using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Hopscotch.VerySmallUIMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("Hopscotch.VerySmallUIMod")]
[assembly: AssemblyTitle("VerySmallUIMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace VerySmallUIMod
{
[BepInPlugin("Hopscotch.VerySmallUIMod", "VerySmallUIMod", "0.1.0")]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(LoadingScreen), "Awake")]
private class LoadingScreenAwakePatch
{
private static void Postfix(LoadingScreen __instance)
{
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Expected O, but got Unknown
//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0120: Unknown result type (might be due to invalid IL or missing references)
//IL_0126: Expected O, but got Unknown
//IL_016e: Unknown result type (might be due to invalid IL or missing references)
//IL_018e: Unknown result type (might be due to invalid IL or missing references)
//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
//IL_01d1: Unknown result type (might be due to invalid IL or missing references)
//IL_01d8: Expected O, but got Unknown
//IL_0223: Unknown result type (might be due to invalid IL or missing references)
//IL_0244: Unknown result type (might be due to invalid IL or missing references)
//IL_0265: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)__instance == (Object)null))
{
Transform transform = ((Component)__instance).transform;
if (!((Object)(object)transform == (Object)null) && !((Object)(object)((Component)__instance).transform.Find("PlanePivot") == (Object)null))
{
Log.LogInfo((object)"Found plane pivot");
GameObject val = new GameObject("Tower1", new Type[1] { typeof(RectTransform) });
val.transform.SetParent(transform, false);
Image val2 = val.AddComponent<Image>();
val2.sprite = Tower1;
Log.LogInfo((object)"Added image");
val.transform.localPosition = new Vector3(300f, -120f, 0f);
val.transform.localRotation = Quaternion.Euler(0f, 0f, 341f);
val.transform.localScale = new Vector3(1.6f, 1.6f, 1.6f);
GameObject val3 = new GameObject("Tower2", new Type[1] { typeof(RectTransform) });
val3.transform.SetParent(transform, false);
Image val4 = val3.AddComponent<Image>();
val4.sprite = Tower2;
Log.LogInfo((object)"Added image");
val3.transform.localPosition = new Vector3(378f, -150f, 0f);
val3.transform.localRotation = Quaternion.Euler(0f, 0f, 337f);
val3.transform.localScale = new Vector3(1.6f, 1.6f, 1.6f);
GameObject val5 = new GameObject("TowerBoom", new Type[1] { typeof(RectTransform) });
val5.transform.SetParent(transform, false);
Image val6 = val5.AddComponent<Image>();
val6.sprite = TowerBoom;
Log.LogInfo((object)"Added image");
val5.transform.localPosition = new Vector3(220f, -70f, 0f);
val5.transform.localRotation = Quaternion.Euler(0f, 0f, 341f);
val5.transform.localScale = new Vector3(2f, 2f, 2f);
val5.SetActive(false);
}
}
}
}
[HarmonyPatch(typeof(LoadingScreenAnimation), "Update")]
private class LoadingScreenUpdatePatch
{
private static void Postfix(LoadingScreenAnimation __instance)
{
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
Transform transform = GameObject.Find("LoadingScreen(Clone)").transform;
if (!((Object)(object)transform == (Object)null) && !((Object)(object)((Component)__instance).transform.Find("PlanePivot") == (Object)null))
{
Transform val = transform.Find("PlanePivot");
Transform val2 = val.Find("Plane");
if ((double)val2.rotation.z < -0.11)
{
Log.LogInfo((object)"activate boom");
Transform val3 = transform.Find("TowerBoom");
((Component)val3).gameObject.SetActive(true);
}
}
}
}
[HarmonyPatch(typeof(LocalizedText), "GetText", new Type[]
{
typeof(string),
typeof(bool)
})]
private class LocalizedTextPatch
{
private static bool Prefix(string id, bool printDebug, ref string __result)
{
return HandleGetTextPatch(id, ref __result);
}
}
[HarmonyPatch(typeof(LocalizedText), "GetText", new Type[]
{
typeof(string),
typeof(Language)
})]
private class LocalizedTextPatch3
{
private static bool Prefix(string id, Language language, ref string __result)
{
return HandleGetTextPatch(id, ref __result);
}
}
[HarmonyPatch(typeof(LocalizedText), "GetText", new Type[]
{
typeof(string),
typeof(TextMeshProUGUI)
})]
private class LocalizedTextPatch4
{
private static bool Prefix(string id, TextMeshProUGUI text, ref string __result)
{
return HandleGetTextPatch(id, ref __result);
}
}
[HarmonyPatch(typeof(LocalizedText), "GetText", new Type[]
{
typeof(string),
typeof(TextMeshPro)
})]
private class LocalizedTextPatch5
{
private static bool Prefix(string id, TextMeshPro text, ref string __result)
{
return HandleGetTextPatch(id, ref __result);
}
}
[HarmonyPatch(typeof(LocalizedText), "GetText", new Type[]
{
typeof(string),
typeof(Text)
})]
private class LocalizedTextPatch6
{
private static bool Prefix(string id, Text text, ref string __result)
{
return HandleGetTextPatch(id, ref __result);
}
}
public static Sprite Tower1;
public static Sprite Tower2;
public static Sprite TowerBoom;
public static int? bingbongindex;
public const string Id = "Hopscotch.VerySmallUIMod";
internal static ManualLogSource Log { get; private set; }
public static string Name => "VerySmallUIMod";
public static string Version => "0.1.0";
private void Awake()
{
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
Log.LogInfo((object)"Loading assets...");
loadAllAssets();
Log.LogInfo((object)"Assets loaded.");
Harmony val = new Harmony("Hopscotch.VerySmallUIMod");
val.PatchAll();
}
private static bool HandleGetTextPatch(string id, ref string __result)
{
if (id == LocalizedText.GetNameIndex("Bing Bong"))
{
__result = "OSAMA BING LADEN";
return false;
}
return true;
}
private static void TestPatch()
{
Log.LogInfo((object)"Test Patch Ran");
}
private void loadAllAssets()
{
string text = Path.Combine(Paths.PluginPath, "Hopscotch-VerySmallUIMod", "modbundle1");
AssetBundle val = AssetBundle.LoadFromFile(text);
if ((Object)(object)val == (Object)null)
{
Debug.LogError((object)"Failed to load AssetBundle!");
return;
}
Tower1 = val.LoadAsset<Sprite>("Tower1");
Tower2 = val.LoadAsset<Sprite>("Tower2");
TowerBoom = val.LoadAsset<Sprite>("TowerBoom");
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}