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INeedToPEEak
Eat and drink to build up Poo and Pee, relieve yourself (K/L), slip on poos and pee puddles, get Dirty and wipe with Toilet Paper. Fully multiplayer-synced bathroom needs.
| Date uploaded | a day ago |
| Version | 0.1.4 |
| Download link | IAteSpaghetti-INeedToPEEak-0.1.4.zip |
| Downloads | 36 |
| Dependency string | IAteSpaghetti-INeedToPEEak-0.1.4 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
INeedToPEEak π½
Bathroom needs for PEAK (Landfall Games / Aggro Crab). Fully multiplayer-synced β every player in the lobby must have the mod installed.
Features
π© Poo

- Eating food adds Poo (brown segment with a poo icon) to your stamina bar β half of the hunger the food cured.
- At 1/3 bar or more of Poo, hold K to poo. You're forced into a crouch and
can still waddle around β but incredibly slowly (no sprinting). It takes longer
the more you need: ~3s at 33%, 8.5s at 85% (
time = poo Γ 10s). Jumping, climbing, or letting go of K cancels it. - Pooping drops a real Poo item under you, sized by how much you had (a default 33% poo is about half a Bing Bong).
The poo item:
- Slips anyone who runs over it, like a banana peel.
- Makes you Stink (its own olive-green status, +10% per poo) while it's in your hands or any of your three main slots β gone as soon as you get rid of it.
- Can be eaten. Eating takes half as long as the pooing did, and poisons the eater by half of the poo's original amount. Bon appΓ©tit.
π§» Dirty & Toilet Paper

- Pooping leaves you 5% Dirty (grey segment). It never goes away on its own.
- Toilet Paper (5 uses, each removes 5% Dirty) is the only cure.
- One random player starts the run with a roll in their first slot.
- Rolls can otherwise only be found in Big Luggage (33%) and Explorer's Luggage (50%).
π¦ Pee

- Drinking adds Pee (yellow segment). Drinks that cure hunger add half of that; other drinks add half of whatever they cure (capped), or a small fixed amount.
- At 1/3 bar or more, stand still and hold L to pee β no crouching, a stream arcs from your character, and the pee drains gradually; release L to stop mid-stream and keep the rest.
- Peeing forms a growing puddle (starts poo-sized, maxes out at jellyfish size) that slips anyone who runs through it β no poison, it's just pee.
Install
- Install BepInEx 5 (BepInExPack PEAK).
- Drop
INeedToPEEak.dllintoPEAK/BepInEx/plugins/. - Every player in the lobby needs the mod (statuses, items, and RPCs are custom).
Configuration
Everything is tunable in BepInEx/config/com.exoflex.ineedtopeeak.cfg:
keybinds, gain ratios, thresholds, timings, sizes, luggage chances, item IDs.
Building
dotnet build INeedToPEEak/INeedToPEEak.csproj -c Release
Set GameDir in the csproj (or pass -p:GameDir=...) to your PEAK install.
The built DLL is auto-copied into BepInEx/plugins/INeedToPEEak.
How it works (for the curious)
- Poo/Pee/Dirty/Stink are extra
CharacterAfflictions.STATUSTYPEslots (12β15) β the status arrays are enlarged via Harmony, so the values ride the game's ownSyncStatusesRPCmultiplayer sync and reduce max stamina exactly like vanilla afflictions. The stamina-bar UI segments are cloned from a vanillaBarAffliction. - Items are code-built prefabs registered in the game's
ItemDatabaseand served by a wrapping Photon prefab pool, soPhotonNetwork.Instantiateresolves them on every client. Poo spawns as a master-client room object (it outlives the pooper); puddle size streams over itsPhotonView. - Slipping reuses the exact ragdoll impulses of the vanilla banana peel / jellyfish.
CHANGELOG
Changelog
0.1.5
Optimization fixes:
- One central progress-bar UI instead of a GUI pass per character every frame.
- Pee puddles stop touching physics once they've finished growing.
- Removed per-frame component lookups in the movement and carry checks.
- Safety caps on lingering poos (40) and pee puddles (20) β oldest ground ones despawn past the cap; configurable, 0 disables.
0.1.4
- Fixed: toilet paper spawned as an extra item in luggage; it now replaces one of the luggage's items instead.
- Toilet paper chances adjusted: Explorer's Luggage 25% (was 50%), Big Luggage 3% (was 33%).
0.1.3
- Skeletons (revived with the Book of Bones) no longer build up Poo or Pee, just like they don't get hungry.
- Cure-All now removes Poo and Pee along with your other afflictions.
- Pandora's Lunchbox now clears Poo and Pee and can randomly re-roll them like other statuses.
0.1.2
- Fixed: a pooed item reverted to the default size when picked up and dropped β it now keeps its own size.
- Fixed: the starting toilet paper roll was only handed out on the first run of a session; it now appears every run.
- Fixed: pee puddles spawned near your feet instead of where the stream actually lands.
- Added screenshots to the mod page.
0.1.1
- New hand-drawn icon and updated project links. No gameplay changes.
0.1.0
First release.
- Poo status: eating food adds Poo (half the hunger cured) to your stamina bar.
- Pooping: at 1/3+ Poo, hold K β you crouch and waddle very slowly while it happens (3s at 33%, up to 10s at 100%), then leave a real poo behind and become 5% Dirty.
- Poo item: sized by how badly you needed to go. Slips players like a banana peel, gives the carrier Stink (10% per poo, hands or main slots), and can be eaten (poisons you, obviously).
- Dirty & Toilet Paper: Dirty never fades β wipe with Toilet Paper (5 uses). One random player starts with a roll; more can be found in Big Luggage (33%) and Explorer's Luggage (50%).
- Pee status: drinks fill your bladder. Hold L to relieve it gradually β release to stop mid-stream.
- Pee puddles: grow while you go (up to jellyfish size) and stay behind as slippery hazards.
- Everything is Photon-synced; every player in the lobby needs the mod. Keybinds, rates, sizes and chances configurable in
BepInEx/config/com.exoflex.ineedtopeeak.cfg.