton()
{
if ((Object)(object)deathTunesButton != (Object)null)
{
Object.Destroy((Object)(object)deathTunesButton);
deathTunesButton = null;
}
GameObject val = GameObject.Find("DeathTunesMainMenuButton");
if ((Object)(object)val != (Object)null)
{
Object.Destroy((Object)(object)val);
}
}
private static void EnsureEventSystem()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
EventSystem val = Object.FindObjectOfType<EventSystem>();
if (!((Object)(object)val != (Object)null))
{
GameObject val2 = new GameObject("DeathTunesEventSystem");
((Object)val2).hideFlags = (HideFlags)61;
val2.AddComponent<EventSystem>();
val2.AddComponent<StandaloneInputModule>();
}
}
private static TMP_FontAsset FindGameFont()
{
TMP_FontAsset[] array = Resources.FindObjectsOfTypeAll<TMP_FontAsset>();
TMP_FontAsset[] array2 = array;
foreach (TMP_FontAsset val in array2)
{
if (!((Object)(object)val == (Object)null))
{
string text = ((Object)val).name.ToLowerInvariant();
if (text.Contains("daruma") || text.Contains("drop") || text.Contains("peak"))
{
return val;
}
}
}
return null;
}
private static void AddBorder(GameObject target, Color color, float thickness)
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
Outline val = target.AddComponent<Outline>();
((Shadow)val).effectColor = color;
((Shadow)val).effectDistance = new Vector2(thickness, thickness);
((Shadow)val).useGraphicAlpha = true;
}
public static void CreateAudioObject()
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Expected O, but got Unknown
if (!((Object)(object)AudioSource != (Object)null))
{
GameObject val = new GameObject("DeathTunesAudio");
Object.DontDestroyOnLoad((Object)(object)val);
AudioSource = val.AddComponent<AudioSource>();
AudioSource.playOnAwake = false;
AudioSource.loop = false;
AudioSource.spatialBlend = 0f;
AudioSource.volume = 1f;
AudioSource.ignoreListenerVolume = true;
AudioSource.priority = 0;
}
}
public AudioClip LoadWav(string path)
{
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Invalid comparison between Unknown and I4
try
{
UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(new Uri(path).AbsoluteUri, (AudioType)20);
UnityWebRequestAsyncOperation val = audioClip.SendWebRequest();
while (!((AsyncOperation)val).isDone)
{
Thread.Sleep(10);
}
if ((int)audioClip.result != 1)
{
Log.LogError((object)("Failed loading " + path + ": " + audioClip.error));
audioClip.Dispose();
return null;
}
AudioClip content = DownloadHandlerAudioClip.GetContent(audioClip);
audioClip.Dispose();
if ((Object)(object)content != (Object)null)
{
((Object)content).name = Path.GetFileNameWithoutExtension(path);
}
return content;
}
catch (Exception arg)
{
Log.LogError((object)$"Error loading WAV {path}: {arg}");
return null;
}
}
public static void PlayClip(AudioClip clip)
{
if (!((Object)(object)clip == (Object)null))
{
if ((Object)(object)AudioSource == (Object)null)
{
CreateAudioObject();
}
AudioSource.Stop();
AudioSource.clip = clip;
AudioSource.volume = BoundConfig.Volume.Value;
AudioSource.Play();
if (BoundConfig.DebugLogging.Value)
{
Log.LogInfo((object)("Playing death sound: " + ((Object)clip).name));
}
}
}
}
public class ModConfig
{
public readonly ConfigEntry<float> Volume;
public readonly ConfigEntry<bool> Enabled;
public readonly ConfigEntry<bool> DebugLogging;
public ModConfig(ConfigFile cfg)
{
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Expected O, but got Unknown
cfg.SaveOnConfigSet = false;
Volume = cfg.Bind<float>("DeathTunes", "Volume", 1f, new ConfigDescription("Volume of death sounds.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>()));
Enabled = cfg.Bind<bool>("DeathTunes", "Enabled", true, "Enable DeathTunes.");
DebugLogging = cfg.Bind<bool>("DeathTunes", "DebugLogging", false, "Enable debug logging.");
ClearOrphanedEntries(cfg);
cfg.Save();
cfg.SaveOnConfigSet = true;
}
private static void ClearOrphanedEntries(ConfigFile cfg)
{
((Dictionary<ConfigDefinition, string>)AccessTools.Property(typeof(ConfigFile), "OrphanedEntries").GetValue(cfg)).Clear();
}
}
public static class PlayerDeathSoundManager
{
public static void PlayPlayerDeathSound(Character character)
{
if ((Object)(object)character == (Object)null)
{
return;
}
PhotonView photonView = ((MonoBehaviourPun)character).photonView;
if ((Object)(object)photonView == (Object)null)
{
return;
}
int viewID = photonView.ViewID;
if (DeathTunesPlugin.BoundConfig.DebugLogging.Value)
{
DeathTunesPlugin.Log.LogInfo((object)$"Processing death for ViewID: {viewID}");
}
if (!photonView.IsMine)
{
if (DeathTunesPlugin.BoundConfig.DebugLogging.Value)
{
DeathTunesPlugin.Log.LogInfo((object)$"Ignoring remote death locally for ViewID: {viewID}");
}
return;
}
string text = null;
if (DeathSoundNetworking.PlayerSounds.TryGetValue(viewID, out string value))
{
text = value;
}
if (string.IsNullOrEmpty(text) && (Object)(object)character == (Object)(object)Character.localCharacter)
{
string value2 = DeathTunesPlugin.SavedDeathSound.Value;
if (!string.IsNullOrEmpty(value2))
{
text = value2;
}
}
if (string.IsNullOrEmpty(text))
{
if (DeathTunesPlugin.BoundConfig.DebugLogging.Value)
{
DeathTunesPlugin.Log.LogWarning((object)$"No death sound found for local ViewID: {viewID}");
}
return;
}
if (!DeathCustomizationManager.Sounds.TryGetValue(text, out AudioClip value3))
{
DeathTunesPlugin.Log.LogWarning((object)("Could not find local AudioClip for death sound: " + text));
return;
}
DeathSoundNetworking.SendDeath(viewID, text);
if (DeathTunesPlugin.BoundConfig.DebugLogging.Value)
{
DeathTunesPlugin.Log.LogInfo((object)$"Playing local death sound: {viewID} -> {text}");
}
DeathTunesPlugin.PlayClip(value3);
}
public static void PlayNetworkDeathSound(int viewID, string soundID)
{
if (string.IsNullOrEmpty(soundID))
{
return;
}
if (!DeathCustomizationManager.Sounds.TryGetValue(soundID, out AudioClip value))
{
DeathTunesPlugin.Log.LogWarning((object)$"Received death sound '{soundID}' for ViewID {viewID}, but the AudioClip was not found locally.");
return;
}
if (DeathTunesPlugin.BoundConfig.DebugLogging.Value)
{
DeathTunesPlugin.Log.LogInfo((object)$"Playing network death sound: {viewID} -> {soundID}");
}
DeathTunesPlugin.PlayClip(value);
}
}
}
namespace System.Diagnostics.CodeAnalysis
{
[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class ConstantExpectedAttribute : Attribute
{
public object? Min { get; set; }
public object? Max { get; set; }
}
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class ExperimentalAttribute : Attribute
{
public string DiagnosticId { get; }
public string? UrlFormat { get; set; }
public ExperimentalAttribute(string diagnosticId)
{
DiagnosticId = diagnosticId;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
[ExcludeFromCodeCoverage]
internal sealed class MemberNotNullAttribute : Attribute
{
public string[] Members { get; }
public MemberNotNullAttribute(string member)
{
Members = new string[1] { member };
}
public MemberNotNullAttribute(params string[] members)
{
Members = members;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
[ExcludeFromCodeCoverage]
internal sealed class MemberNotNullWhenAttribute : Attribute
{
public bool ReturnValue { get; }
public string[] Members { get; }
public MemberNotNullWhenAttribute(bool returnValue, string member)
{
ReturnValue = returnValue;
Members = new string[1] { member };
}
public MemberNotNullWhenAttribute(bool returnValue, params string[] members)
{
ReturnValue = returnValue;
Members = members;
}
}
[AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class SetsRequiredMembersAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class StringSyntaxAttribute : Attribute
{
public const string CompositeFormat = "CompositeFormat";
public const string DateOnlyFormat = "DateOnlyFormat";
public const string DateTimeFormat = "DateTimeFormat";
public const string EnumFormat = "EnumFormat";
public const string GuidFormat = "GuidFormat";
public const string Json = "Json";
public const string NumericFormat = "NumericFormat";
public const string Regex = "Regex";
public const string TimeOnlyFormat = "TimeOnlyFormat";
public const string TimeSpanFormat = "TimeSpanFormat";
public const string Uri = "Uri";
public const string Xml = "Xml";
public string Syntax { get; }
public object?[] Arguments { get; }
public StringSyntaxAttribute(string syntax)
{
Syntax = syntax;
Arguments = new object[0];
}
public StringSyntaxAttribute(string syntax, params object?[] arguments)
{
Syntax = syntax;
Arguments = arguments;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class UnscopedRefAttribute : Attribute
{
}
}
namespace System.Runtime.Versioning
{
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class RequiresPreviewFeaturesAttribute : Attribute
{
public string? Message { get; }
public string? Url { get; set; }
public RequiresPreviewFeaturesAttribute()
{
}
public RequiresPreviewFeaturesAttribute(string? message)
{
Message = message;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class CallerArgumentExpressionAttribute : Attribute
{
public string ParameterName { get; }
public CallerArgumentExpressionAttribute(string parameterName)
{
ParameterName = parameterName;
}
}
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class CollectionBuilderAttribute : Attribute
{
public Type BuilderType { get; }
public string MethodName { get; }
public CollectionBuilderAttribute(Type builderType, string methodName)
{
BuilderType = builderType;
MethodName = methodName;
}
}
[AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class CompilerFeatureRequiredAttribute : Attribute
{
public const string RefStructs = "RefStructs";
public const string RequiredMembers = "RequiredMembers";
public string FeatureName { get; }
public bool IsOptional { get; set; }
public CompilerFeatureRequiredAttribute(string featureName)
{
FeatureName = featureName;
}
}
[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class InterpolatedStringHandlerArgumentAttribute : Attribute
{
public string[] Arguments { get; }
public InterpolatedStringHandlerArgumentAttribute(string argument)
{
Arguments = new string[1] { argument };
}
public InterpolatedStringHandlerArgumentAttribute(params string[] arguments)
{
Arguments = arguments;
}
}
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class InterpolatedStringHandlerAttribute : Attribute
{
}
[EditorBrowsable(EditorBrowsableState.Never)]
[ExcludeFromCodeCoverage]
internal static class IsExternalInit
{
}
[AttributeUsage(AttributeTargets.Method, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class ModuleInitializerAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class OverloadResolutionPriorityAttribute : Attribute
{
public int Priority { get; }
public OverloadResolutionPriorityAttribute(int priority)
{
Priority = priority;
}
}
[AttributeUsage(AttributeTargets.Parameter, Inherited = true, AllowMultiple = false)]
[ExcludeFromCodeCoverage]
internal sealed class ParamCollectionAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class RequiredMemberAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
[EditorBrowsable(EditorBrowsableState.Never)]
[ExcludeFromCodeCoverage]
internal sealed class RequiresLocationAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Event | AttributeTargets.Interface, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class SkipLocalsInitAttribute : Attribute
{
}
}