INeedToPEEak
Eat and drink to build up Poo and Pee, relieve yourself (K/L), slip on poos and pee puddles, get Dirty and wipe with Toilet Paper. Fully multiplayer-synced bathroom needs.
| Last updated | 14 hours ago |
| Total downloads | 218 |
| Total rating | 3 |
| Categories | Mods Items All Clients Afflictions |
| Dependency string | IAteSpaghetti-INeedToPEEak-0.1.5 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
INeedToPEEak π½
Bathroom needs for PEAK (Landfall Games / Aggro Crab). Fully multiplayer-synced β every player in the lobby must have the mod installed.
Features
π© Poo

- Eating food adds Poo (brown segment with a poo icon) to your stamina bar β half of the hunger the food cured.
- At 1/3 bar or more of Poo, hold K to poo. You're forced into a crouch and
can still waddle around β but incredibly slowly (no sprinting). It takes longer
the more you need: ~3s at 33%, 8.5s at 85% (
time = poo Γ 10s). Jumping, climbing, or letting go of K cancels it. - Pooping drops a real Poo item under you, sized by how much you had (a default 33% poo is about half a Bing Bong).
The poo item:
- Slips anyone who runs over it, like a banana peel.
- Makes you Stink (its own olive-green status, +10% per poo) while it's in your hands or any of your three main slots β gone as soon as you get rid of it.
- Can be eaten. Eating takes half as long as the pooing did, and poisons the eater by half of the poo's original amount. Bon appΓ©tit.
π§» Dirty & Toilet Paper

- Pooping leaves you 5% Dirty (grey segment). It never goes away on its own.
- Toilet Paper (5 uses, each removes 5% Dirty) is the only cure.
- One random player starts the run with a roll in their first slot.
- Rolls can otherwise only be found in Big Luggage (33%) and Explorer's Luggage (50%).
π¦ Pee

- Drinking adds Pee (yellow segment). Drinks that cure hunger add half of that; other drinks add half of whatever they cure (capped), or a small fixed amount.
- At 1/3 bar or more, stand still and hold L to pee β no crouching, a stream arcs from your character, and the pee drains gradually; release L to stop mid-stream and keep the rest.
- Peeing forms a growing puddle (starts poo-sized, maxes out at jellyfish size) that slips anyone who runs through it β no poison, it's just pee.
Install
- Install BepInEx 5 (BepInExPack PEAK).
- Drop
INeedToPEEak.dllintoPEAK/BepInEx/plugins/. - Every player in the lobby needs the mod (statuses, items, and RPCs are custom).
Configuration
Everything is tunable in BepInEx/config/com.exoflex.ineedtopeeak.cfg:
keybinds, gain ratios, thresholds, timings, sizes, luggage chances, item IDs.
Building
dotnet build INeedToPEEak/INeedToPEEak.csproj -c Release
Set GameDir in the csproj (or pass -p:GameDir=...) to your PEAK install.
The built DLL is auto-copied into BepInEx/plugins/INeedToPEEak.
How it works (for the curious)
- Poo/Pee/Dirty/Stink are extra
CharacterAfflictions.STATUSTYPEslots (12β15) β the status arrays are enlarged via Harmony, so the values ride the game's ownSyncStatusesRPCmultiplayer sync and reduce max stamina exactly like vanilla afflictions. The stamina-bar UI segments are cloned from a vanillaBarAffliction. - Items are code-built prefabs registered in the game's
ItemDatabaseand served by a wrapping Photon prefab pool, soPhotonNetwork.Instantiateresolves them on every client. Poo spawns as a master-client room object (it outlives the pooper); puddle size streams over itsPhotonView. - Slipping reuses the exact ragdoll impulses of the vanilla banana peel / jellyfish.