using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SprintInAirForControllers")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SprintInAirForControllers")]
[assembly: AssemblyTitle("SprintInAirForControllers")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace SprintInAirForControllers
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "SprintInAirForControllers";
public const string PLUGIN_NAME = "SprintInAirForControllers";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace PeakControllerFix
{
[BepInPlugin("com.peak.controllerairsprintfix", "Controller Air Sprint Fix", "1.0.0")]
public class ControllerAirSprintFixPlugin : BaseUnityPlugin
{
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
Harmony val = new Harmony("com.peak.controllerairsprintfix");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Controller Air Sprint Fix loaded successfully!");
}
}
[HarmonyPatch(typeof(CharacterMovement), "SetMovementState")]
public static class CharacterMovement_SetMovementState_Patch
{
[HarmonyPrefix]
public static void Prefix(Character ___character, ref bool ___sprintToggleEnabled)
{
if (!((Object)(object)___character == (Object)null) && ___character.IsLocal && !___character.data.isGrounded && ___character.input.sprintToggleWasPressed)
{
___sprintToggleEnabled = !___sprintToggleEnabled;
}
}
}
}